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authorMichael Bien <[email protected]>2010-04-24 18:16:55 +0200
committerMichael Bien <[email protected]>2010-04-24 18:16:55 +0200
commit4f116decee048c8ee6e4c980f8b0d85705f927fb (patch)
tree17b3a1df249db0a880f088ce9275d4073f5b1b12 /src
parent1ad8c39df6b097c80ba7a85badf555e7f669cc3f (diff)
changes due to refactorings in ProcAddressTable.
Diffstat (limited to 'src')
-rw-r--r--src/jogl/classes/com/jogamp/opengl/impl/GLContextImpl.java2
-rw-r--r--src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXDrawableFactory.java2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/GLContextImpl.java b/src/jogl/classes/com/jogamp/opengl/impl/GLContextImpl.java
index 7d0c3a0c2..6899f5785 100644
--- a/src/jogl/classes/com/jogamp/opengl/impl/GLContextImpl.java
+++ b/src/jogl/classes/com/jogamp/opengl/impl/GLContextImpl.java
@@ -688,7 +688,7 @@ public abstract class GLContextImpl extends GLContext {
/** Helper routine which resets a ProcAddressTable generated by the
GLEmitter by looking up anew all of its function pointers. */
protected void resetProcAddressTable(Object table) {
- GLProcAddressHelper.resetProcAddressTable(table, getDrawableImpl().getDynamicLookupHelper() );
+ ((ProcAddressTable)table).resetProcAddressTable(getDrawableImpl().getDynamicLookupHelper() );
}
/** Indicates whether the underlying OpenGL context has been
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXDrawableFactory.java b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXDrawableFactory.java
index 9a0edcfbb..d8013206d 100644
--- a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXDrawableFactory.java
+++ b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXDrawableFactory.java
@@ -54,7 +54,7 @@ public class X11GLXDrawableFactory extends GLDrawableFactoryImpl implements Dyna
super();
// Must initialize GLX support eagerly in case a pbuffer is the
// first thing instantiated
- GLProcAddressHelper.resetProcAddressTable(GLX.getGLXProcAddressTable(), this);
+ GLX.getGLXProcAddressTable().resetProcAddressTable(this);
// Register our GraphicsConfigurationFactory implementations
// The act of constructing them causes them to be registered
new X11GLXGraphicsConfigurationFactory();