diff options
author | Sven Gothel <[email protected]> | 2011-05-17 13:03:07 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2011-05-17 13:03:07 +0200 |
commit | 526ea7a3fb579f88a0c0a1e597387aae29d5aa06 (patch) | |
tree | 7d2aed914d5ca448afea58859987f16ccf0117e6 /src/test | |
parent | 88eabad2809d0132f919d655211ffdbfd2feea97 (diff) |
Fix/Extend FBObject (API Change): plain init(GL), support multiple attachTexture2D(..) (MRT) w/ tex units
- plain initialization via init(GL)
- dedicated texture2D color buffer attachement attachTexture2D(..) w/ tex units (<GL_MAX_TEXTURE_UNITS),
which may happen up to max GL_MAX_COLOR_ATTACHMENTS to support MRT (multiple render targets)
- more API doc
- FBO/MRT/GLSL unit test w/ using 2 shader (decompose / compose)
Diffstat (limited to 'src/test')
5 files changed, 285 insertions, 0 deletions
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/fbo-mrt-1.fp b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/fbo-mrt-1.fp new file mode 100644 index 000000000..1738d96d1 --- /dev/null +++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/fbo-mrt-1.fp @@ -0,0 +1,11 @@ +//Copyright 2010 JogAmp Community. All rights reserved. + +#version 110 + +varying vec4 frontColor; + +void main (void) +{ + gl_FragData[0] = vec4( frontColor.r, 0.0, 0.0, 1.0 ); + gl_FragData[1] = vec4( 0.0, frontColor.g, 0.0, 1.0 ); +} diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/fbo-mrt-1.vp b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/fbo-mrt-1.vp new file mode 100644 index 000000000..7f95a650a --- /dev/null +++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/fbo-mrt-1.vp @@ -0,0 +1,16 @@ +// Copyright 2010 JogAmp Community. All rights reserved. + +#version 110 + +uniform mat4 gcu_PMVMatrix[2]; // P, Mv, and Mvi +attribute vec4 gca_Vertices; +attribute vec4 gca_Colors; + +varying vec4 frontColor; + +void main(void) +{ + frontColor = gca_Colors; + gl_Position = gcu_PMVMatrix[0] * gcu_PMVMatrix[1] * gca_Vertices; +} + diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/fbo-mrt-2.fp b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/fbo-mrt-2.fp new file mode 100644 index 000000000..deac58ce1 --- /dev/null +++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/fbo-mrt-2.fp @@ -0,0 +1,16 @@ +//Copyright 2010 JogAmp Community. All rights reserved. + +#version 110 + +uniform sampler2D gcs_TexUnit0; +uniform sampler2D gcs_TexUnit1; + +varying vec4 frontColor; +varying vec2 texCoord; + +void main (void) +{ + vec2 rg = texture2D(gcs_TexUnit0, texCoord).rg + texture2D(gcs_TexUnit1, texCoord).rg; + float b = frontColor.b - length(rg); + gl_FragData[0] = vec4( rg, b, 1.0 ); +}
\ No newline at end of file diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/fbo-mrt-2.vp b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/fbo-mrt-2.vp new file mode 100644 index 000000000..1b2c02328 --- /dev/null +++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/fbo-mrt-2.vp @@ -0,0 +1,18 @@ +//Copyright 2010 JogAmp Community. All rights reserved. + +#version 110 + +uniform mat4 gcu_PMVMatrix[2]; // P, Mv, and Mvi +attribute vec4 gca_Vertices; +attribute vec4 gca_Colors; +attribute vec2 gca_TexCoords; + +varying vec4 frontColor; +varying vec2 texCoord; + +void main(void) +{ + frontColor = gca_Colors; + texCoord = gca_TexCoords; + gl_Position = gcu_PMVMatrix[0] * gcu_PMVMatrix[1] * gca_Vertices; +} diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/glsl/TestFBOMRTNEWT01.java b/src/test/com/jogamp/opengl/test/junit/jogl/glsl/TestFBOMRTNEWT01.java new file mode 100644 index 000000000..6c826c221 --- /dev/null +++ b/src/test/com/jogamp/opengl/test/junit/jogl/glsl/TestFBOMRTNEWT01.java @@ -0,0 +1,224 @@ +/** + * Copyright 2010 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ +package com.jogamp.opengl.test.junit.jogl.glsl; + +import com.jogamp.opengl.util.FBObject; +import com.jogamp.opengl.util.GLArrayDataServer; +import com.jogamp.opengl.util.PMVMatrix; +import com.jogamp.opengl.util.glsl.ShaderCode; +import com.jogamp.opengl.util.glsl.ShaderProgram; +import com.jogamp.opengl.util.glsl.ShaderState; +import com.jogamp.opengl.test.junit.jogl.demos.es2.RedSquare0; +import com.jogamp.opengl.test.junit.util.MiscUtils; +import com.jogamp.opengl.test.junit.util.NEWTGLContext; +import com.jogamp.opengl.test.junit.util.UITestCase; + +import java.io.IOException; + +import javax.media.opengl.GL; +import javax.media.opengl.GL2ES2; +import javax.media.opengl.GL2GL3; +import javax.media.opengl.GLDrawable; +import javax.media.opengl.GLProfile; +import javax.media.opengl.GLUniformData; + +import org.junit.Assert; +import org.junit.Test; + +public class TestFBOMRTNEWT01 extends UITestCase { + static long durationPerTest = 10; // ms + + @Test + public void test01() throws InterruptedException { + // preset .. + final NEWTGLContext.WindowContext winctx = NEWTGLContext.createWindow(GLProfile.getGL2ES2(), 640, 480, true); + final GLDrawable drawable = winctx.context.getGLDrawable(); + final GL _gl = winctx.context.getGL(); + Assert.assertTrue(_gl.isGL2GL3()); + final GL2GL3 gl = _gl.getGL2GL3(); + System.err.println(winctx.context); + + Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError()); + // test code .. + final ShaderState st = new ShaderState(); + // st.setVerbose(true); + + final ShaderCode vp0 = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, 1, RedSquare0.class, + "shader", "shader/bin", "fbo-mrt-1"); + final ShaderCode fp0 = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, 1, RedSquare0.class, + "shader", "shader/bin", "fbo-mrt-1"); + final ShaderProgram sp0 = new ShaderProgram(); + sp0.add(gl, vp0, System.err); + sp0.add(gl, fp0, System.err); + Assert.assertTrue(0<=sp0.program()); + Assert.assertTrue(!sp0.inUse()); + Assert.assertTrue(!sp0.linked()); + Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError()); + st.attachShaderProgram(gl, sp0); + + final ShaderCode vp1 = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, 1, RedSquare0.class, + "shader", "shader/bin", "fbo-mrt-2"); + final ShaderCode fp1 = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, 1, RedSquare0.class, + "shader", "shader/bin", "fbo-mrt-2"); + final ShaderProgram sp1 = new ShaderProgram(); + sp1.add(gl, vp1, System.err); + sp1.add(gl, fp1, System.err); + Assert.assertTrue(0<=sp1.program()); + Assert.assertTrue(!sp1.inUse()); + Assert.assertTrue(!sp1.linked()); + Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError()); + st.attachShaderProgram(gl, sp1); + st.useProgram(gl, true); + + final PMVMatrix pmvMatrix = new PMVMatrix(); + final GLUniformData pmvMatrixUniform = new GLUniformData("gcu_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf()); + Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError()); + st.ownUniform(pmvMatrixUniform); + st.uniform(gl, pmvMatrixUniform); + Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError()); + + final GLArrayDataServer vertices0 = GLArrayDataServer.createGLSL(st, "gca_Vertices", 3, GL.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW); + // st.bindAttribLocation(gl, 0, vertices0); + vertices0.putf(0); vertices0.putf(1); vertices0.putf(0); + vertices0.putf(1); vertices0.putf(1); vertices0.putf(0); + vertices0.putf(0); vertices0.putf(0); vertices0.putf(0); + vertices0.putf(1); vertices0.putf(0); vertices0.putf(0); + vertices0.seal(gl, true); + st.ownAttribute(vertices0, true); + vertices0.enableBuffer(gl, false); + Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError()); + + final GLArrayDataServer colors0 = GLArrayDataServer.createGLSL(st, "gca_Colors", 4, GL.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW); + // st.bindAttribLocation(gl, 1, colors0); + colors0.putf(1); colors0.putf(0); colors0.putf(1); colors0.putf(1); + colors0.putf(0); colors0.putf(0); colors0.putf(1); colors0.putf(1); + colors0.putf(0); colors0.putf(0); colors0.putf(0); colors0.putf(1); + colors0.putf(0); colors0.putf(1); colors0.putf(1); colors0.putf(1); + colors0.seal(gl, true); + st.ownAttribute(colors0, true); + colors0.enableBuffer(gl, false); + Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError()); + + final GLUniformData texUnit0 = new GLUniformData("gcs_TexUnit0", 0); + st.ownUniform(texUnit0); + st.uniform(gl, texUnit0); + final GLUniformData texUnit1 = new GLUniformData("gcs_TexUnit1", 1); + st.ownUniform(texUnit1); + st.uniform(gl, texUnit1); + + final GLArrayDataServer texCoords0 = GLArrayDataServer.createGLSL(st, "gca_TexCoords", 2, GL.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW); + // st.bindAttribLocation(gl, 2, texCoords0); + texCoords0.putf(0f); texCoords0.putf(1f); + texCoords0.putf(1f); texCoords0.putf(1f); + texCoords0.putf(0f); texCoords0.putf(0f); + texCoords0.putf(1f); texCoords0.putf(0f); + texCoords0.seal(gl, true); + st.ownAttribute(texCoords0, true); + texCoords0.enableBuffer(gl, false); + Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError()); + + // FBO w/ 2 texture2D color buffers + final FBObject fbo_mrt = new FBObject(drawable.getWidth(), drawable.getHeight()); + fbo_mrt.init(gl); + Assert.assertTrue( 0 == fbo_mrt.attachTexture2D(gl, texUnit0.intValue(), GL.GL_NEAREST, GL.GL_NEAREST, GL2ES2.GL_CLAMP_TO_EDGE, GL2ES2.GL_CLAMP_TO_EDGE) ); + Assert.assertTrue( 1 == fbo_mrt.attachTexture2D(gl, texUnit1.intValue(), GL.GL_NEAREST, GL.GL_NEAREST, GL2ES2.GL_CLAMP_TO_EDGE, GL2ES2.GL_CLAMP_TO_EDGE) ); + Assert.assertTrue( fbo_mrt.attachDepthBuffer(gl, GL.GL_DEPTH_COMPONENT16) ); + Assert.assertTrue( fbo_mrt.isStatusValid() ) ; + fbo_mrt.unbind(gl); + + // misc GL setup + gl.glClearColor(1, 1, 1, 1); + gl.glEnable(GL2ES2.GL_DEPTH_TEST); + Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError()); + + // reshape + pmvMatrix.glMatrixMode(PMVMatrix.GL_PROJECTION); + pmvMatrix.glLoadIdentity(); + pmvMatrix.glOrthof(0f, 1f, 0f, 1f, -10f, 10f); + pmvMatrix.glMatrixMode(PMVMatrix.GL_MODELVIEW); + pmvMatrix.glLoadIdentity(); + st.uniform(gl, pmvMatrixUniform); + Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError()); + + final int[] two_buffers = new int[] { GL.GL_COLOR_ATTACHMENT0, GL.GL_COLOR_ATTACHMENT0+1 }; + final int[] bck_buffers = new int[] { GL2GL3.GL_BACK_LEFT }; + + for(int i=0; i<durationPerTest; i+=50) { + // pass 1 - MRT: Red -> buffer0, Green -> buffer1 + st.attachShaderProgram(gl, sp0); + vertices0.enableBuffer(gl, true); + colors0.enableBuffer(gl, true); + + fbo_mrt.bind(gl); + gl.glDrawBuffers(2, two_buffers, 0); + gl.glViewport(0, 0, fbo_mrt.getWidth(), fbo_mrt.getHeight()); + + gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); + gl.glDrawArrays(GL.GL_TRIANGLE_STRIP, 0, 4); + fbo_mrt.unbind(gl); + vertices0.enableBuffer(gl, false); + colors0.enableBuffer(gl, false); + + // pass 2 - mix buffer0, buffer1 and blue + // rg = buffer0.rg + buffer1.rg, b = Blue - length(rg); + st.attachShaderProgram(gl, sp1); + vertices0.enableBuffer(gl, true); + colors0.enableBuffer(gl, true); + texCoords0.enableBuffer(gl, true); + gl.glDrawBuffers(1, bck_buffers, 0); + + gl.glViewport(0, 0, drawable.getWidth(), drawable.getHeight()); + fbo_mrt.use(gl, 0); + fbo_mrt.use(gl, 1); + gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); + gl.glDrawArrays(GL.GL_TRIANGLE_STRIP, 0, 4); + fbo_mrt.unuse(gl); + vertices0.enableBuffer(gl, false); + colors0.enableBuffer(gl, false); + texCoords0.enableBuffer(gl, false); + + drawable.swapBuffers(); + Thread.sleep(50); + } + + NEWTGLContext.destroyWindow(winctx); + } + + public static void main(String args[]) throws IOException { + System.err.println("main - start"); + for(int i=0; i<args.length; i++) { + if(args[i].equals("-time")) { + durationPerTest = MiscUtils.atoi(args[++i], (int)durationPerTest); + } + } + String tstname = TestFBOMRTNEWT01.class.getName(); + org.junit.runner.JUnitCore.main(tstname); + System.err.println("main - end"); + } +} + |