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authorRami Santina <[email protected]>2011-04-02 11:35:46 +0300
committerRami Santina <[email protected]>2011-04-02 11:35:46 +0300
commita53f4daf23e68f1f5819c9e911f8a520ce03926a (patch)
treef150af4e7c7ec56c197f88528bbe81395b733cb5 /www/zg3d.png
parentc139362afd97e92a6a20f77f60fe952f88b94ebb (diff)
Fragment Shader enhancement + clean-up;
in first pass the shader now discards pixels that are dropped by imlicit AA, and second pass (if executed) doesnt include them in AA clac.
Diffstat (limited to 'www/zg3d.png')
0 files changed, 0 insertions, 0 deletions