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authorSven Gothel <[email protected]>2013-03-14 10:48:44 +0100
committerSven Gothel <[email protected]>2013-03-14 10:48:44 +0100
commit896e8b021b39e9415040a57a1d540d7d24b02db1 (patch)
treec031248b4a464602aaa150b4d088235b9db065f0 /src/test
parent58f6f4e5665ae2c72ec6bbd86ad5a36bef00de07 (diff)
OSX/CALayer: Revise CALayer 'RunOnMainThread' utilization, avoiding deadlocks
RunOnMainThread(waitUntilDone:=true,..) can deadlock the main-thread if called from AWT-EDT, since the main-thread may call back to AWT-EDT while injecting a new main-thread task. This patch revises all RunOnMainThread CALayer usage, resulting in only one required left: - OSXUtil.AddCASublayer() w/ waitUntilDone:=false Hence the CALayer code has no more potential to deadlock main-thread/AWT-EDT. OSXUtil.AddCASublayer() must be performed on main-thread, otherwise the CALayer attachment will fail - no visible rendering result. +++ Note: A good trigger to test this deadlock is to magnify/zoom the OSX desktop (click background + ctrl-mouse_wheel) before running some unit tests. TestGLCanvasAWTActionDeadlock01AWT and TestAddRemove02GLWindowNewtCanvasAWT also have the potential to trigger the mentioned deadlock.
Diffstat (limited to 'src/test')
-rw-r--r--src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/awt/TestGearsES2AWT.java41
1 files changed, 27 insertions, 14 deletions
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/awt/TestGearsES2AWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/awt/TestGearsES2AWT.java
index d59b81ff1..64151362b 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/awt/TestGearsES2AWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/awt/TestGearsES2AWT.java
@@ -77,6 +77,7 @@ public class TestGearsES2AWT extends UITestCase {
static boolean shutdownSystemExit = false;
static int swapInterval = 1;
static boolean exclusiveContext = false;
+ static boolean useAnimator = true;
static Thread awtEDT;
static Dimension rwsize = null;
@@ -167,8 +168,8 @@ public class TestGearsES2AWT extends UITestCase {
glCanvas.addGLEventListener(new GearsES2(swapInterval));
- Animator animator = new Animator(glCanvas);
- if( exclusiveContext ) {
+ final Animator animator = useAnimator ? new Animator(glCanvas) : null;
+ if( useAnimator && exclusiveContext ) {
animator.setExclusiveContext(awtEDT);
}
QuitAdapter quitAdapter = new QuitAdapter();
@@ -184,11 +185,13 @@ public class TestGearsES2AWT extends UITestCase {
Assert.assertEquals(true, AWTRobotUtil.waitForVisible(frame, true));
Assert.assertEquals(true, AWTRobotUtil.waitForRealized(glCanvas, true));
- animator.start();
- Assert.assertTrue(animator.isStarted());
- Assert.assertTrue(animator.isAnimating());
- Assert.assertEquals(exclusiveContext ? awtEDT : null, glCanvas.getExclusiveContextThread());
- animator.setUpdateFPSFrames(60, System.err);
+ if( useAnimator ) {
+ animator.start();
+ Assert.assertTrue(animator.isStarted());
+ Assert.assertTrue(animator.isAnimating());
+ Assert.assertEquals(exclusiveContext ? awtEDT : null, glCanvas.getExclusiveContextThread());
+ animator.setUpdateFPSFrames(60, System.err);
+ }
System.err.println("canvas pos/siz: "+glCanvas.getX()+"/"+glCanvas.getY()+" "+glCanvas.getWidth()+"x"+glCanvas.getHeight());
@@ -198,19 +201,25 @@ public class TestGearsES2AWT extends UITestCase {
System.err.println("window resize pos/siz: "+glCanvas.getX()+"/"+glCanvas.getY()+" "+glCanvas.getWidth()+"x"+glCanvas.getHeight());
}
- while(!quitAdapter.shouldQuit() /* && animator.isAnimating() */ && animator.getTotalFPSDuration()<duration) {
+ final long t0 = System.currentTimeMillis();
+ long t1 = t0;
+ while(!quitAdapter.shouldQuit() && t1 - t0 < duration) {
Thread.sleep(100);
+ t1 = System.currentTimeMillis();
}
Assert.assertNotNull(frame);
Assert.assertNotNull(glCanvas);
- Assert.assertNotNull(animator);
+
+ if( useAnimator ) {
+ Assert.assertNotNull(animator);
+ Assert.assertEquals(exclusiveContext ? awtEDT : null, glCanvas.getExclusiveContextThread());
+ animator.stop();
+ Assert.assertFalse(animator.isAnimating());
+ Assert.assertFalse(animator.isStarted());
+ Assert.assertEquals(null, glCanvas.getExclusiveContextThread());
+ }
- Assert.assertEquals(exclusiveContext ? awtEDT : null, glCanvas.getExclusiveContextThread());
- animator.stop();
- Assert.assertFalse(animator.isAnimating());
- Assert.assertFalse(animator.isStarted());
- Assert.assertEquals(null, glCanvas.getExclusiveContextThread());
javax.swing.SwingUtilities.invokeAndWait(new Runnable() {
public void run() {
frame.setVisible(false);
@@ -288,6 +297,8 @@ public class TestGearsES2AWT extends UITestCase {
swapInterval = MiscUtils.atoi(args[i], swapInterval);
} else if(args[i].equals("-exclctx")) {
exclusiveContext = true;
+ } else if(args[i].equals("-noanim")) {
+ useAnimator = false;
} else if(args[i].equals("-layeredFBO")) {
shallUseOffscreenFBOLayer = true;
} else if(args[i].equals("-layeredPBuffer")) {
@@ -319,6 +330,8 @@ public class TestGearsES2AWT extends UITestCase {
System.err.println("forceGL3 "+forceGL3);
System.err.println("swapInterval "+swapInterval);
System.err.println("exclusiveContext "+exclusiveContext);
+ System.err.println("useAnimator "+useAnimator);
+
System.err.println("shallUseOffscreenFBOLayer "+shallUseOffscreenFBOLayer);
System.err.println("shallUseOffscreenPBufferLayer "+shallUseOffscreenPBufferLayer);