diff options
author | Sven Gothel <[email protected]> | 2011-10-04 02:48:22 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2011-10-04 02:48:22 +0200 |
commit | a095b7da968533120306ff9ef019685b6698272c (patch) | |
tree | f04c4043eafbfb7df255ea19aeeeeca69bd6e40c /src | |
parent | c76e858c7f4481cab2dae6e079e0db35e3b591e6 (diff) |
Graph Shader Simplification, 'a'/'b' redefined; GraphUI 2-pass demo;
Graph Shader Simplification
- remove enable factor and 2nd 'discard' branch
- use build-in 'max'/'clamp' functions, supposed to be faster
Graph Shader 'a'/'b' redefined
- 'a' is 1-pass shader only
- 'b' is 2-pass incl. (1st pass + 2nd pass)
- Works well on ARM Mali-400 MP (Galaxy S2).
- Doesn't work on NV tegra2 (P1202: Texture's gl states do not match with shader's),
however 2-pass on mobile seems to be overkill for now.
We may create a workaround (switch shader ..).
GraphUI 2-pass demo;
- Propagate renderModes and texSize to UIShape's render(..)
- TODO: Remove GL dependency in UIShape, maybe use a callback or visitor model
- Adding GarpUI 2-pass launcher (Android and Standalone)
Diffstat (limited to 'src')
24 files changed, 386 insertions, 159 deletions
diff --git a/src/android/com/jogamp/android/launcher/NEWTLauncherGraphUIActivity.java b/src/android/com/jogamp/android/launcher/NEWTLauncherGraphUI1pActivity.java index 6a185fecc..1af0de1f2 100644 --- a/src/android/com/jogamp/android/launcher/NEWTLauncherGraphUIActivity.java +++ b/src/android/com/jogamp/android/launcher/NEWTLauncherGraphUI1pActivity.java @@ -1,7 +1,7 @@ package com.jogamp.android.launcher; -public class NEWTLauncherGraphUIActivity extends NEWTLauncherActivity { - static String demo = "com.jogamp.opengl.test.android.NEWTGraphUIActivity"; +public class NEWTLauncherGraphUI1pActivity extends NEWTLauncherActivity { + static String demo = "com.jogamp.opengl.test.android.NEWTGraphUI1pActivity"; static String pkg = "com.jogamp.opengl.test"; @Override diff --git a/src/android/com/jogamp/android/launcher/NEWTLauncherGraphUI2pActivity.java b/src/android/com/jogamp/android/launcher/NEWTLauncherGraphUI2pActivity.java new file mode 100644 index 000000000..0a5f8d265 --- /dev/null +++ b/src/android/com/jogamp/android/launcher/NEWTLauncherGraphUI2pActivity.java @@ -0,0 +1,15 @@ +package com.jogamp.android.launcher; + +public class NEWTLauncherGraphUI2pActivity extends NEWTLauncherActivity { + static String demo = "com.jogamp.opengl.test.android.NEWTGraphUI2pActivity"; + static String pkg = "com.jogamp.opengl.test"; + + @Override + public String getUserActivityName() { + return demo; + } + @Override + public String getUserPackageName() { + return pkg; + } +} diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java index 0a9e865cb..3c23733a5 100644 --- a/src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java +++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java @@ -265,11 +265,10 @@ public abstract class Renderer { return "curverenderer01" + getShaderGLVersionSuffix(gl); } - /** - * FIXME: 2nd pass shader ! - */ protected String getFragmentShaderName(GL2ES2 gl) { - return "curverenderer01a" + getShaderGLVersionSuffix(gl); + final String type = "01" ; // Region.isNonUniformWeight(renderModes) ? "02" : "01" ; + final String pass = Region.isVBAA(renderModes) ? "b" : "a" ; + return "curverenderer" + type + pass + getShaderGLVersionSuffix(gl); } protected String getShaderGLVersionSuffix(GL2ES2 gl) { diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java b/src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java index 0218c729a..0217a6369 100755 --- a/src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java @@ -46,16 +46,11 @@ public class RegionRendererImpl01 extends RegionRenderer { }
- /**
- * FIXME: 2nd pass shader !
- */
@Override
protected String getFragmentShaderName(GL2ES2 gl) {
- if(Region.isNonUniformWeight(renderModes)){
- // FIXME: split shader !
- return "curverenderer02" + getShaderGLVersionSuffix(gl);
- }
- return "curverenderer01a" + getShaderGLVersionSuffix(gl);
+ final String type = Region.isNonUniformWeight(renderModes) ? "02" : "01" ;
+ final String pass = Region.isVBAA(renderModes) ? "b" : "a" ;
+ return "curverenderer" + type + pass + getShaderGLVersionSuffix(gl);
}
protected boolean initShaderProgram(GL2ES2 gl) {
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/consts.glsl b/src/jogl/classes/jogamp/graph/curve/opengl/shader/consts.glsl deleted file mode 100644 index 58c4fe50c..000000000 --- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/consts.glsl +++ /dev/null @@ -1,8 +0,0 @@ - -#ifndef consts_glsl -#define consts_glsl - -const int MAX_TEXTURE_UNITS = 8; // <= gl_MaxTextureImageUnits -// const int MAX_LIGHTS = 8; - -#endif // consts_glsl diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01a-xxx.fp b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01a-xxx.fp index b51ec5808..f3a88adef 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01a-xxx.fp +++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01a-xxx.fp @@ -1,51 +1,40 @@ //Copyright 2010 JogAmp Community. All rights reserved. +// +// 1-pass shader w/o weight +// + #include uniforms.glsl #include varyings.glsl -const vec3 b_color = vec3(1.0, 1.0, 1.0); -const vec4 tex_weights = vec4(0.075, 0.06, 0.045, 0.025); - void main (void) { vec2 rtex = vec2(abs(gcv_TexCoord.x),abs(gcv_TexCoord.y)); vec3 c = gcu_ColorStatic.rgb; float alpha = 0.0; - float enable = 1.0; if((gcv_TexCoord.x == 0.0) && (gcv_TexCoord.y == 0.0)) { alpha = gcu_Alpha; } else if ((gcv_TexCoord.x > 0.0) && (rtex.y > 0.0 || rtex.x == 1.0)) { - vec2 dtx = dFdx(rtex); - vec2 dty = dFdy(rtex); - rtex.y -= 0.1; - if(rtex.y < 0.0) { - if(gcv_TexCoord.y < 0.0) { - // discard; // freezes NV tegra2 compiler (TODO: dbl check) - enable = 0.0; - } else { - rtex.y = 0.0; - } - } - - vec2 f = vec2((dtx.y - dtx.x + 2.0*rtex.x*dtx.x), (dty.y - dty.x + 2.0*rtex.x*dty.x)); - float position = rtex.y - (rtex.x * (1.0 - rtex.x)); - float d = position/(length(f)); - - float a = (0.5 - d * sign(gcv_TexCoord.y)); - - if (a >= 1.0) { - alpha = gcu_Alpha * enable; - } else if (a <= 0.0) { - // discard; // freezes NV tegra2 compiler (TODO: dbl check) + if(rtex.y < 0.0 && gcv_TexCoord.y < 0.0) { + // discard; // freezes NV tegra2 compiler alpha = 0.0; - } else { - alpha = gcu_Alpha * a * enable; - // ?? mix(b_color,gcu_ColorStatic.rgb, a); + } else { + rtex.y = max(rtex.y, 0.0); + + vec2 dtx = dFdx(rtex); + vec2 dty = dFdy(rtex); + + vec2 f = vec2((dtx.y - dtx.x + 2.0*rtex.x*dtx.x), (dty.y - dty.x + 2.0*rtex.x*dty.x)); + float position = rtex.y - (rtex.x * (1.0 - rtex.x)); + + // FIXME: will we ever set gcu_Alpha != 1.0 ? If not, a==alpha! + float a = clamp(0.5 - ( position/length(f) ) * sign(gcv_TexCoord.y), 0.0, 1.0); + alpha = gcu_Alpha * a; } } diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01b-xxx.fp b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01b-xxx.fp index 4bef33dbe..879e41e4c 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01b-xxx.fp +++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01b-xxx.fp @@ -1,10 +1,12 @@ //Copyright 2010 JogAmp Community. All rights reserved. +// +// 2-pass shader w/o weight +// + #include uniforms.glsl #include varyings.glsl -#include consts.glsl -const vec3 b_color = vec3(1.0, 1.0, 1.0); const vec4 tex_weights = vec4(0.075, 0.06, 0.045, 0.025); void main (void) @@ -13,41 +15,68 @@ void main (void) vec3 c = gcu_ColorStatic.rgb; float alpha = 0.0; + float enable = 1.0; - vec2 dfx = dFdx(gcv_TexCoord); - vec2 dfy = dFdy(gcv_TexCoord); - - vec2 size = 1.0/gcu_TextureSize; + if((gcv_TexCoord.x == 0.0) && (gcv_TexCoord.y == 0.0)) { + alpha = gcu_Alpha; + } + else if((gcv_TexCoord.x >= 5.0)) { + vec2 dfx = dFdx(gcv_TexCoord); + vec2 dfy = dFdy(gcv_TexCoord); + + vec2 size = 1.0/gcu_TextureSize; - rtex -= 5.0; - vec4 t = texture2D(gcu_TextureUnit, rtex)* 0.18; + rtex -= 5.0; + vec4 t = texture2D(gcu_TextureUnit, rtex)* 0.18; + + t += texture2D(gcu_TextureUnit, rtex + size*(vec2(1, 0)))*tex_weights.x; + t += texture2D(gcu_TextureUnit, rtex - size*(vec2(1, 0)))*tex_weights.x; + t += texture2D(gcu_TextureUnit, rtex + size*(vec2(0, 1)))*tex_weights.x; + t += texture2D(gcu_TextureUnit, rtex - size*(vec2(0, 1)))*tex_weights.x; + + t += texture2D(gcu_TextureUnit, rtex + 2.0*size*(vec2(1, 0)))*tex_weights.y; + t += texture2D(gcu_TextureUnit, rtex - 2.0*size*(vec2(1, 0)))*tex_weights.y; + t += texture2D(gcu_TextureUnit, rtex + 2.0*size*(vec2(0, 1)))*tex_weights.y; + t += texture2D(gcu_TextureUnit, rtex - 2.0*size*(vec2(0, 1)))*tex_weights.y; + + t += texture2D(gcu_TextureUnit, rtex + 3.0*size*(vec2(1, 0)))*tex_weights.z; + t += texture2D(gcu_TextureUnit, rtex - 3.0*size*(vec2(1, 0)))*tex_weights.z; + t += texture2D(gcu_TextureUnit, rtex + 3.0*size*(vec2(0, 1)))*tex_weights.z; + t += texture2D(gcu_TextureUnit, rtex - 3.0*size*(vec2(0, 1)))*tex_weights.z; + + t += texture2D(gcu_TextureUnit, rtex + 4.0*size*(vec2(1, 0)))*tex_weights.w; + t += texture2D(gcu_TextureUnit, rtex - 4.0*size*(vec2(1, 0)))*tex_weights.w; + t += texture2D(gcu_TextureUnit, rtex + 4.0*size*(vec2(0, 1)))*tex_weights.w; + t += texture2D(gcu_TextureUnit, rtex - 4.0*size*(vec2(0, 1)))*tex_weights.w; + + /** discard freezes NV tegra2 compiler + if(t.w == 0.0){ + discard; + } */ + + c = t.xyz; + alpha = gcu_Alpha * t.w; + } + else if ((gcv_TexCoord.x > 0.0) && (rtex.y > 0.0 || rtex.x == 1.0)) { + rtex.y -= 0.1; + + if(rtex.y < 0.0 && gcv_TexCoord.y < 0.0) { + // discard; // freezes NV tegra2 compiler + alpha = 0.0; + } else { + rtex.y = max(rtex.y, 0.0); + + vec2 dtx = dFdx(rtex); + vec2 dty = dFdy(rtex); + + vec2 f = vec2((dtx.y - dtx.x + 2.0*rtex.x*dtx.x), (dty.y - dty.x + 2.0*rtex.x*dty.x)); + float position = rtex.y - (rtex.x * (1.0 - rtex.x)); + + // FIXME: will we ever set gcu_Alpha != 1.0 ? If not, a==alpha! + float a = clamp(0.5 - ( position/length(f) ) * sign(gcv_TexCoord.y), 0.0, 1.0); + alpha = gcu_Alpha * a; + } + } - t += texture2D(gcu_TextureUnit, rtex + size*(vec2(1, 0)))*tex_weights.x; - t += texture2D(gcu_TextureUnit, rtex - size*(vec2(1, 0)))*tex_weights.x; - t += texture2D(gcu_TextureUnit, rtex + size*(vec2(0, 1)))*tex_weights.x; - t += texture2D(gcu_TextureUnit, rtex - size*(vec2(0, 1)))*tex_weights.x; - - t += texture2D(gcu_TextureUnit, rtex + 2.0*size*(vec2(1, 0)))*tex_weights.y; - t += texture2D(gcu_TextureUnit, rtex - 2.0*size*(vec2(1, 0)))*tex_weights.y; - t += texture2D(gcu_TextureUnit, rtex + 2.0*size*(vec2(0, 1)))*tex_weights.y; - t += texture2D(gcu_TextureUnit, rtex - 2.0*size*(vec2(0, 1)))*tex_weights.y; - - t += texture2D(gcu_TextureUnit, rtex + 3.0*size*(vec2(1, 0)))*tex_weights.z; - t += texture2D(gcu_TextureUnit, rtex - 3.0*size*(vec2(1, 0)))*tex_weights.z; - t += texture2D(gcu_TextureUnit, rtex + 3.0*size*(vec2(0, 1)))*tex_weights.z; - t += texture2D(gcu_TextureUnit, rtex - 3.0*size*(vec2(0, 1)))*tex_weights.z; - - t += texture2D(gcu_TextureUnit, rtex + 4.0*size*(vec2(1, 0)))*tex_weights.w; - t += texture2D(gcu_TextureUnit, rtex - 4.0*size*(vec2(1, 0)))*tex_weights.w; - t += texture2D(gcu_TextureUnit, rtex + 4.0*size*(vec2(0, 1)))*tex_weights.w; - t += texture2D(gcu_TextureUnit, rtex - 4.0*size*(vec2(0, 1)))*tex_weights.w; - - /** discard freezes NV tegra2 compiler (TODO: dbl check) - if(t.w == 0.0){ - discard; - } */ - - c = t.xyz; - alpha = gcu_Alpha * t.w; gl_FragColor = vec4(c, alpha); } diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer02-es2.fp b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer02a-es2.fp index 9a2128765..b52420350 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer02-es2.fp +++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer02a-es2.fp @@ -10,5 +10,5 @@ precision mediump float; precision mediump int; precision mediump sampler2D; -#include curverenderer02-xxx.fp +#include curverenderer02a-xxx.fp diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer02-gl2.fp b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer02a-gl2.fp index d7fe31a08..01715daa5 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer02-gl2.fp +++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer02a-gl2.fp @@ -2,5 +2,5 @@ #version 110 -#include curverenderer02-xxx.fp +#include curverenderer02a-xxx.fp diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer02a-xxx.fp b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer02a-xxx.fp new file mode 100644 index 000000000..d31bafb5a --- /dev/null +++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer02a-xxx.fp @@ -0,0 +1,48 @@ +//Copyright 2010 JogAmp Community. All rights reserved.
+
+//
+// 1-pass shader w/ weight
+//
+
+#include uniforms.glsl
+#include varyings.glsl
+
+void main (void)
+{
+ vec2 rtex = vec2(abs(gcv_TexCoord.x),abs(gcv_TexCoord.y));
+ vec3 c = gcu_ColorStatic.rgb;
+
+ float alpha = 0.0;
+
+ if((gcv_TexCoord.x == 0.0) && (gcv_TexCoord.y == 0.0)) {
+ alpha = gcu_Alpha;
+ }
+ else if ((gcv_TexCoord.x > 0.0) && (rtex.y > 0.0 || rtex.x == 1.0)) {
+ rtex.y -= 0.1;
+
+ if(rtex.y < 0.0 && gcv_TexCoord.y < 0.0) {
+ // discard; // freezes NV tegra2 compiler
+ alpha = 0.0;
+ } else {
+ rtex.y = max(rtex.y, 0.0);
+
+ vec2 dtx = dFdx(rtex);
+ vec2 dty = dFdy(rtex);
+
+ float w = gcu_Weight;
+ float pd = ((2.0 - (2.0*w))*rtex.x*rtex.x) + 2.0*(w-1.0)*rtex.x + 1.0;
+ float position = rtex.y - ((w*rtex.x*(1.0 - rtex.x))/pd);
+
+ float aph = 2.0 - 2.0*w;
+
+ float gd = (aph*rtex.x*rtex.x + 2.0*rtex.x + 1.0)*(aph*rtex.x*rtex.x + 2.0*rtex.x + 1.0);
+ vec2 f = vec2((dtx.y - (w*dtx.x*(1.0 - 2.0*rtex.x))/gd), (dty.y - (w*dty.x*(1.0 - 2.0*rtex.x))/gd));
+
+ // FIXME: will we ever set gcu_Alpha != 1.0 ? If not, a==alpha!
+ float a = clamp(0.5 - ( position/length(f) ) * sign(gcv_TexCoord.y), 0.0, 1.0);
+ alpha = gcu_Alpha * a;
+ }
+ }
+
+ gl_FragColor = vec4(c, alpha);
+}
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer02b-es2.fp b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer02b-es2.fp new file mode 100644 index 000000000..e0486dd7b --- /dev/null +++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer02b-es2.fp @@ -0,0 +1,14 @@ +//Copyright 2010 JogAmp Community. All rights reserved. + +#version 100 + +// we require dFdx/dFdy +// #extension OES_standard_derivatives : require +#extension GL_OES_standard_derivatives : enable + +precision mediump float; +precision mediump int; +precision mediump sampler2D; + +#include curverenderer02b-xxx.fp + diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer02b-gl2.fp b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer02b-gl2.fp new file mode 100644 index 000000000..b1cc72188 --- /dev/null +++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer02b-gl2.fp @@ -0,0 +1,6 @@ +//Copyright 2010 JogAmp Community. All rights reserved. + +#version 110 + +#include curverenderer02b-xxx.fp + diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer02-xxx.fp b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer02b-xxx.fp index 4f66cb41e..be738498c 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer02-xxx.fp +++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer02b-xxx.fp @@ -1,9 +1,12 @@ //Copyright 2010 JogAmp Community. All rights reserved.
+//
+// 2-pass shader w/ weight
+//
+
#include uniforms.glsl
#include varyings.glsl
-const vec3 b_color = vec3(0.0, 0.0, 0.0);
const vec4 tex_weights = vec4(0.075, 0.06, 0.045, 0.025);
void main (void)
@@ -20,12 +23,8 @@ void main (void) vec2 dfx = dFdx(gcv_TexCoord);
vec2 dfy = dFdy(gcv_TexCoord);
- // vec2 size;
- //#if __VERSION__ < 130
- vec2 size = 1.0/gcu_TextureSize;
- //#else
- // size = 1.0/textureSize(gcu_TextureUnit,0);
- //#endif
+ vec2 size = 1.0/gcu_TextureSize;
+
rtex -= 5.0;
vec4 t = texture2D(gcu_TextureUnit, rtex)* 0.18;
@@ -49,9 +48,10 @@ void main (void) t += texture2D(gcu_TextureUnit, rtex + 4.0*size*(vec2(0, 1)))*tex_weights.w;
t += texture2D(gcu_TextureUnit, rtex - 4.0*size*(vec2(0, 1)))*tex_weights.w;
+ /** discard freezes NV tegra2 compiler
if(t.w == 0.0) {
discard;
- }
+ } */
c = t.xyz;
alpha = gcu_Alpha * t.w;
@@ -60,34 +60,29 @@ void main (void) else if ((gcv_TexCoord.x > 0.0) && (rtex.y > 0.0 || rtex.x == 1.0)) {
rtex.y -= 0.1;
- if(rtex.y < 0.0) {
- if(gcv_TexCoord.y < 0.0) {
- discard;
- } else {
- rtex.y = 0.0;
- }
- }
- vec2 dtx = dFdx(rtex);
- vec2 dty = dFdy(rtex);
-
- float w = gcu_Weight;
- float pd = ((2.0 - (2.0*w))*rtex.x*rtex.x) + 2.0*(w-1.0)*rtex.x + 1.0;
- float position = rtex.y - ((w*rtex.x*(1.0 - rtex.x))/pd);
+ if(rtex.y < 0.0 && gcv_TexCoord.y < 0.0) {
+ // discard; // freezes NV tegra2 compiler
+ alpha = 0.0;
+ } else {
+ rtex.y = max(rtex.y, 0.0);
- float aph = 2.0 - 2.0*w;
-
- float gd = (aph*rtex.x*rtex.x + 2.0*rtex.x + 1.0)*(aph*rtex.x*rtex.x + 2.0*rtex.x + 1.0);
- vec2 f = vec2((dtx.y - (w*dtx.x*(1.0 - 2.0*rtex.x))/gd), (dty.y - (w*dty.x*(1.0 - 2.0*rtex.x))/gd));
+ vec2 dtx = dFdx(rtex);
+ vec2 dty = dFdy(rtex);
+
+ float w = gcu_Weight;
+ float pd = ((2.0 - (2.0*w))*rtex.x*rtex.x) + 2.0*(w-1.0)*rtex.x + 1.0;
+ float position = rtex.y - ((w*rtex.x*(1.0 - rtex.x))/pd);
- float d = position/(length(f));
- float a = (0.5 - d * sign(gcv_TexCoord.y));
- if (a >= 1.0) {
- alpha = gcu_Alpha;
- } else if (a <= 0.0) {
- discard;
- } else {
- alpha = gcu_Alpha*a;
+ float aph = 2.0 - 2.0*w;
+
+ float gd = (aph*rtex.x*rtex.x + 2.0*rtex.x + 1.0)*(aph*rtex.x*rtex.x + 2.0*rtex.x + 1.0);
+ vec2 f = vec2((dtx.y - (w*dtx.x*(1.0 - 2.0*rtex.x))/gd), (dty.y - (w*dty.x*(1.0 - 2.0*rtex.x))/gd));
+
+ // FIXME: will we ever set gcu_Alpha != 1.0 ? If not, a==alpha!
+ float a = clamp(0.5 - ( position/length(f) ) * sign(gcv_TexCoord.y), 0.0, 1.0);
+ alpha = gcu_Alpha * a;
}
}
+
gl_FragColor = vec4(c, alpha);
}
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/uniforms.glsl b/src/jogl/classes/jogamp/graph/curve/opengl/shader/uniforms.glsl index 9d8ea75ea..5bbd5de14 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/uniforms.glsl +++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/uniforms.glsl @@ -12,6 +12,8 @@ uniform sampler2D gcu_TextureUnit; uniform vec2 gcu_TextureSize; // #endif +// const int MAX_TEXTURE_UNITS = 8; // <= gl_MaxTextureImageUnits +// const int MAX_LIGHTS = 8; // uniform mat3 gcu_NormalMatrix; // transpose(inverse(ModelView)).3x3 // uniform int gcu_ColorEnabled; // uniform int gcu_TexCoordEnabled[MAX_TEXTURE_UNITS]; diff --git a/src/test/com/jogamp/opengl/test/android/NEWTGraphUIActivity.java b/src/test/com/jogamp/opengl/test/android/NEWTGraphUI1pActivity.java index 3fcc82689..99de90f2a 100644 --- a/src/test/com/jogamp/opengl/test/android/NEWTGraphUIActivity.java +++ b/src/test/com/jogamp/opengl/test/android/NEWTGraphUI1pActivity.java @@ -42,7 +42,7 @@ import com.jogamp.opengl.util.Animator; import android.os.Bundle; import android.util.Log; -public class NEWTGraphUIActivity extends NewtBaseActivity { +public class NEWTGraphUI1pActivity extends NewtBaseActivity { static String TAG = "NEWTGraphUIActivity"; @Override @@ -59,7 +59,7 @@ public class NEWTGraphUIActivity extends NewtBaseActivity { GLWindow glWindow = GLWindow.create(caps); setContentView(glWindow); - glWindow.addGLEventListener(new GPUUISceneGLListener0A()); + glWindow.addGLEventListener(new GPUUISceneGLListener0A(0)); glWindow.getWindow().getScreen().addScreenModeListener(new ScreenModeListener() { public void screenModeChangeNotify(ScreenMode sm) { } public void screenModeChanged(ScreenMode sm, boolean success) { diff --git a/src/test/com/jogamp/opengl/test/android/NEWTGraphUI2pActivity.java b/src/test/com/jogamp/opengl/test/android/NEWTGraphUI2pActivity.java new file mode 100644 index 000000000..c627ce725 --- /dev/null +++ b/src/test/com/jogamp/opengl/test/android/NEWTGraphUI2pActivity.java @@ -0,0 +1,77 @@ +/** + * Copyright 2011 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ +package com.jogamp.opengl.test.android; + +import javax.media.opengl.GLCapabilities; +import javax.media.opengl.GLProfile; + +import jogamp.newt.driver.android.NewtBaseActivity; + +import com.jogamp.graph.curve.Region; +import com.jogamp.newt.ScreenMode; +import com.jogamp.newt.event.ScreenModeListener; +import com.jogamp.newt.opengl.GLWindow; + +import com.jogamp.opengl.test.junit.graph.demos.GPUUISceneGLListener0A; +import com.jogamp.opengl.util.Animator; + +import android.os.Bundle; +import android.util.Log; + +public class NEWTGraphUI2pActivity extends NewtBaseActivity { + static String TAG = "NEWTGraphUIActivity"; + + @Override + public void onCreate(Bundle savedInstanceState) { + Log.d(TAG, "onCreate - 0"); + super.onCreate(savedInstanceState); + + // create GLWindow (-> incl. underlying NEWT Display, Screen & Window) + GLCapabilities caps = new GLCapabilities(GLProfile.get(GLProfile.GLES2)); + caps.setAlphaBits(4); + caps.setNumSamples(4); + caps.setSampleBuffers(true); + Log.d(TAG, "req caps: "+caps); + GLWindow glWindow = GLWindow.create(caps); + setContentView(glWindow); + + glWindow.addGLEventListener(new GPUUISceneGLListener0A(Region.VBAA_RENDERING_BIT)); + glWindow.getWindow().getScreen().addScreenModeListener(new ScreenModeListener() { + public void screenModeChangeNotify(ScreenMode sm) { } + public void screenModeChanged(ScreenMode sm, boolean success) { + System.err.println("ScreenMode Changed: "+sm); + } + }); + glWindow.setVisible(true); + Animator animator = new Animator(glWindow); + animator.setUpdateFPSFrames(60, System.err); + setAnimator(animator); + + Log.d(TAG, "onCreate - X"); + } +} diff --git a/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneGLListener0A.java b/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneGLListener0A.java index 63daff27c..540aade38 100644 --- a/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneGLListener0A.java +++ b/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneGLListener0A.java @@ -8,6 +8,7 @@ import javax.media.opengl.GLEventListener; import javax.media.opengl.GLPipelineFactory; import javax.media.opengl.GLRunnable; +import com.jogamp.graph.curve.Region; import com.jogamp.graph.curve.opengl.RegionRenderer; import com.jogamp.graph.curve.opengl.RenderState; import com.jogamp.graph.font.Font; @@ -27,6 +28,10 @@ public class GPUUISceneGLListener0A implements GLEventListener { private boolean debug = false; private boolean trace = false; + private final int renderModes; + private final int texSize; + private final int renderModes2; + private final int texSize2; private RegionRenderer regionRenderer; private RenderState rs; @@ -60,16 +65,25 @@ public class GPUUISceneGLListener0A implements GLEventListener { private float angText = 0; public GPUUISceneGLListener0A() { - this(RenderState.createRenderState(new ShaderState(), SVertex.factory()), false, false); + this(0); } - public GPUUISceneGLListener0A(RenderState rs, boolean debug, boolean trace) { + public GPUUISceneGLListener0A(int renderModes) { + this(RenderState.createRenderState(new ShaderState(), SVertex.factory()), renderModes, false, false); + } + + public GPUUISceneGLListener0A(RenderState rs, int renderModes, boolean debug, boolean trace) { this.rs = rs; + this.renderModes = renderModes; + this.texSize = Region.isVBAA(renderModes) ? 400 : 0; + this.renderModes2 = 0; + this.texSize2 = 0; this.debug = debug; this.trace = trace; font = FontFactory.get(FontFactory.UBUNTU).getDefault(); labelRegions = new UIRegion[3]; + sceneUIController = new SceneUIController(); } private void initButtons(int width, int height) { @@ -93,6 +107,10 @@ public class GPUUISceneGLListener0A implements GLEventListener { buttons[1] = new RIButton(SVertex.factory(), font, "Show FPS", xSize, ySize){ public void onClick() { + final GLAnimatorControl a = cDrawable.getAnimator(); + if( null != a ) { + a.resetFPSCounter(); + } showFPS = !showFPS; } public void onPressed() { } @@ -106,9 +124,7 @@ public class GPUUISceneGLListener0A implements GLEventListener { cDrawable.invoke(false, new GLRunnable() { public boolean run(GLAutoDrawable drawable) { GL gl = drawable.getGL(); - int i = gl.getSwapInterval(); - i = i==0 ? 1 : 0; - gl.setSwapInterval(i); + gl.setSwapInterval(gl.getSwapInterval()<=0?1:0); final GLAnimatorControl a = drawable.getAnimator(); if( null != a ) { a.resetFPSCounter(); @@ -196,9 +212,8 @@ public class GPUUISceneGLListener0A implements GLEventListener { } this.font = FontFactory.get(fontSet).getDefault(); - regionRenderer = RegionRenderer.create(rs, 0); + regionRenderer = RegionRenderer.create(rs, renderModes); - gl.setSwapInterval(1); gl.glEnable(GL2ES2.GL_DEPTH_TEST); gl.glEnable(GL2ES2.GL_BLEND); @@ -209,14 +224,15 @@ public class GPUUISceneGLListener0A implements GLEventListener { initTexts(); initButtons(width, height); - sceneUIController.setRenderer(regionRenderer, rs); + sceneUIController.setRenderer(regionRenderer, rs, renderModes, texSize); sceneUIController.addShape(buttons[0]); sceneUIController.addShape(buttons[1]); sceneUIController.addShape(buttons[2]); sceneUIController.addShape(buttons[3]); sceneUIController.addShape(buttons[4]); sceneUIController.addShape(buttons[5]); - + drawable.addGLEventListener(sceneUIController); + Label jlabel = new Label(SVertex.factory(), font, fontSizeFixed, jogamp){ public void onClick() { } public void onPressed() { } @@ -224,6 +240,10 @@ public class GPUUISceneGLListener0A implements GLEventListener { }; jogampRegion = new UIRegion(jlabel); + final GLAnimatorControl a = drawable.getAnimator(); + if( null != a ) { + a.resetFPSCounter(); + } } public void dispose(GLAutoDrawable drawable) { @@ -235,8 +255,10 @@ public class GPUUISceneGLListener0A implements GLEventListener { System.err.println("GPUUISceneGLListener0A: dispose (0)"); } + drawable.removeGLEventListener(sceneUIController); + sceneUIController.dispose(drawable); + GL2ES2 gl = drawable.getGL().getGL2ES2(); - sceneUIController = null; regionRenderer.destroy(gl); } @@ -287,7 +309,7 @@ public class GPUUISceneGLListener0A implements GLEventListener { regionRenderer.rotate(gl, zoomText, 0, 1, 0); regionRenderer.setColorStatic(gl, 0.0f, 0.0f, 0.0f); - regionRenderer.draw(gl, labelRegions[currentText].getRegion(gl, rs, 0), new float[]{0,0,0}, 0); + regionRenderer.draw(gl, labelRegions[currentText].getRegion(gl, rs, renderModes2), new float[]{0,0,0}, texSize2); final GLAnimatorControl animator = drawable.getAnimator(); final boolean _drawFPS = showFPS && null != animator; @@ -326,8 +348,6 @@ public class GPUUISceneGLListener0A implements GLEventListener { if ( null == multiTouchListener ) { multiTouchListener = new MultiTouchListener(); window.addMouseListener(multiTouchListener); - sceneUIController = new SceneUIController(); - window.addGLEventListener(sceneUIController); sceneUIController.attachInputListenerTo(window); } } @@ -335,7 +355,6 @@ public class GPUUISceneGLListener0A implements GLEventListener { public void detachInputListenerFrom(GLWindow window) { if ( null != multiTouchListener ) { window.removeMouseListener(multiTouchListener); - window.removeGLEventListener(sceneUIController); sceneUIController.detachInputListenerFrom(window); } } diff --git a/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneNewtDemo01.java b/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneNewtDemo01.java index 14276ce44..91f66875b 100644 --- a/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneNewtDemo01.java +++ b/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneNewtDemo01.java @@ -29,12 +29,12 @@ public class GPUUISceneNewtDemo01 { window.setTitle("GraphUI Newt Demo"); final RenderState rs = RenderState.createRenderState(new ShaderState(), SVertex.factory()); - GPUUISceneGLListener0A textGLListener = new GPUUISceneGLListener0A(rs, DEBUG, TRACE); + GPUUISceneGLListener0A textGLListener = new GPUUISceneGLListener0A(rs, 0, DEBUG, TRACE); window.addGLEventListener(textGLListener); textGLListener.attachInputListenerTo(window); final Animator animator = new Animator(); - animator.setUpdateFPSFrames(10, null); + animator.setUpdateFPSFrames(60, System.err); animator.add(window); window.addWindowListener(new WindowAdapter() { diff --git a/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneNewtDemo02.java b/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneNewtDemo02.java new file mode 100644 index 000000000..a6cd770d1 --- /dev/null +++ b/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneNewtDemo02.java @@ -0,0 +1,50 @@ +package com.jogamp.opengl.test.junit.graph.demos; + +import javax.media.opengl.GLCapabilities; +import javax.media.opengl.GLProfile; + +import com.jogamp.graph.curve.Region; +import com.jogamp.graph.curve.opengl.RenderState; +import com.jogamp.graph.geom.opengl.SVertex; +import com.jogamp.newt.event.WindowAdapter; +import com.jogamp.newt.event.WindowEvent; +import com.jogamp.newt.opengl.GLWindow; +import com.jogamp.opengl.util.Animator; +import com.jogamp.opengl.util.glsl.ShaderState; + +public class GPUUISceneNewtDemo02 { + static final boolean DEBUG = false; + static final boolean TRACE = false; + + public static void main(String[] args) { + GLProfile.initSingleton(true); + GLProfile glp = GLProfile.getGL2ES2(); + GLCapabilities caps = new GLCapabilities(glp); + caps.setAlphaBits(4); + caps.setSampleBuffers(true); + caps.setNumSamples(4); + + final GLWindow window = GLWindow.create(caps); + window.setPosition(10, 10); + window.setSize(680, 480); + window.setTitle("GraphUI Newt Demo"); + + final RenderState rs = RenderState.createRenderState(new ShaderState(), SVertex.factory()); + GPUUISceneGLListener0A textGLListener = new GPUUISceneGLListener0A(rs, Region.VBAA_RENDERING_BIT, DEBUG, TRACE); + window.addGLEventListener(textGLListener); + textGLListener.attachInputListenerTo(window); + + final Animator animator = new Animator(); + animator.setUpdateFPSFrames(60, System.err); + animator.add(window); + + window.addWindowListener(new WindowAdapter() { + public void windowDestroyed(WindowEvent e) { + animator.stop(); + } + }); + + window.setVisible(true); + animator.start(); + } +} diff --git a/src/test/com/jogamp/opengl/test/junit/graph/demos/ui/Label.java b/src/test/com/jogamp/opengl/test/junit/graph/demos/ui/Label.java index 83fc08b86..ca70481d7 100644 --- a/src/test/com/jogamp/opengl/test/junit/graph/demos/ui/Label.java +++ b/src/test/com/jogamp/opengl/test/junit/graph/demos/ui/Label.java @@ -100,7 +100,7 @@ public abstract class Label extends UIShape implements UITextShape { @Override public void render(GL2ES2 gl, RenderState rs, RegionRenderer renderer, - boolean selection) { + int renderModes, int texSize, boolean selection) { } } diff --git a/src/test/com/jogamp/opengl/test/junit/graph/demos/ui/RIButton.java b/src/test/com/jogamp/opengl/test/junit/graph/demos/ui/RIButton.java index 60f79e2d7..3acab3bdb 100644 --- a/src/test/com/jogamp/opengl/test/junit/graph/demos/ui/RIButton.java +++ b/src/test/com/jogamp/opengl/test/junit/graph/demos/ui/RIButton.java @@ -108,7 +108,6 @@ public abstract class RIButton extends UIShape { float th = (2f*spacing) + lbox.getHeight(); float tw = (2f*spacing) + lbox.getWidth(); - float[] pos = getPosition(); float minX = lbox.getMinX()-spacing; float minY = lbox.getMinY()-spacing; float minZ = labelZOffset; @@ -127,7 +126,6 @@ public abstract class RIButton extends UIShape { float cw = 0.5f*corner*Math.min(tw, th); float ch = 0.5f*corner*Math.min(tw, th); - float[] pos = getPosition(); float minX = lbox.getMinX()-spacing; float minY = lbox.getMinY()-spacing; float minZ = labelZOffset; @@ -201,8 +199,7 @@ public abstract class RIButton extends UIShape { private boolean toggle =false; private boolean toggleable = false; - - public void render(GL2ES2 gl, RenderState rs, RegionRenderer renderer, boolean selection) { + public void render(GL2ES2 gl, RenderState rs, RegionRenderer renderer, int renderModes, int texSize, boolean selection) { if(null == buttonRegion) { buttonRegion = new UIRegion(this); labelRegion = new UIRegion(getLabel()); @@ -218,7 +215,7 @@ public abstract class RIButton extends UIShape { if(!selection){ renderer.setColorStatic(gl, bColor[0], bColor[1], bColor[2]); } - renderer.draw(gl, buttonRegion.getRegion(gl, rs, 0), getPosition(), 0); + renderer.draw(gl, buttonRegion.getRegion(gl, rs, renderModes), getPosition(), texSize); gl.glDisable(GL2ES2.GL_POLYGON_OFFSET_FILL); float[] lColor = labelColor; @@ -228,7 +225,7 @@ public abstract class RIButton extends UIShape { if(!selection){ renderer.setColorStatic(gl, lColor[0], lColor[1], lColor[2]); } - renderer.draw(gl, labelRegion.getRegion(gl, rs, 0), getPosition(), 0); + renderer.draw(gl, labelRegion.getRegion(gl, rs, renderModes), getPosition(), texSize); } public void setPressed(boolean b) { super.setPressed(b); diff --git a/src/test/com/jogamp/opengl/test/junit/graph/demos/ui/SceneUIController.java b/src/test/com/jogamp/opengl/test/junit/graph/demos/ui/SceneUIController.java index deefbf783..6a400e95f 100644 --- a/src/test/com/jogamp/opengl/test/junit/graph/demos/ui/SceneUIController.java +++ b/src/test/com/jogamp/opengl/test/junit/graph/demos/ui/SceneUIController.java @@ -22,6 +22,8 @@ public class SceneUIController implements GLEventListener{ private ArrayList<UIShape> shapes = new ArrayList<UIShape>(); private int count = 0; + private int renderModes; + private int texSize; private RegionRenderer renderer = null; private RenderState rs = null; @@ -38,17 +40,20 @@ public class SceneUIController implements GLEventListener{ private GLAutoDrawable cDrawable = null; public SceneUIController() { - } - public void setRenderer(RegionRenderer renderer, RenderState rs) { + public void setRenderer(RegionRenderer renderer, RenderState rs, int renderModes, int texSize) { this.renderer = renderer; this.rs = rs; + this.renderModes = renderModes; + this.texSize = texSize; } - public SceneUIController(RegionRenderer renderer, RenderState rs) { + public SceneUIController(RegionRenderer renderer, RenderState rs, int renderModes, int texSize) { this.renderer = renderer; this.rs = rs; + this.renderModes = renderModes; + this.texSize = texSize; } public void attachInputListenerTo(GLWindow window) { @@ -89,7 +94,7 @@ public class SceneUIController implements GLEventListener{ final int height = drawable.getHeight(); GL2ES2 gl = drawable.getGL().getGL2ES2(); - render(gl, width, height,false); + render(gl, width, height, renderModes, texSize, false); } public void dispose(GLAutoDrawable drawable) { @@ -131,7 +136,7 @@ public class SceneUIController implements GLEventListener{ gl.glClearColor(sceneClearColor[0], sceneClearColor[1], sceneClearColor[2], sceneClearColor[3]); gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); - render(gl, width, height,true); + render(gl, width, height, 0, 0, true); ByteBuffer pixel = Buffers.newDirectByteBuffer(4); pixel.order(ByteOrder.nativeOrder()); IntBuffer viewport = IntBuffer.allocate(4); @@ -146,7 +151,7 @@ public class SceneUIController implements GLEventListener{ return index; } - private void render(GL2ES2 gl, int width, int height, boolean select) { + private void render(GL2ES2 gl, int width, int height, int renderModes, int texSize, boolean select) { renderer.reshapePerspective(null, 45.0f, width, height, 0.1f, 7000.0f); for(int index=0; index < count;index++){ @@ -163,7 +168,7 @@ public class SceneUIController implements GLEventListener{ renderer.rotate(gl, rotation[1], 0, 1, 0); renderer.rotate(gl, rotation[2], 0, 0, 1); - shapes.get(index).render(gl, rs, renderer,select); + shapes.get(index).render(gl, rs, renderer, renderModes, texSize, select); renderer.rotate(gl, -rotation[0], 1, 0, 0); renderer.rotate(gl, -rotation[1], 0, 1, 0); renderer.rotate(gl, -rotation[2], 0, 0, 1); diff --git a/src/test/com/jogamp/opengl/test/junit/graph/demos/ui/UIGLListener01.java b/src/test/com/jogamp/opengl/test/junit/graph/demos/ui/UIGLListener01.java index 6768eccca..5f92f13ec 100644 --- a/src/test/com/jogamp/opengl/test/junit/graph/demos/ui/UIGLListener01.java +++ b/src/test/com/jogamp/opengl/test/junit/graph/demos/ui/UIGLListener01.java @@ -32,13 +32,8 @@ import javax.media.opengl.GL; import javax.media.opengl.GL2ES2; import javax.media.opengl.GLAutoDrawable; -import jogamp.graph.curve.text.GlyphString; - -import com.jogamp.graph.curve.OutlineShape; -import com.jogamp.graph.curve.opengl.GLRegion; import com.jogamp.graph.curve.opengl.RegionRenderer; import com.jogamp.graph.curve.opengl.RenderState; -import com.jogamp.graph.curve.opengl.TextRenderer; import com.jogamp.graph.font.Font; import com.jogamp.graph.font.FontFactory; import com.jogamp.graph.geom.opengl.SVertex; diff --git a/src/test/com/jogamp/opengl/test/junit/graph/demos/ui/UIShape.java b/src/test/com/jogamp/opengl/test/junit/graph/demos/ui/UIShape.java index ebed0f7aa..c04fa8b60 100644 --- a/src/test/com/jogamp/opengl/test/junit/graph/demos/ui/UIShape.java +++ b/src/test/com/jogamp/opengl/test/junit/graph/demos/ui/UIShape.java @@ -55,7 +55,7 @@ public abstract class UIShape { shape.clear(); } - public abstract void render(GL2ES2 gl, RenderState rs, RegionRenderer renderer, boolean selection); + public abstract void render(GL2ES2 gl, RenderState rs, RegionRenderer renderer, int renderModes, int texSize, boolean selection); protected boolean positionDirty = false; |