diff options
author | Sven Gothel <[email protected]> | 2013-02-28 13:31:29 +0100 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2013-02-28 13:31:29 +0100 |
commit | 3a4892c43be4a9dabba73d42175c2cfa39bd6d8d (patch) | |
tree | 8780bb35234f6d16c89efc34c94409816f54464a /src/test/com/jogamp | |
parent | 1f9bff1aab54c399438c735581508ac85c6a29b3 (diff) |
Fix Bug 677: NEWT/Android: Add support for Android's KeyEvent.KEYCODE_BACK
Original author: Eric Brayet <[email protected]>
Revised by: Sven Gothel <[email protected]>
I took the freedom to cleanup the three original patches
from https://github.com/Pooouf/jogl.git branch 'bug_677':
- 7449d4726633d524a3bb79efffd04cfd0ca25e58 (removed by followup patch!)
- 68c739a4f03e46deecdbb71c125b4586aec08d63 (removes previous patch!)
- c2813dfc325a1482d18b6fc304e4e483f5633964
Further more I was able to reduce the 'extra' code while utilizing
- Window's isKeyboardVisible() and using keyboardVisibilityChanged(false)
to update the hidden keyboard state.
- Moving the key-handling code to the containing WindowDriver class
avoiding passing a reference to the inner view.
- Using AndroidNewtEventFactory for NEWT KeyEvent creation
+++
- Handle KeyEvent.KEYCODE_BACK w/ jogamp.newt.driver.android.WindowDriver.MSurfaceView.onKeyPreIme(..):
if( soft keyboard is up )
[1] Update keyboard visibility state and return NEWT KeyEvent.VK_KEYBOARD_INVISIBLE;
else
[2] call WindowImpl.windowDestroyNotify(true)
[3] then cont. processing, i.e. return false;
- Turns out respecting WindowClosingMode might be
- too complicated
- interfere w/ Android UI behavior
- AndroidNewtEventFactory
- createKeyEvent
- static
- adding boolean param 'inclSysKeys', if true, KEYCODE_BACK and KEYCODE_HOME are mapped
- Unit tests: GearsES2 + MovieCubeActivity0 shows keyboard if pressure > 0.6f
- pressure on Android shall be between [0..1], however we have to figure out
badly calibrated touchpads/Android device where we could experience
pressure > 2.0f !
- TODO: API documentation of pressure [0..1]
Diffstat (limited to 'src/test/com/jogamp')
3 files changed, 5 insertions, 9 deletions
diff --git a/src/test/com/jogamp/opengl/test/android/MovieCubeActivity0.java b/src/test/com/jogamp/opengl/test/android/MovieCubeActivity0.java index a30262ee3..0c65b6d53 100644 --- a/src/test/com/jogamp/opengl/test/android/MovieCubeActivity0.java +++ b/src/test/com/jogamp/opengl/test/android/MovieCubeActivity0.java @@ -54,7 +54,7 @@ public class MovieCubeActivity0 extends NewtBaseActivity { MouseAdapter showKeyboardMouseListener = new MouseAdapter() { @Override public void mousePressed(MouseEvent e) { - if(e.getPressure()>2f) { + if(e.getPressure()>0.6f) { ((com.jogamp.newt.Window) e.getSource()).setKeyboardVisible(true); } } diff --git a/src/test/com/jogamp/opengl/test/android/NEWTGearsES2Activity.java b/src/test/com/jogamp/opengl/test/android/NEWTGearsES2Activity.java index e782ac75f..931ffdbb2 100644 --- a/src/test/com/jogamp/opengl/test/android/NEWTGearsES2Activity.java +++ b/src/test/com/jogamp/opengl/test/android/NEWTGearsES2Activity.java @@ -66,14 +66,6 @@ public class NEWTGearsES2Activity extends NewtBaseActivity { GLWindow glWindow = GLWindow.create(caps); glWindow.setFullscreen(true); setContentView(getWindow(), glWindow); - glWindow.addMouseListener(new MouseAdapter() { - @Override - public void mousePressed(MouseEvent e) { - if(e.getPressure()>2f) { // show Keyboard - ((com.jogamp.newt.Window) e.getSource()).setKeyboardVisible(true); - } - } - }); GearsES2 demo = new GearsES2(-1); // demo.enableAndroidTrace(true); diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/GearsES2.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/GearsES2.java index 74377a5f8..14c6a0cda 100644 --- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/GearsES2.java +++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/GearsES2.java @@ -366,6 +366,10 @@ public class GearsES2 implements GLEventListener { public void mousePressed(MouseEvent e) { prevMouseX = e.getX(); prevMouseY = e.getY(); + Object src = e.getSource(); + if(e.getPressure()>0.6f && src instanceof Window) { // show Keyboard + ((Window) src).setKeyboardVisible(true); + } } public void mouseReleased(MouseEvent e) { |