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author | Sven Gothel <[email protected]> | 2019-08-22 20:02:54 +0200 |
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committer | Sven Gothel <[email protected]> | 2019-08-22 20:02:54 +0200 |
commit | bd4be8b54a43b95d7dec90f6dbd0905987ad7605 (patch) | |
tree | f96796eb114dbaf3d5132741c9d8d0bb6f0e6dff /src/test-native | |
parent | 615359e6a70f88bbe3db9664d27c7a4276e58415 (diff) |
Bug 1383: Final fix: Always test GL3CompatNonCompliant and test on requested version/profile, also ..
also, if requested version is within GL3CompatNonCompliant valid range, i.e. < 3.1,
the detected actual version will be clipped for valid mapping to the requested data.
Here it might be essential to know, that all versions are being 'scanned'
via mapGLVersions from high to low.
Therefor Version 3.0 would be tried before 2.0
and both will be mapped to the clipped actual version 3.0.
The true actual version could be the maximum, however,
using the very same would lead to trying an invalid unavailable GLProfile.
Diffstat (limited to 'src/test-native')
0 files changed, 0 insertions, 0 deletions