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authorKenneth Russel <[email protected]>2008-03-30 23:39:11 +0000
committerKenneth Russel <[email protected]>2008-03-30 23:39:11 +0000
commitd0c380ed9959daeb727a4b889a342096373bd79a (patch)
tree740901e67f27880a1d64db8c440100ef02933371 /www/dukebeanem.jpg
parente995774d7cb2ea6c60ec763f04cf22dffbb6531a (diff)
Fixed Issue 279: GLJPanel.setAutoSwapBufferMode(false) throws NPE
This issue turned up with NASA World Wind Java as well as with this bug report. The current situation is that GLJPanel.setAutoSwapBufferMode() and GLJPanel.swapBuffers() have no effect due to how the Swing-compatible GLJPanel works, and due to the fact that the backing OpenGL drawables for the GLJPanel are always single-buffered. Therefore there is no adverse effect to current applications to simply making setAutoSwapBufferMode and swapBuffers no-ops, and returning "true" from getAutoSwapBufferMode (although the latter is a change in behavior, it reflects the current reality). git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1582 232f8b59-042b-4e1e-8c03-345bb8c30851
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