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authorSven Gothel <[email protected]>2019-09-09 09:29:43 +0200
committerSven Gothel <[email protected]>2019-09-09 09:29:43 +0200
commitb12a80e386b12d9d8fa63cf07124f8da989dcd04 (patch)
tree836b6f9b5e29bbeb56d8d3006d230fea000bf658 /src/test/com/jogamp/opengl
parentdb843e65c6b93d720438c7e751413c0556f51a6e (diff)
Bug 1393: Run orderFront0(=setVisible) async off-thread on AppKit after sync AppKit NSWindow creation
MacOS 10.14.6 + OpenJDK11U produces occasional freezes on AppKit Main Thread Latest manual tests after resolving Bug 1389 disclosed a few occasional freezes using NEWT + Java11. These are related to probable AWT changes since Java8, as these do not occur with Java8. Fix: Spun off orderFront0(=setVisible) async off-thread on AppKit after sync AppKit NSWindow creation. This fix also aligns the macos createWindow code with the new simplified ios implementation, see commit 004c67c73a0309158c30929cd0d6513e23f34803
Diffstat (limited to 'src/test/com/jogamp/opengl')
-rw-r--r--src/test/com/jogamp/opengl/test/junit/jogl/acore/ect/ExclusiveContextBase00.java12
1 files changed, 10 insertions, 2 deletions
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/ect/ExclusiveContextBase00.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/ect/ExclusiveContextBase00.java
index 1598a90fb..f1219844b 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/acore/ect/ExclusiveContextBase00.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/ect/ExclusiveContextBase00.java
@@ -165,9 +165,9 @@ public abstract class ExclusiveContextBase00 extends UITestCase {
}
Assert.assertTrue(animator.isAnimating());
}
- Assert.assertEquals(exclusive, animator.isExclusiveContextEnabled());
// After start, ExclusiveContextThread is set
+ Assert.assertEquals(exclusive, animator.isExclusiveContextEnabled());
{
final Thread ect = animator.getExclusiveContextThread();
if(exclusive) {
@@ -182,7 +182,15 @@ public abstract class ExclusiveContextBase00 extends UITestCase {
for(int i=0; i<drawableCount; i++) {
Assert.assertEquals(ect, drawables[i].getExclusiveContextThread());
}
- setGLAutoDrawableVisible(drawables);
+ }
+ setGLAutoDrawableVisible(drawables);
+
+ // Made visible, check if drawables are realized
+ {
+ for(int i=0; i<drawableCount; i++) {
+ Assert.assertEquals(true, drawables[i].isRealized());
+ }
+
}
animator.setUpdateFPSFrames(showFPSRate, showFPS ? System.err : null);