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authorKenneth Russel <[email protected]>2006-12-29 16:52:29 +0000
committerKenneth Russel <[email protected]>2006-12-29 16:52:29 +0000
commita736f85a834613d12e2b28e14b5a53fa6991b86f (patch)
treeb201813eff24423470a61fe1ca4f810d194d7a9a /www/index.html
parentfba74827e71fbd2ac832401c2b129e4ca0123e3a (diff)
Fixed Issue 257: RFE: Texture.updateSubImage(x,y,w,h)
Changed TextureIO's BufferedImage code paths to no longer copy the data in order to correct for the vertical flip needed between Java 2D's and OpenGL's coordinate systems, but instead to correct for this using a flip of the texture coordinates. This was needed to change the semantics for the BufferedImage from "by-copy" to "by-reference". Made the custom BufferedImage copying code path occur lazily upon a call to TextureData.getBuffer(). Added support for the GL_EXT_abgr extension but disabled the code path currently as it appears there may be bugs in its support on some drivers. Added computation of row width for all BufferedImage types with help and suggestions from Chris Campbell. Improved handling of some BufferedImage types like TYPE_INT_ARGB and TYPE_4BYTE_ABGR. Added Texture.updateSubImage() taking a source rectangle as well as a destination coordinate. Wrote TestSubImage test to show use of the new API which exercises all BufferedImage types. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1057 232f8b59-042b-4e1e-8c03-345bb8c30851
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