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authorKenneth Russel <[email protected]>2007-10-09 05:03:38 +0000
committerKenneth Russel <[email protected]>2007-10-09 05:03:38 +0000
commitf7b664564d2dcdf674660b5d1fc38c7f2ac25b76 (patch)
tree19bf4b3eac99701af60e1ae7d420186f70272b7d /www/webstart
parent2d42bd4fc8f1a40f450b282030468781a41cdf2e (diff)
Integrated John Burkey's new TextRenderer implementation using
glyph-by-glyph caching for most cases, with fallbacks to String-by-String caching for complete Unicode correctness. New implementation yields drastic performance improvements for applications displaying large amounts of dynamic text. Upgraded JOGL demos to work with new TextRenderer. This checkin fixes at least the following issues: Issue 261: Throttle shrinking of backing store texture for TextRenderer Issue 293: TextRenderer: width of strings with spaces not correct in RC4 Issue 294: TextRenderer: rendering stops when a string is wider than the maximum texture size Issue 304: TextRenderer rendering artifacts in 3D mode as well as outstanding performance issues with the current TextRenderer reported on the JOGL forum. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1388 232f8b59-042b-4e1e-8c03-345bb8c30851
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