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author | Sven Gothel <[email protected]> | 2013-11-07 08:36:46 +0100 |
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committer | Sven Gothel <[email protected]> | 2013-11-07 08:36:46 +0100 |
commit | 2dce639c479f820d1a1e701f5eddffc4b02f5e0f (patch) | |
tree | 272c5912c8ad6577f6c6d24b469fff1299efb5d0 /www/media/JebGL_logo.160w.png | |
parent | 0a06ca59520c611a3d67fe0f0ddbdcfef7ae3870 (diff) |
Bug 890 - Fix GLES3 Profile Mapping, i.e. GL2ES2 queries and mappings; Validate isGLES*() usage and definition ; Add and use ShaderCode.createExtensionDirective(..)
- Fix GLES3 Profile Mapping, i.e. GL2ES2 queries and mappings
- GLProfile: Add GL2ES2 -> ES3 mapping
- EGLContext: Reuqest major '3' for ES3
- EGLGLCapabilities/EGLGraphicsConfiguration: Consider EGLExt.EGL_OPENGL_ES3_BIT_KHR
- Validate isGLES*() usage and definition
- Fix BuildComposablePipeline's isGLES() code
- For GLSL related queries use isGLES() instead of isGLES2(),
which would exclude ES3
- Add and use ShaderCode.createExtensionDirective(..)
- Supporting creating GLSL extension directives while reusing strings from GLExtensions
- Minor cleanup of GLContextImpl.setGLFuncAvail(..)
Diffstat (limited to 'www/media/JebGL_logo.160w.png')
0 files changed, 0 insertions, 0 deletions