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authorSven Gothel <[email protected]>2013-09-18 17:13:46 +0200
committerSven Gothel <[email protected]>2013-09-18 17:13:46 +0200
commit31deb28db53c426136805ff8ecb63f93a3bf8247 (patch)
treee3146450d05b6552b4789e72ef133e78952cfc91 /src/test
parent21d786fa2ed66588a8ec1a7c2cac8f716d7d23de (diff)
RedSquareES1: Add TileRendererBase.TileRendererNotify
Diffstat (limited to 'src/test')
-rw-r--r--src/test/com/jogamp/opengl/test/junit/jogl/demos/es1/RedSquareES1.java86
1 files changed, 69 insertions, 17 deletions
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es1/RedSquareES1.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es1/RedSquareES1.java
index 3b5ba1c83..05332c614 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es1/RedSquareES1.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es1/RedSquareES1.java
@@ -7,9 +7,10 @@ import javax.media.opengl.fixedfunc.GLMatrixFunc;
import javax.media.opengl.fixedfunc.GLPointerFunc;
import com.jogamp.opengl.JoglVersion;
+import com.jogamp.opengl.util.TileRendererBase;
import com.jogamp.opengl.util.glsl.fixedfunc.*;
-public class RedSquareES1 implements GLEventListener {
+public class RedSquareES1 implements GLEventListener, TileRendererBase.TileRendererNotify {
public static boolean oneThread = false;
public static boolean useAnimator = false;
@@ -20,6 +21,10 @@ public class RedSquareES1 implements GLEventListener {
private boolean debug = false ;
private boolean trace = false ;
private int swapInterval = 0;
+ private float aspect = 1.0f;
+ private boolean doRotate = true;
+ private TileRendererBase tileRendererInUse = null;
+ private boolean doRotateBeforePrinting;
long startTime = 0;
long curTime = 0;
@@ -32,6 +37,16 @@ public class RedSquareES1 implements GLEventListener {
this.swapInterval = 1;
}
+ public void addTileRendererNotify(TileRendererBase tr) {
+ tileRendererInUse = tr;
+ doRotateBeforePrinting = doRotate;
+ setDoRotation(false);
+ }
+ public void removeTileRendererNotify(TileRendererBase tr) {
+ tileRendererInUse = null;
+ setDoRotation(doRotateBeforePrinting);
+ }
+ public void setDoRotation(boolean rotate) { this.doRotate = rotate; }
public void setForceFFPEmu(boolean forceFFPEmu, boolean verboseFFPEmu, boolean debugFFPEmu, boolean traceFFPEmu) {
this.forceFFPEmu = forceFFPEmu;
this.verboseFFPEmu = verboseFFPEmu;
@@ -100,7 +115,6 @@ public class RedSquareES1 implements GLEventListener {
gl.glColorPointer(4, GL.GL_FLOAT, 0, colors);
// OpenGL Render Settings
- gl.glClearColor(0, 0, 0, 1);
gl.glEnable(GL.GL_DEPTH_TEST);
startTime = System.currentTimeMillis();
@@ -108,39 +122,77 @@ public class RedSquareES1 implements GLEventListener {
System.err.println(Thread.currentThread()+" RedSquareES1.init FIN");
}
- public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) {
- System.err.println(Thread.currentThread()+" RedSquareES1.reshape "+x+"/"+y+" "+width+"x"+height+", swapInterval "+swapInterval);
- GL2ES1 gl = drawable.getGL().getGL2ES1();
+ public void reshape(GLAutoDrawable glad, int x, int y, int width, int height) {
+ System.err.println(Thread.currentThread()+" RedSquareES1.reshape "+x+"/"+y+" "+width+"x"+height+", swapInterval "+swapInterval+", drawable 0x"+Long.toHexString(glad.getHandle())+", tileRendererInUse "+tileRendererInUse);
+ GL2ES1 gl = glad.getGL().getGL2ES1();
gl.setSwapInterval(swapInterval);
// Set location in front of camera
gl.glMatrixMode(GLMatrixFunc.GL_PROJECTION);
gl.glLoadIdentity();
- gluPerspective(gl, 45.0f, (float)width / (float)height, 1.0f, 100.0f);
+
+ final int tileWidth = width;
+ final int tileHeight = height;
+ final int tileX, tileY, imageWidth, imageHeight;
+ if( null == tileRendererInUse ) {
+ if(-1 != swapInterval) {
+ gl.setSwapInterval(swapInterval);
+ }
+ tileX = 0;
+ tileY = 0;
+ imageWidth = width;
+ imageHeight = height;
+ } else {
+ gl.setSwapInterval(0);
+ tileX = tileRendererInUse.getParam(TileRendererBase.TR_CURRENT_TILE_X_POS);
+ tileY = tileRendererInUse.getParam(TileRendererBase.TR_CURRENT_TILE_Y_POS);
+ imageWidth = tileRendererInUse.getParam(TileRendererBase.TR_IMAGE_WIDTH);
+ imageHeight = tileRendererInUse.getParam(TileRendererBase.TR_IMAGE_HEIGHT);
+ }
+ // compute projection parameters 'normal' perspective
+ final float fovy=45f;
+ final float aspect2 = ( (float) imageWidth / (float) imageHeight ) / aspect;
+ final float zNear=1f;
+ final float zFar=100f;
+
+ // compute projection parameters 'normal' frustum
+ final float top=(float)Math.tan(fovy*((float)Math.PI)/360.0f)*zNear;
+ final float bottom=-1.0f*top;
+ final float left=aspect2*bottom;
+ final float right=aspect2*top;
+ final float w = right - left;
+ final float h = top - bottom;
+
+ // compute projection parameters 'tiled'
+ final float l = left + tileX * w / imageWidth;
+ final float r = l + tileWidth * w / imageWidth;
+ final float b = bottom + tileY * h / imageHeight;
+ final float t = b + tileHeight * h / imageHeight;
+
+ gl.glFrustumf(l, r, b, t, zNear, zFar);
// gl.glOrthof(-4.0f, 4.0f, -4.0f, 4.0f, 1.0f, 100.0f);
System.err.println(Thread.currentThread()+" RedSquareES1.reshape FIN");
}
- void gluPerspective(GL2ES1 gl, final float fovy, final float aspect, final float zNear, final float zFar) {
- float top=(float)Math.tan(fovy*((float)Math.PI)/360.0f)*zNear;
- float bottom=-1.0f*top;
- float left=aspect*bottom;
- float right=aspect*top;
- gl.glFrustumf(left, right, bottom, top, zNear, zFar);
- }
-
public void display(GLAutoDrawable drawable) {
curTime = System.currentTimeMillis();
GL2ES1 gl = drawable.getGL().getGL2ES1();
+ if( null != tileRendererInUse ) {
+ gl.glClearColor(1.0f, 1.0f, 1.0f, 0.0f);
+ } else {
+ gl.glClearColor(0, 0, 0, 0);
+ }
gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
// One rotation every four seconds
gl.glMatrixMode(GLMatrixFunc.GL_MODELVIEW);
gl.glLoadIdentity();
gl.glTranslatef(0, 0, -10);
- float ang = ((float) (curTime - startTime) * 360.0f) / 4000.0f;
- gl.glRotatef(ang, 0, 0, 1);
- gl.glRotatef(ang, 0, 1, 0);
+ if(doRotate) {
+ float ang = ((float) (curTime - startTime) * 360.0f) / 4000.0f;
+ gl.glRotatef(ang, 0, 0, 1);
+ gl.glRotatef(ang, 0, 1, 0);
+ }
// Draw a square
gl.glEnableClientState(GLPointerFunc.GL_VERTEX_ARRAY);