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authorSven Gothel <[email protected]>2015-09-28 06:53:37 +0200
committerSven Gothel <[email protected]>2015-09-28 06:53:37 +0200
commit3d94fac862c3605d3a0862e8e6f7725483398163 (patch)
tree4ffba8a567c8c6f980c87c528295487f5c64b76f /www/bof0899.pdf
parentdad07ad7f7e54c593e58fe3a7ace41bfe4f39b05 (diff)
Bug 1234 - GLReadBufferUtil.readPixelsImpl(..) not using [xy] offset in readTexture.updateSubImage(..)
The passed inX and inY x/y offset for readPixel -> [textureData] buffer, must be passed to readTexture.updateSubImage(..)'s destination offset. I.e. the buffer's content starting at beginning is filled via glReadPixels w/ offset applied. Hence the texture update must pass the offset as the destination offset, i.e. to be used for glTexSubImage2D's offset.
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