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authorSven Gothel <[email protected]>2014-07-08 22:05:56 +0200
committerSven Gothel <[email protected]>2014-07-08 22:05:56 +0200
commitbe2b608e22d9a2a3a80eb547bee6180c2ca22678 (patch)
tree8c0b0f3b444680c8864d29aa9f3469cf6d557f96 /src/test/com/jogamp/opengl
parentf37592d54f3633c0f195a10770020cbb5a732809 (diff)
Findbugs: Add comments that FB warnings are of no concern ..
Diffstat (limited to 'src/test/com/jogamp/opengl')
-rw-r--r--src/test/com/jogamp/opengl/test/junit/jogl/awt/TestGLCanvasAWTActionDeadlock02AWT.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/awt/TestGLCanvasAWTActionDeadlock02AWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/awt/TestGLCanvasAWTActionDeadlock02AWT.java
index 89b2880c2..f69bbd319 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/awt/TestGLCanvasAWTActionDeadlock02AWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/awt/TestGLCanvasAWTActionDeadlock02AWT.java
@@ -629,7 +629,7 @@ public class TestGLCanvasAWTActionDeadlock02AWT extends UITestCase {
}
animThread = null;
try {
- Thread.sleep(20); // ~ 1/60 hz wait, since we can't ctrl stopped threads
+ Thread.sleep(20); // ~ 1/60 hz wait, since we can't ctrl stopped threads / holding the lock is OK here!
} catch (final InterruptedException e) { }
return true;
}