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authorKenneth Russel <[email protected]>2005-02-23 09:40:12 +0000
committerKenneth Russel <[email protected]>2005-02-23 09:40:12 +0000
commitf4ae5496e788696508e6f7592b62761473ebc8d5 (patch)
tree2e8e5ea737b42ec95d60fdd4023b0eedc67286a4 /src
parentcc03005c049d3dbdbda27975055dea5ae391085f (diff)
Partial fix for Issue 140: glu.gluBuild2DMipmaps crash
This was a bug in the SGI GLU sample implementation and was reproduced by converting the attached test program to C and compiling in the code from the sample implementation. This bug was already fixed in the Mesa sources as bug 2510 and the patch was found at http://cvs.freedesktop.org/mesa/Mesa/src/glu/sgi/libutil/mipmap.c?rev=1.6&view=log by Googling for the terms "mipmap.c last row". The fix is to add a test-and-clamp for the highest row read from the texture. There is still a problem with visual artifacts when scaling non-power-of-two textures that this test case reproduces and that is continuing to be investigated. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@234 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src')
-rw-r--r--src/net/java/games/jogl/impl/mipmap/ScaleInternal.java24
1 files changed, 24 insertions, 0 deletions
diff --git a/src/net/java/games/jogl/impl/mipmap/ScaleInternal.java b/src/net/java/games/jogl/impl/mipmap/ScaleInternal.java
index e94b09d4a..3a9306683 100644
--- a/src/net/java/games/jogl/impl/mipmap/ScaleInternal.java
+++ b/src/net/java/games/jogl/impl/mipmap/ScaleInternal.java
@@ -176,6 +176,9 @@ public class ScaleInternal {
highy_float = convy_float;
for( i = 0; i < heightout; i++ ) {
+ /* Clamp here to be sure we don't read beyond input buffer. */
+ if (highy_int >= heightin)
+ highy_int = heightin - 1;
lowx_int = 0;
lowx_float = 0.0f;
highx_int = convx_int;
@@ -382,6 +385,9 @@ public class ScaleInternal {
highy_float = convy_float;
for( i = 0; i < heightout; i++ ) {
+ /* Clamp here to be sure we don't read beyond input buffer. */
+ if (highy_int >= heightin)
+ highy_int = heightin - 1;
lowx_int = 0;
lowx_float = 0.0f;
highx_int = convx_int;
@@ -588,6 +594,9 @@ public class ScaleInternal {
highy_float = convy_float;
for( i = 0; i < heightout; i++ ) {
+ /* Clamp here to be sure we don't read beyond input buffer. */
+ if (highy_int >= heightin)
+ highy_int = heightin - 1;
lowx_int = 0;
lowx_float = 0.0f;
highx_int = convx_int;
@@ -859,6 +868,9 @@ public class ScaleInternal {
highy_float = convy_float;
for( i = 0; i < heightout; i++ ) {
+ /* Clamp here to be sure we don't read beyond input buffer. */
+ if (highy_int >= heightin)
+ highy_int = heightin - 1;
lowx_int = 0;
lowx_float = 0.0f;
highx_int = convx_int;
@@ -1142,6 +1154,9 @@ public class ScaleInternal {
highy_float = convy_float;
for( i = 0; i < heightout; i++ ) {
+ /* Clamp here to be sure we don't read beyond input buffer. */
+ if (highy_int >= heightin)
+ highy_int = heightin - 1;
lowx_int = 0;
lowx_float = 0.0f;
highx_int = convx_int;
@@ -1420,6 +1435,9 @@ public class ScaleInternal {
highy_float = convy_float;
for( i = 0; i < heightout; i++ ) {
+ /* Clamp here to be sure we don't read beyond input buffer. */
+ if (highy_int >= heightin)
+ highy_int = heightin - 1;
lowx_int = 0;
lowx_float = 0.0f;
highx_int = convx_int;
@@ -1705,6 +1723,9 @@ public class ScaleInternal {
highy_float = convy_float;
for( i = 0; i < heightout; i++ ) {
+ /* Clamp here to be sure we don't read beyond input buffer. */
+ if (highy_int >= heightin)
+ highy_int = heightin - 1;
lowx_int = 0;
lowx_float = 0.0f;
highx_int = convx_int;
@@ -1993,6 +2014,9 @@ public class ScaleInternal {
highy_float = convx_float;
for( i = 0; i < heightOut; i++ ) {
+ /* Clamp here to be sure we don't read beyond input buffer. */
+ if (highy_int >= heightIn)
+ highy_int = heightIn - 1;
lowx_int = 0;
lowx_float = 0.0f;
highx_int = convx_int;