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-rw-r--r--make/build-jogl.xml2
-rw-r--r--make/stub_includes/macosx/OpenGL/OpenGL.h26
-rwxr-xr-xmake/stub_includes/opengl/GL3/gl3.h46
-rw-r--r--make/stub_includes/opengl/macosx-window-system.h17
-rw-r--r--src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXCGLContext.java197
-rw-r--r--src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXCGLDrawableFactory.java3
-rw-r--r--src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXCGLGraphicsConfiguration.java179
-rw-r--r--src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXCGLGraphicsConfigurationFactory.java2
-rw-r--r--src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXExternalCGLContext.java137
-rwxr-xr-xsrc/jogl/classes/com/sun/opengl/impl/x11/glx/X11ExternalGLXContext.java1
-rw-r--r--src/jogl/native/macosx/MacOSXCustomCGLCode.c24
-rw-r--r--src/jogl/native/macosx/MacOSXWindowSystemInterface.m83
12 files changed, 535 insertions, 182 deletions
diff --git a/make/build-jogl.xml b/make/build-jogl.xml
index c541748f8..64e5cf93a 100644
--- a/make/build-jogl.xml
+++ b/make/build-jogl.xml
@@ -1408,6 +1408,7 @@
<condition property="c.compiler.use-debug"><istrue value="${c.compiler.debug}"/></condition>
<patternset id="c.src.files.jogl.gl2">
+ <include name="${rootrel.src.c}/macosx/MacOSXCustomCGLCode.c" if="isOSX"/>
<include name="${rootrel.src.c}/macosx/MacOSXWindowSystemInterface.m" if="isOSX"/>
<include name="${rootrel.src.c}/macosx/ContextUpdater.m" if="isOSX"/>
<include name="${rootrel.src.c}/GLXGetProcAddressARB.c" if="isX11"/>
@@ -1426,6 +1427,7 @@
</patternset>
<patternset id="c.src.files.jogl.gl2es12">
+ <include name="${rootrel.src.c}/macosx/MacOSXCustomCGLCode.c" if="isOSX"/>
<include name="${rootrel.src.c}/macosx/MacOSXWindowSystemInterface.m" if="isOSX"/>
<include name="${rootrel.src.c}/macosx/ContextUpdater.m" if="isOSX"/>
<include name="${rootrel.src.c}/GLXGetProcAddressARB.c" if="isX11"/>
diff --git a/make/stub_includes/macosx/OpenGL/OpenGL.h b/make/stub_includes/macosx/OpenGL/OpenGL.h
index 16225b46b..afb11efea 100644
--- a/make/stub_includes/macosx/OpenGL/OpenGL.h
+++ b/make/stub_includes/macosx/OpenGL/OpenGL.h
@@ -73,18 +73,44 @@ typedef enum _CGLError {
kCGLBadConnection = 10017 /* invalid CoreGraphics connection */
} CGLError;
+typedef enum _CGLContextParameter {
+ kCGLCPSwapRectangle = 200,
+ kCGLCPSwapInterval = 222,
+ kCGLCPDispatchTableSize = 224,
+ kCGLCPClientStorage = 226,
+ kCGLCPSurfaceTexture = 228,
+ kCGLCPSurfaceOrder = 235,
+ kCGLCPSurfaceOpacity = 236,
+ kCGLCPSurfaceBackingSize = 304,
+ kCGLCPSurfaceSurfaceVolatile = 306,
+ kCGLCPReclaimResources = 308,
+ kCGLCPCurrentRendererID = 309,
+ kCGLCPGPUVertexProcessing = 310,
+ kCGLCPGPUFragmentProcessing = 311,
+ kCGLCPHasDrawable = 314,
+ kCGLCPMPSwapsInFlight = 315,
+} CGLContextParameter;
+
/* Pixel format manipulation */
CGLError CGLChoosePixelFormat(const CGLPixelFormatAttribute *attribs,
CGLPixelFormatObj *pix,
long *npix);
CGLError CGLDestroyPixelFormat(CGLPixelFormatObj pix);
+CGLPixelFormatObj CGLGetPixelFormat ( CGLContextObj ctx );
/* Context manipulation */
CGLError CGLCreateContext(CGLPixelFormatObj pix,
CGLContextObj share,
CGLContextObj* ctx);
+void CGLReleaseContext(CGLContextObj ctx);
CGLError CGLDestroyContext(CGLContextObj ctx);
CGLError CGLSetCurrentContext(CGLContextObj ctx);
+CGLContextObj CGLGetCurrentContext (void);
+CGLError CGLFlushDrawable ( CGLContextObj ctx);
+CGLError CGLSetParameter ( CGLContextObj ctx, CGLContextParameter pname, const int *params );
+CGLError CGLCopyContext ( CGLContextObj src, CGLContextObj dst, int mask );
+
+
/* PBuffer manipulation */
CGLError CGLCreatePBuffer(long width,
diff --git a/make/stub_includes/opengl/GL3/gl3.h b/make/stub_includes/opengl/GL3/gl3.h
index 7db3851bd..437830dfa 100755
--- a/make/stub_includes/opengl/GL3/gl3.h
+++ b/make/stub_includes/opengl/GL3/gl3.h
@@ -1067,6 +1067,52 @@ typedef void GLvoid;
#define GL_COPY_WRITE_BUFFER 0x8F37
#endif
+#ifndef GL_ARB_depth_buffer_float
+#define GL_DEPTH_COMPONENT32F 0x8CAC
+#define GL_DEPTH32F_STENCIL8 0x8CAD
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
+#endif
+
+#ifndef GL_ARB_framebuffer_sRGB
+#define GL_FRAMEBUFFER_SRGB 0x8DB9
+#endif
+
+#ifndef GL_ARB_half_float_pixel
+#define GL_HALF_FLOAT_ARB 0x140B
+#endif
+
+#ifndef GL_ARB_texture_compression_rgtc
+#define GL_COMPRESSED_RED_RGTC1 0x8DBB
+#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
+#define GL_COMPRESSED_RG_RGTC2 0x8DBD
+#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
+#endif
+
+#ifndef GL_ARB_texture_rg
+#define GL_RG 0x8227
+#define GL_RG_INTEGER 0x8228
+#define GL_R8 0x8229
+#define GL_R16 0x822A
+#define GL_RG8 0x822B
+#define GL_RG16 0x822C
+#define GL_R16F 0x822D
+#define GL_R32F 0x822E
+#define GL_RG16F 0x822F
+#define GL_RG32F 0x8230
+#define GL_R8I 0x8231
+#define GL_R8UI 0x8232
+#define GL_R16I 0x8233
+#define GL_R16UI 0x8234
+#define GL_R32I 0x8235
+#define GL_R32UI 0x8236
+#define GL_RG8I 0x8237
+#define GL_RG8UI 0x8238
+#define GL_RG16I 0x8239
+#define GL_RG16UI 0x823A
+#define GL_RG32I 0x823B
+#define GL_RG32UI 0x823C
+#endif
+
/*************************************************************/
diff --git a/make/stub_includes/opengl/macosx-window-system.h b/make/stub_includes/opengl/macosx-window-system.h
index f43adb546..7d2704be4 100644
--- a/make/stub_includes/opengl/macosx-window-system.h
+++ b/make/stub_includes/opengl/macosx-window-system.h
@@ -9,27 +9,36 @@
typedef int Bool;
+// CGL ..
+void CGLQueryPixelFormat(void* pixelFormat, int* iattrs, int niattrs, int* ivalues);
+
+// NS ..
void* createPixelFormat(int* iattrs, int niattrs, int* ivalues);
void queryPixelFormat(void* pixelFormat, int* iattrs, int niattrs, int* ivalues);
void deletePixelFormat(void* pixelFormat);
+// NS ..
+void *getCurrentContext(void);
+void *getNSView(void* nsContext);
+
void* createContext(void* shareContext,
void* nsView,
void* pixelFormat,
int* viewNotReady);
+void *getCGLContext(void* nsContext);
Bool makeCurrentContext(void* nsContext);
-Bool clearCurrentContext(void* nsContext);
+Bool clearCurrentContext(void *nsContext);
Bool deleteContext(void* nsContext);
Bool flushBuffer(void* nsContext);
-void setContextOpacity(void* context, int opacity);
+void setContextOpacity(void* nsContext, int opacity);
void updateContext(void* nsContext);
void copyContext(void* destContext, void* srcContext, int mask);
void* updateContextRegister(void* nsContext, void* nsView);
-void updateContextUnregister(void* nsContext, void* nsView, void* updater);
+void updateContextUnregister(void* updater);
void* createPBuffer(int renderTarget, int internalFormat, int width, int height);
-Bool destroyPBuffer(void* nsContext, void* pBuffer);
+Bool destroyPBuffer(void* pBuffer);
void setContextPBuffer(void* nsContext, void* pBuffer);
void setContextTextureImageToPBuffer(void* nsContext, void* pBuffer, int colorBuffer);
diff --git a/src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXCGLContext.java b/src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXCGLContext.java
index 181efc8bb..111b215e3 100644
--- a/src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXCGLContext.java
+++ b/src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXCGLContext.java
@@ -49,7 +49,8 @@ import com.sun.gluegen.runtime.ProcAddressTable;
public abstract class MacOSXCGLContext extends GLContextImpl
{
protected MacOSXCGLDrawable drawable;
- protected long nsContext; // NSOpenGLContext
+ protected long nsContext; // NSOpenGLContext
+ protected long cglContext; // CGLContextObj
private CGLExt cglExt;
// Table that holds the addresses of the native C-language entry points for
// CGL extension functions.
@@ -111,44 +112,23 @@ public abstract class MacOSXCGLContext extends GLContextImpl
}
}
MacOSXCGLGraphicsConfiguration config = (MacOSXCGLGraphicsConfiguration) drawable.getNativeWindow().getGraphicsConfiguration().getNativeGraphicsConfiguration();
- GLCapabilities capabilities = (GLCapabilities)config.getRequestedCapabilities();
- GLProfile glProfile = capabilities.getGLProfile();
+ GLCapabilities capabilitiesRequested = (GLCapabilities)config.getRequestedCapabilities();
+ GLProfile glProfile = capabilitiesRequested.getGLProfile();
if(glProfile.isGL3()) {
throw new GLException("GL3 profile currently not supported on MacOSX, due to the lack of a OpenGL 3.1 implementation");
}
- // FIXME: Shall being moved to MacOSXCGLGraphicsConfiguration !
- int[] viewNotReady = new int[1];
- int[] iattribs = new int[128];
- int[] ivalues = new int[128];
- int idx = 0;
- if (pbuffer) {
- iattribs[idx] = CGL.NSOpenGLPFAPixelBuffer; ivalues[idx] = 1; idx++;
- }
- if (floatingPoint) {
- iattribs[idx] = CGL.kCGLPFAColorFloat; ivalues[idx] = 1; idx++;
- }
- iattribs[idx] = CGL.NSOpenGLPFADoubleBuffer; ivalues[idx] = (capabilities.getDoubleBuffered() ? 1 : 0); idx++;
- iattribs[idx] = CGL.NSOpenGLPFAStereo; ivalues[idx] = (capabilities.getStereo() ? 1 : 0); idx++;
- iattribs[idx] = CGL.NSOpenGLPFAColorSize; ivalues[idx] = (capabilities.getRedBits() +
- capabilities.getGreenBits() +
- capabilities.getBlueBits()); idx++;
- iattribs[idx] = CGL.NSOpenGLPFAAlphaSize; ivalues[idx] = capabilities.getAlphaBits(); idx++;
- iattribs[idx] = CGL.NSOpenGLPFADepthSize; ivalues[idx] = capabilities.getDepthBits(); idx++;
- iattribs[idx] = CGL.NSOpenGLPFAAccumSize; ivalues[idx] = (capabilities.getAccumRedBits() +
- capabilities.getAccumGreenBits() +
- capabilities.getAccumBlueBits() +
- capabilities.getAccumAlphaBits()); idx++;
- iattribs[idx] = CGL.NSOpenGLPFAStencilSize; ivalues[idx] = capabilities.getStencilBits(); idx++;
- if (capabilities.getSampleBuffers()) {
- iattribs[idx] = CGL.NSOpenGLPFASampleBuffers; ivalues[idx] = 1; idx++;
- iattribs[idx] = CGL.NSOpenGLPFASamples; ivalues[idx] = capabilities.getNumSamples(); idx++;
- }
+ // HACK .. bring in OnScreen/PBuffer selection to the DrawableFactory !!
+ GLCapabilities capabilities = (GLCapabilities) capabilitiesRequested.clone();
+ capabilities.setPBuffer(pbuffer);
+ capabilities.setPbufferFloatingPointBuffers(floatingPoint);
- long pixelFormat = CGL.createPixelFormat(iattribs, 0, idx, ivalues, 0);
+ long pixelFormat = MacOSXCGLGraphicsConfiguration.GLCapabilities2NSPixelFormat(capabilities);
if (pixelFormat == 0) {
throw new GLException("Unable to allocate pixel format with requested GLCapabilities");
}
+ config.setChosenPixelFormat(pixelFormat);
try {
+ int[] viewNotReady = new int[1];
// Try to allocate a context with this
nsContext = CGL.createContext(share,
drawable.getNativeWindow().getSurfaceHandle(),
@@ -170,80 +150,8 @@ public abstract class MacOSXCGLContext extends GLContextImpl
CGL.setContextOpacity(nsContext, 0);
}
- // On this platform the pixel format is associated with the
- // context and not the drawable. However it's a reasonable
- // approximation to just store the chosen pixel format up in the
- // NativeWindow's AbstractGraphicsConfiguration,
- // since the public API doesn't provide for a different GLCapabilities per context.
- // Note: These restrictions of the platform's API might be considered as a bug anyways.
- {
- // Figure out what attributes we really got
- GLCapabilities caps = new GLCapabilities(glProfile);
- CGL.queryPixelFormat(pixelFormat, iattribs, 0, idx, ivalues, 0);
- for (int i = 0; i < idx; i++) {
- int attr = iattribs[i];
- switch (attr) {
- case CGL.kCGLPFAColorFloat:
- caps.setPbufferFloatingPointBuffers(ivalues[i] != 0);
- break;
-
- case CGL.NSOpenGLPFADoubleBuffer:
- caps.setDoubleBuffered(ivalues[i] != 0);
- break;
-
- case CGL.NSOpenGLPFAStereo:
- caps.setStereo(ivalues[i] != 0);
- break;
-
- case CGL.NSOpenGLPFAColorSize:
- {
- int bitSize = ivalues[i];
- if (bitSize == 32)
- bitSize = 24;
- bitSize /= 3;
- caps.setRedBits(bitSize);
- caps.setGreenBits(bitSize);
- caps.setBlueBits(bitSize);
- }
- break;
-
- case CGL.NSOpenGLPFAAlphaSize:
- caps.setAlphaBits(ivalues[i]);
- break;
-
- case CGL.NSOpenGLPFADepthSize:
- caps.setDepthBits(ivalues[i]);
- break;
-
- case CGL.NSOpenGLPFAAccumSize:
- {
- int bitSize = ivalues[i] / 4;
- caps.setAccumRedBits(bitSize);
- caps.setAccumGreenBits(bitSize);
- caps.setAccumBlueBits(bitSize);
- caps.setAccumAlphaBits(bitSize);
- }
- break;
-
- case CGL.NSOpenGLPFAStencilSize:
- caps.setStencilBits(ivalues[i]);
- break;
-
- case CGL.NSOpenGLPFASampleBuffers:
- caps.setSampleBuffers(ivalues[i] != 0);
- break;
-
- case CGL.NSOpenGLPFASamples:
- caps.setNumSamples(ivalues[i]);
- break;
-
- default:
- break;
- }
- }
-
- config.setChosenCapabilities(caps);
- }
+ GLCapabilities caps = MacOSXCGLGraphicsConfiguration.NSPixelFormat2GLCapabilities(glProfile, pixelFormat);
+ config.setChosenCapabilities(caps);
} finally {
CGL.deletePixelFormat(pixelFormat);
}
@@ -256,14 +164,14 @@ public abstract class MacOSXCGLContext extends GLContextImpl
}
protected int makeCurrentImpl() throws GLException {
- if (drawable.getNativeWindow().getSurfaceHandle() == 0) {
+ if (0 == cglContext && drawable.getNativeWindow().getSurfaceHandle() == 0) {
if (DEBUG) {
System.err.println("drawable not properly initialized");
}
return CONTEXT_NOT_CURRENT;
}
boolean created = false;
- if (nsContext == 0) {
+ if ( 0 == cglContext && 0 == nsContext) {
if (!create()) {
return CONTEXT_NOT_CURRENT;
}
@@ -273,8 +181,14 @@ public abstract class MacOSXCGLContext extends GLContextImpl
created = true;
}
- if (!CGL.makeCurrentContext(nsContext)) {
- throw new GLException("Error making nsContext current");
+ if ( 0 != cglContext ) {
+ if (CGL.kCGLNoError != CGL.CGLSetCurrentContext(cglContext)) {
+ throw new GLException("Error making cglContext current");
+ }
+ } else {
+ if (!CGL.makeCurrentContext(nsContext)) {
+ throw new GLException("Error making nsContext current");
+ }
}
if (created) {
@@ -285,38 +199,64 @@ public abstract class MacOSXCGLContext extends GLContextImpl
}
protected void releaseImpl() throws GLException {
- if (!CGL.clearCurrentContext(nsContext)) {
- throw new GLException("Error freeing OpenGL nsContext");
+ if ( 0 != cglContext ) {
+ CGL.CGLReleaseContext(cglContext);
+ } else {
+ if (!CGL.clearCurrentContext(nsContext)) {
+ throw new GLException("Error freeing OpenGL nsContext");
+ }
}
}
protected void destroyImpl() throws GLException {
- if (nsContext != 0) {
+ boolean hadContext = isCreated();
+ if ( 0 != cglContext ) {
+ if (CGL.kCGLNoError != CGL.CGLDestroyContext(cglContext)) {
+ throw new GLException("Unable to delete OpenGL cglContext");
+ }
+ if (DEBUG) {
+ System.err.println("!!! Destroyed OpenGL cglContext " + cglContext);
+ }
+ cglContext = 0;
+ GLContextShareSet.contextDestroyed(this);
+ } else if ( 0 != nsContext ) {
if (!CGL.deleteContext(nsContext)) {
- throw new GLException("Unable to delete OpenGL context");
+ throw new GLException("Unable to delete OpenGL nsContext");
}
if (DEBUG) {
- System.err.println("!!! Destroyed OpenGL context " + nsContext);
+ System.err.println("!!! Destroyed OpenGL nsContext " + nsContext);
}
nsContext = 0;
+ }
+ if(hadContext) {
GLContextShareSet.contextDestroyed(this);
}
}
public boolean isCreated() {
- return (nsContext != 0);
+ return 0 != cglContext || 0 != nsContext ;
}
public void copy(GLContext source, int mask) throws GLException {
- long dst = getNSContext();
- long src = ((MacOSXCGLContext) source).getNSContext();
- if (src == 0) {
- throw new GLException("Source OpenGL context has not been created");
- }
- if (dst == 0) {
- throw new GLException("Destination OpenGL context has not been created");
+ long dst = getCGLContext();
+ long src = 0;
+ if( 0 != dst ) {
+ src = ((MacOSXCGLContext) source).getCGLContext();
+ if (src == 0) {
+ throw new GLException("Source OpenGL cglContext has not been created ; Destination has a cglContext.");
+ }
+ CGL.CGLCopyContext(src, dst, mask);
+ } else {
+ dst = getNSContext();
+ src = ((MacOSXCGLContext) source).getNSContext();
+ if (src == 0) {
+ throw new GLException("Source OpenGL nsContext has not been created");
+ }
+ if (dst == 0) {
+ throw new GLException("Destination OpenGL nsContext has not been created");
+ }
+ CGL.copyContext(dst, src, mask);
}
- CGL.copyContext(dst, src, mask);
}
protected void updateGLProcAddressTable() {
@@ -338,10 +278,14 @@ public abstract class MacOSXCGLContext extends GLContextImpl
}
protected void setSwapIntervalImpl(int interval) {
- if (nsContext == 0) {
+ if ( 0 != cglContext ) {
+ int[] lval = new int[] { (int) interval } ;
+ CGL.CGLSetParameter(cglContext, CGL.kCGLCPSwapInterval, lval, 0);
+ } else if ( 0 != nsContext ) {
+ CGL.setSwapInterval(nsContext, interval);
+ } else {
throw new GLException("OpenGL context not current");
}
- CGL.setSwapInterval(nsContext, interval);
currentSwapInterval = interval ;
}
@@ -391,6 +335,9 @@ public abstract class MacOSXCGLContext extends GLContextImpl
// Internals only below this point
//
+ public long getCGLContext() {
+ return cglContext;
+ }
public long getNSContext() {
return nsContext;
}
diff --git a/src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXCGLDrawableFactory.java b/src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXCGLDrawableFactory.java
index d8c2a016d..7bcc4ca14 100644
--- a/src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXCGLDrawableFactory.java
+++ b/src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXCGLDrawableFactory.java
@@ -105,8 +105,7 @@ public class MacOSXCGLDrawableFactory extends GLDrawableFactoryImpl implements D
}
public GLContext createExternalGLContext() {
- AbstractGraphicsScreen aScreen = DefaultGraphicsScreen.createDefault();
- return new MacOSXExternalCGLContext(aScreen);
+ return MacOSXExternalCGLContext.create(this, null);
}
public boolean canCreateExternalGLDrawable() {
diff --git a/src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXCGLGraphicsConfiguration.java b/src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXCGLGraphicsConfiguration.java
index b5d2fc38e..c94efc92b 100644
--- a/src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXCGLGraphicsConfiguration.java
+++ b/src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXCGLGraphicsConfiguration.java
@@ -42,16 +42,193 @@ import com.sun.opengl.impl.*;
import com.sun.gluegen.runtime.NativeLibrary;
public class MacOSXCGLGraphicsConfiguration extends DefaultGraphicsConfiguration implements Cloneable {
- public MacOSXCGLGraphicsConfiguration(AbstractGraphicsScreen screen, GLCapabilities capsChosen, GLCapabilities capsRequested) {
+ long pixelformat;
+
+ public MacOSXCGLGraphicsConfiguration(AbstractGraphicsScreen screen, GLCapabilities capsChosen, GLCapabilities capsRequested,
+ long pixelformat) {
super(screen, capsChosen, capsRequested);
+ this.pixelformat=pixelformat;
}
public Object clone() {
return super.clone();
}
+ protected void setChosenPixelFormat(long pixelformat) {
+ this.pixelformat=pixelformat;
+ }
+
protected void setChosenCapabilities(GLCapabilities caps) {
super.setChosenCapabilities(caps);
}
+
+ protected static final int[] cglInternalAttributeToken = new int[] {
+ CGL.kCGLPFAColorFloat,
+ CGL.NSOpenGLPFAPixelBuffer,
+ CGL.NSOpenGLPFADoubleBuffer,
+ CGL.NSOpenGLPFAStereo,
+ CGL.NSOpenGLPFAColorSize,
+ CGL.NSOpenGLPFAAlphaSize,
+ CGL.NSOpenGLPFADepthSize,
+ CGL.NSOpenGLPFAAccumSize,
+ CGL.NSOpenGLPFAStencilSize,
+ CGL.NSOpenGLPFASampleBuffers,
+ CGL.NSOpenGLPFASamples };
+
+ protected static int[] GLCapabilities2AttribList(GLCapabilities caps) {
+ int[] ivalues = new int[cglInternalAttributeToken.length];
+
+ for (int idx = 0; idx < cglInternalAttributeToken.length; idx++) {
+ int attr = cglInternalAttributeToken[idx];
+ switch (attr) {
+ case CGL.kCGLPFAColorFloat:
+ ivalues[idx] = caps.getPbufferFloatingPointBuffers() ? 1 : 0;
+ break;
+
+ case CGL.NSOpenGLPFAPixelBuffer:
+ ivalues[idx] = caps.isPBuffer() ? 1 : 0;
+ break;
+
+ case CGL.NSOpenGLPFADoubleBuffer:
+ ivalues[idx] = (caps.getDoubleBuffered() ? 1 : 0);
+ break;
+
+ case CGL.NSOpenGLPFAStereo:
+ ivalues[idx] = (caps.getStereo() ? 1 : 0);
+ break;
+
+ case CGL.NSOpenGLPFAColorSize:
+ ivalues[idx] = (caps.getRedBits() + caps.getGreenBits() + caps.getBlueBits());
+ break;
+
+ case CGL.NSOpenGLPFAAlphaSize:
+ ivalues[idx] = caps.getAlphaBits();
+ break;
+
+ case CGL.NSOpenGLPFADepthSize:
+ ivalues[idx] = caps.getDepthBits();
+ break;
+
+ case CGL.NSOpenGLPFAAccumSize:
+ ivalues[idx] = (caps.getAccumRedBits() + caps.getAccumGreenBits() + caps.getAccumBlueBits() + caps.getAccumAlphaBits());
+ break;
+
+ case CGL.NSOpenGLPFAStencilSize:
+ ivalues[idx] = caps.getStencilBits();
+ break;
+
+ case CGL.NSOpenGLPFASampleBuffers:
+ ivalues[idx] = caps.getSampleBuffers() ? 1 : 0;
+ break;
+
+ case CGL.NSOpenGLPFASamples:
+ ivalues[idx] = caps.getSampleBuffers() ? ivalues[idx] = caps.getNumSamples() : 0;
+ break;
+
+ default:
+ break;
+ }
+ }
+ return ivalues;
+ }
+
+ protected static long GLCapabilities2NSPixelFormat(GLCapabilities caps) {
+ int[] ivalues = GLCapabilities2AttribList(caps);
+ return CGL.createPixelFormat(cglInternalAttributeToken, 0, cglInternalAttributeToken.length, ivalues, 0);
+ }
+
+ protected static GLCapabilities NSPixelFormat2GLCapabilities(GLProfile glp, long pixelFormat) {
+ return PixelFormat2GLCapabilities(glp, pixelFormat, true);
+ }
+
+ protected static GLCapabilities CGLPixelFormat2GLCapabilities(GLProfile glp, long pixelFormat) {
+ return PixelFormat2GLCapabilities(glp, pixelFormat, false);
+ }
+
+ private static GLCapabilities PixelFormat2GLCapabilities(GLProfile glp, long pixelFormat, boolean nsUsage) {
+ int[] ivalues = new int[cglInternalAttributeToken.length];
+
+ // On this platform the pixel format is associated with the
+ // context and not the drawable. However it's a reasonable
+ // approximation to just store the chosen pixel format up in the
+ // NativeWindow's AbstractGraphicsConfiguration,
+ // since the public API doesn't provide for a different GLCapabilities per context.
+ // Note: These restrictions of the platform's API might be considered as a bug anyways.
+
+ // Figure out what attributes we really got
+ GLCapabilities caps = new GLCapabilities(glp);
+ if(nsUsage) {
+ CGL.queryPixelFormat(pixelFormat, cglInternalAttributeToken, 0, cglInternalAttributeToken.length, ivalues, 0);
+ } else {
+ CGL.CGLQueryPixelFormat(pixelFormat, cglInternalAttributeToken, 0, cglInternalAttributeToken.length, ivalues, 0);
+ }
+ for (int i = 0; i < cglInternalAttributeToken.length; i++) {
+ int attr = cglInternalAttributeToken[i];
+ switch (attr) {
+ case CGL.kCGLPFAColorFloat:
+ caps.setPbufferFloatingPointBuffers(ivalues[i] != 0);
+ break;
+
+ case CGL.NSOpenGLPFAPixelBuffer:
+ caps.setPBuffer(ivalues[i] != 0);
+ break;
+
+ case CGL.NSOpenGLPFADoubleBuffer:
+ caps.setDoubleBuffered(ivalues[i] != 0);
+ break;
+
+ case CGL.NSOpenGLPFAStereo:
+ caps.setStereo(ivalues[i] != 0);
+ break;
+
+ case CGL.NSOpenGLPFAColorSize:
+ {
+ int bitSize = ivalues[i];
+ if (bitSize == 32)
+ bitSize = 24;
+ bitSize /= 3;
+ caps.setRedBits(bitSize);
+ caps.setGreenBits(bitSize);
+ caps.setBlueBits(bitSize);
+ }
+ break;
+
+ case CGL.NSOpenGLPFAAlphaSize:
+ caps.setAlphaBits(ivalues[i]);
+ break;
+
+ case CGL.NSOpenGLPFADepthSize:
+ caps.setDepthBits(ivalues[i]);
+ break;
+
+ case CGL.NSOpenGLPFAAccumSize:
+ {
+ int bitSize = ivalues[i] / 4;
+ caps.setAccumRedBits(bitSize);
+ caps.setAccumGreenBits(bitSize);
+ caps.setAccumBlueBits(bitSize);
+ caps.setAccumAlphaBits(bitSize);
+ }
+ break;
+
+ case CGL.NSOpenGLPFAStencilSize:
+ caps.setStencilBits(ivalues[i]);
+ break;
+
+ case CGL.NSOpenGLPFASampleBuffers:
+ caps.setSampleBuffers(ivalues[i] != 0);
+ break;
+
+ case CGL.NSOpenGLPFASamples:
+ caps.setNumSamples(ivalues[i]);
+ break;
+
+ default:
+ break;
+ }
+ }
+
+ return caps;
+ }
}
diff --git a/src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXCGLGraphicsConfigurationFactory.java b/src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXCGLGraphicsConfigurationFactory.java
index f59268b5e..7c2c7b751 100644
--- a/src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXCGLGraphicsConfigurationFactory.java
+++ b/src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXCGLGraphicsConfigurationFactory.java
@@ -78,7 +78,7 @@ public class MacOSXCGLGraphicsConfigurationFactory extends GraphicsConfiguration
capabilities = new GLCapabilities(null);
}
- return new MacOSXCGLGraphicsConfiguration(absScreen, (GLCapabilities)capabilities, (GLCapabilities)capabilities);
+ return new MacOSXCGLGraphicsConfiguration(absScreen, (GLCapabilities)capabilities, (GLCapabilities)capabilities, 0);
}
}
diff --git a/src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXExternalCGLContext.java b/src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXExternalCGLContext.java
index 7283122f4..03116f6bd 100644
--- a/src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXExternalCGLContext.java
+++ b/src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXExternalCGLContext.java
@@ -40,38 +40,75 @@
package com.sun.opengl.impl.macosx.cgl;
import javax.media.opengl.*;
-import javax.media.nativewindow.*;
import com.sun.opengl.impl.*;
+import javax.media.nativewindow.*;
+import com.sun.nativewindow.impl.NullWindow;
+
public class MacOSXExternalCGLContext extends MacOSXCGLContext {
private boolean firstMakeCurrent = true;
private boolean created = true;
private GLContext lastContext;
- public MacOSXExternalCGLContext(AbstractGraphicsScreen absScreen) {
- super(null, null);
-
- // FIXME: we don't have a "current context" primitive implemented
- // yet on OS X. In the current implementation this would need to
- // return an NSOpenGLContext*, but "external" toolkits are not
- // guaranteed to be using the Cocoa OpenGL API. Additionally, if
- // we switched this implementation to use the low-level CGL APIs,
- // we would lose the ability to share textures and display lists
- // between contexts since you need an NSOpenGLContext, not a
- // CGLContextObj, in order to share textures and display lists
- // between two NSOpenGLContexts.
- //
- // The ramifications here are that it is not currently possible to
- // share textures and display lists between an OpenGL context
- // created by JOGL and one created by a third-party library on OS
- // X.
-
- // context = CGL.CGLGetCurrentContext();
-
+ private MacOSXExternalCGLContext(Drawable drawable, long cglContext, long nsContext) {
+ super(drawable, null);
+ drawable.setExternalCGLContext(this);
+ this.cglContext = cglContext;
+ this.nsContext = nsContext;
GLContextShareSet.contextCreated(this);
setGLFunctionAvailability(false);
}
+ protected static MacOSXExternalCGLContext create(GLDrawableFactory factory, GLProfile glp) {
+ ((GLDrawableFactoryImpl)factory).lockToolkit();
+ try {
+ long pixelFormat = 0;
+ long currentDrawable = 0;
+ long cglContext = 0;
+ long nsContext = CGL.getCurrentContext(); // Check: MacOSX 10.3 ..
+ if( 0 != nsContext ) {
+ currentDrawable = CGL.getNSView(nsContext);
+ long ctx = CGL.getCGLContext(nsContext);
+ if (ctx == 0) {
+ throw new GLException("Error: NULL cglContext of nsContext 0x" +Long.toHexString(nsContext));
+ }
+ pixelFormat = CGL.CGLGetPixelFormat(ctx);
+ if(DEBUG) {
+ System.err.println("MacOSXExternalCGLContext Create nsContext 0x"+Long.toHexString(nsContext)+
+ ", cglContext 0x"+Long.toHexString(ctx)+
+ ", pixelFormat 0x"+Long.toHexString(pixelFormat));
+ }
+ } else {
+ cglContext = CGL.CGLGetCurrentContext();
+ if (cglContext == 0) {
+ throw new GLException("Error: current cglContext null, no nsContext");
+ }
+ pixelFormat = CGL.CGLGetPixelFormat(cglContext);
+ if(DEBUG) {
+ System.err.println("MacOSXExternalCGLContext Create cglContext 0x"+Long.toHexString(cglContext)+
+ ", pixelFormat 0x"+Long.toHexString(pixelFormat));
+ }
+ }
+
+ if (0 == pixelFormat) {
+ throw new GLException("Error: current pixelformat of current cglContext 0x"+Long.toHexString(cglContext)+" is null");
+ }
+ GLCapabilities caps = MacOSXCGLGraphicsConfiguration.CGLPixelFormat2GLCapabilities(glp, pixelFormat);
+ if(DEBUG) {
+ System.err.println("MacOSXExternalCGLContext Create "+caps);
+ }
+
+ AbstractGraphicsScreen aScreen = DefaultGraphicsScreen.createDefault();
+ MacOSXCGLGraphicsConfiguration cfg = new MacOSXCGLGraphicsConfiguration(aScreen, caps, caps, pixelFormat);
+
+ NullWindow nw = new NullWindow(cfg);
+ nw.setSurfaceHandle(currentDrawable);
+ return new MacOSXExternalCGLContext(new Drawable(factory, nw), cglContext, nsContext);
+ } finally {
+ ((GLDrawableFactoryImpl)factory).unlockToolkit();
+ }
+ }
+
protected boolean create() {
return true;
}
@@ -87,6 +124,16 @@ public class MacOSXExternalCGLContext extends MacOSXCGLContext {
return super.makeCurrent();
}
+ protected void swapBuffers() {
+ DefaultGraphicsConfiguration config = (DefaultGraphicsConfiguration) drawable.getNativeWindow().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+ GLCapabilities caps = (GLCapabilities)config.getChosenCapabilities();
+ if(caps.isOnscreen()) {
+ if (CGL.kCGLNoError != CGL.CGLFlushDrawable(cglContext)) {
+ throw new GLException("Error swapping buffers");
+ }
+ }
+ }
+
public void release() throws GLException {
super.release();
setCurrent(lastContext);
@@ -114,11 +161,55 @@ public class MacOSXExternalCGLContext extends MacOSXCGLContext {
}
public void setOpenGLMode(int mode) {
- if (mode != MacOSXCGLDrawable.NSOPENGL_MODE)
+ if (mode != MacOSXCGLDrawable.CGL_MODE)
throw new GLException("OpenGL mode switching not supported for external GLContexts");
}
public int getOpenGLMode() {
- return MacOSXCGLDrawable.NSOPENGL_MODE;
+ return MacOSXCGLDrawable.CGL_MODE;
+ }
+
+ // Need to provide the display connection to extension querying APIs
+ static class Drawable extends MacOSXCGLDrawable {
+ MacOSXExternalCGLContext extCtx;
+
+ Drawable(GLDrawableFactory factory, NativeWindow comp) {
+ super(factory, comp, true);
+ }
+
+ void setExternalCGLContext(MacOSXExternalCGLContext externalContext) {
+ extCtx = externalContext;
+ }
+
+ public GLContext createContext(GLContext shareWith) {
+ throw new GLException("Should not call this");
+ }
+
+ public int getWidth() {
+ throw new GLException("Should not call this");
+ }
+
+ public int getHeight() {
+ throw new GLException("Should not call this");
+ }
+
+ public void setSize(int width, int height) {
+ throw new GLException("Should not call this");
+ }
+
+ protected void swapBuffersImpl() {
+ if (extCtx != null) {
+ extCtx.swapBuffers();
+ }
+ }
+
+ public void setOpenGLMode(int mode) {
+ if (mode != CGL_MODE)
+ throw new GLException("OpenGL mode switching not supported for external GLContext's drawables");
+ }
+
+ public int getOpenGLMode() {
+ return CGL_MODE;
+ }
}
}
diff --git a/src/jogl/classes/com/sun/opengl/impl/x11/glx/X11ExternalGLXContext.java b/src/jogl/classes/com/sun/opengl/impl/x11/glx/X11ExternalGLXContext.java
index 0603f1cf0..b509447f7 100755
--- a/src/jogl/classes/com/sun/opengl/impl/x11/glx/X11ExternalGLXContext.java
+++ b/src/jogl/classes/com/sun/opengl/impl/x11/glx/X11ExternalGLXContext.java
@@ -53,7 +53,6 @@ public class X11ExternalGLXContext extends X11GLXContext {
private X11ExternalGLXContext(Drawable drawable, long context) {
super(drawable, null);
- this.drawable = drawable;
this.context = context;
GLContextShareSet.contextCreated(this);
setGLFunctionAvailability(false);
diff --git a/src/jogl/native/macosx/MacOSXCustomCGLCode.c b/src/jogl/native/macosx/MacOSXCustomCGLCode.c
new file mode 100644
index 000000000..c29be889d
--- /dev/null
+++ b/src/jogl/native/macosx/MacOSXCustomCGLCode.c
@@ -0,0 +1,24 @@
+#include <stdlib.h>
+
+#include <assert.h>
+
+#include </usr/include/machine/types.h>
+#include "macosx-window-system.h"
+
+void CGLQueryPixelFormat(void* pixelFormat, int* iattrs, int niattrs, int* ivalues) {
+ CGLPixelFormatObj pix = (CGLPixelFormatObj) pixelFormat;
+ // FIXME: think about how specifying this might affect the API
+ int virtualScreen = 0;
+
+ int i;
+ GLint value;
+ for (i = 0; i < niattrs && iattrs[i]>0; i++) {
+ CGLPixelFormatAttribute attr = (CGLPixelFormatAttribute) iattrs[i];
+ if ( kCGLNoError == CGLDescribePixelFormat(pix, virtualScreen, attr, &value) ) {
+ ivalues[i] = value;
+ } else {
+ ivalues[i] = 0;
+ }
+ }
+}
+
diff --git a/src/jogl/native/macosx/MacOSXWindowSystemInterface.m b/src/jogl/native/macosx/MacOSXWindowSystemInterface.m
index 350f6152f..5405ad4ee 100644
--- a/src/jogl/native/macosx/MacOSXWindowSystemInterface.m
+++ b/src/jogl/native/macosx/MacOSXWindowSystemInterface.m
@@ -382,7 +382,7 @@ void* createPixelFormat(int* iattrs, int niattrs, int* ivalues) {
int idx = 0;
int i;
- for (i = 0; i < niattrs; i++) {
+ for (i = 0; i < niattrs && iattrs[i]>0; i++) {
int attr = iattrs[i];
switch (attr) {
case NSOpenGLPFAPixelBuffer:
@@ -451,7 +451,7 @@ void queryPixelFormat(void* pixelFormat, int* iattrs, int niattrs, int* ivalues)
int virtualScreen = 0;
int i;
- for (i = 0; i < niattrs; i++) {
+ for (i = 0; i < niattrs && iattrs[i]>0; i++) {
[fmt getValues: &tmp
forAttribute: (NSOpenGLPixelFormatAttribute) iattrs[i]
forVirtualScreen: virtualScreen];
@@ -524,8 +524,37 @@ void* createContext(void* shareContext,
return nsContext;
}
-Bool makeCurrentContext(void* context) {
- NSOpenGLContext *nsContext = (NSOpenGLContext*)context;
+void * getCurrentContext() {
+ NSOpenGLContext *nsContext = NULL;
+
+ NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+ nsContext = [NSOpenGLContext currentContext];
+ [pool release];
+ return nsContext;;
+}
+
+void * getCGLContext(void* nsJContext) {
+ NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext;
+ void * cglContext = NULL;
+
+ NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+ cglContext = [nsContext CGLContextObj];
+ [pool release];
+ return cglContext;
+}
+
+void * getNSView(void* nsJContext) {
+ NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext;
+ void * view = NULL;
+
+ NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+ view = [nsContext view];
+ [pool release];
+ return view;
+}
+
+Bool makeCurrentContext(void* nsJContext) {
+ NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext;
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
[nsContext makeCurrentContext];
@@ -533,15 +562,21 @@ Bool makeCurrentContext(void* context) {
return true;
}
-Bool clearCurrentContext(void* context) {
+Bool clearCurrentContext(void* nsJContext) {
+ NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext;
+
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+ NSOpenGLContext *currentNSContext = [NSOpenGLContext currentContext];
+ if( currentNSContext != nsContext ) {
+ [nsContext makeCurrentContext];
+ }
[NSOpenGLContext clearCurrentContext];
[pool release];
return true;
}
-Bool deleteContext(void* context) {
- NSOpenGLContext *nsContext = (NSOpenGLContext*)context;
+Bool deleteContext(void* nsJContext) {
+ NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext;
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
[nsContext clearDrawable];
@@ -550,8 +585,8 @@ Bool deleteContext(void* context) {
return true;
}
-Bool flushBuffer(void* context) {
- NSOpenGLContext *nsContext = (NSOpenGLContext*)context;
+Bool flushBuffer(void* nsJContext) {
+ NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext;
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
[nsContext flushBuffer];
@@ -559,14 +594,14 @@ Bool flushBuffer(void* context) {
return true;
}
-void setContextOpacity(void* context, int opacity) {
- NSOpenGLContext *nsContext = (NSOpenGLContext*)context;
+void setContextOpacity(void* nsJContext, int opacity) {
+ NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext;
[nsContext setValues:&opacity forParameter:NSOpenGLCPSurfaceOpacity];
}
-void updateContext(void* context) {
- NSOpenGLContext *nsContext = (NSOpenGLContext*)context;
+void updateContext(void* nsJContext) {
+ NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext;
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
[nsContext update];
@@ -579,8 +614,8 @@ void copyContext(void* destContext, void* srcContext, int mask) {
[dst copyAttributesFromContext: src withMask: mask];
}
-void* updateContextRegister(void* context, void* view) {
- NSOpenGLContext *nsContext = (NSOpenGLContext*)context;
+void* updateContextRegister(void* nsJContext, void* view) {
+ NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext;
NSView *nsView = (NSView*)view;
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
@@ -590,7 +625,7 @@ void* updateContextRegister(void* context, void* view) {
return NULL;
}
-void updateContextUnregister(void* context, void* view, void* updater) {
+void updateContextUnregister(void* updater) {
ContextUpdater *contextUpdater = (ContextUpdater *)updater;
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
@@ -610,10 +645,8 @@ void* createPBuffer(int renderTarget, int internalFormat, int width, int height)
return pBuffer;
}
-Bool destroyPBuffer(void* context, void* buffer) {
+Bool destroyPBuffer(void* buffer) {
/* FIXME: not clear whether we need to perform the clearDrawable below */
- /* FIXME: remove the context argument -- don't need it any more */
- /* NSOpenGLContext *nsContext = (NSOpenGLContext*)context; */
NSOpenGLPixelBuffer *pBuffer = (NSOpenGLPixelBuffer*)buffer;
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
@@ -628,8 +661,8 @@ Bool destroyPBuffer(void* context, void* buffer) {
return true;
}
-void setContextPBuffer(void* context, void* buffer) {
- NSOpenGLContext *nsContext = (NSOpenGLContext*)context;
+void setContextPBuffer(void* nsJContext, void* buffer) {
+ NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext;
NSOpenGLPixelBuffer *pBuffer = (NSOpenGLPixelBuffer*)buffer;
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
@@ -640,8 +673,8 @@ void setContextPBuffer(void* context, void* buffer) {
[pool release];
}
-void setContextTextureImageToPBuffer(void* context, void* buffer, int colorBuffer) {
- NSOpenGLContext *nsContext = (NSOpenGLContext*)context;
+void setContextTextureImageToPBuffer(void* nsJContext, void* buffer, int colorBuffer) {
+ NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext;
NSOpenGLPixelBuffer *pBuffer = (NSOpenGLPixelBuffer*)buffer;
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
@@ -686,8 +719,8 @@ void* getProcAddress(const char *procname) {
return NULL;
}
-void setSwapInterval(void* context, int interval) {
- NSOpenGLContext *nsContext = (NSOpenGLContext*)context;
+void setSwapInterval(void* nsJContext, int interval) {
+ NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext;
long swapInterval = interval;
[nsContext setValues: &swapInterval forParameter: NSOpenGLCPSwapInterval];
}