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author | Sven Gothel <[email protected]> | 2014-05-19 23:35:06 +0200 |
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committer | Sven Gothel <[email protected]> | 2014-05-19 23:35:06 +0200 |
commit | fa9f2883664ba015f778c32df9aa69897db63d55 (patch) | |
tree | b8b11b634a6685df0376a39a7424e309776dcb4f /src/test-native | |
parent | 42107f055878d817b9a568f62564540f218eb57a (diff) |
Bug 801: Split GraphUI's TextureButton: TextureSeqButton (Base) and it's derivations ImageSeqButton + GLEventListenerButton + MediaPlayerButton
Split GraphUI's TextureButton to TextureSeqButton (Base) and it's derivations:
- ImageSeqButton
- displays an ImageSequence
- GLEventListenerButton
- displays any GLEventListener as rendered into FBO as an ImageSequence
- MediaPlayerButton
- displays movies
- Added public ImageSequence impl. TextureSequence,
was private SingleTextureSeqFrame.
- Demo GPUUISceneGLListener0A shows:
- MediaPlayerButton w/ Big Buck Bunny film
- GLEventListenerButton w/ GearsES2
- ImageSeqButton w/ 2 textures (pressed/released)
Diffstat (limited to 'src/test-native')
0 files changed, 0 insertions, 0 deletions