diff options
author | Sven Gothel <[email protected]> | 2014-07-01 18:28:18 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2014-07-01 18:28:18 +0200 |
commit | a0498e240b9dfde345a704ec6de1d6abcee7b318 (patch) | |
tree | 7ffb59e35f2447db4126427dc552bea2a3ec7a3a /src/test | |
parent | bd76d3fe74c518b509f86c38f8871bec7f5213a2 (diff) |
Fix (c) header: Due to copy & paste, wrong header was used for certain files .. (sorry)
Diffstat (limited to 'src/test')
5 files changed, 378 insertions, 343 deletions
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/GLFinishOnDisplay.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/GLFinishOnDisplay.java index cb76f1057..b59cddc71 100644 --- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/GLFinishOnDisplay.java +++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/GLFinishOnDisplay.java @@ -1,22 +1,29 @@ /** - * Copyright (C) 2013 JogAmp Community. All rights reserved. + * Copyright 2013 JogAmp Community. All rights reserved. * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. */ package com.jogamp.opengl.test.junit.jogl.demos; @@ -25,16 +32,16 @@ import javax.media.opengl.GLEventListener; public class GLFinishOnDisplay implements GLEventListener { @Override - public void init(GLAutoDrawable drawable) { } - + public void init(final GLAutoDrawable drawable) { } + @Override - public void dispose(GLAutoDrawable drawable) { } - + public void dispose(final GLAutoDrawable drawable) { } + @Override - public void display(GLAutoDrawable drawable) { + public void display(final GLAutoDrawable drawable) { drawable.getGL().glFinish(); } - + @Override - public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { } + public void reshape(final GLAutoDrawable drawable, final int x, final int y, final int width, final int height) { } } diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/FBOMix2DemosES2.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/FBOMix2DemosES2.java index 1de15f594..1a30d1868 100644 --- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/FBOMix2DemosES2.java +++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/FBOMix2DemosES2.java @@ -1,22 +1,29 @@ /** - * Copyright (C) 2011 JogAmp Community. All rights reserved. + * Copyright 2011 JogAmp Community. All rights reserved. * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. */ package com.jogamp.opengl.test.junit.jogl.demos.es2; @@ -44,123 +51,123 @@ public class FBOMix2DemosES2 implements GLEventListener { private final int swapInterval; private int numSamples; private boolean demo0Only; - - + + private final ShaderState st; private final PMVMatrix pmvMatrix; - - private final FBObject fbo0; + + private final FBObject fbo0; private final FBObject fbo1; - + private TextureAttachment fbo0Tex; private TextureAttachment fbo1Tex; - + private ShaderProgram sp0; private GLUniformData pmvMatrixUniform; private GLArrayDataServer interleavedVBO; private GLUniformData texUnit0; private GLUniformData texUnit1; - - public FBOMix2DemosES2(int swapInterval) { + + public FBOMix2DemosES2(final int swapInterval) { demo0 = new GearsES2(-1); demo0.setIgnoreFocus(true); demo1 = new RedSquareES2(-1); this.swapInterval = swapInterval; - + st = new ShaderState(); - // st.setVerbose(true); + // st.setVerbose(true); pmvMatrix = new PMVMatrix(); - - fbo0 = new FBObject(); + + fbo0 = new FBObject(); fbo1 = new FBObject(); - + numSamples = 0; demo0Only = false; } - - public void setDemo0Only(boolean v) { - this.demo0Only = v; + + public void setDemo0Only(final boolean v) { + this.demo0Only = v; } public boolean getDemo0Only() { return demo0Only; } - - public void setMSAA(int numSamples) { - this.numSamples=numSamples; + + public void setMSAA(final int numSamples) { + this.numSamples=numSamples; } public int getMSAA() { return numSamples; } - - public void setDoRotation(boolean rotate) { demo1.setDoRotation(rotate); } - + + public void setDoRotation(final boolean rotate) { demo1.setDoRotation(rotate); } + @Override - public void init(GLAutoDrawable drawable) { + public void init(final GLAutoDrawable drawable) { final GL2ES2 gl = drawable.getGL().getGL2ES2(); - + demo0.init(drawable); demo1.init(drawable); - + final ShaderCode vp0 = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, FBOMix2DemosES2.class, "shader", "shader/bin", "texture01_xxx", true); final ShaderCode fp0 = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, FBOMix2DemosES2.class, "shader", "shader/bin", "texture02_xxx", true); vp0.defaultShaderCustomization(gl, true, true); fp0.defaultShaderCustomization(gl, true, true); - + sp0 = new ShaderProgram(); sp0.add(gl, vp0, System.err); - sp0.add(gl, fp0, System.err); + sp0.add(gl, fp0, System.err); st.attachShaderProgram(gl, sp0, true); - + pmvMatrixUniform = new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf()); - st.ownUniform(pmvMatrixUniform); + st.ownUniform(pmvMatrixUniform); st.uniform(gl, pmvMatrixUniform); - + interleavedVBO = GLArrayDataServer.createGLSLInterleaved(3+4+2, GL.GL_FLOAT, false, 3*4, GL.GL_STATIC_DRAW); - { - interleavedVBO.addGLSLSubArray("mgl_Vertex", 3, GL.GL_ARRAY_BUFFER); - interleavedVBO.addGLSLSubArray("mgl_Color", 4, GL.GL_ARRAY_BUFFER); + { + interleavedVBO.addGLSLSubArray("mgl_Vertex", 3, GL.GL_ARRAY_BUFFER); + interleavedVBO.addGLSLSubArray("mgl_Color", 4, GL.GL_ARRAY_BUFFER); //interleavedVBO.addGLSLSubArray("mgl_Normal", 3, GL.GL_ARRAY_BUFFER); interleavedVBO.addGLSLSubArray("mgl_MultiTexCoord", 2, GL.GL_ARRAY_BUFFER); - FloatBuffer ib = (FloatBuffer)interleavedVBO.getBuffer(); - + final FloatBuffer ib = (FloatBuffer)interleavedVBO.getBuffer(); + for(int i=0; i<4; i++) { ib.put(s_quadVertices, i*3, 3); - ib.put(s_quadColors, i*4, 4); + ib.put(s_quadColors, i*4, 4); //ib.put(s_cubeNormals, i*3, 3); ib.put(s_quadTexCoords, i*2, 2); - } + } } interleavedVBO.seal(gl, true); interleavedVBO.enableBuffer(gl, false); st.ownAttribute(interleavedVBO, true); - + texUnit0 = new GLUniformData("mgl_Texture0", 0); - st.ownUniform(texUnit0); + st.ownUniform(texUnit0); st.uniform(gl, texUnit0); texUnit1 = new GLUniformData("mgl_Texture1", 1); - st.ownUniform(texUnit1); + st.ownUniform(texUnit1); st.uniform(gl, texUnit1); - + st.useProgram(gl, false); - + System.err.println("**** Init"); initFBOs(gl, drawable); - - gl.glEnable(GL2ES2.GL_DEPTH_TEST); + + gl.glEnable(GL2ES2.GL_DEPTH_TEST); } - - private void initFBOs(GL gl, GLAutoDrawable drawable) { + + private void initFBOs(final GL gl, final GLAutoDrawable drawable) { // remove all texture attachments, since MSAA uses just color-render-buffer // and non-MSAA uses texture2d-buffer fbo0.detachAllColorbuffer(gl); fbo1.detachAllColorbuffer(gl); - + fbo0.reset(gl, drawable.getSurfaceWidth(), drawable.getSurfaceHeight(), numSamples, false); fbo1.reset(gl, drawable.getSurfaceWidth(), drawable.getSurfaceHeight(), numSamples, false); if(fbo0.getNumSamples() != fbo1.getNumSamples()) { throw new InternalError("sample size mismatch: \n\t0: "+fbo0+"\n\t1: "+fbo1); - } + } numSamples = fbo0.getNumSamples(); - + if(numSamples>0) { fbo0.attachColorbuffer(gl, 0, true); fbo0.resetSamplingSink(gl); @@ -171,7 +178,7 @@ public class FBOMix2DemosES2 implements GLEventListener { } else { fbo0Tex = fbo0.attachTexture2D(gl, 0, true); fbo1Tex = fbo1.attachTexture2D(gl, 0, true); - } + } numSamples=fbo0.getNumSamples(); fbo0.attachRenderbuffer(gl, Type.DEPTH, 24); fbo0.unbind(gl); @@ -179,12 +186,12 @@ public class FBOMix2DemosES2 implements GLEventListener { fbo1.unbind(gl); } - private void resetFBOs(GL gl, GLAutoDrawable drawable) { + private void resetFBOs(final GL gl, final GLAutoDrawable drawable) { fbo0.reset(gl, drawable.getSurfaceWidth(), drawable.getSurfaceHeight(), numSamples, true); fbo1.reset(gl, drawable.getSurfaceWidth(), drawable.getSurfaceHeight(), numSamples, true); if(fbo0.getNumSamples() != fbo1.getNumSamples()) { throw new InternalError("sample size mismatch: \n\t0: "+fbo0+"\n\t1: "+fbo1); - } + } numSamples = fbo0.getNumSamples(); if(numSamples>0) { fbo0Tex = fbo0.getSamplingSink(); @@ -192,18 +199,18 @@ public class FBOMix2DemosES2 implements GLEventListener { } else { fbo0Tex = (TextureAttachment) fbo0.getColorbuffer(0); fbo1Tex = (TextureAttachment) fbo1.getColorbuffer(0); - } + } } - + @Override - public void dispose(GLAutoDrawable drawable) { + public void dispose(final GLAutoDrawable drawable) { final GL2ES2 gl = drawable.getGL().getGL2ES2(); demo0.dispose(drawable); demo1.dispose(drawable); fbo0.destroy(gl); fbo1.destroy(gl); st.destroy(gl); - + fbo0Tex = null; fbo1Tex = null; sp0 = null; @@ -212,32 +219,32 @@ public class FBOMix2DemosES2 implements GLEventListener { } @Override - public void display(GLAutoDrawable drawable) { + public void display(final GLAutoDrawable drawable) { final GL2ES2 gl = drawable.getGL().getGL2ES2(); if( fbo0.getNumSamples() != numSamples ) { System.err.println("**** NumSamples: "+fbo0.getNumSamples()+" -> "+numSamples); resetFBOs(gl, drawable); } - + if(0 < numSamples) { gl.glEnable(GL.GL_MULTISAMPLE); } - + fbo0.bind(gl); demo0.display(drawable); fbo0.unbind(gl); - + if(!demo0Only) { fbo1.bind(gl); demo1.display(drawable); fbo1.unbind(gl); } - + st.useProgram(gl, true); gl.glClearColor(0.0f, 0.0f, 0.0f, 0.0f); gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); - + gl.glActiveTexture(GL.GL_TEXTURE0 + texUnit0.intValue()); fbo0.use(gl, fbo0Tex); if(!demo0Only) { @@ -245,68 +252,68 @@ public class FBOMix2DemosES2 implements GLEventListener { fbo1.use(gl, fbo1Tex); } interleavedVBO.enableBuffer(gl, true); - + if( !gl.isGLcore() ) { gl.glEnable(GL.GL_TEXTURE_2D); } - + gl.glDrawArrays(GL.GL_TRIANGLE_STRIP, 0, 4); - + interleavedVBO.enableBuffer(gl, false); fbo0.unuse(gl); if(!demo0Only) { fbo1.unuse(gl); } - - st.useProgram(gl, false); + + st.useProgram(gl, false); } @Override - public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { + public void reshape(final GLAutoDrawable drawable, final int x, final int y, final int width, final int height) { final GL2ES2 gl = drawable.getGL().getGL2ES2(); - - if(-1 != swapInterval) { + + if(-1 != swapInterval) { gl.setSwapInterval(swapInterval); // in case switching the drawable (impl. may bound attribute there) } - + System.err.println("**** Reshape: "+width+"x"+height); - resetFBOs(gl, drawable); - + resetFBOs(gl, drawable); + fbo0.bind(gl); demo0.reshape(drawable, x, y, width, height); fbo0.unbind(gl); fbo1.bind(gl); demo1.reshape(drawable, x, y, width, height); fbo1.unbind(gl); - + pmvMatrix.glMatrixMode(GLMatrixFunc.GL_PROJECTION); pmvMatrix.glLoadIdentity(); pmvMatrix.glOrthof(-1.0f, 1.0f, -1.0f, 1.0f, 0.0f, 10.0f); pmvMatrix.glMatrixMode(GLMatrixFunc.GL_MODELVIEW); pmvMatrix.glLoadIdentity(); - + st.useProgram(gl, true); st.uniform(gl, pmvMatrixUniform); st.useProgram(gl, false); - + } - private static final float[] s_quadVertices = { + private static final float[] s_quadVertices = { -1f, -1f, 0f, // LB 1f, -1f, 0f, // RB -1f, 1f, 0f, // LT - 1f, 1f, 0f // RT + 1f, 1f, 0f // RT }; - private static final float[] s_quadColors = { + private static final float[] s_quadColors = { 1f, 1f, 1f, 1f, 1f, 1f, 1f, 1f, 1f, 1f, 1f, 1f, 1f, 1f, 1f, 1f }; - private static final float[] s_quadTexCoords = { + private static final float[] s_quadTexCoords = { 0f, 0f, // LB 1f, 0f, // RB - 0f, 1f, // LT + 0f, 1f, // LT 1f, 1f // RT }; } diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/LandscapeES2.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/LandscapeES2.java index 641aed7d7..04af59628 100644 --- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/LandscapeES2.java +++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/LandscapeES2.java @@ -1,22 +1,29 @@ /** - * Copyright (C) 2013 JogAmp Community. All rights reserved. + * Copyright 2013 JogAmp Community. All rights reserved. * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. */ package com.jogamp.opengl.test.junit.jogl.demos.es2; @@ -47,15 +54,15 @@ public class LandscapeES2 implements GLEventListener { private ShaderCode fragShader; private ShaderProgram shaderProg; private ShaderState shaderState; - private float[] resolution; + private float[] resolution; private GLUniformData resolutionUni; - private GLUniformData timeUni; - private GLArrayDataServer vertices; - - private int fcount = 0, lastm = 0; - private int fint = 1; - - public LandscapeES2(int swapInterval) { + private GLUniformData timeUni; + private GLArrayDataServer vertices; + + private int fcount = 0, lastm = 0; + private final int fint = 1; + + public LandscapeES2(final int swapInterval) { this.swapInterval = swapInterval; } @@ -63,11 +70,11 @@ public class LandscapeES2 implements GLEventListener { this.swapInterval = 1; } - public void setVerbose(boolean v) { verbose = v; } - - public void init(GLAutoDrawable drawable) { + public void setVerbose(final boolean v) { verbose = v; } + + public void init(final GLAutoDrawable drawable) { System.err.println(Thread.currentThread()+" LandscapeES2.init ..."); - GL2ES2 gl = drawable.getGL().getGL2ES2(); + final GL2ES2 gl = drawable.getGL().getGL2ES2(); if(verbose) { System.err.println("LandscapeES2 init on "+Thread.currentThread()); @@ -89,19 +96,19 @@ public class LandscapeES2 implements GLEventListener { fragShader.defaultShaderCustomization(gl, true, true); shaderProg = new ShaderProgram(); shaderProg.add(gl, vertShader, System.err); - shaderProg.add(gl, fragShader, System.err); - + shaderProg.add(gl, fragShader, System.err); + shaderState = new ShaderState(); shaderState.attachShaderProgram(gl, shaderProg, true); - + resolution = new float[] { drawable.getSurfaceWidth(), drawable.getSurfaceHeight(), 0}; resolutionUni = new GLUniformData("iResolution", 3, FloatBuffer.wrap(resolution)); shaderState.ownUniform(resolutionUni); shaderState.uniform(gl, resolutionUni); - + timeUni = new GLUniformData("iGlobalTime", 0.0f); shaderState.ownUniform(timeUni); - + vertices = GLArrayDataServer.createGLSL("inVertex", 2, GL.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW); vertices.putf(-1.0f); vertices.putf(-1.0f); vertices.putf(+1.0f); vertices.putf(-1.0f); @@ -112,71 +119,71 @@ public class LandscapeES2 implements GLEventListener { shaderState.useProgram(gl, false); millisOffset = System.currentTimeMillis(); - + System.err.println(Thread.currentThread()+" LandscapeES2.init FIN"); } - public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { + public void reshape(final GLAutoDrawable drawable, final int x, final int y, final int width, final int height) { System.err.println(Thread.currentThread()+" LandscapeES2.reshape "+x+"/"+y+" "+width+"x"+height+", swapInterval "+swapInterval+", drawable 0x"+Long.toHexString(drawable.getHandle())); - - GL2ES2 gl = drawable.getGL().getGL2ES2(); - + + final GL2ES2 gl = drawable.getGL().getGL2ES2(); + if(-1 != swapInterval) { gl.setSwapInterval(swapInterval); // in case switching the drawable (impl. may bound attribute there) } - + shaderState.useProgram(gl, true); - + resolution[0] = drawable.getSurfaceWidth(); resolution[1] = drawable.getSurfaceHeight(); shaderState.uniform(gl, resolutionUni); - + shaderState.useProgram(gl, false); } - public void dispose(GLAutoDrawable drawable) { + public void dispose(final GLAutoDrawable drawable) { System.err.println(Thread.currentThread()+" LandscapeES2.dispose ... "); - GL2ES2 gl = drawable.getGL().getGL2ES2(); + final GL2ES2 gl = drawable.getGL().getGL2ES2(); shaderState.useProgram(gl, false); shaderState.destroy(gl); shaderState = null; - + System.err.println(Thread.currentThread()+" LandscapeES2.dispose FIN"); } - public void display(GLAutoDrawable drawable) { - GL2ES2 gl = drawable.getGL().getGL2ES2(); + public void display(final GLAutoDrawable drawable) { + final GL2ES2 gl = drawable.getGL().getGL2ES2(); // Shader fills complete framebuffer regardless of DEPTH, no Clear required. // gl.glClearColor(0.5f, 0.1f, 0.1f, 1); // gl.glClear(GL.GL_COLOR_BUFFER_BIT); - - shaderState.useProgram(gl, true); - + + shaderState.useProgram(gl, true); + timeUni.setData((System.currentTimeMillis() - millisOffset) / 1000.0f); shaderState.uniform(gl, timeUni); vertices.enableBuffer(gl, true); gl.glDrawArrays(GL2ES2.GL_TRIANGLE_STRIP, 0, 4); vertices.enableBuffer(gl, false); - + shaderState.useProgram(gl, false); - + // Compute current framerate and printout. - frameCount++; + frameCount++; fcount += 1; - int m = (int) (System.currentTimeMillis() - millisOffset); + final int m = (int) (System.currentTimeMillis() - millisOffset); if (m - lastm > 1000 * fint) { frameRate = (float)(fcount) / fint; fcount = 0; lastm = m; - } + } if (frameCount % TARGET_FPS == 0) { System.out.println("FrameCount: " + frameCount + " - " + "FrameRate: " + frameRate); - } + } } - + boolean confinedFixedCenter = false; - - public void setConfinedFixedCenter(boolean v) { + + public void setConfinedFixedCenter(final boolean v) { confinedFixedCenter = v; - } + } } diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/Mix2TexturesES2.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/Mix2TexturesES2.java index b69505457..58161f50a 100644 --- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/Mix2TexturesES2.java +++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/Mix2TexturesES2.java @@ -1,22 +1,29 @@ /** - * Copyright (C) 2011 JogAmp Community. All rights reserved. + * Copyright 2011 JogAmp Community. All rights reserved. * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. */ package com.jogamp.opengl.test.junit.jogl.demos.es2; @@ -37,24 +44,24 @@ import com.jogamp.opengl.util.glsl.ShaderState; public class Mix2TexturesES2 implements GLEventListener { private final int swapInterval; - + private final ShaderState st; private final PMVMatrix pmvMatrix; private final GLUniformData texUnit0, texUnit1; - - private Object syncTexIDs = new Object(); + + private final Object syncTexIDs = new Object(); private int texID0, texID1; private ShaderProgram sp0; private GLUniformData pmvMatrixUniform; private GLArrayDataServer interleavedVBO; - - public Mix2TexturesES2(int swapInterval, int texUnit0, int texUnit1) { + + public Mix2TexturesES2(final int swapInterval, final int texUnit0, final int texUnit1) { this.swapInterval = swapInterval; - + st = new ShaderState(); - // st.setVerbose(true); + // st.setVerbose(true); pmvMatrix = new PMVMatrix(); - + if(0 == texUnit1) { this.texUnit0 = new GLUniformData("mgl_ActiveTexture", texUnit0); this.texUnit1 = null; @@ -65,147 +72,147 @@ public class Mix2TexturesES2 implements GLEventListener { this.texID0 = 0; this.texID1 = 0; } - - public void setTexID0(int texID) { + + public void setTexID0(final int texID) { synchronized( syncTexIDs ) { this.texID0 = texID; } } - public void setTexID1(int texID) { + public void setTexID1(final int texID) { synchronized( syncTexIDs ) { this.texID1 = texID; } } - + @Override - public void init(GLAutoDrawable drawable) { + public void init(final GLAutoDrawable drawable) { final GL2ES2 gl = drawable.getGL().getGL2ES2(); - + final ShaderCode vp0 = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, Mix2TexturesES2.class, "shader", "shader/bin", "texture01_xxx", true); final ShaderCode fp0 = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, Mix2TexturesES2.class, "shader", "shader/bin", null == texUnit1 ? "texture01_xxx" : "texture02_xxx", true); vp0.defaultShaderCustomization(gl, true, true); fp0.defaultShaderCustomization(gl, true, true); - + sp0 = new ShaderProgram(); sp0.add(gl, vp0, System.err); - sp0.add(gl, fp0, System.err); + sp0.add(gl, fp0, System.err); st.attachShaderProgram(gl, sp0, true); - + pmvMatrixUniform = new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf()); - st.ownUniform(pmvMatrixUniform); + st.ownUniform(pmvMatrixUniform); st.uniform(gl, pmvMatrixUniform); - + interleavedVBO = GLArrayDataServer.createGLSLInterleaved(3+4+2, GL.GL_FLOAT, false, 3*4, GL.GL_STATIC_DRAW); - { - interleavedVBO.addGLSLSubArray("mgl_Vertex", 3, GL.GL_ARRAY_BUFFER); - interleavedVBO.addGLSLSubArray("mgl_Color", 4, GL.GL_ARRAY_BUFFER); + { + interleavedVBO.addGLSLSubArray("mgl_Vertex", 3, GL.GL_ARRAY_BUFFER); + interleavedVBO.addGLSLSubArray("mgl_Color", 4, GL.GL_ARRAY_BUFFER); //interleavedVBO.addGLSLSubArray("mgl_Normal", 3, GL.GL_ARRAY_BUFFER); interleavedVBO.addGLSLSubArray("mgl_MultiTexCoord", 2, GL.GL_ARRAY_BUFFER); - FloatBuffer ib = (FloatBuffer)interleavedVBO.getBuffer(); - + final FloatBuffer ib = (FloatBuffer)interleavedVBO.getBuffer(); + for(int i=0; i<4; i++) { ib.put(s_quadVertices, i*3, 3); - ib.put(s_quadColors, i*4, 4); + ib.put(s_quadColors, i*4, 4); //ib.put(s_cubeNormals, i*3, 3); ib.put(s_quadTexCoords, i*2, 2); - } + } } interleavedVBO.seal(gl, true); interleavedVBO.enableBuffer(gl, false); st.ownAttribute(interleavedVBO, true); - + st.ownUniform(texUnit0); st.uniform(gl, texUnit0); if(null != texUnit1) { - st.ownUniform(texUnit1); + st.ownUniform(texUnit1); st.uniform(gl, texUnit1); } - - st.useProgram(gl, false); + + st.useProgram(gl, false); } - + @Override - public void dispose(GLAutoDrawable drawable) { + public void dispose(final GLAutoDrawable drawable) { final GL2ES2 gl = drawable.getGL().getGL2ES2(); st.destroy(gl); - + sp0 = null; pmvMatrixUniform = null; interleavedVBO = null; } @Override - public void display(GLAutoDrawable drawable) { + public void display(final GLAutoDrawable drawable) { final GL2ES2 gl = drawable.getGL().getGL2ES2(); st.useProgram(gl, true); gl.glClearColor(0.0f, 0.0f, 0.0f, 0.0f); gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); - + interleavedVBO.enableBuffer(gl, true); - + synchronized( syncTexIDs ) { if(0<texID0) { gl.glActiveTexture(GL.GL_TEXTURE0 + texUnit0.intValue()); gl.glBindTexture(GL.GL_TEXTURE_2D, texID0); } - + if(0<texID1 && null != texUnit1) { gl.glActiveTexture(GL.GL_TEXTURE0 + texUnit1.intValue()); gl.glBindTexture(GL.GL_TEXTURE_2D, texID1); } - + if( !gl.isGLcore() ) { gl.glEnable(GL.GL_TEXTURE_2D); } - + gl.glDrawArrays(GL.GL_TRIANGLE_STRIP, 0, 4); } - + interleavedVBO.enableBuffer(gl, false); - - st.useProgram(gl, false); + + st.useProgram(gl, false); } @Override - public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { + public void reshape(final GLAutoDrawable drawable, final int x, final int y, final int width, final int height) { final GL2ES2 gl = drawable.getGL().getGL2ES2(); - - if(-1 != swapInterval) { + + if(-1 != swapInterval) { gl.setSwapInterval(swapInterval); // in case switching the drawable (impl. may bound attribute there) } - + pmvMatrix.glMatrixMode(GLMatrixFunc.GL_PROJECTION); pmvMatrix.glLoadIdentity(); pmvMatrix.glOrthof(-1.0f, 1.0f, -1.0f, 1.0f, 0.0f, 10.0f); pmvMatrix.glMatrixMode(GLMatrixFunc.GL_MODELVIEW); pmvMatrix.glLoadIdentity(); - + st.useProgram(gl, true); st.uniform(gl, pmvMatrixUniform); st.useProgram(gl, false); - + } - private static final float[] s_quadVertices = { + private static final float[] s_quadVertices = { -1f, -1f, 0f, // LB 1f, -1f, 0f, // RB -1f, 1f, 0f, // LT - 1f, 1f, 0f // RT + 1f, 1f, 0f // RT }; - private static final float[] s_quadColors = { + private static final float[] s_quadColors = { 1f, 1f, 1f, 1f, 1f, 1f, 1f, 1f, 1f, 1f, 1f, 1f, 1f, 1f, 1f, 1f }; - private static final float[] s_quadTexCoords = { + private static final float[] s_quadTexCoords = { 0f, 0f, // LB 1f, 0f, // RB - 0f, 1f, // LT + 0f, 1f, // LT 1f, 1f // RT }; } diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/TextureDraw02ES2ListenerFBO.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/TextureDraw02ES2ListenerFBO.java index 3cc667f99..da9281207 100644 --- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/TextureDraw02ES2ListenerFBO.java +++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/TextureDraw02ES2ListenerFBO.java @@ -1,22 +1,29 @@ /** - * Copyright (C) 2011 JogAmp Community. All rights reserved. + * Copyright 2011 JogAmp Community. All rights reserved. * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. */ package com.jogamp.opengl.test.junit.jogl.demos.es2; @@ -42,135 +49,135 @@ public class TextureDraw02ES2ListenerFBO implements GLEventListener { private final GLEventListener demo; private final int swapInterval; private boolean clearBuffers = true; - private int numSamples; + private int numSamples; int textureUnit; boolean keepTextureBound; - + private final ShaderState st; private final PMVMatrix pmvMatrix; - - private final FBObject fbo0; - + + private final FBObject fbo0; + private TextureAttachment fbo0Tex; - + private ShaderProgram sp0; private GLUniformData pmvMatrixUniform; private GLArrayDataServer interleavedVBO; private GLUniformData texUnit0; - - public TextureDraw02ES2ListenerFBO(GLEventListener demo, int swapInterval, int textureUnit) { + + public TextureDraw02ES2ListenerFBO(final GLEventListener demo, final int swapInterval, final int textureUnit) { this.demo = demo; this.swapInterval = swapInterval; this.textureUnit = textureUnit; this.keepTextureBound = false; - + st = new ShaderState(); - // st.setVerbose(true); + // st.setVerbose(true); pmvMatrix = new PMVMatrix(); - + fbo0 = new FBObject(); - + numSamples = 0; } - - public void setClearBuffers(boolean v) { clearBuffers = v; } - - public void setKeepTextureBound(boolean v) { + + public void setClearBuffers(final boolean v) { clearBuffers = v; } + + public void setKeepTextureBound(final boolean v) { this.keepTextureBound = v; } - public void setMSAA(int numSamples) { - this.numSamples=numSamples; + public void setMSAA(final int numSamples) { + this.numSamples=numSamples; } public int getMSAA() { return numSamples; } - + @Override - public void init(GLAutoDrawable drawable) { + public void init(final GLAutoDrawable drawable) { final GL2ES2 gl = drawable.getGL().getGL2ES2(); - + demo.init(drawable); - + final ShaderCode vp0 = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, TextureDraw02ES2ListenerFBO.class, "shader", "shader/bin", "texture01_xxx", true); final ShaderCode fp0 = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, TextureDraw02ES2ListenerFBO.class, "shader", "shader/bin", "texture02_xxx", true); vp0.defaultShaderCustomization(gl, true, true); fp0.defaultShaderCustomization(gl, true, true); - + sp0 = new ShaderProgram(); sp0.add(gl, vp0, System.err); - sp0.add(gl, fp0, System.err); + sp0.add(gl, fp0, System.err); st.attachShaderProgram(gl, sp0, true); - + pmvMatrixUniform = new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf()); - st.ownUniform(pmvMatrixUniform); + st.ownUniform(pmvMatrixUniform); st.uniform(gl, pmvMatrixUniform); - + interleavedVBO = GLArrayDataServer.createGLSLInterleaved(3+4+2, GL.GL_FLOAT, false, 3*4, GL.GL_STATIC_DRAW); - { - interleavedVBO.addGLSLSubArray("mgl_Vertex", 3, GL.GL_ARRAY_BUFFER); - interleavedVBO.addGLSLSubArray("mgl_Color", 4, GL.GL_ARRAY_BUFFER); + { + interleavedVBO.addGLSLSubArray("mgl_Vertex", 3, GL.GL_ARRAY_BUFFER); + interleavedVBO.addGLSLSubArray("mgl_Color", 4, GL.GL_ARRAY_BUFFER); //interleavedVBO.addGLSLSubArray("mgl_Normal", 3, GL.GL_ARRAY_BUFFER); interleavedVBO.addGLSLSubArray("mgl_MultiTexCoord", 2, GL.GL_ARRAY_BUFFER); - FloatBuffer ib = (FloatBuffer)interleavedVBO.getBuffer(); - + final FloatBuffer ib = (FloatBuffer)interleavedVBO.getBuffer(); + for(int i=0; i<4; i++) { ib.put(s_quadVertices, i*3, 3); - ib.put(s_quadColors, i*4, 4); + ib.put(s_quadColors, i*4, 4); //ib.put(s_cubeNormals, i*3, 3); ib.put(s_quadTexCoords, i*2, 2); - } + } } interleavedVBO.seal(gl, true); interleavedVBO.enableBuffer(gl, false); st.ownAttribute(interleavedVBO, true); - + texUnit0 = new GLUniformData("mgl_Texture0", textureUnit); - st.ownUniform(texUnit0); + st.ownUniform(texUnit0); st.uniform(gl, texUnit0); - + st.useProgram(gl, false); - - gl.glEnable(GL2ES2.GL_DEPTH_TEST); + + gl.glEnable(GL2ES2.GL_DEPTH_TEST); } - - private void initFBOs(GL gl, int width, int height) { + + private void initFBOs(final GL gl, final int width, final int height) { // remove all texture attachments, since MSAA uses just color-render-buffer // and non-MSAA uses texture2d-buffer fbo0.detachAllColorbuffer(gl); - + fbo0.reset(gl, width, height, numSamples, false); numSamples = fbo0.getNumSamples(); - + if(numSamples>0) { fbo0.attachColorbuffer(gl, 0, true); fbo0.resetSamplingSink(gl); fbo0Tex = fbo0.getSamplingSink(); } else { fbo0Tex = fbo0.attachTexture2D(gl, 0, true); - } + } numSamples=fbo0.getNumSamples(); fbo0.attachRenderbuffer(gl, Type.DEPTH, 24); fbo0.unbind(gl); } - private void resetFBOs(GL gl, int width, int height) { + private void resetFBOs(final GL gl, final int width, final int height) { fbo0.reset(gl, width, height, numSamples, true); numSamples = fbo0.getNumSamples(); if(numSamples>0) { fbo0Tex = fbo0.getSamplingSink(); } else { fbo0Tex = (TextureAttachment) fbo0.getColorbuffer(0); - } + } } - + @Override - public void dispose(GLAutoDrawable drawable) { + public void dispose(final GLAutoDrawable drawable) { final GL2ES2 gl = drawable.getGL().getGL2ES2(); demo.dispose(drawable); fbo0.destroy(gl); st.destroy(gl); - + fbo0Tex = null; sp0 = null; pmvMatrixUniform = null; @@ -178,28 +185,28 @@ public class TextureDraw02ES2ListenerFBO implements GLEventListener { } @Override - public void display(GLAutoDrawable drawable) { + public void display(final GLAutoDrawable drawable) { final GL2ES2 gl = drawable.getGL().getGL2ES2(); if( fbo0.getNumSamples() != numSamples ) { System.err.println("**** NumSamples: "+fbo0.getNumSamples()+" -> "+numSamples); resetFBOs(gl, drawable.getSurfaceWidth(), drawable.getSurfaceHeight()); } - + if(0 < numSamples) { gl.glEnable(GL.GL_MULTISAMPLE); } - + fbo0.bind(gl); demo.display(drawable); fbo0.unbind(gl); - + st.useProgram(gl, true); if( clearBuffers ) { gl.glClearColor(0.0f, 0.0f, 0.0f, 0.0f); gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); } - + if( !keepTextureBound ) { gl.glActiveTexture(GL.GL_TEXTURE0 + texUnit0.intValue()); fbo0.use(gl, fbo0Tex); @@ -209,41 +216,41 @@ public class TextureDraw02ES2ListenerFBO implements GLEventListener { } gl.glActiveTexture(GL.GL_TEXTURE0 + texUnit0.intValue()); interleavedVBO.enableBuffer(gl, true); - + gl.glDrawArrays(GL.GL_TRIANGLE_STRIP, 0, 4); - + interleavedVBO.enableBuffer(gl, false); - + if( !keepTextureBound ) { fbo0.unuse(gl); } - - st.useProgram(gl, false); + + st.useProgram(gl, false); } @Override - public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { + public void reshape(final GLAutoDrawable drawable, final int x, final int y, final int width, final int height) { final GL2ES2 gl = drawable.getGL().getGL2ES2(); - - if(-1 != swapInterval) { + + if(-1 != swapInterval) { gl.setSwapInterval(swapInterval); // in case switching the drawable (impl. may bound attribute there) } - + if( !fbo0.isInitialized() ) { System.err.println("**** Reshape.Init: "+width+"x"+height); initFBOs(gl, width, height); - } else { + } else { System.err.println("**** Reshape.Reset: "+width+"x"+height); if( keepTextureBound ) { fbo0.unuse(gl); } resetFBOs(gl, width, height); } - + fbo0.bind(gl); demo.reshape(drawable, x, y, width, height); fbo0.unbind(gl); - + if( keepTextureBound ) { gl.glActiveTexture(GL.GL_TEXTURE0 + texUnit0.intValue()); fbo0.use(gl, fbo0Tex); @@ -251,35 +258,35 @@ public class TextureDraw02ES2ListenerFBO implements GLEventListener { gl.glEnable(GL.GL_TEXTURE_2D); } } - + pmvMatrix.glMatrixMode(GLMatrixFunc.GL_PROJECTION); pmvMatrix.glLoadIdentity(); pmvMatrix.glOrthof(-1.0f, 1.0f, -1.0f, 1.0f, 0.0f, 10.0f); pmvMatrix.glMatrixMode(GLMatrixFunc.GL_MODELVIEW); pmvMatrix.glLoadIdentity(); - + st.useProgram(gl, true); st.uniform(gl, pmvMatrixUniform); st.useProgram(gl, false); - + } - private static final float[] s_quadVertices = { + private static final float[] s_quadVertices = { -1f, -1f, 0f, // LB 1f, -1f, 0f, // RB -1f, 1f, 0f, // LT - 1f, 1f, 0f // RT + 1f, 1f, 0f // RT }; - private static final float[] s_quadColors = { + private static final float[] s_quadColors = { 1f, 1f, 1f, 1f, 1f, 1f, 1f, 1f, 1f, 1f, 1f, 1f, 1f, 1f, 1f, 1f }; - private static final float[] s_quadTexCoords = { + private static final float[] s_quadTexCoords = { 0f, 0f, // LB 1f, 0f, // RB - 0f, 1f, // LT + 0f, 1f, // LT 1f, 1f // RT }; } |