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author | Sven Gothel <[email protected]> | 2019-07-08 05:10:02 +0200 |
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committer | Sven Gothel <[email protected]> | 2019-07-08 05:10:02 +0200 |
commit | 0f97d9292cc7ff97f61f68b69c5a375cc023a5af (patch) | |
tree | 9e669aff05ec49482db63e0f5fe608e8744f153a /www/media/c3d-studio-snap2-160x160.png | |
parent | d488ff097fc329a3185c6c64a8a6908e1f9f63d6 (diff) |
NEWT iOS: Support Multi-Touch Events, PixelScale, ..
Note: Two subsequent commit will add some required change in the
native UIWindow/UIView creation methods to actually make the NEWT view being displayed ;-)
The demo 'com.jogamp.opengl.demos.ios.Hello' demonstrated a standard NEWT application
running on iOS.
Previous NativeWindow wrap-around demo is preserved in 'com.jogamp.opengl.demos.ios.Hello1'.
Tested on ipad 11'inch arm64 and x86_64 simulation:
- Using GearsES2 demo
- PixelScale 1f, 2f and 0f - last two using max pixel scale
- Touch w/ GearsES2 works:
-- 1 finger rotate
-- 2 finger drag
-- 2 finger pinch-zoom gesture detection
Diffstat (limited to 'www/media/c3d-studio-snap2-160x160.png')
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