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authorSven Gothel <[email protected]>2013-04-10 03:22:19 +0200
committerSven Gothel <[email protected]>2013-04-10 03:22:19 +0200
commit7978096bdaac4c4bd14187382bb1f8ab9d082ebe (patch)
treea30b3d0384b743b2ff0ad71773ded614dd20bd4f /src/test/jogamp
parenteff09c3545f32f1f481198d57de71a5bf564e797 (diff)
GLDrawable: Refine API doc; GLDrawableImpl: Balance createHandle()/destroyHandle(); Handle LOCK_SURFACE_CHANGED in lockSurface() ; GLContextImpl.makeCurrent(): Fix drawable handle validation.
GLDrawable: Refine API doc (realized/handle) - Lifecycle of the drawable handle was not clear - Ephasizing handle's dependency on NativeSurface's lock state and drawable's realization GLDrawableImpl: Balance createHandle()/destroyHandle() - updateHandle() -> createHandle() - ensure both are balance, see below GLDrawableImpl: Handle LOCK_SURFACE_CHANGED in GLDrawableImpl's lockSurface() - call destroyHandle() and createHandle() GLContextImpl.makeCurrent(): Validate drawable handle if realized only. - it is valid to have an invalid drawable handle if not realized (see above)
Diffstat (limited to 'src/test/jogamp')
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