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author | Sven Gothel <[email protected]> | 2013-02-22 04:01:44 +0100 |
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committer | Sven Gothel <[email protected]> | 2013-02-22 04:01:44 +0100 |
commit | cbd8e33f1e19cf0c061c371af6930aba7c36b84f (patch) | |
tree | 1d544d245a80622c6a5c258c1ad9cb4ee3cdb95c /src/test-native/displayMultiple01.c | |
parent | 405bc071d5d13e00d0561a485d31e3a7d61bf167 (diff) |
Fix CALayer pos/size and animation.b01
- Fix CALayer animation:
- All CALayer animations are set to nil via overriding 'actionForKey'
- Fix CALayer pos/size bug:
- Fix root and sub CALayer position to 0/0 and size on the main-thread w/o blocking.
- If the sub CALayer implements the Objective-C NativeWindow protocol NWDedicatedSize (e.g. JOGL's MyNSOpenGLLayer),
the dedicated size is passed to the layer, which propagates it appropriately.
- On OSX/Java7 our root CALayer's frame position and size gets corrupted by its NSView,
hence we have created the NWDedicatedSize protocol.
Diffstat (limited to 'src/test-native/displayMultiple01.c')
0 files changed, 0 insertions, 0 deletions