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authorSven Gothel <[email protected]>2012-07-06 08:57:57 +0200
committerSven Gothel <[email protected]>2012-07-06 08:57:57 +0200
commitdfee8c58d4915f78f57545c26a492668b2b68a87 (patch)
treef3d12ef6c4595558379526801f27826cc0e17a56 /src
parent627a27581688e0b12300370c751e3823b1afe44b (diff)
Fix SWT GLCanvas threading. Note: On OSX _only_ it's main thread is valid!
Diffstat (limited to 'src')
-rw-r--r--src/jogl/classes/com/jogamp/opengl/swt/GLCanvas.java99
-rw-r--r--src/nativewindow/classes/com/jogamp/nativewindow/swt/SWTAccessor.java21
-rw-r--r--src/nativewindow/classes/jogamp/nativewindow/macosx/OSXUtil.java22
-rw-r--r--src/test/com/jogamp/opengl/test/junit/jogl/swt/TestSWTAccessor02GLn.java29
-rw-r--r--src/test/com/jogamp/opengl/test/junit/jogl/swt/TestSWTAccessor03AWTGLn.java6
-rw-r--r--src/test/com/jogamp/opengl/test/junit/jogl/swt/TestSWTEclipseGLCanvas01GLn.java29
-rw-r--r--src/test/com/jogamp/opengl/test/junit/jogl/swt/TestSWTJOGLGLCanvas01GLn.java52
7 files changed, 132 insertions, 126 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/swt/GLCanvas.java b/src/jogl/classes/com/jogamp/opengl/swt/GLCanvas.java
index 571f5c5b2..5ee58b78d 100644
--- a/src/jogl/classes/com/jogamp/opengl/swt/GLCanvas.java
+++ b/src/jogl/classes/com/jogamp/opengl/swt/GLCanvas.java
@@ -47,7 +47,6 @@ import javax.media.opengl.Threading;
import jogamp.opengl.GLContextImpl;
import jogamp.opengl.GLDrawableHelper;
-import jogamp.opengl.ThreadingImpl;
import org.eclipse.swt.SWT;
import org.eclipse.swt.events.ControlAdapter;
@@ -62,6 +61,7 @@ import org.eclipse.swt.widgets.Display;
import org.eclipse.swt.widgets.Shell;
import com.jogamp.common.GlueGenVersion;
+import com.jogamp.common.os.Platform;
import com.jogamp.common.util.VersionUtil;
import com.jogamp.nativewindow.swt.SWTAccessor;
import com.jogamp.opengl.JoglVersion;
@@ -69,10 +69,6 @@ import com.jogamp.opengl.JoglVersion;
/**
* Native SWT Canvas implementing GLAutoDrawable
* <p>
- * FIXME: Still needs AWT for threading impl.,
- * ie. will issue a 'wrong thread' error if runs in headless mode!
- * </p>
- * <p>
* FIXME: If this instance runs in multithreading mode, see {@link Threading#isSingleThreaded()} (impossible),
* proper recursive locking is required for drawable/context @ destroy and display.
* Recreation etc could pull those instances while animating!
@@ -86,12 +82,6 @@ import com.jogamp.opengl.JoglVersion;
However, since the user shall stick to the GLEventListener model while utilizing
GLAutoDrawable implementations, she is safe due to the implicit locked state.
* </p>
- * <p>
- * FIXME: [MT-2] Revise threading code
- The logic whether to spawn off the GL task and
- determination which thread to use is too complex and redundant.
- (See isRenderThread(), runInGLThread() and runInDesignatedGLThread())
- * </p>
*/
public class GLCanvas extends Canvas implements GLAutoDrawable {
@@ -307,7 +297,7 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
@Override
public void display() {
- runInGLThread(makeCurrentAndDisplayAction, displayAction);
+ runInGLThread(makeCurrentAndDisplayAction);
}
@Override
@@ -458,7 +448,7 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
@Override
public void swapBuffers() throws GLException {
- runInGLThread(makeCurrentAndSwapBuffersAction, swapBuffersAction);
+ runInGLThread(makeCurrentAndSwapBuffersAction);
}
// FIXME: API of update() method ?
@@ -478,11 +468,7 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
}
if(context.isCreated()) {
- if (Threading.isSingleThreaded() && !Threading.isOpenGLThread()) {
- runInDesignatedGLThread(disposeOnEDTGLAction);
- } else if (context.isCreated()) {
- helper.disposeGL(GLCanvas.this, drawable, context, postDisposeGLAction);
- }
+ runInGLThread(disposeOnEDTGLAction);
}
if (animatorPaused) {
@@ -500,70 +486,29 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
}
/**
- * Determines whether the current thread is the appropriate thread to use the GLContext in. If we are using one of
- * the single-threaded policies in {@link Threading}, than this is either the SWT event dispatch thread, or the
- * OpenGL worker thread depending on the state of {@link #useSWTThread}. Otherwise this always returns true because
- * the threading model is user defined.
- * <p>
- * FIXME: Redundant .. remove! Merge isRenderThread, runInGLThread and runInDesignatedGLThread
- *
- * @return true if the calling thread is the correct thread to execute OpenGL calls in, false otherwise.
- */
- protected boolean isRenderThread() {
- if (Threading.isSingleThreaded()) {
- if (ThreadingImpl.getMode() != ThreadingImpl.Mode.ST_WORKER) {
- final Display display = getDisplay();
- return display != null && display.getThread() == Thread.currentThread();
- }
- return Threading.isOpenGLThread();
- }
- /*
- * For multi-threaded rendering, the render thread is not defined...
- */
- return true;
- }
-
- /**
- * Runs the specified action in the designated OpenGL thread. If the current thread is designated, then the
- * syncAction is run synchronously, otherwise the asyncAction is dispatched to the appropriate worker thread.
- *
- * @param asyncAction
- * The non-null action to dispatch to an OpenGL worker thread. This action should not assume that a
- * GLContext is current when invoked.
- * @param syncAction
- * The non-null action to run synchronously if the current thread is designated to handle OpenGL calls.
- * This action may assume the GLContext is current.
- * FIXME: Redundant .. remove! Merge isRenderThread, runInGLThread and runInDesignatedGLThread
+ * Runs the specified action in an SWT compatible thread, which is:
+ * <ul>
+ * <li>Mac OSX
+ * <ul>
+ * <!--li>AWT EDT: In case AWT is available, the AWT EDT is the OSX UI main thread</li-->
+ * <li><i>Main Thread</i>: Run on OSX UI main thread.</li>
+ * </ul></li>
+ * <li>Linux, Windows, ..
+ * <ul>
+ * <li>Use {@link Threading#invokeOnOpenGLThread(boolean, Runnable)}</li>
+ * </ul></li>
+ * </ul>
+ * @see Platform#AWT_AVAILABLE
+ * @see Platform#getOSType()
*/
- private void runInGLThread(final Runnable asyncAction, final Runnable syncAction) {
- if (Threading.isSingleThreaded() && !isRenderThread()) {
- /* Run in designated GL thread */
- runInDesignatedGLThread(asyncAction);
+ private void runInGLThread(final Runnable action) {
+ if(Platform.OSType.MACOS == Platform.OS_TYPE) {
+ SWTAccessor.invoke(true, action);
} else {
- /* Run in current thread... */
- helper.invokeGL(drawable, context, syncAction, initAction);
+ Threading.invokeOnOpenGLThread(true, action);
}
}
- /**
- * Dispatches the specified runnable to the appropriate OpenGL worker thread (either the SWT event dispatch thread,
- * or the OpenGL worker thread depending on the state of {@link #useSWTThread}).
- *
- * @param makeCurrentAndRunAction
- * The non-null action to dispatch.
- * FIXME: Redundant .. remove! Merge isRenderThread, runInGLThread and runInDesignatedGLThread
- */
- private void runInDesignatedGLThread(final Runnable makeCurrentAndRunAction) {
- if (ThreadingImpl.getMode() != ThreadingImpl.Mode.ST_WORKER) {
- final Display display = getDisplay();
- assert display.getThread() != Thread.currentThread() : "Incorrect use of thread dispatching.";
- display.syncExec(makeCurrentAndRunAction);
- } else {
- Threading.invokeOnOpenGLThread(true, makeCurrentAndRunAction);
- }
- }
-
-
public static void main(final String[] args) {
System.err.println(VersionUtil.getPlatformInfo());
System.err.println(GlueGenVersion.getInstance());
diff --git a/src/nativewindow/classes/com/jogamp/nativewindow/swt/SWTAccessor.java b/src/nativewindow/classes/com/jogamp/nativewindow/swt/SWTAccessor.java
index f4309617b..735d85fb1 100644
--- a/src/nativewindow/classes/com/jogamp/nativewindow/swt/SWTAccessor.java
+++ b/src/nativewindow/classes/com/jogamp/nativewindow/swt/SWTAccessor.java
@@ -37,11 +37,13 @@ import org.eclipse.swt.widgets.Control;
import javax.media.nativewindow.NativeWindowException;
import javax.media.nativewindow.AbstractGraphicsDevice;
import javax.media.nativewindow.NativeWindowFactory;
+
import com.jogamp.common.util.ReflectionUtil;
import com.jogamp.nativewindow.macosx.MacOSXGraphicsDevice;
import com.jogamp.nativewindow.windows.WindowsGraphicsDevice;
import com.jogamp.nativewindow.x11.X11GraphicsDevice;
+import jogamp.common.awt.AWTEDTExecutor;
import jogamp.nativewindow.macosx.OSXUtil;
public class SWTAccessor {
@@ -254,8 +256,25 @@ public class SWTAccessor {
});
}
+ /**
+ * Runs the specified action in an SWT compatible thread, which is:
+ * <ul>
+ * <li>Mac OSX
+ * <ul>
+ * <!--li>AWT EDT: In case AWT is available, the AWT EDT is the OSX UI main thread</li-->
+ * <li><i>Main Thread</i>: Run on OSX UI main thread.</li>
+ * </ul></li>
+ * <li>Linux, Windows, ..
+ * <ul>
+ * <li>Current thread.</li>
+ * </ul></li>
+ * </ul>
+ * @see Platform#AWT_AVAILABLE
+ * @see Platform#getOSType()
+ */
public static void invoke(boolean wait, Runnable runnable) {
- if(Platform.OS_TYPE == Platform.OSType.MACOS) {
+ if( Platform.OS_TYPE == Platform.OSType.MACOS ) {
+ // Use SWT main thread! Only reliable config w/ -XStartOnMainThread !?
OSXUtil.RunOnMainThread(wait, runnable);
} else {
runnable.run();
diff --git a/src/nativewindow/classes/jogamp/nativewindow/macosx/OSXUtil.java b/src/nativewindow/classes/jogamp/nativewindow/macosx/OSXUtil.java
index 94f949ea3..2cd87f276 100644
--- a/src/nativewindow/classes/jogamp/nativewindow/macosx/OSXUtil.java
+++ b/src/nativewindow/classes/jogamp/nativewindow/macosx/OSXUtil.java
@@ -30,6 +30,7 @@ package jogamp.nativewindow.macosx;
import javax.media.nativewindow.NativeWindowException;
import javax.media.nativewindow.util.Point;
+import jogamp.common.awt.AWTEDTExecutor;
import jogamp.nativewindow.Debug;
import jogamp.nativewindow.NWJNILibLoader;
@@ -111,6 +112,27 @@ public class OSXUtil {
return IsMainThread0();
}
+ /***
+ private static boolean isAWTEDTMainThreadInit = false;
+ private static boolean isAWTEDTMainThread;
+
+ public synchronized static boolean isAWTEDTMainThread() {
+ if(!isAWTEDTMainThreadInit) {
+ isAWTEDTMainThreadInit = true;
+ if(Platform.AWT_AVAILABLE) {
+ AWTEDTExecutor.singleton.invoke(true, new Runnable() {
+ public void run() {
+ isAWTEDTMainThread = IsMainThread();
+ System.err.println("XXX: "+Thread.currentThread().getName()+" - isAWTEDTMainThread "+isAWTEDTMainThread);
+ }
+ });
+ } else {
+ isAWTEDTMainThread = false;
+ }
+ }
+ return isAWTEDTMainThread;
+ } */
+
private static native boolean initIDs0();
private static native Object GetLocationOnScreen0(long windowOrView, int src_x, int src_y);
private static native long CreateNSView0(int x, int y, int width, int height);
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/swt/TestSWTAccessor02GLn.java b/src/test/com/jogamp/opengl/test/junit/jogl/swt/TestSWTAccessor02GLn.java
index 0c350255e..2121205e2 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/swt/TestSWTAccessor02GLn.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/swt/TestSWTAccessor02GLn.java
@@ -85,26 +85,17 @@ public class TestSWTAccessor02GLn extends UITestCase {
@Before
public void init() {
- final Display[] r = new Display[1];
- final Shell[] s = new Shell[1];
SWTAccessor.invoke(true, new Runnable() {
- public void run() {
- r[0] = new Display();
- s[0] = new Shell();
- }
- });
- display = r[0];
- shell = s[0];
- Assert.assertNotNull( display );
- Assert.assertNotNull( shell );
-
- SWTAccessor.invoke(true, new Runnable() {
- public void run() {
- shell.setLayout( new FillLayout() );
- composite = new Composite( shell, SWT.NONE );
- Assert.assertNotNull( composite );
- composite.setLayout( new FillLayout() );
- }});
+ public void run() {
+ display = new Display();
+ Assert.assertNotNull( display );
+ shell = new Shell( display );
+ Assert.assertNotNull( shell );
+ shell.setLayout( new FillLayout() );
+ composite = new Composite( shell, SWT.NONE );
+ composite.setLayout( new FillLayout() );
+ Assert.assertNotNull( composite );
+ }});
}
@After
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/swt/TestSWTAccessor03AWTGLn.java b/src/test/com/jogamp/opengl/test/junit/jogl/swt/TestSWTAccessor03AWTGLn.java
index 966b39c57..ad8da8ad0 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/swt/TestSWTAccessor03AWTGLn.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/swt/TestSWTAccessor03AWTGLn.java
@@ -75,7 +75,11 @@ public class TestSWTAccessor03AWTGLn extends UITestCase {
@BeforeClass
public static void startup() {
- System.out.println( "GLProfile " + GLProfile.glAvailabilityToString() );
+ System.out.println( "GLProfile " + GLProfile.glAvailabilityToString() );
+ Frame f0 = new Frame("Test - AWT 1st");
+ f0.add(new java.awt.Label("AWT was here 1st"));
+ f0.pack();
+ f0.setVisible(true);
if(!GLProfile.isAvailable(GLProfile.GL2)) {
setTestSupported(false);
}
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/swt/TestSWTEclipseGLCanvas01GLn.java b/src/test/com/jogamp/opengl/test/junit/jogl/swt/TestSWTEclipseGLCanvas01GLn.java
index f38d5c7dc..0bd47c980 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/swt/TestSWTEclipseGLCanvas01GLn.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/swt/TestSWTEclipseGLCanvas01GLn.java
@@ -53,6 +53,7 @@ import org.junit.BeforeClass;
import org.junit.After;
import org.junit.Test;
+import com.jogamp.nativewindow.swt.SWTAccessor;
import com.jogamp.opengl.test.junit.jogl.demos.es1.OneTriangle;
import com.jogamp.opengl.test.junit.util.UITestCase;
@@ -81,14 +82,17 @@ public class TestSWTEclipseGLCanvas01GLn extends UITestCase {
@Before
public void init() {
- display = new Display();
- Assert.assertNotNull( display );
- shell = new Shell( display );
- Assert.assertNotNull( shell );
- shell.setLayout( new FillLayout() );
- composite = new Composite( shell, SWT.NONE );
- composite.setLayout( new FillLayout() );
- Assert.assertNotNull( composite );
+ SWTAccessor.invoke(true, new Runnable() {
+ public void run() {
+ display = new Display();
+ Assert.assertNotNull( display );
+ shell = new Shell( display );
+ Assert.assertNotNull( shell );
+ shell.setLayout( new FillLayout() );
+ composite = new Composite( shell, SWT.NONE );
+ composite.setLayout( new FillLayout() );
+ Assert.assertNotNull( composite );
+ }});
}
@After
@@ -97,9 +101,12 @@ public class TestSWTEclipseGLCanvas01GLn extends UITestCase {
Assert.assertNotNull( shell );
Assert.assertNotNull( composite );
try {
- composite.dispose();
- shell.dispose();
- display.dispose();
+ SWTAccessor.invoke(true, new Runnable() {
+ public void run() {
+ composite.dispose();
+ shell.dispose();
+ display.dispose();
+ }});
}
catch( Throwable throwable ) {
throwable.printStackTrace();
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/swt/TestSWTJOGLGLCanvas01GLn.java b/src/test/com/jogamp/opengl/test/junit/jogl/swt/TestSWTJOGLGLCanvas01GLn.java
index addb14ce5..ba33aa31d 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/swt/TestSWTJOGLGLCanvas01GLn.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/swt/TestSWTJOGLGLCanvas01GLn.java
@@ -34,6 +34,8 @@ import javax.media.opengl.GLCapabilitiesImmutable;
import javax.media.opengl.GLEventListener;
import javax.media.opengl.GLProfile;
+import jogamp.nativewindow.macosx.OSXUtil;
+
import org.eclipse.swt.SWT;
import org.eclipse.swt.layout.FillLayout;
import org.eclipse.swt.widgets.Composite;
@@ -47,6 +49,8 @@ import org.junit.BeforeClass;
import org.junit.After;
import org.junit.Test;
+import com.jogamp.common.os.Platform;
+import com.jogamp.nativewindow.swt.SWTAccessor;
import com.jogamp.opengl.swt.GLCanvas;
import com.jogamp.opengl.test.junit.jogl.demos.es1.OneTriangle;
import com.jogamp.opengl.test.junit.util.UITestCase;
@@ -57,10 +61,10 @@ import com.jogamp.opengl.test.junit.util.UITestCase;
* Uses JOGL's new SWT GLCanvas.
* </p>
* <p>
- * Holds AWT in it's test name, since our impl. still needs the AWT threading,
- * see {@link GLCanvas}.
+ * Note that {@link SWTAccessor#invoke(boolean, Runnable)} is still used to comply w/
+ * SWT running on Mac OSX, i.e. to enforce UI action on the main thread.
* </p>
- * @author Wade Walker, et.al.
+ * @author Wade Walker, et al.
*/
public class TestSWTJOGLGLCanvas01GLn extends UITestCase {
@@ -76,18 +80,24 @@ public class TestSWTJOGLGLCanvas01GLn extends UITestCase {
@BeforeClass
public static void startup() {
System.out.println( "GLProfile " + GLProfile.glAvailabilityToString() );
+ if( Platform.OS_TYPE == Platform.OSType.MACOS ) {
+ System.err.println("OSXUtil.isAWTEDTMainThread: "+ OSXUtil.isAWTEDTMainThread() );
+ }
}
@Before
public void init() {
- display = new Display();
- Assert.assertNotNull( display );
- shell = new Shell( display );
- Assert.assertNotNull( shell );
- shell.setLayout( new FillLayout() );
- composite = new Composite( shell, SWT.NONE );
- composite.setLayout( new FillLayout() );
- Assert.assertNotNull( composite );
+ SWTAccessor.invoke(true, new Runnable() {
+ public void run() {
+ display = new Display();
+ Assert.assertNotNull( display );
+ shell = new Shell( display );
+ Assert.assertNotNull( shell );
+ shell.setLayout( new FillLayout() );
+ composite = new Composite( shell, SWT.NONE );
+ composite.setLayout( new FillLayout() );
+ Assert.assertNotNull( composite );
+ }});
}
@After
@@ -96,9 +106,12 @@ public class TestSWTJOGLGLCanvas01GLn extends UITestCase {
Assert.assertNotNull( shell );
Assert.assertNotNull( composite );
try {
- composite.dispose();
- shell.dispose();
- display.dispose();
+ SWTAccessor.invoke(true, new Runnable() {
+ public void run() {
+ composite.dispose();
+ shell.dispose();
+ display.dispose();
+ }});
}
catch( Throwable throwable ) {
throwable.printStackTrace();
@@ -118,14 +131,19 @@ public class TestSWTJOGLGLCanvas01GLn extends UITestCase {
Assert.assertNotNull( canvas );
canvas.addGLEventListener(new GLEventListener() {
- public void init(final GLAutoDrawable drawable) { }
+ public void init(final GLAutoDrawable drawable) {
+ System.err.println(Thread.currentThread().getName()+" - SWT Canvas - GLEventListener - init()");
+ }
public void reshape(final GLAutoDrawable drawable, final int x, final int y, final int width, final int height) {
- OneTriangle.setup( drawable.getGL().getGL2(), width, height );
+ System.err.println(Thread.currentThread().getName()+" - SWT Canvas - GLEventListener - reshape()");
+ OneTriangle.setup( drawable.getGL().getGL2(), width, height );
}
public void display(final GLAutoDrawable drawable) {
OneTriangle.render( drawable.getGL().getGL2(), drawable.getWidth(), drawable.getHeight());
}
- public void dispose(final GLAutoDrawable drawable) {}
+ public void dispose(final GLAutoDrawable drawable) {
+ System.err.println(Thread.currentThread().getName()+" - SWT Canvas - GLEventListener - dispose()");
+ }
});
shell.setText( getClass().getName() );