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author | Sven Gothel <[email protected]> | 2012-12-20 10:35:53 +0100 |
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committer | Sven Gothel <[email protected]> | 2012-12-20 10:35:53 +0100 |
commit | cdd6b8fe25581b127e36f713e31c84af2d72945e (patch) | |
tree | 215af8659fc413b978df843e8eec8c8127313eb7 /src/test/jogamp/newt | |
parent | 1062e8ebfd6d2643bba9a68bbbc78bb44b3ede6a (diff) |
Bug 651: Mesa3D: GL_INVALID_ENUM in glGetIntegerv(pname=GL_MAX_TEXTURE_IMAGE_UNITS) ; Add unit test / bisect Mesa3D
This bug lies within Mesa3D (any renderer) and is fixed in
commit 8dc79ae7d73cf6711c2182ff9a5d37ef6c989d23.
Mesa3D Version 9.0 still exposes this bug,
where 9.0.1 has it fixed w/ above commit.
Diffstat (limited to 'src/test/jogamp/newt')
0 files changed, 0 insertions, 0 deletions