diff options
author | Sven Gothel <[email protected]> | 2023-03-08 05:35:29 +0100 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2023-03-08 05:35:29 +0100 |
commit | adfe4abec47313d2c533096f6c3e9a94d2fc4571 (patch) | |
tree | 3e7b8a5ecdf8674123e3d8f47a4bd425f548e19b /src/test/com/jogamp/opengl | |
parent | b7ad260cd68b0cbbe1e61b95ed8c90aa97487186 (diff) |
Graph GPUUISceneNewtDemo: Filter out all FSAA (multisample) caps if undesired (Graph VBAA + MSAA); Add NonFSAAGLCapabilitiesChooser
Notable: On RaspiPi4b w/ Mesa3D's Broadcom/VC driver,
the chosen capabilities is a multisamnple one even though not requested.
This causes
- extra performance overhead
- doubled AA: 1st our VBAA, then the FSAA (multisample) -> loss of sharpness
Simply dropping the undersired FSAA helps and ups performance
on the Raspi board (22 -> 35 fps).
Diffstat (limited to 'src/test/com/jogamp/opengl')
-rw-r--r-- | src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneGLListener0A.java | 7 | ||||
-rw-r--r-- | src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneNewtDemo.java | 39 |
2 files changed, 36 insertions, 10 deletions
diff --git a/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneGLListener0A.java b/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneGLListener0A.java index 3c1f1e2ae..f9a333fc4 100644 --- a/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneGLListener0A.java +++ b/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneGLListener0A.java @@ -15,7 +15,7 @@ import com.jogamp.opengl.GLAutoDrawable; import com.jogamp.opengl.GLEventListener; import com.jogamp.opengl.GLPipelineFactory; import com.jogamp.opengl.GLRunnable; - +import com.jogamp.opengl.JoglVersion; import com.jogamp.common.net.Uri; import com.jogamp.common.util.IOUtil; import com.jogamp.common.util.InterruptSource; @@ -785,7 +785,6 @@ public class GPUUISceneGLListener0A implements GLEventListener { } else { System.err.println("GPUUISceneGLListener0A: init (0)"); } - System.err.println("Chosen: "+drawable.getChosenGLCapabilities()); cDrawable = drawable; GL2ES2 gl = drawable.getGL().getGL2ES2(); if(debug) { @@ -794,6 +793,10 @@ public class GPUUISceneGLListener0A implements GLEventListener { if(trace) { gl = gl.getContext().setGL( GLPipelineFactory.create("com.jogamp.opengl.Trace", null, gl, new Object[] { System.err } ) ).getGL2ES2(); } + System.err.println(JoglVersion.getGLInfo(gl, null, false /* withCapsAndExts */).toString()); + System.err.println("VSync Swap Interval: "+gl.getSwapInterval()); + System.err.println("Chosen: "+drawable.getChosenGLCapabilities()); + MSAATool.dump(drawable); renderer = RegionRenderer.create(rs, RegionRenderer.defaultBlendEnable, RegionRenderer.defaultBlendDisable); rs.setHintMask(RenderState.BITHINT_GLOBAL_DEPTH_TEST_ENABLED); diff --git a/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneNewtDemo.java b/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneNewtDemo.java index 1e9ae7a45..e3bec8b22 100644 --- a/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneNewtDemo.java +++ b/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneNewtDemo.java @@ -3,18 +3,29 @@ package com.jogamp.opengl.test.junit.graph.demos; import com.jogamp.nativewindow.ScalableSurface; import com.jogamp.opengl.GLCapabilities; import com.jogamp.opengl.GLProfile; - +import com.jogamp.opengl.JoglVersion; +import com.jogamp.common.util.VersionUtil; import com.jogamp.graph.curve.Region; +import com.jogamp.newt.Display; +import com.jogamp.newt.NewtFactory; +import com.jogamp.newt.Screen; import com.jogamp.newt.event.WindowAdapter; import com.jogamp.newt.event.WindowEvent; import com.jogamp.newt.opengl.GLWindow; import com.jogamp.opengl.test.junit.util.MiscUtils; import com.jogamp.opengl.util.Animator; +import com.jogamp.opengl.util.caps.NonFSAAGLCapabilitiesChooser; public class GPUUISceneNewtDemo { static final boolean DEBUG = false; static final boolean TRACE = false; + static void sleep(final long ms) { + try { + Thread.sleep(ms); + } catch (final InterruptedException ie) {} + } + public static void main(final String[] args) { int SceneMSAASamples = 0; boolean GraphVBAAMode = false; @@ -96,6 +107,11 @@ public class GPUUISceneNewtDemo { System.err.println("Graph VBAA Mode "+GraphVBAAMode); System.err.println("Graph Auto Mode "+GraphAutoMode+" no-AA dpi threshold"); + final Display dpy = NewtFactory.createDisplay(null); + final Screen screen = NewtFactory.createScreen(dpy, 0); + System.err.println(VersionUtil.getPlatformInfo()); + System.err.println(JoglVersion.getAllAvailableCapabilitiesInfo(dpy.getGraphicsDevice(), null).toString()); + final GLProfile glp; if(forceGLDef) { glp = GLProfile.getDefault(); @@ -126,21 +142,24 @@ public class GPUUISceneNewtDemo { rmode = 0; } - final GLWindow window = GLWindow.create(caps); + final GLWindow window = GLWindow.create(screen, caps); + if( 0 == SceneMSAASamples ) { + window.setCapabilitiesChooser(new NonFSAAGLCapabilitiesChooser()); + } window.setPosition(x, y); window.setSize(width, height); window.setTitle("GraphUI Newt Demo: graph["+Region.getRenderModeString(rmode)+"], msaa "+SceneMSAASamples); window.setSurfaceScale(reqSurfacePixelScale); - final float[] valReqSurfacePixelScale = window.getRequestedSurfaceScale(new float[2]); + // final float[] valReqSurfacePixelScale = window.getRequestedSurfaceScale(new float[2]); - final GPUUISceneGLListener0A sceneGLListener = 0 < GraphAutoMode ? new GPUUISceneGLListener0A(fontfilename, GraphAutoMode, DEBUG, TRACE) : - new GPUUISceneGLListener0A(fontfilename, rmode, DEBUG, TRACE); + final GPUUISceneGLListener0A scene = 0 < GraphAutoMode ? new GPUUISceneGLListener0A(fontfilename, GraphAutoMode, DEBUG, TRACE) : + new GPUUISceneGLListener0A(fontfilename, rmode, DEBUG, TRACE); - window.addGLEventListener(sceneGLListener); - sceneGLListener.attachInputListenerTo(window); + window.addGLEventListener(scene); + scene.attachInputListenerTo(window); final Animator animator = new Animator(); - animator.setUpdateFPSFrames(60, null); + animator.setUpdateFPSFrames(5*60, null); animator.add(window); window.addWindowListener(new WindowAdapter() { @@ -152,5 +171,9 @@ public class GPUUISceneNewtDemo { window.setVisible(true); animator.start(); + + // sleep(3000); + // final UIShape movie = scene.getWidget(GPUUISceneGLListener0A.BUTTON_MOVIE); } + } |