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authorSven Gothel <[email protected]>2014-05-19 23:35:06 +0200
committerSven Gothel <[email protected]>2014-05-19 23:35:06 +0200
commitfa9f2883664ba015f778c32df9aa69897db63d55 (patch)
treeb8b11b634a6685df0376a39a7424e309776dcb4f /www/sharendipity.gif
parent42107f055878d817b9a568f62564540f218eb57a (diff)
Bug 801: Split GraphUI's TextureButton: TextureSeqButton (Base) and it's derivations ImageSeqButton + GLEventListenerButton + MediaPlayerButton
Split GraphUI's TextureButton to TextureSeqButton (Base) and it's derivations: - ImageSeqButton - displays an ImageSequence - GLEventListenerButton - displays any GLEventListener as rendered into FBO as an ImageSequence - MediaPlayerButton - displays movies - Added public ImageSequence impl. TextureSequence, was private SingleTextureSeqFrame. - Demo GPUUISceneGLListener0A shows: - MediaPlayerButton w/ Big Buck Bunny film - GLEventListenerButton w/ GearsES2 - ImageSeqButton w/ 2 textures (pressed/released)
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