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authorKenneth Russel <[email protected]>2007-04-08 16:12:27 +0000
committerKenneth Russel <[email protected]>2007-04-08 16:12:27 +0000
commit61962236ac093574f267d55ea2a580861578a4b7 (patch)
tree533845b8c050735afb0842fac08afddad7d5371d /src
parentd1c3191328fe9d1c15b1ac27cf0f0a05b176c300 (diff)
More fully debugged tokenized rendering of strings and turned it on by
default. Can be disabled by specifying -Djogl.TextRenderer.nosplit. Exposed getSpaceWidth() on request of emzic on javagaming.org forums. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1195 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src')
-rwxr-xr-xsrc/classes/com/sun/opengl/util/j2d/TextRenderer.java32
1 files changed, 19 insertions, 13 deletions
diff --git a/src/classes/com/sun/opengl/util/j2d/TextRenderer.java b/src/classes/com/sun/opengl/util/j2d/TextRenderer.java
index 468590b7d..ca4617abb 100755
--- a/src/classes/com/sun/opengl/util/j2d/TextRenderer.java
+++ b/src/classes/com/sun/opengl/util/j2d/TextRenderer.java
@@ -129,7 +129,7 @@ public class TextRenderer {
// producing identical (or even vaguely similar) rendering results;
// may ultimately yield more efficient use of the backing store, but
// also seems to have performance issues due to rendering more quads
- private boolean splitAtSpaces;
+ private boolean splitAtSpaces = !Debug.isPropertyDefined("jogl.TextRenderer.nosplit");
private int spaceWidth = -1;
private List/*<String>*/ tokenizationResults = new ArrayList/*<String>*/();
@@ -545,7 +545,7 @@ public class TextRenderer {
data.markUsed();
// Align the leftmost point of the baseline to the (x, y, z) coordinate requested
- renderer.draw3DRect(x - scaleFactor * (data.origin().x + xOffset),
+ renderer.draw3DRect(x + xOffset - scaleFactor * data.origin().x,
y - scaleFactor * ((rect.h() - data.origin().y)),
z,
rect.x(),
@@ -569,6 +569,23 @@ public class TextRenderer {
endRendering(true);
}
+ /** Returns the width of the ASCII space character, in pixels, drawn
+ in this TextRenderer's font when no scaling or rotation has been
+ applied. This is the horizontal advance of the space character.
+
+ @return the width of the space character in the TextRenderer's font
+ */
+ public int getSpaceWidth() {
+ if (spaceWidth < 0) {
+ Graphics2D g = getGraphics2D();
+ FontRenderContext frc = getFontRenderContext();
+ GlyphVector gv = font.createGlyphVector(frc, " ");
+ GlyphMetrics metrics = gv.getGlyphMetrics(0);
+ spaceWidth = (int) metrics.getAdvanceX();
+ }
+ return spaceWidth;
+ }
+
/** Ends a 3D render cycle with this {@link TextRenderer TextRenderer}.
Restores several OpenGL state bits. Should be paired with {@link
#begin3DRendering begin3DRendering}.
@@ -702,17 +719,6 @@ public class TextRenderer {
}
}
- private int getSpaceWidth() {
- if (spaceWidth < 0) {
- Graphics2D g = getGraphics2D();
- FontRenderContext frc = getFontRenderContext();
- GlyphVector gv = font.createGlyphVector(frc, " ");
- Rectangle2D bbox = gv.getLogicalBounds();
- spaceWidth = (int) bbox.getWidth();
- }
- return spaceWidth;
- }
-
private void tokenize(String str) {
// Avoid lots of little allocations per render
tokenizationResults.clear();