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authorKenneth Russel <[email protected]>2006-05-29 14:42:28 +0000
committerKenneth Russel <[email protected]>2006-05-29 14:42:28 +0000
commit2ebf1e32197d7236ff820c542e22ec78e700bdc1 (patch)
tree3822d5acba6ac0cbaac2139e57653736de95d4bb /www/webstart/jogl-natives-macosx.jar
parent27279cd88a1b57d59ca1d8bf2fcc343ed17288b8 (diff)
Fixed Issue 220: Gears demo throws exceptions with -Dsun.java2d.opengl=true
On non-X11 platforms, removed workaround in Threading class which treats both the EDT and the QFT as viable threads upon which to execute OpenGL work. Deadlock issues remain on X11 threads when causing OpenGL contexts associated with heavyweight widgets to be made current on the QFT. On Windows the QFT is now used for all OpenGL work when the Java2D/JOGL bridge is active. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@786 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'www/webstart/jogl-natives-macosx.jar')
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