diff options
author | Sven Gothel <[email protected]> | 2013-04-18 10:26:30 +0200 |
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committer | Sven Gothel <[email protected]> | 2013-04-18 10:26:30 +0200 |
commit | 0a9ecf74540659a3258ea71d3355eeb45697db96 (patch) | |
tree | 65d17c69f27b8f5c958f932e580621c46a82cc77 /src | |
parent | 4d2f4a1b75dc176b2b46de5076b587b70988ac42 (diff) |
type: weather -> whether :) .. it's spring again :)
Diffstat (limited to 'src')
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/util/GLReadBufferUtil.java | 2 | ||||
-rw-r--r-- | src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandlerInterleaved.java | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLReadBufferUtil.java b/src/jogl/classes/com/jogamp/opengl/util/GLReadBufferUtil.java index 1345d29bd..e7c323c87 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/GLReadBufferUtil.java +++ b/src/jogl/classes/com/jogamp/opengl/util/GLReadBufferUtil.java @@ -111,7 +111,7 @@ public class GLReadBufferUtil { * * @param gl the current GL context object. It's read drawable is being used as the pixel source. * @param drawable the drawable to read from - * @param mustFlipVertically indicates weather to flip the data vertically or not. + * @param mustFlipVertically indicates whether to flip the data vertically or not. * The context's drawable {@link GLDrawable#isGLOriented()} state * is taken into account. * Vertical flipping is propagated to TextureData diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandlerInterleaved.java b/src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandlerInterleaved.java index f36693e19..c2048d652 100644 --- a/src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandlerInterleaved.java +++ b/src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandlerInterleaved.java @@ -72,7 +72,7 @@ public class GLSLArrayHandlerInterleaved extends GLVBOArrayHandler implements GL throw new InternalError("Interleaved handle is not VBO: "+ad); } bindBuffer(gl, true); - // sub data will decide weather to update the vertex attrib pointer + // sub data will decide whether to update the vertex attrib pointer syncSubData(gl, ext); bindBuffer(gl, false); } |