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authorSven Gothel <[email protected]>2015-10-02 16:03:41 +0200
committerSven Gothel <[email protected]>2015-10-02 16:03:41 +0200
commit670df25aae92079945a83401db9722d543730193 (patch)
tree2f703fc1b48bab7f837d7076ac816b34c273549e /src/test
parentf60bc2eb827a89d5d26d7348761da268306c0623 (diff)
Bug 1241 - Util's Texture.coords (image coordinates) not updated properly
Adding 'imageTarget', i.e. GL target for this texture or its sub-components if cubemap The imageTarget preserves the used 2D image type for the 2D Texture coordinates. Note: 'Texture.updateImage(final GL gl, final TextureData data, final int targetOverride)' needs an overhaul targeted for 2.4.0.
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