diff options
author | Sven Gothel <[email protected]> | 2013-11-07 11:33:14 +0100 |
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committer | Sven Gothel <[email protected]> | 2013-11-07 11:33:14 +0100 |
commit | 3e1924e73d583d344b45839bed3a7bd51751a019 (patch) | |
tree | eec527fb5ca019d2451bc7f27b8801d4d4a37a45 /src | |
parent | 46209e7fc903ae14ee2b0a0f443b08b68ebd53c4 (diff) |
Bug 898: Apply best efford on Animator operation's finishLifecycleAction(..) in !blocking mode, i.e. notifyAll() if waitCondition holds and test again
Diffstat (limited to 'src')
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/util/AnimatorBase.java | 60 | ||||
-rw-r--r-- | src/test/com/jogamp/opengl/test/junit/jogl/awt/Bug898AnimatorFromEDTAWT.java | 129 |
2 files changed, 170 insertions, 19 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/AnimatorBase.java b/src/jogl/classes/com/jogamp/opengl/util/AnimatorBase.java index f6ee3376f..ee2754bdf 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/AnimatorBase.java +++ b/src/jogl/classes/com/jogamp/opengl/util/AnimatorBase.java @@ -523,29 +523,51 @@ public abstract class AnimatorBase implements GLAnimatorControl { * @return <code>true</code> if {@link Condition#eval() waitCondition.eval()} returned <code>false</code>, otherwise <code>false</code>. */ protected synchronized boolean finishLifecycleAction(Condition waitCondition, long pollPeriod) { - // It's hard to tell whether the thread which changes the lifecycle has - // dependencies on the Animator's internal thread. Currently we - // use a couple of heuristics to determine whether we should do - // the blocking wait(). + /** + * It's hard to tell whether the thread which changes the lifecycle has + * dependencies on the Animator's internal thread. Currently we + * use a couple of heuristics to determine whether we should do + * the blocking wait(). + */ initImpl(false); - final boolean blocking = impl.blockUntilDone(animThread); - long remaining = blocking ? TO_WAIT_FOR_FINISH_LIFECYCLE_ACTION : 0; - if( 0 >= pollPeriod ) { - pollPeriod = remaining; - } - boolean nok = waitCondition.eval(); - while ( nok && remaining>0 ) { - final long t1 = System.currentTimeMillis(); - if( pollPeriod > remaining ) { pollPeriod = remaining; } - notifyAll(); - try { - wait(pollPeriod); - } catch (InterruptedException ie) { } - remaining -= System.currentTimeMillis() - t1 ; + final boolean blocking; + long remaining; + boolean nok; + if( impl.blockUntilDone(animThread) ) { + blocking = true; + remaining = TO_WAIT_FOR_FINISH_LIFECYCLE_ACTION; + if( 0 >= pollPeriod ) { + pollPeriod = remaining; + } nok = waitCondition.eval(); + while ( nok && remaining>0 ) { + final long t1 = System.currentTimeMillis(); + if( pollPeriod > remaining ) { pollPeriod = remaining; } + notifyAll(); + try { + wait(pollPeriod); + } catch (InterruptedException ie) { } + remaining -= System.currentTimeMillis() - t1 ; + nok = waitCondition.eval(); + } + } else { + /** + * Even though we are not able to block until operation is completed at this point, + * best effort shall be made to preserve functionality. + * Here: Issue notifyAll() if waitCondition still holds and test again. + * + * Non blocking reason could be utilizing AWT Animator while operation is performed on AWT-EDT. + */ + blocking = false; + remaining = 0; + nok = waitCondition.eval(); + if( nok ) { + notifyAll(); + nok = waitCondition.eval(); + } } if(DEBUG || blocking && nok) { // Info only if DEBUG or ( blocking && not-ok ) ; !blocking possible if AWT - if( remaining<=0 && nok ) { + if( blocking && remaining<=0 && nok ) { System.err.println("finishLifecycleAction(" + waitCondition.getClass().getName() + "): ++++++ timeout reached ++++++ " + getThreadName()); } stateSync.lock(); // avoid too many lock/unlock ops diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/awt/Bug898AnimatorFromEDTAWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/awt/Bug898AnimatorFromEDTAWT.java new file mode 100644 index 000000000..66cdbc553 --- /dev/null +++ b/src/test/com/jogamp/opengl/test/junit/jogl/awt/Bug898AnimatorFromEDTAWT.java @@ -0,0 +1,129 @@ +/** + * Copyright 2013 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ +package com.jogamp.opengl.test.junit.jogl.awt; + +import java.awt.BorderLayout; +import java.awt.Dimension; + +import javax.media.opengl.GLAutoDrawable; +import javax.media.opengl.GLCapabilities; +import javax.media.opengl.GLEventListener; +import javax.media.opengl.GLProfile; +import javax.media.opengl.awt.GLCanvas; +import javax.swing.SwingUtilities; + +import com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2; +import com.jogamp.opengl.util.Animator; + +/** + * Manual test case to validate Animator pause/resume on AWT-EDT. + * <p> + * Even though (AWT) Animator is not able to block until pause/resume is finished + * when issued on AWT-EDT, best effort shall be made to preserve functionality. + * </p> + * Original Author: <i>kosukek</i> from JogAmp forum; Modifier a bit. + */ +@SuppressWarnings("serial") +public class Bug898AnimatorFromEDTAWT extends javax.swing.JFrame { + + public Bug898AnimatorFromEDTAWT() { + setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE); + //Layout + setMinimumSize(new Dimension(640, 480)); + getContentPane().setLayout(new BorderLayout()); + GLCanvas panel = new GLCanvas(new GLCapabilities(GLProfile.getMaxProgrammable(true))); + getContentPane().add(panel, BorderLayout.CENTER); + pack(); + //Animator + final Animator animator = new Animator(); + animator.add(panel); + //GLEventListener + panel.addGLEventListener(new GearsES2(1)); + panel.addGLEventListener(new GLEventListener() { + long startTime = 0, lastTime = 0; + long step = 1; + + @Override + public void init(GLAutoDrawable glad) { + startTime = System.currentTimeMillis(); + } + + @Override + public void dispose(GLAutoDrawable glad) { + } + + @Override + public void display(GLAutoDrawable glad) { + long time = System.currentTimeMillis(); + if (animator.isAnimating() && step * 2000 < time - startTime) { + long td = time - lastTime; + lastTime = time; + animator.pause(); + System.out.println(Thread.currentThread().getName()+": #"+step+" "+td+" ms: animator.pause(): paused "+animator); + new Thread() { + public void run() { + try { + Thread.sleep(1000); + } catch (InterruptedException e) { + e.printStackTrace(); + } + SwingUtilities.invokeLater(new Runnable() { + @Override + public void run() { + long td = System.currentTimeMillis() - lastTime; + if (animator.isPaused()) { + animator.resume(); //Doesn't work on v2.0.2 or higher + System.out.println(Thread.currentThread().getName()+": #"+step+" "+td+" ms: animator.resume(): animating "+animator); + } else { + System.out.println(Thread.currentThread().getName()+": #"+step+" "+td+" ms: animator.resume(): Ooops - not paused! - animating "+animator); + } + } } ); + } + }.start(); + step++; + } + } + + @Override + public void reshape(GLAutoDrawable glad, int i, int i1, int i2, int i3) { + } + }); + //Start animation + animator.start(); + System.out.println("animator.start()"); + } + + public static void main(String args[]) { + java.awt.EventQueue.invokeLater(new Runnable() { + @Override + public void run() { + new Bug898AnimatorFromEDTAWT().setVisible(true); + } + }); + } +} |