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authorSven Gothel <[email protected]>2013-06-17 13:16:40 +0200
committerSven Gothel <[email protected]>2013-06-17 13:16:40 +0200
commitd846b04928ecfcfb319e75d7ed114d357edbeb89 (patch)
tree098e822c4284c06f12d2272f2a9f0ca12592497e /src/test-native/displayMultiple02.c
parentf2182cfbf4cf77ba3f53b5b3e1c53e9dd42691a5 (diff)
Fix Bug 735: GLAutoDrawable must issue glViewport(..) even w/o GLEventListener ; Optimize GLDrawableHelper's glViewportCall(..)
GLAutoDrawable must issue glViewport(..) even w/o GLEventListener - Same behavior w/ or w/o GLEventListener requires to issue glViewport, always. Optimize GLDrawableHelper's glViewportCall(..) - 'private void init(..)' receives 'setViewport' argument to be passed to 'private void reshape(..)' allowing to only the the viewport once @ 'public void init(..)' and display.
Diffstat (limited to 'src/test-native/displayMultiple02.c')
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