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author | Sven Gothel <[email protected]> | 2013-05-17 04:52:32 +0200 |
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committer | Sven Gothel <[email protected]> | 2013-05-17 04:52:32 +0200 |
commit | 33abeb8097a8f80acd1a4ce94b4866e5dc41f0c0 (patch) | |
tree | 263bfc8987a159bec0f4d1cfec2427f6a5660189 /src/test-native/displayMultiple02_mch.c | |
parent | 31e72d2f2d953352b2a8c83368039ecca8139d49 (diff) |
Fix Bug 737: Add shader default precision for GLSL [1.30 .. 1.50[ - See GLSL Spec [1.30 - 1.40].
Diffstat (limited to 'src/test-native/displayMultiple02_mch.c')
0 files changed, 0 insertions, 0 deletions