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authorSven Gothel <[email protected]>2011-04-28 08:15:11 +0200
committerSven Gothel <[email protected]>2011-04-28 08:15:11 +0200
commita34adb62a78c033a5caf27f3660b18bfc3e59edd (patch)
tree54e1c99cc2e54ab74b8691658ea2789b2cbc97a5 /src/test/com
parenta66acbec16c339db66d5f9242f44b3b539808b99 (diff)
Fix glsl unit tests: NV needs to have explicitly turn off vsync / Fix 'sed' havoc: gcu_ -> mgl_ uniform names
Diffstat (limited to 'src/test/com')
-rw-r--r--src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/RedSquare0.java6
-rw-r--r--src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/RedSquareShader.java4
-rw-r--r--src/test/com/jogamp/opengl/test/junit/jogl/glsl/TestGLSLShaderState01NEWT.java24
-rw-r--r--src/test/com/jogamp/opengl/test/junit/jogl/glsl/TestGLSLShaderState02NEWT.java17
4 files changed, 32 insertions, 19 deletions
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/RedSquare0.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/RedSquare0.java
index ce927ddc7..3e08f0e82 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/RedSquare0.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/RedSquare0.java
@@ -58,16 +58,16 @@ public class RedSquare0 implements GLEventListener {
myShader = GLSLSimpleProgram.create(gl, RedSquareShader.VERTEX_SHADER_TEXT, RedSquareShader.FRAGMENT_SHADER_TEXT, true);
gl.glUseProgram(myShader.getShaderProgram());
Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
- // setup gcu_PMVMatrix
+ // setup mgl_PMVMatrix
pmvMatrix = new PMVMatrix();
pmvMatrix.glMatrixMode(PMVMatrix.GL_PROJECTION);
pmvMatrix.glLoadIdentity();
pmvMatrix.glMatrixMode(PMVMatrix.GL_MODELVIEW);
pmvMatrix.glLoadIdentity();
- mgl_PMVMatrix = gl.glGetUniformLocation(myShader.getShaderProgram(), "gcu_PMVMatrix");
+ mgl_PMVMatrix = gl.glGetUniformLocation(myShader.getShaderProgram(), "mgl_PMVMatrix");
Assert.assertTrue(0 <= mgl_PMVMatrix);
Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
- pmvMatrixUniform = new GLUniformData("gcu_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf());
+ pmvMatrixUniform = new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf());
pmvMatrixUniform.setLocation(mgl_PMVMatrix);
gl.glUniform(pmvMatrixUniform);
Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/RedSquareShader.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/RedSquareShader.java
index ca781f4ce..3ef62df31 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/RedSquareShader.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/RedSquareShader.java
@@ -38,7 +38,7 @@ public class RedSquareShader {
" #define HIGHP\n" +
"#endif\n" +
"\n" +
- "uniform MEDIUMP mat4 gcu_PMVMatrix[2];\n" +
+ "uniform MEDIUMP mat4 mgl_PMVMatrix[2];\n" +
"attribute HIGHP vec4 mgl_Vertex;\n" +
"attribute HIGHP vec4 mgl_Color;\n" +
"varying HIGHP vec4 frontColor;\n" +
@@ -46,7 +46,7 @@ public class RedSquareShader {
"void main(void)\n" +
"{\n" +
" frontColor=mgl_Color;\n" +
- " gl_Position = gcu_PMVMatrix[0] * gcu_PMVMatrix[1] * mgl_Vertex;\n" +
+ " gl_Position = mgl_PMVMatrix[0] * mgl_PMVMatrix[1] * mgl_Vertex;\n" +
"}\n" ;
public static String FRAGMENT_SHADER_TEXT =
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/glsl/TestGLSLShaderState01NEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/glsl/TestGLSLShaderState01NEWT.java
index 9bce30285..096496d87 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/glsl/TestGLSLShaderState01NEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/glsl/TestGLSLShaderState01NEWT.java
@@ -62,6 +62,7 @@ public class TestGLSLShaderState01NEWT extends UITestCase {
GLSLMiscHelper.WindowContext winctx = GLSLMiscHelper.createWindow(GLProfile.getGL2ES2(), true);
GLDrawable drawable = winctx.context.getGLDrawable();
GL2ES2 gl = winctx.context.getGL().getGL2ES2();
+ System.err.println(winctx.context);
Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
@@ -116,15 +117,15 @@ public class TestGLSLShaderState01NEWT extends UITestCase {
Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
Assert.assertEquals(st, ShaderState.getShaderState(gl));
- // setup gcu_PMVMatrix
+ // setup mgl_PMVMatrix
PMVMatrix pmvMatrix = new PMVMatrix();
- GLUniformData pmvMatrixUniform = new GLUniformData("gcu_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf());
+ GLUniformData pmvMatrixUniform = new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf());
Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
st.ownUniform(pmvMatrixUniform);
st.uniform(gl, pmvMatrixUniform);
Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
- Assert.assertEquals(pmvMatrixUniform, st.getUniform("gcu_PMVMatrix"));
+ Assert.assertEquals(pmvMatrixUniform, st.getUniform("mgl_PMVMatrix"));
// Allocate Vertex Array1
GLArrayDataServer vertices1 = GLSLMiscHelper.createRSVertices1(gl, st);
@@ -153,6 +154,7 @@ public class TestGLSLShaderState01NEWT extends UITestCase {
pmvMatrix.glLoadIdentity();
pmvMatrix.glTranslatef(0, 0, -10);
st.uniform(gl, pmvMatrixUniform);
+ gl.glViewport(0, 0, drawable.getWidth(), drawable.getHeight());
Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
// display #1 vertices0 / colors0 (post-disable)
@@ -184,6 +186,8 @@ public class TestGLSLShaderState01NEWT extends UITestCase {
GLSLMiscHelper.WindowContext winctx = GLSLMiscHelper.createWindow(GLProfile.getGL2ES2(), false);
GLDrawable drawable = winctx.context.getGLDrawable();
GL2ES2 gl = winctx.context.getGL().getGL2ES2();
+ System.err.println(winctx.context);
+ gl.setSwapInterval(0);
Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
@@ -205,9 +209,9 @@ public class TestGLSLShaderState01NEWT extends UITestCase {
st.attachShaderProgram(gl, sp);
st.useProgram(gl, true);
- // setup gcu_PMVMatrix
+ // setup mgl_PMVMatrix
PMVMatrix pmvMatrix = new PMVMatrix();
- GLUniformData pmvMatrixUniform = new GLUniformData("gcu_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf());
+ GLUniformData pmvMatrixUniform = new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf());
st.ownUniform(pmvMatrixUniform);
st.uniform(gl, pmvMatrixUniform);
@@ -233,6 +237,7 @@ public class TestGLSLShaderState01NEWT extends UITestCase {
pmvMatrix.glLoadIdentity();
pmvMatrix.glTranslatef(0, 0, -10);
st.uniform(gl, pmvMatrixUniform);
+ gl.glViewport(0, 0, drawable.getWidth(), drawable.getHeight());
long t0 = System.currentTimeMillis();
int frames;
@@ -267,7 +272,9 @@ public class TestGLSLShaderState01NEWT extends UITestCase {
GLSLMiscHelper.WindowContext winctx = GLSLMiscHelper.createWindow(GLProfile.getGL2ES2(), false);
GLDrawable drawable = winctx.context.getGLDrawable();
GL2ES2 gl = winctx.context.getGL().getGL2ES2();
-
+ System.err.println(winctx.context);
+ gl.setSwapInterval(0);
+
Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
// test code ..
@@ -288,9 +295,9 @@ public class TestGLSLShaderState01NEWT extends UITestCase {
st.attachShaderProgram(gl, sp);
st.useProgram(gl, true);
- // setup gcu_PMVMatrix
+ // setup mgl_PMVMatrix
PMVMatrix pmvMatrix = new PMVMatrix();
- GLUniformData pmvMatrixUniform = new GLUniformData("gcu_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf());
+ GLUniformData pmvMatrixUniform = new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf());
st.ownUniform(pmvMatrixUniform);
st.uniform(gl, pmvMatrixUniform);
@@ -326,6 +333,7 @@ public class TestGLSLShaderState01NEWT extends UITestCase {
pmvMatrix.glLoadIdentity();
pmvMatrix.glTranslatef(0, 0, -10);
st.uniform(gl, pmvMatrixUniform);
+ gl.glViewport(0, 0, drawable.getWidth(), drawable.getHeight());
// validation ..
GLSLMiscHelper.displayVCArrays(drawable, gl, st, true, vertices0, colors0, true, 1, 0);
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/glsl/TestGLSLShaderState02NEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/glsl/TestGLSLShaderState02NEWT.java
index 7e8fb7c3d..1c0f028a2 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/glsl/TestGLSLShaderState02NEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/glsl/TestGLSLShaderState02NEWT.java
@@ -73,6 +73,7 @@ public class TestGLSLShaderState02NEWT extends UITestCase {
GLSLMiscHelper.WindowContext winctx = GLSLMiscHelper.createWindow(GLProfile.getGL2ES2(), true);
GLDrawable drawable = winctx.context.getGLDrawable();
GL2ES2 gl = winctx.context.getGL().getGL2ES2();
+ System.err.println(winctx.context);
Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
@@ -148,15 +149,15 @@ public class TestGLSLShaderState02NEWT extends UITestCase {
Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
Assert.assertEquals(st, ShaderState.getShaderState(gl));
- // setup gcu_PMVMatrix
+ // setup mgl_PMVMatrix
PMVMatrix pmvMatrix = new PMVMatrix();
- GLUniformData pmvMatrixUniform = new GLUniformData("gcu_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf());
+ GLUniformData pmvMatrixUniform = new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf());
st.ownUniform(pmvMatrixUniform);
Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
st.uniform(gl, pmvMatrixUniform);
Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
- Assert.assertEquals(pmvMatrixUniform, st.getUniform("gcu_PMVMatrix"));
+ Assert.assertEquals(pmvMatrixUniform, st.getUniform("mgl_PMVMatrix"));
// Allocate Vertex Array1
GLArrayDataServer vertices1 = GLSLMiscHelper.createRSVertices1(gl, st);
@@ -183,6 +184,7 @@ public class TestGLSLShaderState02NEWT extends UITestCase {
pmvMatrix.glLoadIdentity();
pmvMatrix.glTranslatef(0, 0, -10);
st.uniform(gl, pmvMatrixUniform);
+ gl.glViewport(0, 0, drawable.getWidth(), drawable.getHeight());
Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
// display #1 vertices0 / colors0 (post-disable)
@@ -229,6 +231,8 @@ public class TestGLSLShaderState02NEWT extends UITestCase {
GLSLMiscHelper.WindowContext winctx = GLSLMiscHelper.createWindow(GLProfile.getGL2ES2(), false);
GLDrawable drawable = winctx.context.getGLDrawable();
GL2ES2 gl = winctx.context.getGL().getGL2ES2();
+ System.err.println(winctx.context);
+ gl.setSwapInterval(0);
Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
@@ -260,9 +264,9 @@ public class TestGLSLShaderState02NEWT extends UITestCase {
st.attachShaderProgram(gl, sp0);
st.useProgram(gl, true);
- // setup gcu_PMVMatrix
+ // setup mgl_PMVMatrix
PMVMatrix pmvMatrix = new PMVMatrix();
- GLUniformData pmvMatrixUniform = new GLUniformData("gcu_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf());
+ GLUniformData pmvMatrixUniform = new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf());
st.ownUniform(pmvMatrixUniform);
st.uniform(gl, pmvMatrixUniform);
@@ -298,6 +302,7 @@ public class TestGLSLShaderState02NEWT extends UITestCase {
pmvMatrix.glLoadIdentity();
pmvMatrix.glTranslatef(0, 0, -10);
st.uniform(gl, pmvMatrixUniform);
+ gl.glViewport(0, 0, drawable.getWidth(), drawable.getHeight());
// validation ..
st.attachShaderProgram(gl, sp0);
@@ -323,7 +328,7 @@ public class TestGLSLShaderState02NEWT extends UITestCase {
// SP0
st.attachShaderProgram(gl, sp0);
GLSLMiscHelper.displayVCArraysNoChecks(drawable, gl, true, vertices0, colors0, true);
- GLSLMiscHelper.displayVCArraysNoChecks(drawable, gl, true, vertices1, colors1, true);
+ GLSLMiscHelper.displayVCArraysNoChecks(drawable, gl, true, vertices1, colors1, true);
// SP1
st.attachShaderProgram(gl, sp1);
GLSLMiscHelper.displayVCArraysNoChecks(drawable, gl, true, vertices0, colors0, true);