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author | Sven Gothel <[email protected]> | 2015-01-23 00:48:16 +0100 |
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committer | Sven Gothel <[email protected]> | 2015-01-23 00:48:16 +0100 |
commit | d0676451343e826e49d9c5732320f080d4c11c8d (patch) | |
tree | 1b756b7063d7f0ed512d80ef0a7cbd28f9d6ab76 /www/media/vldocking.jpg | |
parent | 6253fe0f8e4191018a9d2b7bb7c1d7ab2392a6f4 (diff) |
Bug 1096 - Expose EGL to public: com.jogamp.opengl.egl.EGL ; EGLDrawableFactory: Validate static EGL func-ptr, probe EGL/ES2 first
- Move EGL to public package
jogamp.opengl.egl.EGL -> com.jogamp.opengl.egl.EGL
- EGLDrawableFactory
- Validate static EGL func-ptr against EGL/ES2,
ignoring EGL/[ES|GL] collisions w/ diff. native EGL implementations
due to static EGL usage.
- Probe EGL/ES2 first
Diffstat (limited to 'www/media/vldocking.jpg')
0 files changed, 0 insertions, 0 deletions