diff options
author | Sven Gothel <[email protected]> | 2023-03-20 12:02:24 +0100 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2023-03-20 12:02:24 +0100 |
commit | 0c22ce0ac52573195920e5aa957babe4b3a22296 (patch) | |
tree | 763514548d2978dab2de5e75fda8eec9425937b0 /src | |
parent | 5bb9fa1ee0ec1acc6097b81f93f11a5dd263c870 (diff) |
GraphUI Demos: Bring back GPUUISceneGLListener0A ..
- Contrary to UISceneDemo0[01], here we
- Call the Scene GLEventListener methods manually
- Issue glClear* ourselves
- Using own PMVMatrixSetup
- gluPerspective like Scene's default
- no normal scale to 1, keep distance to near plane for rotation effects. We scale Shapes
- translate origin to bottom-left
- Scale Button not by screen-size but Scene.getBounds() dimension,
hence issue setupUI() from reshape() and not from init()
- GLButton: Using additional view-rotation like UISceneDemo01
- Multi-line text labels resize issues are
- Supposed sticky-edge is moving
(Sticky-edge are the opposites of the picked drag point)
Diffstat (limited to 'src')
-rw-r--r-- | src/demos/com/jogamp/opengl/demos/graph/ui/GPUUISceneGLListener0A.java | 175 |
1 files changed, 104 insertions, 71 deletions
diff --git a/src/demos/com/jogamp/opengl/demos/graph/ui/GPUUISceneGLListener0A.java b/src/demos/com/jogamp/opengl/demos/graph/ui/GPUUISceneGLListener0A.java index 90a127e29..32a6fb2b3 100644 --- a/src/demos/com/jogamp/opengl/demos/graph/ui/GPUUISceneGLListener0A.java +++ b/src/demos/com/jogamp/opengl/demos/graph/ui/GPUUISceneGLListener0A.java @@ -46,6 +46,7 @@ import com.jogamp.opengl.JoglVersion; import com.jogamp.opengl.demos.es2.GearsES2; import com.jogamp.opengl.demos.graph.FontSetDemos; import com.jogamp.opengl.demos.graph.MSAATool; +import com.jogamp.opengl.fixedfunc.GLMatrixFunc; import com.jogamp.common.net.Uri; import com.jogamp.common.util.IOUtil; import com.jogamp.common.util.InterruptSource; @@ -58,6 +59,7 @@ import com.jogamp.graph.font.FontScale; import com.jogamp.graph.geom.SVertex; import com.jogamp.graph.ui.gl.Scene; import com.jogamp.graph.ui.gl.Shape; +import com.jogamp.graph.ui.gl.Scene.PMVMatrixSetup; import com.jogamp.graph.ui.gl.shapes.Button; import com.jogamp.graph.ui.gl.shapes.GLButton; import com.jogamp.graph.ui.gl.shapes.ImageButton; @@ -70,7 +72,9 @@ import com.jogamp.newt.event.MouseEvent; import com.jogamp.newt.opengl.GLWindow; import com.jogamp.opengl.math.FloatUtil; import com.jogamp.opengl.math.VectorUtil; +import com.jogamp.opengl.math.geom.AABBox; import com.jogamp.opengl.util.GLReadBufferUtil; +import com.jogamp.opengl.util.PMVMatrix; import com.jogamp.opengl.util.av.GLMediaPlayer; import com.jogamp.opengl.util.av.GLMediaPlayerFactory; import com.jogamp.opengl.util.texture.ImageSequence; @@ -96,13 +100,13 @@ public class GPUUISceneGLListener0A implements GLEventListener { private final float relMiddle = 22f/100f; private final float relLeft = 11f/100f; - /** Relative Button Size to Window Height, per-vertical-view [PVV] */ - private static final float buttonXSizePVV = 0.084f; // 1/8f; // 0.105f; + /** Relative Button Size to Window Height, normalized to 1. */ + private static final float buttonXSizeNorm = 0.084f; private static final float fontSizePt = 10f; - /** Relative Font Size to Window Height for Main Text, per-vertical-view [PVV] */ - private static final float fontSizeFixedPVV = 0.04f; // 1/16f; - /** Relative Font Size to Window Height for FPS Status Line, per-vertical-view [PVV] */ - private static final float fontSizeFpsPVV = 0.03f; // 1/18f; + /** Relative Font Size to Window Height for Main Text, normalized to 1. */ + private static final float fontSizeFixedNorm = 0.04f; + /** Relative Font Size to Window Height for FPS Status Line, normalized to 1. */ + private static final float fontSizeFpsNorm = 0.03f; // 1/18f; private float dpiV = 96; /** @@ -201,8 +205,9 @@ public class GPUUISceneGLListener0A implements GLEventListener { throw new RuntimeException(e1); } scene = new Scene(); + scene.setPMVMatrixSetup(new MyPMVMatrixSetup()); scene.getRenderState().setHintMask(RenderState.BITHINT_GLOBAL_DEPTH_TEST_ENABLED); - // sceneUIController.setSampleCount(3); // easy on embedded devices w/ just 3 samples (default is 4)? + // scene.setSampleCount(3); // easy on embedded devices w/ just 3 samples (default is 4)? screenshot = new GLReadBufferUtil(false, false); } @@ -261,15 +266,15 @@ public class GPUUISceneGLListener0A implements GLEventListener { return scene.getShapeByName(name); } - private void initButtons(final GL2ES2 gl, final float width, final float height) { + private void initButtons(final GL2ES2 gl, final float scale) { final boolean pass2Mode = Region.isTwoPass( renderModes ) ; buttons.clear(); - final float buttonXSize = buttonXSizePVV * width; + final float buttonXSize = buttonXSizeNorm * scale; final float buttonYSize = buttonXSize / 2.5f; final float button2XSize = 2f*buttonXSize; final float button2YSize = 2f*buttonYSize; - System.err.println("Button Size: "+buttonXSizePVV+" x height * "+width+" x "+height+" -> "+buttonXSize+" x "+buttonYSize); + System.err.println("Button Size: scale "+scale+", "+buttonXSize+" x "+buttonYSize); final float xStartLeft = 0f; // aligned to left edge w/ space via reshape final float xStartRight = -button2XSize - button2XSize/8f; // aligned to right edge via reshape final float yStartTop = 0f; // aligned to top edge w/ space via reshape @@ -278,7 +283,7 @@ public class GPUUISceneGLListener0A implements GLEventListener { Button button = new Button(SVertex.factory(), renderModes, font, "Next Text", buttonXSize, buttonYSize); button.setName(BUTTON_NEXTTEXT); - button.move(xStartLeft,yStartTop-diffY*buttons.size(), 0f); + button.move(xStartLeft, yStartTop-diffY*buttons.size(), 0f); button.addMouseListener(new Shape.MouseGestureAdapter() { @Override public void mouseClicked(final MouseEvent e) { @@ -577,28 +582,46 @@ public class GPUUISceneGLListener0A implements GLEventListener { if( true ) { // Issues w/ OSX and NewtCanvasAWT when rendering / animating // Probably related to CALayer - FBO - FBO* (of this button) - final GLEventListener glel; - { - final GearsES2 gears = new GearsES2(0); - gears.setVerbose(false); - gears.setClearColor(new float[] { 0.9f, 0.9f, 0.9f, 1f } ); - glel = gears; - } - final GLButton glelButton = new GLButton(scene.getVertexFactory(), renderModes, + final GearsES2 gears = new GearsES2(0); + gears.setVerbose(false); + gears.setClearColor(new float[] { 0.9f, 0.9f, 0.9f, 1f } ); + final boolean[] animate = { true }; + new Thread(new Runnable() { + @Override + public void run() { + System.err.println("Gears Anim: Waiting"); + try { + gears.waitForInit(true); + } catch (final InterruptedException e) { } + System.err.println("Gears Anim: Started"); + while( gears.isInit() ) { + if( animate[0] ) { + final float ry = ( gears.getRotY() + 1 ) % 360; + gears.setRotY(ry); + } + try { + Thread.sleep(15); + } catch (final InterruptedException e) { } + } + System.err.println("Gears Anim: End"); + } + }).start(); + final GLButton b = new GLButton(scene.getVertexFactory(), renderModes, button2XSize, button2YSize, - texUnitGLELButton, glel, false /* useAlpha */); - glelButton.setName(BUTTON_GLEL); - glelButton.setToggleable(true); - glelButton.setToggle(false); // toggle == true -> animation - glelButton.setAnimate(false); - glelButton.move(xStartRight, yStartTop - diffY*4f, 0f); - glelButton.addMouseListener(dragZoomRotateListener); - glelButton.addMouseListener(new Shape.MouseGestureAdapter() { + texUnitGLELButton, gears, false /* useAlpha */); + b.setName(BUTTON_GLEL); + b.setToggleable(true); + b.setToggle(false); // toggle == true -> animation + b.setAnimate(false); + b.move(xStartRight, yStartTop - diffY*4f, 0f); + b.addMouseListener(dragZoomRotateListener); + b.addMouseListener(new Shape.MouseGestureAdapter() { @Override public void mouseClicked(final MouseEvent e) { - glelButton.setAnimate( glelButton.isToggleOn() ); + b.setAnimate( b.isToggleOn() ); + animate[0] = b.getAnimate(); } } ); - buttons.add(glelButton); + buttons.add(b); } } @@ -639,11 +662,11 @@ public class GPUUISceneGLListener0A implements GLEventListener { private static final boolean enableOthers = true; - private void setupUI(final GLAutoDrawable drawable) { + private void setupUI(final GLAutoDrawable drawable, final AABBox sceneBox) { final float[/*2*/] sceneSize = { 0f, 0f }; scene.surfaceToPlaneSize(new int[] { 0, 0, drawable.getSurfaceWidth(), drawable.getSurfaceHeight()}, sceneSize); - final float modelSizeFixed = fontSizeFixedPVV * sceneSize[1]; + final float modelSizeFixed = fontSizeFixedNorm * sceneSize[1]; jogampLabel = new Label(scene.getVertexFactory(), renderModes, font, modelSizeFixed, jogamp); jogampLabel.addMouseListener(dragZoomRotateListener); scene.addShape(jogampLabel); @@ -663,7 +686,7 @@ public class GPUUISceneGLListener0A implements GLEventListener { * [Label] Display 112.88889 dpi, fontSize 12.0 ppi -> pixelSize 18.814816 * [FPS] Display 112.88889 dpi, fontSize 12.0 ppi -> pixelSize 15.679012 */ - final float pixelSizeFPS = fontSizeFpsPVV * drawable.getSurfaceHeight(); + final float pixelSizeFPS = fontSizeFpsNorm * drawable.getSurfaceHeight(); final float modelSizeFPS = pixelSizeFPS / drawable.getSurfaceHeight() * sceneSize[1]; fpsLabel = new Label(scene.getVertexFactory(), renderModes, fontFPS, modelSizeFPS, "Nothing there yet"); fpsLabel.addMouseListener(dragZoomRotateListener); @@ -672,10 +695,11 @@ public class GPUUISceneGLListener0A implements GLEventListener { fpsLabel.setColor(0.1f, 0.1f, 0.1f, 1.0f); fpsLabel.move(0f, modelSizeFPS * (fontFPS.getMetrics().getLineGap() - fontFPS.getMetrics().getDescent()), 0f); - initButtons(drawable.getGL().getGL2ES2(), sceneSize[0], sceneSize[1]); - for(int i=0; i<buttons.size(); i++) { - scene.addShape(buttons.get(i)); - } + final float sx = sceneBox.getWidth(); + final float sy = sceneBox.getHeight(); + final float sxy = sx > sy ? sx : sy; + initButtons(drawable.getGL().getGL2ES2(), sxy); + scene.addShapes(buttons); } @Override @@ -732,8 +756,6 @@ public class GPUUISceneGLListener0A implements GLEventListener { if( null != a ) { a.resetFPSCounter(); } - - setupUI(drawable); } @Override @@ -749,10 +771,15 @@ public class GPUUISceneGLListener0A implements GLEventListener { System.err.println("Reshape: Scene Plane.0 "+lastWidth+" x "+lastHeight); scene.reshape(drawable, x, y, width, height); - System.err.println("Reshape: Scene Plane.1 "+scene.getBounds()); + final AABBox sceneBox = scene.getBounds(); + System.err.println("Reshape: Scene Plane.1 "+sceneBox); + + if( scene.getShapes().isEmpty() ) { + setupUI(drawable, sceneBox); + } - final float dw = scene.getBounds().getWidth() - lastWidth; - final float dh = scene.getBounds().getHeight() - lastHeight; + final float dw = sceneBox.getWidth() - lastWidth; + final float dh = sceneBox.getHeight() - lastHeight; final float dz = 0f; final float dyTop = dh * relTop; @@ -772,8 +799,8 @@ public class GPUUISceneGLListener0A implements GLEventListener { // System.err.println("Button["+i+"].RM: "+buttons.get(i)); } - final float dxMiddleAbs = scene.getBounds().getWidth() * relMiddle; - final float dyTopLabelAbs = scene.getBounds().getHeight() - 2f*jogampLabel.getLineHeight(); + final float dxMiddleAbs = sceneBox.getWidth() * relMiddle; + final float dyTopLabelAbs = sceneBox.getHeight() - 2f*jogampLabel.getLineHeight(); jogampLabel.moveTo(dxMiddleAbs, dyTopLabelAbs, dz); truePtSizeLabel.moveTo(dxMiddleAbs, dyTopLabelAbs, dz); truePtSizeLabel.moveTo(dxMiddleAbs, dyTopLabelAbs - 1.5f * jogampLabel.getLineHeight(), 0f); @@ -814,9 +841,12 @@ public class GPUUISceneGLListener0A implements GLEventListener { @Override public void display(final GLAutoDrawable drawable) { // System.err.println("GPUUISceneGLListener0A: display"); + final GL2ES2 gl = drawable.getGL().getGL2ES2(); + gl.glClearColor(1f, 1f, 1f, 1f); + gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); if(null == labels[currentText]) { - final float pixelSizeFixed = fontSizeFixedPVV * scene.getBounds().getHeight(); + final float pixelSizeFixed = fontSizeFixedNorm * scene.getBounds().getHeight(); final float dyTop = scene.getBounds().getHeight() - 2f*jogampLabel.getLineHeight(); final float dxMiddle = scene.getBounds().getWidth() * relMiddle; labels[currentText] = new Label(scene.getVertexFactory(), renderModes, font, pixelSizeFixed, strings[currentText]); @@ -868,39 +898,42 @@ public class GPUUISceneGLListener0A implements GLEventListener { @Override public void mouseWheelMoved(final MouseEvent e) { final Shape.EventInfo shapeEvent = (Shape.EventInfo) e.getAttachment(); - /** - final boolean isOnscreen = PointerClass.Onscreen == e.getPointerType(0).getPointerClass(); - if( 0 == ( ~InputEvent.BUTTONALL_MASK & e.getModifiers() ) && !isOnscreen ) { - // offscreen vertical mouse wheel zoom - final float tz = 100f*e.getRotation()[1]; // vertical: wheel - System.err.println("Rotate.Zoom.W: "+tz); - shapeEvent.shape.move(0f, 0f, tz); - } else if( isOnscreen || e.isControlDown() ) { - final float[] rot = VectorUtil.scaleVec3(e.getRotation(), e.getRotation(), FloatUtil.PI / 180.0f); - if( isOnscreen ) { - System.err.println("XXX: "+e); - // swap axis for onscreen rotation matching natural feel - final float tmp = rot[0]; rot[0] = rot[1]; rot[1] = tmp; - VectorUtil.scaleVec3(rot, rot, 2f); - } - shapeEvent.shape.getRotation().rotateByEuler( rot ); - } */ final float[] rot = VectorUtil.scaleVec3(e.getRotation(), e.getRotation(), FloatUtil.PI / 180.0f); // swap axis for onscreen rotation matching natural feel final float tmp = rot[0]; rot[0] = rot[1]; rot[1] = tmp; VectorUtil.scaleVec3(rot, rot, 2f); shapeEvent.shape.getRotation().rotateByEuler( rot ); } - /** + }; + + /** + * Our PMVMatrixSetup: + * - gluPerspective like Scene's default + * - no normal scale to 1, keep distance to near plane for rotation effects. We scale Shapes + * - translate origin to bottom-left + */ + static class MyPMVMatrixSetup implements PMVMatrixSetup { @Override - public void gestureDetected(final GestureEvent e) { - final Shape.EventInfo shapeEvent = (Shape.EventInfo) e.getAttachment(); - if( e instanceof PinchToZoomGesture.ZoomEvent ) { - final PinchToZoomGesture.ZoomEvent ze = (PinchToZoomGesture.ZoomEvent) e; - final float tz = ze.getDelta() * ze.getScale(); - System.err.println("Rotate.Zoom.G: "+tz); - shapeEvent.shape.move(0f, 0f, tz); - } - } */ + public void set(final PMVMatrix pmv, final int x, final int y, final int width, final int height) { + final float ratio = (float)width/(float)height; + pmv.glMatrixMode(GLMatrixFunc.GL_PROJECTION); + pmv.glLoadIdentity(); + pmv.gluPerspective(Scene.DEFAULT_ANGLE, ratio, Scene.DEFAULT_ZNEAR, Scene.DEFAULT_ZFAR); + pmv.glTranslatef(0f, 0f, Scene.DEFAULT_SCENE_DIST); + + // Translate origin to bottom-left + final AABBox planeBox0 = new AABBox(); + setPlaneBox(planeBox0, pmv, x, y, width, height); + pmv.glTranslatef(planeBox0.getMinX(), planeBox0.getMinY(), 0f); + + pmv.glMatrixMode(GLMatrixFunc.GL_MODELVIEW); + pmv.glLoadIdentity(); + } + + @Override + public void setPlaneBox(final AABBox planeBox, final PMVMatrix pmv, final int x, final int y, final int width, final int height) { + Scene.getDefaultPMVMatrixSetup().setPlaneBox(planeBox, pmv, x, y, width, height); + } }; + } |