diff options
author | Sven Gothel <[email protected]> | 2023-08-13 03:08:50 +0200 |
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committer | Sven Gothel <[email protected]> | 2023-08-13 03:08:50 +0200 |
commit | 8cf369093538bf482fa9902f52cec75f04b7e7eb (patch) | |
tree | 1238b0efcb209adec50b5426787b24997a183e42 /src | |
parent | c8b03bc28390bc8ca078118ba7c29dfec505f837 (diff) |
UISceneDemo20: Fix info/debug text title GPUUISceneGLListener0A -> UISceneDemo20
Diffstat (limited to 'src')
-rw-r--r-- | src/demos/com/jogamp/opengl/demos/graph/ui/UISceneDemo20.java | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/src/demos/com/jogamp/opengl/demos/graph/ui/UISceneDemo20.java b/src/demos/com/jogamp/opengl/demos/graph/ui/UISceneDemo20.java index f95ec6494..102aa9193 100644 --- a/src/demos/com/jogamp/opengl/demos/graph/ui/UISceneDemo20.java +++ b/src/demos/com/jogamp/opengl/demos/graph/ui/UISceneDemo20.java @@ -218,8 +218,8 @@ public class UISceneDemo20 implements GLEventListener { /** * Default DPI threshold value to disable {@link Region#VBAA_RENDERING_BIT VBAA}: {@value} dpi - * @see #GPUUISceneGLListener0A(float) - * @see #GPUUISceneGLListener0A(float, boolean, boolean) + * @see #UISceneDemo20(float) + * @see #UISceneDemo20(float, boolean, boolean) */ public static final float DefaultNoAADPIThreshold = 200f; @@ -1009,11 +1009,11 @@ public class UISceneDemo20 implements GLEventListener { renderModes = noAA ? 0 : Region.VBAA_RENDERING_BIT; } if(drawable instanceof GLWindow) { - System.err.println("GPUUISceneGLListener0A: init (1)"); + System.err.println("UISceneDemo20: init (1)"); final GLWindow glw = (GLWindow) drawable; scene.attachInputListenerTo(glw); } else { - System.err.println("GPUUISceneGLListener0A: init (0)"); + System.err.println("UISceneDemo20: init (0)"); } cDrawable = drawable; GL2ES2 gl = drawable.getGL().getGL2ES2(); @@ -1046,7 +1046,8 @@ public class UISceneDemo20 implements GLEventListener { @Override public void reshape(final GLAutoDrawable drawable, final int x, final int y, final int width, final int height) { - System.err.println("GPUUISceneGLListener0A: reshape"); + System.err.println("UISceneDemo20: reshape: "+x+"/"+y+" "+width+"x"+height); + System.err.println("UISceneDemo20: drawable: "+drawable); // // Layout all shapes: Relational move regarding object coordinates @@ -1117,14 +1118,14 @@ public class UISceneDemo20 implements GLEventListener { @Override public void dispose(final GLAutoDrawable drawable) { - System.err.println("GPUUISceneGLListener0A: dispose"); + System.err.println("UISceneDemo20: dispose"); scene.dispose(drawable); // disposes all registered UIShapes } @Override public void display(final GLAutoDrawable drawable) { - // System.err.println("GPUUISceneGLListener0A: display"); + // System.err.println("UISceneDemo20: display"); final GL2ES2 gl = drawable.getGL().getGL2ES2(); gl.glClearColor(1f, 1f, 1f, 1f); gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); |