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authorSven Gothel <[email protected]>2014-03-05 03:27:47 +0100
committerSven Gothel <[email protected]>2014-03-05 03:27:47 +0100
commit200fe22baae4047e6d22152c760662c85be54fba (patch)
treedb68e97610a7f39ea555bdb852d85eff2b549c40 /src/test/com/jogamp
parent79156e080ef919857f1624543e37b62794fb5a64 (diff)
Bug 801: Fix 183e1bc1868699b99eb9f9c8bf18d646d1120a48 'window box' Calculation
Commit 183e1bc1868699b99eb9f9c8bf18d646d1120a48 only mapped object's bbox max/min points to window space, which is wrong due to possible rotation in 3d space. This commit adds AABBox.mapToWindow(..) method, which correctly either uses 4 points of the bbox in 3d space (using center-z) or all 8-points and creating a new bounding box. The resulting width and height of this window bbox gives the maximum amount of rectangular pixels for AA.
Diffstat (limited to 'src/test/com/jogamp')
-rw-r--r--src/test/com/jogamp/opengl/test/junit/graph/demos/GPUTextNewtDemo03.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUTextNewtDemo03.java b/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUTextNewtDemo03.java
index b050a0b7c..9174d69af 100644
--- a/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUTextNewtDemo03.java
+++ b/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUTextNewtDemo03.java
@@ -66,7 +66,7 @@ public class GPUTextNewtDemo03 {
window.setPosition(10, 10);
window.setSize(800, 400);
- window.setTitle("GPU Text Newt Demo 02 - gvbaa0 gmsaa4");
+ window.setTitle("GPU Text Newt Demo 03 - gvbaa0 gmsaa4");
RenderState rs = RenderState.createRenderState(new ShaderState(), SVertex.factory());
GPUTextGLListener0A textGLListener = new GPUTextGLListener0A(rs, Region.MSAA_RENDERING_BIT, 4, true, DEBUG, TRACE);