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authorSven Göthel <[email protected]>2024-02-04 07:41:06 +0100
committerSven Göthel <[email protected]>2024-02-04 07:41:06 +0100
commit1967fd22d432e2b37f3d8de94dd7e07f166c05ba (patch)
treeaa4cce7cc4bc9f80c1d57b7e71d48515fe11e103 /src
parent37664c391b4d0bb4f0718726c543726ee30a13f8 (diff)
GraphUI Button: Fix API doc typo
Diffstat (limited to 'src')
-rw-r--r--src/graphui/classes/com/jogamp/graph/ui/shapes/Button.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/graphui/classes/com/jogamp/graph/ui/shapes/Button.java b/src/graphui/classes/com/jogamp/graph/ui/shapes/Button.java
index afe54216b..0a501f3db 100644
--- a/src/graphui/classes/com/jogamp/graph/ui/shapes/Button.java
+++ b/src/graphui/classes/com/jogamp/graph/ui/shapes/Button.java
@@ -122,7 +122,7 @@ public class Button extends BaseButton {
* Create a text labeled button Graph based {@link GLRegion} UI {@link Shape}.
* <p>
* If {@code labelTextOn} is not {@code null}, constructor enables {@link #setToggleable(boolean) toggle-able} mode
- * to automatically switch the labels depending on {@Link #isToggleOn()}.
+ * to automatically switch the labels depending on {@link #isToggleOn()}.
* </p>
* @param renderModes Graph's {@link Region} render modes, see {@link GLRegion#create(GLProfile, int, TextureSequence) create(..)}.
* @param labelFont {@link Font} for the label