diff options
author | Sven Gothel <[email protected]> | 2011-04-01 06:56:02 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2011-04-01 06:56:02 +0200 |
commit | 7ff7e5dd2c4f863fd6fca4f79ab544275fdd424e (patch) | |
tree | 52cd37b0d7e4e94e083f543d5f8dc8b1cb8bb9c7 /turtle2d/src/com/jogamp/graph | |
parent | ecab143a041af5aa9cdd3972a980d628f540fe93 (diff) | |
parent | 4b8bd5ec58cb2edfb51bd9ee930beb9c539a8a0b (diff) |
Merge turtle2d in it's subdifrectory for later relocation
Diffstat (limited to 'turtle2d/src/com/jogamp/graph')
17 files changed, 2807 insertions, 0 deletions
diff --git a/turtle2d/src/com/jogamp/graph/curve/OutlineShape.java b/turtle2d/src/com/jogamp/graph/curve/OutlineShape.java new file mode 100755 index 000000000..827717aa5 --- /dev/null +++ b/turtle2d/src/com/jogamp/graph/curve/OutlineShape.java @@ -0,0 +1,307 @@ +/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+package com.jogamp.graph.curve;
+
+import java.util.ArrayList;
+import java.util.Collections;
+
+import com.jogamp.graph.geom.Outline;
+import com.jogamp.graph.geom.Triangle;
+import com.jogamp.graph.geom.Vertex;
+import com.jogamp.graph.math.VectorUtil;
+
+import com.jogamp.graph.curve.tess.CDTriangulator2D;
+
+/** A Generic shape objects which is defined by a list of Outlines.
+ * This Shape can be transformed to Triangulations.
+ * The list of triangles generated are render-able by a Region object.
+ * The triangulation produced by this Shape will define the
+ * closed region defined by the outlines.
+ *
+ * One or more OutlineShape Object can be associated to a region
+ * this is left as a high-level representation of the Objects. For
+ * optimizations, flexibility requirements for future features.
+ *
+ * <br><br>
+ * Example to creating an Outline Shape:
+ * <pre>
+ addVertex(...)
+ addVertex(...)
+ addVertex(...)
+ addEnptyOutline()
+ addVertex(...)
+ addVertex(...)
+ addVertex(...)
+ * </pre>
+ *
+ * The above will create two outlines each with three vertices. By adding these two outlines to
+ * the OutlineShape, we are stating that the combination of the two outlines represent the shape.
+ * <br>
+ *
+ * To specify that the shape is curved at a region, the on-curve flag should be set to false
+ * for the vertex that is in the middle of the curved region (if the curved region is defined by 3
+ * vertices (quadratic curve).
+ * <br>
+ * In case the curved region is defined by 4 or more vertices the middle vertices should both have
+ * the on-curve flag set to false.
+ *
+ * <br>Example: <br>
+ * <pre>
+ addVertex(0,0, true);
+ addVertex(0,1, false);
+ addVertex(1,1, false);
+ addVertex(1,0, true);
+ * </pre>
+ *
+ * The above snippet defines a cubic nurbs curve where (0,1 and 1,1)
+ * do not belong to the final rendered shape.
+ *
+ * <i>Implementation Notes:</i><br>
+ * <ul>
+ * <li> The first vertex of any outline belonging to the shape should be on-curve</li>
+ * <li> Intersections between off-curved parts of the outline is not handled</li>
+ * </ul>
+ *
+ * @see Outline
+ * @see Region
+ */
+public class OutlineShape {
+
+ public static final int QUADRATIC_NURBS = 10;
+ private final Vertex.Factory<? extends Vertex> vertexFactory;
+
+ /** The list of {@link Outline}s that are part of this
+ * outline shape.
+ */
+ private ArrayList<Outline> outlines = new ArrayList<Outline>(3);
+
+ /** Create a new Outline based Shape
+ */
+ public OutlineShape(Vertex.Factory<? extends Vertex> factory) {
+ vertexFactory = factory;
+ outlines.add(new Outline());
+ }
+
+ /** Returns the associated vertex factory of this outline shape
+ * @return Vertex.Factory object
+ */
+ public final Vertex.Factory<? extends Vertex> vertexFactory() { return vertexFactory; }
+
+ /** Add a new empty {@link Outline}
+ * to the shape, this new outline will
+ * be placed at the end of the outline list.
+ *
+ * After a call to this function all new vertices added
+ * will belong to the new outline
+ */
+ public void addEmptyOutline(){
+ outlines.add(new Outline());
+ }
+
+ /** Adds an {@link Outline} to the OutlineShape object
+ * if last outline of the shape is empty, it will replace
+ * that last Outline with the new one. If outline is empty,
+ * it will do nothing.
+ * @param outline an Outline object
+ */
+ public void addOutline(Outline outline){
+ if(outline.isEmpty()){
+ return;
+ }
+ if(getLastOutline().isEmpty()){
+ outlines.remove(getLastOutline());
+ }
+ outlines.add(outline);
+ }
+
+ /** Adds a vertex to the last open outline in the
+ * shape.
+ * @param v the vertex to be added to the OutlineShape
+ */
+ public final void addVertex(Vertex v){
+ getLastOutline().addVertex(v);
+ }
+
+ /** Add a 2D {@link Vertex} to the last outline by defining the coordniate attribute
+ * of the vertex. The 2D vertex will be represented as Z=0.
+ *
+ * @param x the x coordinate
+ * @param y the y coordniate
+ * @param onCurve flag if this vertex is on the final curve or defines a curved region
+ * of the shape around this vertex.
+ */
+ public final void addVertex(float x, float y, boolean onCurve) {
+ getLastOutline().addVertex(vertexFactory, x, y, onCurve);
+ }
+
+ /** Add a 3D {@link Vertex} to the last outline by defining the coordniate attribute
+ * of the vertex.
+ * @param x the x coordinate
+ * @param y the y coordniate
+ * @param z the z coordniate
+ * @param onCurve flag if this vertex is on the final curve or defines a curved region
+ * of the shape around this vertex.
+ */
+ public final void addVertex(float x, float y, float z, boolean onCurve) {
+ getLastOutline().addVertex(vertexFactory, x, y, z, onCurve);
+ }
+
+ /** Add a vertex to the last outline by passing a float array and specifying the
+ * offset and length in which. The attributes of the vertex are located.
+ * The attributes should be continuous (stride = 0).
+ * Attributes which value are not set (when length less than 3)
+ * are set implicitly to zero.
+ * @param coordsBuffer the coordinate array where the vertex attributes are to be picked from
+ * @param offset the offset in the buffer to the x coordinate
+ * @param length the number of attributes to pick from the buffer (maximum 3)
+ * @param onCurve flag if this vertex is on the final curve or defines a curved region
+ * of the shape around this vertex.
+ */
+ public final void addVertex(float[] coordsBuffer, int offset, int length, boolean onCurve) {
+ getLastOutline().addVertex(vertexFactory, coordsBuffer, offset, length, onCurve);
+ }
+
+ /** Closes the last outline in the shape
+ * if last vertex is not equal to first vertex.
+ * A new temp vertex is added at the end which
+ * is equal to the first.
+ */
+ public void closeLastOutline(){
+ getLastOutline().setClosed(true);
+ }
+
+ /** Get the last added outline to the list
+ * of outlines that define the shape
+ * @return the last outline
+ */
+ public final Outline getLastOutline(){
+ return outlines.get(outlines.size()-1);
+ }
+ /** Make sure that the outlines represent
+ * the specified destinationType, if not
+ * transform outlines to destination type.
+ * @param destinationType The curve type needed
+ */
+ public void transformOutlines(int destinationType){
+ if(destinationType == QUADRATIC_NURBS){
+ transformOutlinesQuadratic();
+ }
+ }
+
+ private void transformOutlinesQuadratic(){
+ ArrayList<Outline> newOutlines = new ArrayList<Outline>(3);
+
+ /**loop over the outlines and make sure no
+ * adj off-curve vertices
+ */
+ for(Outline outline:outlines){
+ Outline newOutline = new Outline();
+
+ ArrayList<Vertex> vertices = outline.getVertices();
+ int size =vertices.size()-1;
+ for(int i=0;i<size;i++){
+ Vertex currentVertex = vertices.get(i);
+ Vertex nextVertex = vertices.get((i+1)%size);
+ if(!(currentVertex.isOnCurve()) && !(nextVertex.isOnCurve())) {
+ newOutline.addVertex(currentVertex);
+
+ float[] newCoords = VectorUtil.mid(currentVertex.getCoord(), nextVertex.getCoord());
+ newOutline.addVertex(vertexFactory, newCoords, 0, 3, true);
+ }
+ else {
+ newOutline.addVertex(currentVertex);
+ }
+ }
+ newOutlines.add(newOutline);
+ }
+ outlines = newOutlines;
+ }
+
+ private void generateVertexIds(){
+ int maxVertexId = 0;
+ for(Outline outline:outlines){
+ ArrayList<Vertex> vertices = outline.getVertices();
+ for(Vertex vert:vertices){
+ vert.setId(maxVertexId);
+ maxVertexId++;
+ }
+ }
+ }
+
+ /** @return the list of vertices associated with the
+ * {@code Outline} list of this object
+ */
+ public ArrayList<Vertex> getVertices(){
+ ArrayList<Vertex> vertices = new ArrayList<Vertex>();
+ for(Outline polyline:outlines){
+ vertices.addAll(polyline.getVertices());
+ }
+ return vertices;
+ }
+
+ /** Triangulate the outline shape generating a list of triangles
+ * @return an arraylist of triangles representing the filled region
+ * which is produced by the combination of the outlines
+ */
+ public ArrayList<Triangle> triangulate(){
+ return triangulate(0.5f);
+ }
+
+ /**Triangulate the {@link OutlineShape} generating a list of triangles
+ * @param sharpness defines the curvature strength around the off-curve vertices.
+ * defaults to 0.5f
+ * @return an arraylist of triangles representing the filled region
+ * which is produced by the combination of the outlines
+ */
+ public ArrayList<Triangle> triangulate(float sharpness){
+ if(outlines.size() == 0){
+ return null;
+ }
+ sortOutlines();
+ generateVertexIds();
+
+ CDTriangulator2D triangulator2d = new CDTriangulator2D(sharpness);
+ for(int index = 0; index< outlines.size();index++){
+ Outline outline = outlines.get(index);
+ triangulator2d.addCurve(outline);
+ }
+
+ ArrayList<Triangle> triangles = triangulator2d.generateTriangulation();
+ triangulator2d.reset();
+
+ return triangles;
+ }
+
+ /** Sort the outlines from large
+ * to small depending on the AABox
+ */
+ private void sortOutlines() {
+ Collections.sort(outlines);
+ Collections.reverse(outlines);
+ }
+}
diff --git a/turtle2d/src/com/jogamp/graph/curve/Region.java b/turtle2d/src/com/jogamp/graph/curve/Region.java new file mode 100755 index 000000000..051cb1c38 --- /dev/null +++ b/turtle2d/src/com/jogamp/graph/curve/Region.java @@ -0,0 +1,128 @@ +/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+package com.jogamp.graph.curve;
+
+import java.util.ArrayList;
+
+import com.jogamp.graph.geom.Triangle;
+import com.jogamp.graph.geom.Vertex;
+import com.jogamp.opengl.util.PMVMatrix;
+
+/** A Region is the OGL binding of one or more OutlineShapes
+ * Defined by its vertices and generated triangles. The Region
+ * defines the final shape of the OutlineShape(s), which shall produced a shaded
+ * region on the screen.
+ *
+ * Implementations of the Region shall take care of the OGL
+ * binding of the depending on its context, profile.
+ *
+ * @see RegionFactory, OutlineShape
+ */
+public interface Region {
+ /** The vertices index in an OGL object
+ */
+ public static int VERTEX_ATTR_IDX = 0;
+
+ /** The Texture Coord index in an OGL object
+ */
+ public static int TEXCOORD_ATTR_IDX = 1;
+
+ /** single pass rendering, fast, but AA might not be perfect */
+ public static int SINGLE_PASS = 1;
+
+ /** two pass rendering, slower and more resource hungry (FBO), but AA is perfect */
+ public static int TWO_PASS = 2;
+
+ /** Updates a graph region by updating the ogl related
+ * objects for use in rendering. if called for the first time
+ * it initialize the objects.
+ */
+ public void update();
+
+ /** Renders the associated OGL objects specifying
+ * current width/hight of window for multi pass rendering
+ * of the region.
+ * @param matrix current {@link PMVMatrix}.
+ * @param vp_width current screen width
+ * @param vp_height current screen height
+ * @param width texture width for mp rendering
+ *
+ * @see update()
+ */
+ public void render(PMVMatrix matrix, int vp_width, int vp_height, int width);
+
+ /** Adds a list of {@link Triangle} objects to the Region
+ * These triangles are to be binded to OGL objects
+ * on the next call to {@code update}
+ * @param tris an arraylist of triangle objects
+ *
+ * @see update()
+ */
+ public void addTriangles(ArrayList<Triangle> tris);
+
+ /** Get the current number of vertices associated
+ * with this region. This number is not necessary equal to
+ * the OGL binded number of vertices.
+ * @return vertices count
+ *
+ * @see isDirty()
+ */
+ public int getNumVertices();
+
+ /** Adds a list of {@link Vertex} objects to the Region
+ * These vertices are to be binded to OGL objects
+ * on the next call to {@code update}
+ * @param verts an arraylist of vertex objects
+ *
+ * @see update()
+ */
+ public void addVertices(ArrayList<Vertex> verts);
+
+ /** Check if this region is dirty. A region is marked dirty
+ * when new Vertices, Triangles, and or Lines are added after a
+ * call to update()
+ * @return true if region is Dirty, false otherwise
+ *
+ * @see update();
+ */
+ public boolean isDirty();
+
+ /** Delete and clean the associated OGL
+ * objects
+ */
+ public void destroy();
+
+ public boolean isFlipped();
+
+ /** Set if the y coordinate of the region should be flipped
+ * {@code y=-y} used mainly for fonts since they use opposite vertex
+ * as origion
+ * @param flipped flag if the coordinate is flipped defaults to false.
+ */
+ public void setFlipped(boolean flipped);
+}
diff --git a/turtle2d/src/com/jogamp/graph/curve/RegionFactory.java b/turtle2d/src/com/jogamp/graph/curve/RegionFactory.java new file mode 100755 index 000000000..d3b978b8a --- /dev/null +++ b/turtle2d/src/com/jogamp/graph/curve/RegionFactory.java @@ -0,0 +1,62 @@ +/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+package com.jogamp.graph.curve;
+
+import javax.media.opengl.GLContext;
+import javax.media.opengl.GLException;
+
+import com.jogamp.opengl.util.glsl.ShaderState;
+
+import jogamp.graph.curve.opengl.VBORegionSPES2;
+import jogamp.graph.curve.opengl.VBORegion2PES2;
+
+
+/** RegionFactory to create a Context specific Region implementation.
+ *
+ * @see Region
+ */
+public class RegionFactory {
+
+ /**Create a Region based on the GLContext attached
+ * @param context the current {@link GLContext}
+ * @param st the {@link ShaderState} object
+ * @param type can be one of Region.SINGLE_PASS or Region.TWO_PASS
+ * @return region
+ */
+ public static Region create(GLContext context, ShaderState st, int type){
+ if( !context.isGL2ES2() ) {
+ throw new GLException("At least a GL2ES2 GL context is required. Given: " + context);
+ }
+ if( Region.TWO_PASS == type ){
+ return new VBORegion2PES2(context, st);
+ }
+ else{
+ return new VBORegionSPES2(context);
+ }
+ }
+}
diff --git a/turtle2d/src/com/jogamp/graph/curve/opengl/RegionRenderer.java b/turtle2d/src/com/jogamp/graph/curve/opengl/RegionRenderer.java new file mode 100644 index 000000000..c1fec10b8 --- /dev/null +++ b/turtle2d/src/com/jogamp/graph/curve/opengl/RegionRenderer.java @@ -0,0 +1,113 @@ +package com.jogamp.graph.curve.opengl; + +import java.util.ArrayList; +import java.util.HashMap; +import java.util.Iterator; + +import javax.media.opengl.GL2ES2; + +import com.jogamp.graph.curve.OutlineShape; +import com.jogamp.graph.curve.Region; +import com.jogamp.graph.curve.RegionFactory; +import com.jogamp.graph.geom.Triangle; +import com.jogamp.graph.geom.Vertex; + +public abstract class RegionRenderer extends Renderer { + + /** Create a Hardware accelerated Curve Region Renderer + */ + public static RegionRenderer create(Vertex.Factory<? extends Vertex> factory, int type) { + return new jogamp.graph.curve.opengl.RegionRendererImpl01(factory, type); + } + + public RegionRenderer(Vertex.Factory<? extends Vertex> factory, int type) { + super(factory, type); + } + + /** Render an array of {@link OutlineShape}s combined in one region + * at the position provided the triangles of the + * shapes will be generated, if not yet generated + * @param outlineShapes array of OutlineShapes to Render. + * @param position the initial translation of the outlineShapes. + * @param texSize texture size for multipass render * + * @throws Exception if HwRegionRenderer not initialized + */ + public abstract void renderOutlineShapes(GL2ES2 gl, OutlineShape[] outlineShapes, float[] position, int texSize); + + /** Render an {@link OutlineShape} in 3D space at the position provided + * the triangles of the shapes will be generated, if not yet generated + * @param outlineShape the OutlineShape to Render. + * @param position the initial translation of the outlineShape. + * @param texSize texture size for multipass render + * @throws Exception if HwRegionRenderer not initialized + */ + public abstract void renderOutlineShape(GL2ES2 gl, OutlineShape outlineShape, float[] position, int texSize); + + protected HashMap<Integer, Region> regions = new HashMap<Integer, Region>(); + + public void flushCache() { + Iterator<Region> iterator = regions.values().iterator(); + while(iterator.hasNext()){ + Region region = iterator.next(); + region.destroy(); + } + regions.clear(); + } + + /** Create an ogl {@link Region} defining this {@link OutlineShape} + * @param sharpness parameter for Region generation + * @return the resulting Region. + */ + protected Region createRegion(GL2ES2 gl, OutlineShape outlineShape, float sharpness) { + Region region = RegionFactory.create(gl.getContext(), st, renderType); + + outlineShape.transformOutlines(OutlineShape.QUADRATIC_NURBS); + + ArrayList<Triangle> triangles = (ArrayList<Triangle>) outlineShape.triangulate(sharpness); + ArrayList<Vertex> vertices = (ArrayList<Vertex>) outlineShape.getVertices(); + region.addVertices(vertices); + region.addTriangles(triangles); + + region.update(); + return region; + } + + /** Create an ogl {@link Region} defining the list of {@link OutlineShape}. + * Combining the Shapes into single buffers. + * @param sharpness parameter for Region generation + * @return the resulting Region inclusive the generated region + */ + protected Region createRegion(GL2ES2 gl, OutlineShape[] outlineShapes, float sharpness) { + Region region = RegionFactory.create(gl.getContext(), st, renderType); + + int numVertices = region.getNumVertices(); + + for(OutlineShape outlineShape:outlineShapes){ + outlineShape.transformOutlines(OutlineShape.QUADRATIC_NURBS); + + ArrayList<Triangle> triangles = outlineShape.triangulate(sharpness); + region.addTriangles(triangles); + + ArrayList<Vertex> vertices = outlineShape.getVertices(); + for(Vertex vert:vertices){ + vert.setId(numVertices++); + } + region.addVertices(vertices); + } + + region.update(); + return region; + } + + protected static int getHashCode(OutlineShape outlineShape){ + return outlineShape.hashCode(); + } + + protected static int getHashCode(OutlineShape[] outlineShapes){ + int hashcode = 0; + for(OutlineShape outlineShape:outlineShapes){ + hashcode += getHashCode(outlineShape); + } + return hashcode; + } +}
\ No newline at end of file diff --git a/turtle2d/src/com/jogamp/graph/curve/opengl/Renderer.java b/turtle2d/src/com/jogamp/graph/curve/opengl/Renderer.java new file mode 100644 index 000000000..863928ed4 --- /dev/null +++ b/turtle2d/src/com/jogamp/graph/curve/opengl/Renderer.java @@ -0,0 +1,167 @@ +package com.jogamp.graph.curve.opengl; + +import javax.media.opengl.GL2ES2; +import javax.media.opengl.GLUniformData; +import javax.media.opengl.fixedfunc.GLMatrixFunc; + +import jogamp.opengl.Debug; + +import com.jogamp.graph.geom.Vertex; +import com.jogamp.graph.geom.opengl.SVertex; +import com.jogamp.opengl.util.PMVMatrix; +import com.jogamp.opengl.util.glsl.ShaderState; + +public abstract class Renderer { + protected static final boolean DEBUG = Debug.debug("CurveRenderer"); + + protected abstract boolean initImpl(GL2ES2 gl); + + protected abstract void disposeImpl(GL2ES2 gl); + + /** + * Flushes all cached data + */ + public abstract void flushCache(); + + public abstract float getAlpha(); + + public abstract void setAlpha(GL2ES2 gl, float alpha_t); + + public abstract void setColor(GL2ES2 gl, float r, float g, float b); + + protected final Vertex.Factory<? extends Vertex> pointFactory; + protected ShaderState st = new ShaderState(); + protected PMVMatrix pmvMatrix = new PMVMatrix(); + protected GLUniformData mgl_PMVMatrix; + protected int renderType; + protected int vp_width = 0; + protected int vp_height = 0; + + private boolean vboSupported = false; + private boolean initialized = false; + + /** + * + * @param factory + * @param renderType either {@link com.jogamp.graph.curve.Region#SINGLE_PASS} or {@link com.jogamp.graph.curve.Region#TWO_PASS} + */ + protected Renderer(Vertex.Factory<? extends Vertex> factory, int renderType) { + this.renderType = renderType; + this.pointFactory = (null != factory) ? factory : SVertex.factory(); + } + + public Vertex.Factory<? extends Vertex> getFactory() { return pointFactory; } + + public final boolean isInitialized() { return initialized; } + + public final boolean isVBOSupported() { return vboSupported; } + + public final int getRenderType() { return renderType; } + + public final int getWidth() { return vp_width; } + public final int getHeight() { return vp_height; } + + /** + * Initialize shaders and bindings for GPU based rendering. + * Leaves the renderer enabled, ie ShaderState on. + * + * @param gl the current GL state + * @return true if succeeded, false otherwise + */ + public boolean init(GL2ES2 gl) { + if(initialized){ + if(DEBUG) { + System.err.println("TextRenderer: Already initialized!"); + } + return true; + } + vboSupported = gl.isFunctionAvailable("glGenBuffers") && + gl.isFunctionAvailable("glBindBuffer") && + gl.isFunctionAvailable("glBufferData") && + gl.isFunctionAvailable("glDrawElements") && + gl.isFunctionAvailable("glVertexAttribPointer") && + gl.isFunctionAvailable("glDeleteBuffers"); + + if(DEBUG) { + System.err.println("TextRendererImpl01: VBO Supported = " + isVBOSupported()); + } + + initialized = initImpl(gl); + return initialized; + } + + public void dispose(GL2ES2 gl) { + if(!initialized){ + if(DEBUG) { + System.err.println("TextRenderer: Not initialized!"); + } + return; + } + disposeImpl(gl); + st.destroy(gl); + flushCache(); + initialized = false; + } + + public final ShaderState getShaderState() { return st; } + + public final PMVMatrix getMatrix() { return pmvMatrix; } + + public void rotate(GL2ES2 gl, float angle, float x, float y, float z) { + pmvMatrix.glRotatef(angle, x, y, z); + if(initialized && null != gl && st.inUse()) { + st.glUniform(gl, mgl_PMVMatrix); + } + } + + public void translate(GL2ES2 gl, float x, float y, float z) { + pmvMatrix.glTranslatef(x, y, z); + if(initialized && null != gl && st.inUse()) { + st.glUniform(gl, mgl_PMVMatrix); + } + } + + public void resetModelview(GL2ES2 gl) { + pmvMatrix.glMatrixMode(GLMatrixFunc.GL_MODELVIEW); + pmvMatrix.glLoadIdentity(); + if(initialized && null != gl && st.inUse()) { + st.glUniform(gl, mgl_PMVMatrix); + } + } + + public void updateMatrix(GL2ES2 gl) { + if(initialized && null != gl && st.inUse()) { + st.glUniform(gl, mgl_PMVMatrix); + } + } + + public boolean reshapePerspective(GL2ES2 gl, float angle, int width, int height, float near, float far) { + this.vp_width = width; + this.vp_height = height; + float ratio = (float)width/(float)height; + pmvMatrix.glMatrixMode(GLMatrixFunc.GL_PROJECTION); + pmvMatrix.glLoadIdentity(); + pmvMatrix.gluPerspective(angle, ratio, near, far); + + if(initialized && null != gl) { + st.glUniform(gl, mgl_PMVMatrix); + } + + return true; + } + + public boolean reshapeOrtho(GL2ES2 gl, int width, int height, float near, float far) { + this.vp_width = width; + this.vp_height = height; + pmvMatrix.glMatrixMode(GLMatrixFunc.GL_PROJECTION); + pmvMatrix.glLoadIdentity(); + pmvMatrix.glOrthof(0, width, 0, height, near, far); + + if(initialized && null != gl) { + st.glUniform(gl, mgl_PMVMatrix); + } + + return true; + } + +}
\ No newline at end of file diff --git a/turtle2d/src/com/jogamp/graph/curve/opengl/TextRenderer.java b/turtle2d/src/com/jogamp/graph/curve/opengl/TextRenderer.java new file mode 100644 index 000000000..2bb99d27c --- /dev/null +++ b/turtle2d/src/com/jogamp/graph/curve/opengl/TextRenderer.java @@ -0,0 +1,103 @@ +package com.jogamp.graph.curve.opengl; + +import java.util.ArrayList; +import java.util.HashMap; +import java.util.Iterator; + +import javax.media.opengl.GL2ES2; + +import jogamp.graph.curve.text.GlyphString; +import jogamp.graph.font.FontInt; +import jogamp.graph.geom.plane.AffineTransform; +import jogamp.graph.geom.plane.Path2D; + +import com.jogamp.graph.font.Font; +import com.jogamp.graph.geom.Vertex; + +public abstract class TextRenderer extends Renderer { + + /** + * Create a Hardware accelerated Text Renderer. + * @param factory optional Point.Factory for Vertex construction. Default is Vertex.Factory. + */ + public static TextRenderer create(Vertex.Factory<? extends Vertex> factory, int type) { + return new jogamp.graph.curve.opengl.TextRendererImpl01(factory, type); + } + + protected TextRenderer(Vertex.Factory<? extends Vertex> factory, int type) { + super(factory, type); + } + + /** Render the String in 3D space wrt to the font provided at the position provided + * the outlines will be generated, if not yet generated + * @param gl the current GL state + * @param font {@link Font} to be used + * @param str text to be rendered + * @param position the lower left corner of the string + * @param fontSize font size + * @param texSize texture size for multipass render + * @throws Exception if TextRenderer not initialized + */ + public abstract void renderString3D(GL2ES2 gl, Font font, + String str, float[] position, int fontSize, int texSize); + + /**Create the resulting {@link GlyphString} that represents + * the String wrt to the font. + * @param font {@link Font} to be used + * @param size font size + * @param str {@link String} to be created + * @param sharpness parameter for Region generation of the resulting GlyphString + * @return the resulting GlyphString inclusive the generated region + */ + protected GlyphString createString(GL2ES2 gl, Font font, int size, String str, float sharpness) { + AffineTransform affineTransform = new AffineTransform(pointFactory); + + Path2D[] paths = new Path2D[str.length()]; + ((FontInt)font).getOutline(str, size, affineTransform, paths); + + GlyphString glyphString = new GlyphString(pointFactory, font.getName(), str); + glyphString.createfromFontPath(paths, affineTransform); + glyphString.generateRegion(gl.getContext(), sharpness, st, renderType); + + return glyphString; + } + + public void flushCache() { + Iterator<GlyphString> iterator = stringCacheMap.values().iterator(); + while(iterator.hasNext()){ + GlyphString glyphString = iterator.next(); + glyphString.destroy(); + } + stringCacheMap.clear(); + stringCacheArray.clear(); + } + + public final void setCacheMaxSize(int newSize ) { stringCacheMaxSize = newSize; validateCache(0); } + public final int getCacheMaxSize() { return stringCacheMaxSize; } + public final int getCacheSize() { return stringCacheArray.size(); } + + protected void validateCache(int space) { + while ( getCacheSize() + space > getCacheMaxSize() ) { + String key = stringCacheArray.remove(0); + stringCacheMap.remove(key); + } + } + + protected GlyphString getCachedGlyphString(Font font, String str, int fontSize) { + final String key = font.getName() + "." + str.hashCode() + "." + fontSize; + return stringCacheMap.get(key); + } + + protected void addCachedGlyphString(Font font, String str, int fontSize, GlyphString glyphString) { + final String key = font.getName() + "." + str.hashCode() + "." + fontSize; + validateCache(1); + stringCacheMap.put(key, glyphString); + stringCacheArray.add(stringCacheArray.size(), key); + } + + // Cache is adding at the end of the array + public static final int DEFAULT_CACHE_SIZE = 32; + private HashMap<String, GlyphString> stringCacheMap = new HashMap<String, GlyphString>(DEFAULT_CACHE_SIZE); + private ArrayList<String> stringCacheArray = new ArrayList<String>(DEFAULT_CACHE_SIZE); + private int stringCacheMaxSize = DEFAULT_CACHE_SIZE; // -1 unlimited, 0 off, >0 limited +}
\ No newline at end of file diff --git a/turtle2d/src/com/jogamp/graph/curve/tess/CDTriangulator2D.java b/turtle2d/src/com/jogamp/graph/curve/tess/CDTriangulator2D.java new file mode 100644 index 000000000..a2e4ca50f --- /dev/null +++ b/turtle2d/src/com/jogamp/graph/curve/tess/CDTriangulator2D.java @@ -0,0 +1,216 @@ +/** + * Copyright 2010 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ + +package com.jogamp.graph.curve.tess; + +import java.util.ArrayList; + +import jogamp.graph.curve.tess.GraphOutline; +import jogamp.graph.curve.tess.GraphVertex; +import jogamp.graph.curve.tess.Loop; + +import com.jogamp.graph.geom.Outline; +import com.jogamp.graph.geom.Triangle; +import com.jogamp.graph.geom.Vertex; +import com.jogamp.graph.math.VectorUtil; + +import jogamp.opengl.Debug; + +/** Constrained Delaunay Triangulation + * implementation of a list of Outlines that define a set of + * Closed Regions with optional n holes. + * + */ +public class CDTriangulator2D { + + protected static final boolean DEBUG = Debug.debug("Triangulation"); + + private float sharpness = 0.5f; + private ArrayList<Loop> loops; + private ArrayList<Vertex> vertices; + + private ArrayList<Triangle> triangles; + private int maxTriID = 0; + + + public CDTriangulator2D() { + this(0.5f); + } + + /** Constructor for a new Delaunay triangulator + * @param curveSharpness the curvature around + * the off-curve vertices + */ + public CDTriangulator2D(float curveSharpness) { + this.sharpness = curveSharpness; + reset(); + } + + /** Reset the triangulation to initial state + * Clearing cached data + */ + public void reset() { + maxTriID = 0; + vertices = new ArrayList<Vertex>(); + triangles = new ArrayList<Triangle>(3); + loops = new ArrayList<Loop>(); + } + + /** Add a curve to the list of profiles provided + * @param polyline a bounding {@link Outline} + */ + public void addCurve(Outline polyline){ + Loop loop = null; + + if(!loops.isEmpty()){ + loop = getContainerLoop(polyline); + } + + if(loop == null) { + GraphOutline outline = new GraphOutline(polyline); + GraphOutline innerPoly = extractBoundaryTriangles(outline, false); + vertices.addAll(polyline.getVertices()); + loop = new Loop(innerPoly, VectorUtil.CCW); + loops.add(loop); + } + else { + GraphOutline outline = new GraphOutline(polyline); + GraphOutline innerPoly = extractBoundaryTriangles(outline, true); + vertices.addAll(innerPoly.getPoints()); + loop.addConstraintCurve(innerPoly); + } + } + + /** Generate the triangulation of the provided + * List of {@link Outline}s + */ + public ArrayList<Triangle> generateTriangulation(){ + for(int i=0;i<loops.size();i++) { + Loop loop = loops.get(i); + int numTries = 0; + int size = loop.computeLoopSize(); + while(!loop.isSimplex()){ + Triangle tri = null; + if(numTries > size){ + tri = loop.cut(false); + } + else{ + tri = loop.cut(true); + } + numTries++; + + if(tri != null) { + numTries = 0; + size--; + tri.setId(maxTriID++); + triangles.add(tri); + if(DEBUG){ + System.err.println(tri); + } + } + if(numTries > size*2){ + if(DEBUG){ + System.err.println("Triangulation not complete!"); + } + break; + } + } + Triangle tri = loop.cut(true); + if(tri != null) + triangles.add(tri); + } + return triangles; + } + + private GraphOutline extractBoundaryTriangles(GraphOutline outline, boolean hole){ + GraphOutline innerOutline = new GraphOutline(); + ArrayList<GraphVertex> outVertices = outline.getGraphPoint(); + int size = outVertices.size(); + for(int i=0; i < size; i++) { + GraphVertex currentVertex = outVertices.get(i); + GraphVertex gv0 = outVertices.get((i+size-1)%size); + GraphVertex gv2 = outVertices.get((i+1)%size); + GraphVertex gv1 = currentVertex; + + if(!currentVertex.getPoint().isOnCurve()) { + Vertex v0 = gv0.getPoint().clone(); + Vertex v2 = gv2.getPoint().clone(); + Vertex v1 = gv1.getPoint().clone(); + + gv0.setBoundaryContained(true); + gv1.setBoundaryContained(true); + gv2.setBoundaryContained(true); + + Triangle t= null; + boolean holeLike = false; + if(VectorUtil.ccw(v0,v1,v2)){ + t = new Triangle(v0, v1, v2); + } + else { + holeLike = true; + t = new Triangle(v2, v1, v0); + } + t.setId(maxTriID++); + triangles.add(t); + if(DEBUG){ + System.err.println(t); + } + if(hole || holeLike) { + v0.setTexCoord(0, -0.1f); + v2.setTexCoord(1, -0.1f); + v1.setTexCoord(0.5f, -1*sharpness -0.1f); + innerOutline.addVertex(currentVertex); + } + else { + v0.setTexCoord(0, 0.1f); + v2.setTexCoord(1, 0.1f); + v1.setTexCoord(0.5f, sharpness+0.1f); + } + } + else { + if(!gv2.getPoint().isOnCurve() || !gv0.getPoint().isOnCurve()){ + currentVertex.setBoundaryContained(true); + } + innerOutline.addVertex(currentVertex); + } + } + return innerOutline; + } + + private Loop getContainerLoop(Outline polyline){ + ArrayList<Vertex> vertices = polyline.getVertices(); + for(Vertex vert: vertices){ + for (Loop loop:loops){ + if(loop.checkInside(vert)){ + return loop; + } + } + } + return null; + } +} diff --git a/turtle2d/src/com/jogamp/graph/font/Font.java b/turtle2d/src/com/jogamp/graph/font/Font.java new file mode 100644 index 000000000..a4ab527e2 --- /dev/null +++ b/turtle2d/src/com/jogamp/graph/font/Font.java @@ -0,0 +1,82 @@ +/** + * Copyright 2010 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ +package com.jogamp.graph.font; + +import com.jogamp.graph.geom.AABBox; + +/** + * Interface wrapper for font implementation. + * + * TrueType Font Specification: + * http://developer.apple.com/fonts/ttrefman/rm06/Chap6.html + * + * TrueType Font Table Introduction: + * http://scripts.sil.org/cms/scripts/page.php?item_id=IWS-Chapter08 + */ + +public interface Font { + + /** + * Metrics for font + * + * Depending on the font's direction, horizontal or vertical, + * the following tables shall be used: + * + * Vertical http://developer.apple.com/fonts/TTRefMan/RM06/Chap6vhea.html + * Horizontal http://developer.apple.com/fonts/TTRefMan/RM06/Chap6hhea.html + */ + public interface Metrics { + float getAscent(float pixelSize); + float getDescent(float pixelSize); + float getLineGap(float pixelSize); + float getMaxExtend(float pixelSize); + float getScale(float pixelSize); + AABBox getBBox(float pixelSize); + } + + /** + * Glyph for font + */ + public interface Glyph { + public Font getFont(); + public char getSymbol(); + public AABBox getBBox(float pixelSize); + public float getAdvance(float pixelSize, boolean useFrationalMetrics); + } + + + public String getName(); + + public Metrics getMetrics(); + public Glyph getGlyph(char symbol); + public int getNumGlyphs(); + + public float getStringWidth(String string, float pixelSize); + public float getStringHeight(String string, float pixelSize); + public AABBox getStringBounds(CharSequence string, float pixelSize); +}
\ No newline at end of file diff --git a/turtle2d/src/com/jogamp/graph/font/FontFactory.java b/turtle2d/src/com/jogamp/graph/font/FontFactory.java new file mode 100644 index 000000000..1752a693c --- /dev/null +++ b/turtle2d/src/com/jogamp/graph/font/FontFactory.java @@ -0,0 +1,80 @@ +/** + * Copyright 2011 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ +package com.jogamp.graph.font; + +import java.security.AccessController; + +import com.jogamp.common.util.ReflectionUtil; + +import jogamp.graph.font.FontConstructor; +import jogamp.graph.font.JavaFontLoader; +import jogamp.graph.font.UbuntuFontLoader; +import jogamp.opengl.Debug; + +public class FontFactory { + /** Ubuntu is the default font family */ + public static final int UBUNTU = 0; + + /** Java fonts are optional */ + public static final int JAVA = 1; + + private static final FontConstructor fontConstr; + + static { + /** + * For example: + * "jogamp.graph.font.typecast.TypecastFontFactory" (default) + * "jogamp.graph.font.ttf.TTFFontImpl" + */ + String fontImplName = Debug.getProperty("FontImpl", true, AccessController.getContext()); + if(null == fontImplName) { + fontImplName = "jogamp.graph.font.typecast.TypecastFontConstructor"; + } + fontConstr = (FontConstructor) ReflectionUtil.createInstance(fontImplName, FontFactory.class.getClassLoader()); + } + + public static final FontConstructor getFontConstr() { return fontConstr; } + + public static final FontSet getDefault() { + return get(UBUNTU); + } + + public static final FontSet get(int font) { + switch (font) { + case JAVA: + return JavaFontLoader.get(); + default: + return UbuntuFontLoader.get(); + } + } + + public static final Font get(String path) { + return fontConstr.create(path); + } + +} diff --git a/turtle2d/src/com/jogamp/graph/font/FontSet.java b/turtle2d/src/com/jogamp/graph/font/FontSet.java new file mode 100644 index 000000000..0cee81124 --- /dev/null +++ b/turtle2d/src/com/jogamp/graph/font/FontSet.java @@ -0,0 +1,60 @@ +/** + * Copyright 2011 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ +package com.jogamp.graph.font; + + +public interface FontSet { + + /** Font family REGULAR **/ + public static final int FAMILY_REGULAR = 0; + + /** Font family LIGHT **/ + public static final int FAMILY_LIGHT = 1; + + /** Font family MEDIUM **/ + public static final int FAMILY_MEDIUM = 2; + + /** Font family CONDENSED **/ + public static final int FAMILY_CONDENSED = 3; + + /** Font family MONO **/ + public static final int FAMILY_MONOSPACED = 4; + + /** SERIF style/family bit flag. Fallback to Sans Serif. */ + public static final int STYLE_SERIF = 1 << 1; + + /** BOLD style bit flag */ + public static final int STYLE_BOLD = 1 << 2; + + /** ITALIC style bit flag */ + public static final int STYLE_ITALIC = 1 << 3; + + Font getDefault(); + + Font get(int family, int stylebits); +} diff --git a/turtle2d/src/com/jogamp/graph/geom/AABBox.java b/turtle2d/src/com/jogamp/graph/geom/AABBox.java new file mode 100644 index 000000000..8cd06329e --- /dev/null +++ b/turtle2d/src/com/jogamp/graph/geom/AABBox.java @@ -0,0 +1,299 @@ +/** + * Copyright 2010 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ +package com.jogamp.graph.geom; + +import com.jogamp.graph.math.VectorUtil; + +/** + * Axis Aligned Bounding Box. Defined by two 3D coordinates (low and high) + * The low being the the lower left corner of the box, and the high being the upper + * right corner of the box. + * + */ +public class AABBox { + private float[] low = {Float.MAX_VALUE,Float.MAX_VALUE,Float.MAX_VALUE}; + private float[] high = {-1*Float.MAX_VALUE,-1*Float.MAX_VALUE,-1*Float.MAX_VALUE}; + private float[] center = new float[3]; + + /** Create a Axis Aligned bounding box (AABBox) + * where the low and and high MAX float Values. + */ + public AABBox() {} + + /** Create an AABBox specifying the coordinates + * of the low and high + * @param lx min x-coordinate + * @param ly min y-coordnate + * @param lz min z-coordinate + * @param hx max x-coordinate + * @param hy max y-coordinate + * @param hz max z-coordinate + */ + public AABBox(float lx, float ly, float lz, + float hx, float hy, float hz) + { + setLow(lx, ly, lz); + setHigh(hx, hy, hz); + + computeCenter(); + } + + /** Create a AABBox defining the low and high + * @param low min xyz-coordinates + * @param high max xyz-coordinates + */ + public AABBox(float[] low, float[] high) + { + this.low = low; + this.high = high; + + computeCenter(); + } + + /** Get the max xyz-coordinates + * @return a float array containing the max xyz coordinates + */ + public float[] getHigh() + { + return high; + } + + private void setHigh(float hx, float hy, float hz) + { + this.high[0] = hx; + this.high[1] = hy; + this.high[2] = hz; + } + + /** Get the min xyz-coordinates + * @return a float array containing the min xyz coordinates + */ + public float[] getLow() + { + return low; + } + + private void setLow(float lx, float ly, float lz) + { + this.low[0] = lx; + this.low[1] = ly; + this.low[2] = lz; + } + + /** Resize the AABBox to encapsulate another AABox + * @param newBox AABBox to be encapsulated in + */ + public void resize(AABBox newBox) + { + float[] newLow = newBox.getLow(); + float[] newHigh = newBox.getHigh(); + + /** test low */ + if (newLow[0] < low[0]) + low[0] = newLow[0]; + if (newLow[1] < low[1]) + low[1] = newLow[1]; + if (newLow[2] < low[2]) + low[2] = newLow[2]; + + /** test high */ + if (newHigh[0] > high[0]) + high[0] = newHigh[0]; + if (newHigh[1] > high[1]) + high[1] = newHigh[1]; + if (newHigh[2] > high[2]) + high[2] = newHigh[2]; + + computeCenter(); + } + + private void computeCenter() + { + center[0] = (high[0] + low[0])/2; + center[1] = (high[1] + low[1])/2; + center[2] = (high[2] + low[2])/2; + } + + /** Resize the AABBox to encapsulate the passed + * xyz-coordinates. + * @param x x-axis coordinate value + * @param y y-axis coordinate value + * @param z z-axis coordinate value + */ + public void resize(float x, float y, float z) + { + /** test low */ + if (x < low[0]) + low[0] = x; + if (y < low[1]) + low[1] = y; + if (z < low[2]) + low[2] = z; + + /** test high */ + if (x > high[0]) + high[0] = x; + if (y > high[1]) + high[1] = y; + if (z > high[2]) + high[2] = z; + + computeCenter(); + } + + /** Check if the x & y coordinates are bounded/contained + * by this AABBox + * @param x x-axis coordinate value + * @param y y-axis coordinate value + * @return true if x belong to (low.x, high.x) and + * y belong to (low.y, high.y) + */ + public boolean contains(float x, float y){ + if(x<low[0] || x>high[0]){ + return false; + } + if(y<low[1]|| y>high[1]){ + return false; + } + return true; + } + + /** Check if the xyz coordinates are bounded/contained + * by this AABBox. + * @param x x-axis coordinate value + * @param y y-axis coordinate value + * @param z z-axis coordinate value + * @return true if x belong to (low.x, high.x) and + * y belong to (low.y, high.y) and z belong to (low.z, high.z) + */ + public boolean contains(float x, float y, float z){ + if(x<low[0] || x>high[0]){ + return false; + } + if(y<low[1]|| y>high[1]){ + return false; + } + if(z<low[2] || z>high[2]){ + return false; + } + return true; + } + + /** Check if there is a common region between this AABBox and the passed + * 2D region irrespective of z range + * @param x lower left x-coord + * @param y lower left y-coord + * @param w width + * @param h hight + * @return true if this AABBox might have a common region with this 2D region + */ + public boolean intersects(float x, float y, float w, float h) { + if (w <= 0 || h <= 0) { + return false; + } + + final float _w = getWidth(); + final float _h = getHeight(); + if (_w <= 0 || _h <= 0) { + return false; + } + + final float x0 = getMinX(); + final float y0 = getMinY(); + return (x + w > x0 && + y + h > y0 && + x < x0 + _w && + y < y0 + _h); + } + + + /** Get the size of the Box where the size is represented by the + * length of the vector between low and high. + * @return a float representing the size of the AABBox + */ + public float getSize(){ + return VectorUtil.computeLength(low, high); + } + + /**Get the Center of the AABBox + * @return the xyz-coordinates of the center of the AABBox + */ + public float[] getCenter() { + return center; + } + + /** Scale the AABBox by a constant + * @param size a constant float value + */ + public void scale(float size) { + float[] diffH = new float[3]; + diffH[0] = high[0] - center[0]; + diffH[1] = high[1] - center[1]; + diffH[2] = high[2] - center[2]; + + diffH = VectorUtil.scale(diffH, size); + + float[] diffL = new float[3]; + diffL[0] = low[0] - center[0]; + diffL[1] = low[1] - center[1]; + diffL[2] = low[2] - center[2]; + + diffL = VectorUtil.scale(diffL, size); + + high = VectorUtil.vectorAdd(center, diffH); + low = VectorUtil.vectorAdd(center, diffL); + } + + public float getMinX() { + return low[0]; + } + + public float getMinY() { + return low[1]; + } + + public float getWidth(){ + return high[0] - low[0]; + } + + public float getHeight() { + return high[1] - low[1]; + } + + public float getDepth() { + return high[2] - low[2]; + } + public AABBox clone(){ + return new AABBox(this.low, this.high); + } + + public String toString() { + return "[ "+low[0]+"/"+low[1]+"/"+low[1]+" .. "+high[0]+"/"+high[0]+"/"+high[0]+", ctr "+ + center[0]+"/"+center[1]+"/"+center[1]+" ]"; + } +} diff --git a/turtle2d/src/com/jogamp/graph/geom/Outline.java b/turtle2d/src/com/jogamp/graph/geom/Outline.java new file mode 100644 index 000000000..a805adf6c --- /dev/null +++ b/turtle2d/src/com/jogamp/graph/geom/Outline.java @@ -0,0 +1,176 @@ +/** + * Copyright 2010 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ +package com.jogamp.graph.geom; + +import java.util.ArrayList; + +import com.jogamp.graph.geom.Vertex; +import com.jogamp.graph.math.VectorUtil; + + + +/** Define a single continuous stroke by control vertices. + * The vertices define the shape of the region defined by this + * outline. The Outline can contain a list of off-curve and on-curve + * vertices which define curved regions. + * + * Note: An outline should be closed to be rendered as a region. + * + * @see OutlineShape, Region + */ +public class Outline implements Comparable<Outline> { + + private ArrayList<Vertex> vertices = new ArrayList<Vertex>(3); + private boolean closed = false; + private AABBox box = new AABBox(); + + /**Create an outline defined by control vertices. + * An outline can contain off Curve vertices which define curved + * regions in the outline. + */ + public Outline(){ + + } + + /** Add a vertex to the outline. The {@link Vertex} is added at the + * end of the outline loop/strip. + * @param vertex Vertex to be added + */ + public final void addVertex(Vertex vertex) { + vertices.add(vertex); + box.resize(vertex.getX(), vertex.getY(), vertex.getZ()); + } + + /** Add a {@link Vertex} by specifying its 2D attributes to the outline. + * The {@link Vertex} is added at the + * end of the outline loop/strip. + * @param factory a {@link Factory} to get the required Vertex impl + * @param x the x coordinate + * @param y the y coordinate + * @param onCurve flag if this vertex is on the final curve or defines a curved region + * of the shape around this vertex. + */ + public final void addVertex(Vertex.Factory<? extends Vertex> factory, float x, float y, boolean onCurve) { + addVertex(factory, x, y, 0f, onCurve); + } + + /** Add a {@link Vertex} by specifying its 3D attributes to the outline. + * The {@link Vertex} is added at the + * end of the outline loop/strip. + * @param factory a {@link Factory} to get the required Vertex impl + * @param x the x coordinate + * @param y the y coordinate + * @param z the z coordinate + * @param onCurve flag if this vertex is on the final curve or defines a curved region + * of the shape around this vertex. + */ + public final void addVertex(Vertex.Factory<? extends Vertex> factory, float x, float y, float z, boolean onCurve) { + Vertex v = factory.create(x, y, z); + v.setOnCurve(onCurve); + addVertex(v); + } + + /** Add a vertex to the outline by passing a float array and specifying the + * offset and length in which. The attributes of the vertex are located. + * The attributes should be continuous (stride = 0). + * Attributes which value are not set (when length less than 3) + * are set implicitly to zero. + * @param factory a {@link Factory} to get the required Vertex impl + * @param coordsBuffer the coordinate array where the vertex attributes are to be picked from + * @param offset the offset in the buffer to the x coordinate + * @param length the number of attributes to pick from the buffer (maximum 3) + * @param onCurve flag if this vertex is on the final curve or defines a curved region + * of the shape around this vertex. + */ + public final void addVertex(Vertex.Factory<? extends Vertex> factory, float[] coordsBuffer, int offset, int length, boolean onCurve) { + Vertex v = factory.create(coordsBuffer, offset, length); + v.setOnCurve(onCurve); + addVertex(v); + } + + public Vertex getVertex(int index){ + return vertices.get(index); + } + + public boolean isEmpty(){ + return (vertices.size() == 0); + } + public Vertex getLastVertex(){ + if(isEmpty()){ + return null; + } + return vertices.get(vertices.size()-1); + } + + public ArrayList<Vertex> getVertices() { + return vertices; + } + public void setVertices(ArrayList<Vertex> vertices) { + this.vertices = vertices; + } + public AABBox getBox() { + return box; + } + public boolean isClosed() { + return closed; + } + + /** define if this outline is closed or not. + * if set to closed, checks if the last vertex is + * equal to the first vertex. If not Equal adds a + * vertex at the end to the list. + * @param closed + */ + public void setClosed(boolean closed) { + this.closed = closed; + if(closed){ + Vertex first = vertices.get(0); + Vertex last = getLastVertex(); + if(!VectorUtil.checkEquality(first.getCoord(), last.getCoord())){ + Vertex v = first.clone(); + vertices.add(v); + } + } + } + + /** Compare two outlines with Bounding Box area + * as criteria. + * @see java.lang.Comparable#compareTo(java.lang.Object) + */ + public int compareTo(Outline outline) { + float size = box.getSize(); + float newSize = outline.getBox().getSize(); + if(size < newSize){ + return -1; + } + else if(size > newSize){ + return 1; + } + return 0; + } +} diff --git a/turtle2d/src/com/jogamp/graph/geom/Triangle.java b/turtle2d/src/com/jogamp/graph/geom/Triangle.java new file mode 100644 index 000000000..d13e8ddb1 --- /dev/null +++ b/turtle2d/src/com/jogamp/graph/geom/Triangle.java @@ -0,0 +1,79 @@ +/** + * Copyright 2010 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ +package com.jogamp.graph.geom; + +public class Triangle { + private int id = Integer.MAX_VALUE; + final private Vertex[] vertices; + private boolean[] boundaryEdges = new boolean[3]; + private boolean[] boundaryVertices = null; + + public Triangle(Vertex ... v123){ + vertices = v123; + } + + public int getId() { + return id; + } + + public void setId(int id) { + this.id = id; + } + + public Vertex[] getVertices() { + return vertices; + } + + public boolean isEdgesBoundary() { + return boundaryEdges[0] || boundaryEdges[1] || boundaryEdges[2]; + } + + public boolean isVerticesBoundary() { + return boundaryVertices[0] || boundaryVertices[1] || boundaryVertices[2]; + } + + public void setEdgesBoundary(boolean[] boundary) { + this.boundaryEdges = boundary; + } + + public boolean[] getEdgeBoundary() { + return boundaryEdges; + } + + public boolean[] getVerticesBoundary() { + return boundaryVertices; + } + + public void setVerticesBoundary(boolean[] boundaryVertices) { + this.boundaryVertices = boundaryVertices; + } + + public String toString() { + return "Tri ID: " + id + "\n" + vertices[0] + "\n" + vertices[1] + "\n" + vertices[2]; + } +} diff --git a/turtle2d/src/com/jogamp/graph/geom/Vertex.java b/turtle2d/src/com/jogamp/graph/geom/Vertex.java new file mode 100644 index 000000000..0e4e5e8df --- /dev/null +++ b/turtle2d/src/com/jogamp/graph/geom/Vertex.java @@ -0,0 +1,80 @@ +/** + * Copyright 2011 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ +package com.jogamp.graph.geom; + +/** + * A Vertex with custom memory layout using custom factory. + */ +public interface Vertex extends Comparable<Vertex>, Cloneable { + + public static interface Factory <T extends Vertex> { + T create(); + + T create(float x, float y); + + T create(float x, float y, float z); + + T create(float[] coordsBuffer, int offset, int length); + } + + void setCoord(float x, float y); + + void setCoord(float x, float y, float z); + + void setCoord(float[] coordsBuffer, int offset, int length); + + float[] getCoord(); + + void setX(float x); + + void setY(float y); + + void setZ(float z); + + float getX(); + + float getY(); + + float getZ(); + + boolean isOnCurve(); + + void setOnCurve(boolean onCurve); + + int getId(); + + void setId(int id); + + int compareTo(Vertex p); + + float[] getTexCoord(); + + void setTexCoord(float s, float t); + + Vertex clone(); +} diff --git a/turtle2d/src/com/jogamp/graph/geom/opengl/SVertex.java b/turtle2d/src/com/jogamp/graph/geom/opengl/SVertex.java new file mode 100644 index 000000000..681067e40 --- /dev/null +++ b/turtle2d/src/com/jogamp/graph/geom/opengl/SVertex.java @@ -0,0 +1,178 @@ +/** + * Copyright 2010 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ +package com.jogamp.graph.geom.opengl; + + +import com.jogamp.graph.geom.Vertex; +import com.jogamp.graph.math.VectorUtil; + +/** A Simple Vertex Implementation. Where the coordinates, and other attributes are + * float based, and the coordinates and texture coordinates are saved in two float arrays. + * + */ +public class SVertex implements Vertex { + private int id = Integer.MAX_VALUE; + protected float[] coord = new float[3]; + protected boolean onCurve = true; + private float[] texCoord = new float[2]; + + static final Factory factory = new Factory(); + + public static Factory factory() { return factory; } + + public static class Factory implements Vertex.Factory<SVertex> { + @Override + public SVertex create() { + return new SVertex(); + } + + @Override + public SVertex create(float x, float y) { + return new SVertex(x, y); + } + + @Override + public SVertex create(float x, float y, float z) { + return new SVertex(x, y, z); + } + + @Override + public SVertex create(float[] coordsBuffer, int offset, int length) { + return new SVertex(coordsBuffer, offset, length); + } + } + + public SVertex() { + } + + public SVertex(float x, float y) { + setCoord(x, y); + } + public SVertex(float x, float y, float z) { + setCoord(x, y, z); + } + public SVertex(float[] coordsBuffer, int offset, int length) { + setCoord(coordsBuffer, offset, length); + } + + public void setCoord(float x, float y) { + this.coord[0] = x; + this.coord[1] = y; + this.coord[2] = 0f; + } + + public void setCoord(float x, float y, float z) { + this.coord[0] = x; + this.coord[1] = y; + this.coord[2] = z; + } + + public void setCoord(float[] coordsBuffer, int offset, int length) { + if(length > coordsBuffer.length - offset) { + throw new IndexOutOfBoundsException("coordsBuffer too small: "+coordsBuffer.length+" - "+offset+" < "+length); + } + if(length > 3) { + throw new IndexOutOfBoundsException("length too big: "+length+" > "+3); + } + int i=0; + while(i<length) { + this.coord[i++] = coordsBuffer[offset++]; + } + } + + public float[] getCoord() { + return coord; + } + + public void setX(float x) { + this.coord[0] = x; + } + + public void setY(float y) { + this.coord[1] = y; + } + + public void setZ(float z) { + this.coord[2] = z; + } + + public float getX() { + return this.coord[0]; + } + + public float getY() { + return this.coord[1]; + } + + public float getZ() { + return this.coord[2]; + } + + public boolean isOnCurve() { + return onCurve; + } + + public void setOnCurve(boolean onCurve) { + this.onCurve = onCurve; + } + + public int getId(){ + return id; + } + + public void setId(int id){ + this.id = id; + } + + public int compareTo(Vertex p) { + if(VectorUtil.checkEquality(coord, p.getCoord())) { + return 0; + } + return -1; + } + + public float[] getTexCoord() { + return texCoord; + } + + public void setTexCoord(float s, float t) { + this.texCoord[0] = s; + this.texCoord[1] = t; + } + + public SVertex clone(){ + SVertex v = new SVertex(this.coord, 0, 3); + v.setOnCurve(this.onCurve); + return v; + } + + public String toString() { + return "[ID: " + id + " X: " + coord[0] + + " Y: " + coord[1] + " Z: " + coord[2] + "]"; + } +} diff --git a/turtle2d/src/com/jogamp/graph/math/Quaternion.java b/turtle2d/src/com/jogamp/graph/math/Quaternion.java new file mode 100755 index 000000000..b77a5fa08 --- /dev/null +++ b/turtle2d/src/com/jogamp/graph/math/Quaternion.java @@ -0,0 +1,382 @@ +/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+package com.jogamp.graph.math;
+
+import jogamp.graph.math.MathFloat;
+
+public class Quaternion {
+ protected float x,y,z,w;
+
+ public Quaternion(){
+
+ }
+
+ public Quaternion(float x, float y, float z, float w) {
+ this.x = x;
+ this.y = y;
+ this.z = z;
+ this.w = w;
+ }
+
+ /** Constructor to create a rotation based quaternion from two vectors
+ * @param vector1
+ * @param vector2
+ */
+ public Quaternion(float[] vector1, float[] vector2)
+ {
+ float theta = (float)MathFloat.acos(dot(vector1, vector2));
+ float[] cross = cross(vector1,vector2);
+ cross = normalizeVec(cross);
+
+ this.x = (float)MathFloat.sin(theta/2)*cross[0];
+ this.y = (float)MathFloat.sin(theta/2)*cross[1];
+ this.z = (float)MathFloat.sin(theta/2)*cross[2];
+ this.w = (float)MathFloat.cos(theta/2);
+ this.normalize();
+ }
+
+ /** Transform the rotational quaternion to axis based rotation angles
+ * @return new float[4] with ,theta,Rx,Ry,Rz
+ */
+ public float[] toAxis()
+ {
+ float[] vec = new float[4];
+ float scale = (float)MathFloat.sqrt(x * x + y * y + z * z);
+ vec[0] =(float) MathFloat.acos(w) * 2.0f;
+ vec[1] = x / scale;
+ vec[2] = y / scale;
+ vec[3] = z / scale;
+ return vec;
+ }
+
+ /** Normalize a vector
+ * @param vector input vector
+ * @return normalized vector
+ */
+ private float[] normalizeVec(float[] vector)
+ {
+ float[] newVector = new float[3];
+
+ float d = MathFloat.sqrt(vector[0]*vector[0] + vector[1]*vector[1] + vector[2]*vector[2]);
+ if(d> 0.0f)
+ {
+ newVector[0] = vector[0]/d;
+ newVector[1] = vector[1]/d;
+ newVector[2] = vector[2]/d;
+ }
+ return newVector;
+ }
+ /** compute the dot product of two points
+ * @param vec1 vector 1
+ * @param vec2 vector 2
+ * @return the dot product as float
+ */
+ private float dot(float[] vec1, float[] vec2)
+ {
+ return (vec1[0]*vec2[0] + vec1[1]*vec2[1] + vec1[2]*vec2[2]);
+ }
+ /** cross product vec1 x vec2
+ * @param vec1 vector 1
+ * @param vec2 vecttor 2
+ * @return the resulting vector
+ */
+ private float[] cross(float[] vec1, float[] vec2)
+ {
+ float[] out = new float[3];
+
+ out[0] = vec2[2]*vec1[1] - vec2[1]*vec1[2];
+ out[1] = vec2[0]*vec1[2] - vec2[2]*vec1[0];
+ out[2] = vec2[1]*vec1[0] - vec2[0]*vec1[1];
+
+ return out;
+ }
+ public float getW() {
+ return w;
+ }
+ public void setW(float w) {
+ this.w = w;
+ }
+ public float getX() {
+ return x;
+ }
+ public void setX(float x) {
+ this.x = x;
+ }
+ public float getY() {
+ return y;
+ }
+ public void setY(float y) {
+ this.y = y;
+ }
+ public float getZ() {
+ return z;
+ }
+ public void setZ(float z) {
+ this.z = z;
+ }
+
+ /** Add a quaternion
+ * @param q quaternion
+ */
+ public void add(Quaternion q)
+ {
+ x+=q.x;
+ y+=q.y;
+ z+=q.z;
+ }
+
+ /** Subtract a quaternion
+ * @param q quaternion
+ */
+ public void subtract(Quaternion q)
+ {
+ x-=q.x;
+ y-=q.y;
+ z-=q.z;
+ }
+
+ /** Divide a quaternion by a constant
+ * @param n a float to divide by
+ */
+ public void divide(float n)
+ {
+ x/=n;
+ y/=n;
+ z/=n;
+ }
+
+ /** Multiply this quaternion by
+ * the param quaternion
+ * @param q a quaternion to multiply with
+ */
+ public void mult(Quaternion q)
+ {
+ float w1 = w*q.w - (x*q.x + y*q.y + z*q.z);
+
+ float x1 = w*q.z + q.w*z + y*q.z - z*q.y;
+ float y1 = w*q.x + q.w*x + z*q.x - x*q.z;
+ float z1 = w*q.y + q.w*y + x*q.y - y*q.x;
+
+ w = w1;
+ x = x1;
+ y = y1;
+ z = z1;
+ }
+
+ /** Multiply a quaternion by a constant
+ * @param n a float constant
+ */
+ public void mult(float n)
+ {
+ x*=n;
+ y*=n;
+ z*=n;
+ }
+
+ /** Normalize a quaternion required if
+ * to be used as a rotational quaternion
+ */
+ public void normalize()
+ {
+ float norme = (float)MathFloat.sqrt(w*w + x*x + y*y + z*z);
+ if (norme == 0.0f)
+ {
+ w = 1.0f;
+ x = y = z = 0.0f;
+ }
+ else
+ {
+ float recip = 1.0f/norme;
+
+ w *= recip;
+ x *= recip;
+ y *= recip;
+ z *= recip;
+ }
+ }
+
+ /** Invert the quaternion If rotational,
+ * will produce a the inverse rotation
+ */
+ public void inverse()
+ {
+ float norm = w*w + x*x + y*y + z*z;
+
+ float recip = 1.0f/norm;
+
+ w *= recip;
+ x = -1*x*recip;
+ y = -1*y*recip;
+ z = -1*z*recip;
+ }
+
+ /** Transform this quaternion to a
+ * 4x4 column matrix representing the rotation
+ * @return new float[16] column matrix 4x4
+ */
+ public float[] toMatrix()
+ {
+ float[] matrix = new float[16];
+ matrix[0] = 1.0f - 2*y*y - 2*z*z;
+ matrix[1] = 2*x*y + 2*w*z;
+ matrix[2] = 2*x*z - 2*w*y;
+ matrix[3] = 0;
+
+ matrix[4] = 2*x*y - 2*w*z;
+ matrix[5] = 1.0f - 2*x*x - 2*z*z;
+ matrix[6] = 2*y*z + 2*w*x;
+ matrix[7] = 0;
+
+ matrix[8] = 2*x*z + 2*w*y;
+ matrix[9] = 2*y*z - 2*w*x;
+ matrix[10] = 1.0f - 2*x*x - 2*y*y;
+ matrix[11] = 0;
+
+ matrix[12] = 0;
+ matrix[13] = 0;
+ matrix[14] = 0;
+ matrix[15] = 1;
+ return matrix;
+ }
+
+ /** Set this quaternion from a Sphereical interpolation
+ * of two param quaternion, used mostly for rotational animation
+ * @param a initial quaternion
+ * @param b target quaternion
+ * @param t float between 0 and 1 representing interp.
+ */
+ public void slerp(Quaternion a,Quaternion b, float t)
+ {
+ float omega, cosom, sinom, sclp, sclq;
+ cosom = a.x*b.x + a.y*b.y + a.z*b.z + a.w*b.w;
+ if ((1.0f+cosom) > MathFloat.E) {
+ if ((1.0f-cosom) > MathFloat.E) {
+ omega = (float)MathFloat.acos(cosom);
+ sinom = (float)MathFloat.sin(omega);
+ sclp = (float)MathFloat.sin((1.0f-t)*omega) / sinom;
+ sclq = (float)MathFloat.sin(t*omega) / sinom;
+ }
+ else {
+ sclp = 1.0f - t;
+ sclq = t;
+ }
+ x = sclp*a.x + sclq*b.x;
+ y = sclp*a.y + sclq*b.y;
+ z = sclp*a.z + sclq*b.z;
+ w = sclp*a.w + sclq*b.w;
+ }
+ else {
+ x =-a.y;
+ y = a.x;
+ z =-a.w;
+ w = a.z;
+ sclp = MathFloat.sin((1.0f-t) * MathFloat.PI * 0.5f);
+ sclq = MathFloat.sin(t * MathFloat.PI * 0.5f);
+ x = sclp*a.x + sclq*b.x;
+ y = sclp*a.y + sclq*b.y;
+ z = sclp*a.z + sclq*b.z;
+ }
+ }
+
+ /** Check if this quaternion is empty, ie (0,0,0,1)
+ * @return true if empty, false otherwise
+ */
+ public boolean isEmpty()
+ {
+ if (w==1 && x==0 && y==0 && z==0)
+ return true;
+ return false;
+ }
+
+ /** Check if this quaternion represents an identity
+ * matrix, for rotation.
+ * @return true if it is an identity rep., false otherwise
+ */
+ public boolean isIdentity()
+ {
+ if (w==0 && x==0 && y==0 && z==0)
+ return true;
+ return false;
+ }
+
+ /** compute the quaternion from a 3x3 column matrix
+ * @param m 3x3 column matrix
+ */
+ public void setFromMatrix(float[] m) {
+ float T= m[0] + m[4] + m[8] + 1;
+ if (T>0){
+ float S = 0.5f / (float)MathFloat.sqrt(T);
+ w = 0.25f / S;
+ x = ( m[5] - m[7]) * S;
+ y = ( m[6] - m[2]) * S;
+ z = ( m[1] - m[3] ) * S;
+ }
+ else{
+ if ((m[0] > m[4])&(m[0] > m[8])) {
+ float S = MathFloat.sqrt( 1.0f + m[0] - m[4] - m[8] ) * 2f; // S=4*qx
+ w = (m[7] - m[5]) / S;
+ x = 0.25f * S;
+ y = (m[3] + m[1]) / S;
+ z = (m[6] + m[2]) / S;
+ }
+ else if (m[4] > m[8]) {
+ float S = MathFloat.sqrt( 1.0f + m[4] - m[0] - m[8] ) * 2f; // S=4*qy
+ w = (m[6] - m[2]) / S;
+ x = (m[3] + m[1]) / S;
+ y = 0.25f * S;
+ z = (m[7] + m[5]) / S;
+ }
+ else {
+ float S = MathFloat.sqrt( 1.0f + m[8] - m[0] - m[4] ) * 2f; // S=4*qz
+ w = (m[3] - m[1]) / S;
+ x = (m[6] + m[2]) / S;
+ y = (m[7] + m[5]) / S;
+ z = 0.25f * S;
+ }
+ }
+ }
+
+ /** Check if the the 3x3 matrix (param) is in fact
+ * an affine rotational matrix
+ * @param m 3x3 column matrix
+ * @return true if representing a rotational matrix, false otherwise
+ */
+ public boolean isRotationMatrix(float[] m) {
+ double epsilon = 0.01; // margin to allow for rounding errors
+ if (MathFloat.abs(m[0]*m[3] + m[3]*m[4] + m[6]*m[7]) > epsilon) return false;
+ if (MathFloat.abs(m[0]*m[2] + m[3]*m[5] + m[6]*m[8]) > epsilon) return false;
+ if (MathFloat.abs(m[1]*m[2] + m[4]*m[5] + m[7]*m[8]) > epsilon) return false;
+ if (MathFloat.abs(m[0]*m[0] + m[3]*m[3] + m[6]*m[6] - 1) > epsilon) return false;
+ if (MathFloat.abs(m[1]*m[1] + m[4]*m[4] + m[7]*m[7] - 1) > epsilon) return false;
+ if (MathFloat.abs(m[2]*m[2] + m[5]*m[5] + m[8]*m[8] - 1) > epsilon) return false;
+ return (MathFloat.abs(determinant(m)-1) < epsilon);
+ }
+ private float determinant(float[] m) {
+ return m[0]*m[4]*m[8] + m[3]*m[7]*m[2] + m[6]*m[1]*m[5] - m[0]*m[7]*m[5] - m[3]*m[1]*m[8] - m[6]*m[4]*m[2];
+ }
+}
diff --git a/turtle2d/src/com/jogamp/graph/math/VectorUtil.java b/turtle2d/src/com/jogamp/graph/math/VectorUtil.java new file mode 100755 index 000000000..cca9a454f --- /dev/null +++ b/turtle2d/src/com/jogamp/graph/math/VectorUtil.java @@ -0,0 +1,295 @@ +/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+package com.jogamp.graph.math;
+
+import java.util.ArrayList;
+
+import jogamp.graph.math.MathFloat;
+
+import com.jogamp.graph.geom.Vertex;
+
+public class VectorUtil {
+
+ public static final int CW = -1;
+ public static final int CCW = 1;
+ public static final int COLLINEAR = 0;
+
+ /** compute the dot product of two points
+ * @param vec1 vector 1
+ * @param vec2 vector 2
+ * @return the dot product as float
+ */
+ public static float dot(float[] vec1, float[] vec2)
+ {
+ return (vec1[0]*vec2[0] + vec1[1]*vec2[1] + vec1[2]*vec2[2]);
+ }
+ /** Normalize a vector
+ * @param vector input vector
+ * @return normalized vector
+ */
+ public static float[] normalize(float[] vector)
+ {
+ float[] newVector = new float[3];
+
+ float d = MathFloat.sqrt(vector[0]*vector[0] + vector[1]*vector[1] + vector[2]*vector[2]);
+ if(d> 0.0f)
+ {
+ newVector[0] = vector[0]/d;
+ newVector[1] = vector[1]/d;
+ newVector[2] = vector[2]/d;
+ }
+ return newVector;
+ }
+
+ /** Scales a vector by param
+ * @param vector input vector
+ * @param scale constant to scale by
+ * @return scaled vector
+ */
+ public static float[] scale(float[] vector, float scale)
+ {
+ float[] newVector = new float[3];
+
+ newVector[0] = vector[0]*scale;
+ newVector[1] = vector[1]*scale;
+ newVector[2] = vector[2]*scale;
+ return newVector;
+ }
+
+ /** Adds to vectors
+ * @param v1 vector 1
+ * @param v2 vector 2
+ * @return v1 + v2
+ */
+ public static float[] vectorAdd(float[] v1, float[] v2)
+ {
+ float[] newVector = new float[3];
+
+ newVector[0] = v1[0] + v2[0];
+ newVector[1] = v1[1] + v2[1];
+ newVector[2] = v1[2] + v2[2];
+ return newVector;
+ }
+
+ /** cross product vec1 x vec2
+ * @param vec1 vector 1
+ * @param vec2 vecttor 2
+ * @return the resulting vector
+ */
+ public static float[] cross(float[] vec1, float[] vec2)
+ {
+ float[] out = new float[3];
+
+ out[0] = vec2[2]*vec1[1] - vec2[1]*vec1[2];
+ out[1] = vec2[0]*vec1[2] - vec2[2]*vec1[0];
+ out[2] = vec2[1]*vec1[0] - vec2[0]*vec1[1];
+
+ return out;
+ }
+
+ /** Column Matrix Vector multiplication
+ * @param colMatrix column matrix (4x4)
+ * @param vec vector(x,y,z)
+ * @return result new float[3]
+ */
+ public static float[] colMatrixVectorMult(float[] colMatrix, float[] vec)
+ {
+ float[] out = new float[3];
+
+ out[0] = vec[0]*colMatrix[0] + vec[1]*colMatrix[4] + vec[2]*colMatrix[8] + colMatrix[12];
+ out[1] = vec[0]*colMatrix[1] + vec[1]*colMatrix[5] + vec[2]*colMatrix[9] + colMatrix[13];
+ out[2] = vec[0]*colMatrix[2] + vec[1]*colMatrix[6] + vec[2]*colMatrix[10] + colMatrix[14];
+
+ return out;
+ }
+
+ /** Matrix Vector multiplication
+ * @param rawMatrix column matrix (4x4)
+ * @param vec vector(x,y,z)
+ * @return result new float[3]
+ */
+ public static float[] rowMatrixVectorMult(float[] rawMatrix, float[] vec)
+ {
+ float[] out = new float[3];
+
+ out[0] = vec[0]*rawMatrix[0] + vec[1]*rawMatrix[1] + vec[2]*rawMatrix[2] + rawMatrix[3];
+ out[1] = vec[0]*rawMatrix[4] + vec[1]*rawMatrix[5] + vec[2]*rawMatrix[6] + rawMatrix[7];
+ out[2] = vec[0]*rawMatrix[8] + vec[1]*rawMatrix[9] + vec[2]*rawMatrix[10] + rawMatrix[11];
+
+ return out;
+ }
+
+ /** Calculate the midpoint of two values
+ * @param p1 first value
+ * @param p2 second vale
+ * @return midpoint
+ */
+ public static float mid(float p1, float p2)
+ {
+ return (p1+p2)/2.0f;
+ }
+ /** Calculate the midpoint of two points
+ * @param p1 first point
+ * @param p2 second point
+ * @return midpoint
+ */
+ public static float[] mid(float[] p1, float[] p2)
+ {
+ float[] midPoint = new float[3];
+ midPoint[0] = (p1[0] + p2[0])/2.0f;
+ midPoint[1] = (p1[1] + p2[1])/2.0f;
+ midPoint[2] = (p1[2] + p2[2])/2.0f;
+
+ return midPoint;
+ }
+ /** Compute the norm of a vector
+ * @param vec vector
+ * @return vorm
+ */
+ public static float norm(float[] vec)
+ {
+ return MathFloat.sqrt(vec[0]*vec[0] + vec[1]*vec[1] + vec[2]*vec[2]);
+ }
+ /** Compute distance between 2 points
+ * @param p0 a ref point on the line
+ * @param vec vector representing the direction of the line
+ * @param point the point to compute the relative distance of
+ * @return distance float
+ */
+ public static float computeLength(float[] p0, float[] point)
+ {
+ float[] w = new float[]{point[0]-p0[0],point[1]-p0[1],point[2]-p0[2]};
+
+ float distance = MathFloat.sqrt(w[0]*w[0] + w[1]*w[1] + w[2]*w[2]);
+
+ return distance;
+ }
+
+ /**Check equality of 2 vec3 vectors
+ * @param v1 vertex 1
+ * @param v2 vertex 2
+ * @return
+ */
+ public static boolean checkEquality(float[] v1, float[] v2)
+ {
+ if(Float.compare(v1[0], v2[0]) == 0
+ && Float.compare(v1[1] , v2[1]) == 0
+ && Float.compare(v1[2], v2[2]) == 0 )
+ return true;
+ return false;
+ }
+
+ /** Compute the determinant of 3 vectors
+ * @param a vector 1
+ * @param b vector 2
+ * @param c vector 3
+ * @return the determinant value
+ */
+ public static float computeDeterminant(float[] a, float[] b, float[] c)
+ {
+ float area = a[0]*b[1]*c[2] + a[1]*b[2]*c[0] + a[2]*b[0]*c[1] - a[0]*b[2]*c[1] - a[1]*b[0]*c[2] - a[2]*b[1]*c[0];
+ return area;
+ }
+
+ /** Check if three vertices are colliniear
+ * @param v1 vertex 1
+ * @param v2 vertex 2
+ * @param v3 vertex 3
+ * @return true if collinear, false otherwise
+ */
+ public static boolean checkCollinear(float[] v1, float[] v2, float[] v3)
+ {
+ return (computeDeterminant(v1, v2, v3) == VectorUtil.COLLINEAR);
+ }
+
+ /** Compute Vector
+ * @param v1 vertex 1
+ * @param v2 vertex2 2
+ * @return Vector V1V2
+ */
+ public static float[] computeVector(float[] v1, float[] v2)
+ {
+ float[] vector = new float[3];
+ vector[0] = v2[0] - v1[0];
+ vector[1] = v2[1] - v1[1];
+ vector[2] = v2[2] - v1[2];
+ return vector;
+ }
+
+ /** Check if vertices in triangle circumcircle
+ * @param a triangle vertex 1
+ * @param b triangle vertex 2
+ * @param c triangle vertex 3
+ * @param d vertex in question
+ * @return true if the vertex d is inside the circle defined by the
+ * vertices a, b, c. from paper by Guibas and Stolfi (1985).
+ */
+ public static boolean inCircle(Vertex a, Vertex b, Vertex c, Vertex d){
+ return (a.getX() * a.getX() + a.getY() * a.getY()) * triArea(b, c, d) -
+ (b.getX() * b.getX() + b.getY() * b.getY()) * triArea(a, c, d) +
+ (c.getX() * c.getX() + c.getY() * c.getY()) * triArea(a, b, d) -
+ (d.getX() * d.getX() + d.getY() * d.getY()) * triArea(a, b, c) > 0;
+ }
+
+ /** Computes oriented area of a triangle
+ * @param a first vertex
+ * @param b second vertex
+ * @param c third vertex
+ * @return compute twice the area of the oriented triangle (a,b,c), the area
+ * is positive if the triangle is oriented counterclockwise.
+ */
+ public static float triArea(Vertex a, Vertex b, Vertex c){
+ return (b.getX() - a.getX()) * (c.getY() - a.getY()) - (b.getY() - a.getY())*(c.getX() - a.getX());
+ }
+
+ /** Check if points are in ccw order
+ * @param a first vertex
+ * @param b second vertex
+ * @param c third vertex
+ * @return true if the points a,b,c are in a ccw order
+ */
+ public static boolean ccw(Vertex a, Vertex b, Vertex c){
+ return triArea(a,b,c) > 0;
+ }
+
+ /** Computes the area of a list of vertices to check if ccw
+ * @param vertices
+ * @return positve area if ccw else negative area value
+ */
+ public static float area(ArrayList<Vertex> vertices) {
+ int n = vertices.size();
+ float area = 0.0f;
+ for (int p = n - 1, q = 0; q < n; p = q++)
+ {
+ float[] pCoord = vertices.get(p).getCoord();
+ float[] qCoord = vertices.get(q).getCoord();
+ area += pCoord[0] * qCoord[1] - qCoord[0] * pCoord[1];
+ }
+ return area;
+ }
+}
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