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-rw-r--r--doc/HowToBuild.html2
-rw-r--r--make/build.xml597
-rwxr-xr-xmake/lib/cpptasks-cvs-040628.jarbin0 -> 306355 bytes
3 files changed, 260 insertions, 339 deletions
diff --git a/doc/HowToBuild.html b/doc/HowToBuild.html
index e9a5403ee..730307c4d 100644
--- a/doc/HowToBuild.html
+++ b/doc/HowToBuild.html
@@ -12,7 +12,7 @@ Here are the steps that are required in order to build the Jogl
OpenGL binding from a fresh copy of the source distribution:
<OL>
- <LI> <B>Install Ant:</B> <br> Download and unpack Ant 1.5.3 from <a href="http://ant.apache.org/">http://ant.apache.org</a> and add the <code>bin/</code> subdirectory to your PATH environment variable. (Later versions of Ant should work; 1.6.1 has been tested successfully.)
+ <LI> <B>Install Ant:</B> <br> Download and unpack Ant 1.6.1 or later from <a href="http://ant.apache.org/">http://ant.apache.org</a> and add the <code>bin/</code> subdirectory to your PATH environment variable. (Later versions of Ant should work; 1.6.2 has been tested successfully.)
<LI> <B>Install ANTLR:</B> <br> Download and unpack ANTLR 2.7.2 from <a href="http://www.antlr.org">http://www.antlr.org</a>. (Later versions of ANTLR should work; ANTLR 2.7.3 has been tested successfully.)
<LI> <B>Unset your CLASSPATH environment variable:</B> <br> The Ant build requires that the Jogl jars not be visible on the classpath. On Unix, type <code> unsetenv CLASSPATH </code> into a csh or tcsh shell, or <code> set CLASSPATH=; export CLASSPATH </code> into a Bourne shell. On Windows, type <code> set CLASSPATH= </code> into a command prompt.
diff --git a/make/build.xml b/make/build.xml
index 80adba7f0..e1d6645ad 100644
--- a/make/build.xml
+++ b/make/build.xml
@@ -53,12 +53,14 @@
<!--
- Base initialization.
-->
- <target name="base.init">
+ <target name="base.init" >
+ <condition property="os.isMacOSX"><os name="Mac OS X"/></condition>
+
<!-- Set the project root directory to be up one directory. -->
- <property name="project.root" value=".." />
+ <property name="project.root" value="${basedir}/.." />
<!-- Set the configuration and build files to this directory. -->
- <property name="make" value="." />
+ <property name="make" value="${basedir}" />
</target>
@@ -66,21 +68,23 @@
<!--
- Load user properties which override build defaults.
-->
- <target name="load.user.properties" depends="base.init">
+ <target name="load.user.properties" depends="base.init" unless="user.properties.file">
<!-- Load the user specified properties file that defines various host
- specific paths. The user will be notified if this is does not
- exist. -->
<property name="user.properties.file" value="${user.home}/jogl.properties" />
<property file="${user.properties.file}" />
+
<echo message="Loaded ${user.properties.file}." />
<echo message="antlr.jar=${antlr.jar}" />
</target>
- <target name="load.user.properties.macosx" depends="base.init">
+ <target name="load.user.properties.macosx" depends="base.init" unless="user.properties.file">
<!-- Load the user specified properties file that defines various host
- specific paths. The user will be notified if this is does not
- exist. -->
<property name="user.properties.file" value="${user.home}/jogl.properties" />
<property file="${user.properties.file}" />
+
<echo message="Loaded ${user.properties.file}." />
<echo message="antlr.jar=${antlr.jar}" />
</target>
@@ -89,19 +93,20 @@
<!--
- Set up java.home.dir appropriately on all platforms.
-->
- <target name="setup.java.home.dir.nonmacosx" depends="load.user.properties" unless="java.home.dir">
- <property name="java.home.dir" value="${java.home}/.." />
+ <target name="setup.java.home.dir.nonmacosx" depends="load.user.properties" unless="os.isMacOSX">
+ <!-- java home dir is up one directory as java.home points to '<java-install-dir>/jre' -->
+ <property name="java.home.dir" value="${java.home}/.." />
</target>
- <target name="setup.java.home.dir.macosx" depends="load.user.properties.macosx" unless="java.home.dir">
- <property name="java.home.dir" value="/System/Library/Frameworks/JavaVM.framework/Home" />
+ <target name="setup.java.home.dir.macosx" depends="load.user.properties.macosx" if="os.isMacOSX">
+ <property name="java.home.dir" value="/System/Library/Frameworks/JavaVM.framework/Home" />
</target>
-
+ <target name="setup.java.home.dir" depends="setup.java.home.dir.nonmacosx,setup.java.home.dir.macosx"/>
<!-- ================================================================== -->
<!--
- Declare all paths and user defined variables.
-->
- <target name="declare" description="Declare properties" depends="base.init">
+ <target name="declare" description="Declare properties" depends="setup.java.home.dir, base.init">
<!-- Shorthand for file.separator -->
<property name="sep" value="${file.separator}" />
@@ -118,7 +123,7 @@
and need exact string matching, which is why they use file.separator
instead of "/". -->
<property name="rootrel.src" value="src" />
- <property name="rootrel.src.c" value="${rootrel.src}${sep}native${sep}jogl" />
+ <property name="rootrel.src.c.jogl" value="${rootrel.src}${sep}native${sep}jogl" />
<property name="rootrel.build" value="build" />
<property name="rootrel.src.generated" value="${rootrel.build}${sep}gensrc" />
<property name="rootrel.generated.java" value="${rootrel.src.generated}${sep}classes" />
@@ -239,200 +244,107 @@
-->
<target name="declare.win32" depends="init">
<!-- Set platform configuration files. -->
- <property name="gl.cfg" value="${config}/gl-win32.cfg" />
- <property name="gl.impl.cfg" value="${config}/gl-impl-win32.cfg" />
- <property name="glu.cfg" value="${config}/glu.cfg" />
- <property name="glu.impl.cfg" value="${config}/glu-impl-win32.cfg" />
- <property name="jawt.cfg" value="${config}/jawt-win32.cfg" />
- <property name="window.cfg" value="${config}/wingdi-win32.cfg" />
+ <property name="gl.cfg" value="${config}/gl-win32.cfg" />
+ <property name="gl.impl.cfg" value="${config}/gl-impl-win32.cfg" />
+ <property name="glu.cfg" value="${config}/glu.cfg" />
+ <property name="glu.impl.cfg" value="${config}/glu-impl-win32.cfg" />
+ <property name="jawt.cfg" value="${config}/jawt-win32.cfg" />
+ <property name="window.cfg" value="${config}/wingdi-win32.cfg" />
<!-- Set platform directories. -->
- <property name="stub.includes.platform" value="${stub.includes}/win32" />
- <property name="java.includes.dir.platform" value="${java.includes.dir.win32}" />
- <property name="java.lib.dir.platform" value="${java.lib.dir.win32}" />
- <property name="java.excludes.platform" value="${java.excludes.win32}" />
- <property name="stub.includes.fileset.platform.params" value="${stub.includes.dir}/win32/** ${stub.includes.dir}/common/**" />
+ <property name="stub.includes.platform" value="${stub.includes}/win32" />
+ <property name="java.includes.dir.platform" value="${java.includes.dir.win32}" />
+ <property name="java.lib.dir.platform" value="${java.lib.dir.win32}" />
+ <property name="java.excludes.platform" value="${java.excludes.win32}" />
+ <property name="stub.includes.fileset.platform.params" value="${stub.includes.dir}/win32/** ${stub.includes.dir}/common/**" />
<!-- Set Javadoc properties. -->
- <property name="javadoc.dev.packagenames.platform" value="${javadoc.dev.packagenames.win32}" />
- </target>
-
- <target name="declare.win32.vc.common">
- <property name="c.compiler" value="cl.exe" />
- <property name="c.compiler.flags" value="${c.compiler.optflags} /nologo /TC /c" />
- <property name="c.compiler.obj.suffix" value="obj" />
- <property name="c.compiler.jogl.outputfile.expr" value="/Fo${rootrel.obj.jogl}/*.${c.compiler.obj.suffix}" />
- <property name="c.compiler.includes" value="/I&quot;make/stub_includes/opengl&quot; /I&quot;${c.compiler.include.root}/PlatformSDK/Include&quot; /I&quot;${c.compiler.include.root}/include&quot; /I&quot;${java.includes.dir}&quot; /I&quot;${java.includes.dir.platform}&quot; /I&quot;make/stub_includes/cg&quot;" />
- <property name="c.linker" value="link.exe" />
- <property name="c.linker.flags" value="/DLL /LIBPATH:&quot;${c.linker.lib.root}/PlatformSDK/lib&quot; /LIBPATH:&quot;${c.linker.lib.root}/lib&quot; /LIBPATH:&quot;${java.lib.dir.platform}&quot; /INCREMENTAL:NO /NOLOGO /MACHINE:IX86 /OPT:REF /OPT:ICF /SUBSYSTEM:WINDOWS" />
- <property name="c.linker.jogl.libs" value="opengl32.lib glu32.lib jawt.lib gdi32.lib user32.lib kernel32.lib" />
- <property name="rootrel.c.linker.jogl.dso" value="${rootrel.obj}/jogl.dll" />
- <property name="c.linker.jogl.dso" value="${project.root}/${rootrel.c.linker.jogl.dso}" />
- <property name="c.linker.jogl.flags" value="/OUT:&quot;${c.linker.jogl.dso}&quot;" />
- <!-- Cg declarations -->
- <property name="c.compiler.cg.outputfile.expr" value="/Fo${rootrel.obj.cg}/*.${c.compiler.obj.suffix}" />
- <property name="c.linker.cg.libs" value="opengl32.lib cg.lib cgGL.lib /LIBPATH:&quot;${windows.cg.lib}&quot;" />
- <property name="rootrel.c.linker.cg.dso" value="${rootrel.obj}/jogl_cg.dll" />
- <property name="c.linker.cg.dso" value="${project.root}/${rootrel.c.linker.cg.dso}" />
- <property name="c.linker.cg.flags" value="/OUT:&quot;${c.linker.cg.dso}&quot;" />
- </target>
+ <property name="javadoc.dev.packagenames.platform" value="${javadoc.dev.packagenames.win32}" />
+ </target>
- <target name="declare.win32.vc6.debug" if="debug">
- <!-- FIXME: put in debug flags -->
- <property name="c.compiler.optflags" value="/MD /W3 /O2 /Ob1 /GF /Gy" />
- </target>
- <target name="declare.win32.vc6.optimized" unless="debug">
- <property name="c.compiler.optflags" value="/MD /W3 /O2 /Ob1 /GF /Gy" />
- </target>
+ <target name="declare.win32.vc6" depends="declare.win32">
+ <property name="c.compiler.include.root" value="${vc6.root}" />
+ <property name="c.linker.lib.root" value="${vc6.root}" />
- <target name="declare.win32.vc6.pre" depends="declare.win32,declare.win32.vc6.debug,declare.win32.vc6.optimized">
- <property name="c.compiler.include.root" value="${vc6.root}" />
- <property name="c.linker.lib.root" value="${vc6.root}" />
+ <property name="compiler.cfg.id" value="compiler.cfg.win32.msvc" />
+ <property name="linker.cfg.id" value="linker.cfg.win32.msvc" />
</target>
-
- <target name="declare.win32.vc6" depends="declare.win32.vc6.pre, declare.win32.vc.common" />
- <target name="declare.win32.vc7.debug" if="debug">
- <property name="c.compiler.optflags" value="/MDd /Yd /GS /RTCs /RTCu /RTCc /W3 /Od /GF /EHsc /Zi /GS /Gy /Wp64 /Zi /D &quot;_DEBUG&quot;" />
- </target>
- <target name="declare.win32.vc7.optimized" unless="debug">
- <property name="c.compiler.optflags" value="/MD /W3 /O2 /Ob1 /GF /EHsc /GS /Gy /Wp64 /D &quot;NDEBUG&quot;" />
- </target>
+ <target name="declare.win32.vc7" depends="declare.win32">
+ <property name="c.compiler.include.root" value="${vc7.root}" />
+ <property name="c.linker.lib.root" value="${vc7.root}" />
- <target name="declare.win32.vc7.pre" depends="declare.win32,declare.win32.vc7.debug,declare.win32.vc7.optimized">
- <property name="c.compiler.include.root" value="${vc7.root}" />
- <property name="c.linker.lib.root" value="${vc7.root}" />
+ <property name="compiler.cfg.id" value="compiler.cfg.win32.msvc" />
+ <property name="linker.cfg.id" value="linker.cfg.win32.msvc" />
</target>
-
- <target name="declare.win32.vc7" depends="declare.win32.vc7.pre, declare.win32.vc.common" />
-
- <target name="declare.win32.mingw" depends="declare.win32">
- <property name="c.compiler" value="gcc.exe" />
- <property name="c.compiler.optflags" value="-O3" />
- <property name="c.compiler.flags" value="${c.compiler.optflags} -c -DBUILD_DLL -D_WINGDI_ -D_STRICT_ANSI -D_JNI_IMPLEMENTATION_ -D__int64='long long' -D_MSC_VER=1400 -o" />
- <property name="c.compiler.obj.suffix" value="o" />
- <property name="c.compiler.jogl.outputfile.expr" value="${rootrel.obj.jogl}/*.${c.compiler.obj.suffix}" />
- <property name="c.compiler.includes" value="-I&quot;make/stub_includes/opengl&quot; -I&quot;${java.includes.dir}&quot; -I&quot;${java.includes.dir.platform}&quot; -I&quot;make/stub_includes/cg&quot;" />
- <property name="c.linker" value="gcc.exe" />
- <property name="c.linker.flags" value="-shared" />
- <property name="c.linker.jogl.libs" value="-Wl,--kill-at -L&quot;${java.lib.dir.platform}&quot; -lopengl32 -lglu32 -ljawt -lgdi32 -luser32" />
- <property name="rootrel.c.linker.jogl.dso" value="${rootrel.obj}/jogl.dll" />
- <property name="c.linker.jogl.dso" value="${project.root}/${rootrel.c.linker.jogl.dso}" />
- <property name="c.linker.jogl.flags" value="-o ${c.linker.jogl.dso}" />
- <!-- Cg declarations -->
- <property name="c.compiler.cg.outputfile.expr" value="${rootrel.obj.cg}/*.${c.compiler.obj.suffix}" />
- <property name="c.linker.cg.libs" value="-Wl,--kill-at -L&quot;${windows.cg.lib}&quot; -lopengl32 -lCg -lCgGL" />
- <property name="rootrel.c.linker.cg.dso" value="${rootrel.obj}/jogl_cg.dll" />
- <property name="c.linker.cg.dso" value="${project.root}/${rootrel.c.linker.cg.dso}" />
- <property name="c.linker.cg.flags" value="-o ${c.linker.cg.dso}" />
+
+ <target name="declare.win32.mingw" depends="declare.win32">
+ <property name="compiler.cfg.id" value="compiler.cfg.win32.mingw" />
+ <property name="linker.cfg.id" value="linker.cfg.win32.mingw" />
</target>
<target name="declare.x11" depends="init">
<!-- Set platform configuration files. -->
- <property name="gl.cfg" value="${config}/gl-x11.cfg" />
- <property name="gl.impl.cfg" value="${config}/gl-impl-x11.cfg" />
- <property name="glu.cfg" value="${config}/glu.cfg" />
- <property name="glu.impl.cfg" value="${config}/glu-impl-x11.cfg" />
- <property name="jawt.cfg" value="${config}/jawt-x11.cfg" />
- <property name="window.cfg" value="${config}/glx-x11.cfg" />
+ <property name="gl.cfg" value="${config}/gl-x11.cfg" />
+ <property name="gl.impl.cfg" value="${config}/gl-impl-x11.cfg" />
+ <property name="glu.cfg" value="${config}/glu.cfg" />
+ <property name="glu.impl.cfg" value="${config}/glu-impl-x11.cfg" />
+ <property name="jawt.cfg" value="${config}/jawt-x11.cfg" />
+ <property name="window.cfg" value="${config}/glx-x11.cfg" />
<!-- Set platform directories. -->
- <property name="stub.includes.platform" value="${stub.includes.x11}" />
- <property name="java.excludes.platform" value="${java.excludes.x11}" />
- <property name="stub.includes.fileset.platform.params" value="${stub.includes.dir}/opengl/** ${stub.includes.dir}/x11/** ${stub.includes.dir}/common/**" />
+ <property name="stub.includes.platform" value="${stub.includes.x11}" />
+ <property name="java.excludes.platform" value="${java.excludes.x11}" />
+ <property name="stub.includes.fileset.platform.params"
+ value="${stub.includes.dir}/opengl/** ${stub.includes.dir}/x11/** ${stub.includes.dir}/common/**" />
<!-- Set Javadoc properties. -->
<property name="javadoc.dev.packagenames.platform" value="${javadoc.dev.packagenames.x11}" />
</target>
+
<target name="declare.linux" depends="declare.x11">
- <property name="java.includes.dir.platform" value="${java.includes.dir.linux}" />
- <property name="java.lib.dir.platform" value="${java.lib.dir.linux}" />
-
- <!-- Set up gcc -->
- <property name="c.compiler" value="gcc" />
- <property name="c.compiler.optflags" value="-O2" />
- <property name="c.compiler.flags" value="${c.compiler.optflags} -c -o" />
- <property name="c.compiler.obj.suffix" value="o" />
- <property name="c.compiler.jogl.outputfile.expr" value="${rootrel.obj.jogl}/*.${c.compiler.obj.suffix}" />
- <property name="c.compiler.includes" value="-I&quot;make/stub_includes/opengl&quot; -I&quot;${java.includes.dir}&quot; -I&quot;${java.includes.dir.platform}&quot; -I&quot;make/stub_includes/cg&quot;" />
- <property name="c.linker" value="gcc" />
- <property name="c.linker.flags" value="-shared" />
- <property name="c.linker.jogl.libs" value="-L&quot;${java.lib.dir.platform}&quot; -L/usr/X11R6/lib -ljawt -lGL -lGLU -lX11" />
- <property name="rootrel.c.linker.jogl.dso" value="${rootrel.obj}/libjogl.so" />
- <property name="c.linker.jogl.dso" value="${project.root}/${rootrel.c.linker.jogl.dso}" />
- <property name="c.linker.jogl.flags" value="-o ${c.linker.jogl.dso}" />
- <!-- Cg declarations -->
- <property name="c.compiler.cg.outputfile.expr" value="${rootrel.obj.cg}/*.${c.compiler.obj.suffix}" />
- <property name="c.linker.cg.libs" value="-L&quot;${x11.cg.lib}&quot; -lCg -lCgGL -lGL" />
- <property name="rootrel.c.linker.cg.dso" value="${rootrel.obj}/libjogl_cg.so" />
- <property name="c.linker.cg.dso" value="${project.root}/${rootrel.c.linker.cg.dso}" />
- <property name="c.linker.cg.flags" value="-o ${c.linker.cg.dso}" />
- </target>
+ <property name="java.includes.dir.platform" value="${java.includes.dir.linux}" />
+ <property name="java.lib.dir.platform" value="${java.lib.dir.linux}" />
- <target name="declare.solaris" depends="declare.x11">
- <property name="java.includes.dir.platform" value="${java.includes.dir.solaris}" />
- <property name="java.lib.dir.platform" value="${java.lib.dir.solaris}" />
-
- <!-- Set up Solaris CC -->
- <property name="c.compiler" value="cc" />
- <property name="c.compiler.optflags" value="-xO0 -KPIC" />
- <property name="c.compiler.flags" value="${c.compiler.optflags} -c -o" />
- <property name="c.compiler.obj.suffix" value="o" />
- <property name="c.compiler.jogl.outputfile.expr" value="${rootrel.obj.jogl}/*.${c.compiler.obj.suffix}" />
- <property name="c.compiler.includes" value="-I&quot;make/stub_includes/opengl&quot; -I&quot;${java.includes.dir}&quot; -I&quot;${java.includes.dir.platform}&quot;" />
- <property name="c.linker" value="cc" />
- <property name="c.linker.flags" value="-G" />
- <property name="c.linker.jogl.libs" value="-L&quot;${java.lib.dir.platform}&quot; -ljawt -lGL -lGLU -lX11" />
- <property name="rootrel.c.linker.jogl.dso" value="${rootrel.obj}/libjogl.so" />
- <property name="c.linker.jogl.dso" value="${project.root}/${rootrel.c.linker.jogl.dso}" />
- <property name="c.linker.jogl.flags" value="-o ${c.linker.jogl.dso}" />
+ <property name="compiler.cfg.id" value="compiler.cfg.linux" />
+ <property name="linker.cfg.id" value="linker.cfg.linux" />
</target>
+
+
+ <target name="declare.solaris" depends="declare.x11">
+ <property name="java.includes.dir.platform" value="${java.includes.dir.solaris}" />
+ <property name="java.lib.dir.platform" value="${java.lib.dir.solaris}" />
+ <property name="compiler.cfg.id" value="compiler.cfg.solaris" />
+ <property name="linker.cfg.id" value="linker.cfg.solaris" />
+ </target>
+
+
<target name="declare.macosx" depends="init">
<!-- Set platform configuration files. -->
- <property name="gl.cfg" value="${config}/gl-macosx.cfg" />
- <property name="gl.impl.cfg" value="${config}/gl-impl-macosx.cfg" />
- <property name="glu.cfg" value="${config}/glu.cfg" />
- <property name="glu.impl.cfg" value="${config}/glu-impl-macosx.cfg" />
- <property name="jawt.cfg" value="${config}/jawt-macosx.cfg" />
- <property name="window.cfg" value="${config}/cgl-macosx.cfg" />
- <property name="is.macosx" value="true" />
+ <property name="gl.cfg" value="${config}/gl-macosx.cfg" />
+ <property name="gl.impl.cfg" value="${config}/gl-impl-macosx.cfg" />
+ <property name="glu.cfg" value="${config}/glu.cfg" />
+ <property name="glu.impl.cfg" value="${config}/glu-impl-macosx.cfg" />
+ <property name="jawt.cfg" value="${config}/jawt-macosx.cfg" />
+ <property name="window.cfg" value="${config}/cgl-macosx.cfg" />
<!-- Set platform directories. -->
- <property name="stub.includes.platform" value="${stub.includes}/macosx" />
- <property name="java.includes.dir.platform" value="${java.includes.dir.macosx}" />
- <property name="java.lib.dir.platform" value="${java.lib.dir.macosx}" />
- <property name="java.excludes.platform" value="${java.excludes.macosx}" />
+ <property name="stub.includes.platform" value="${stub.includes}/macosx" />
+ <property name="java.includes.dir.platform" value="${java.includes.dir.macosx}" />
+ <property name="java.lib.dir.platform" value="${java.lib.dir.macosx}" />
+ <property name="java.excludes.platform" value="${java.excludes.macosx}" />
<property name="stub.includes.fileset.platform.params" value="${stub.includes.dir}/macosx/** ${stub.includes.dir}/common/**" />
<!-- Set Javadoc properties. -->
<property name="javadoc.dev.packagenames.platform" value="${javadoc.dev.packagenames.macosx}" />
- <!-- Set up gcc -->
- <property name="c.compiler" value="gcc" />
- <property name="c.compiler.optflags" value="-fast -mcpu=7450 -arch ppc -Dmacosx -fPIC" />
- <!-- Note: specifying -ObjC for all files is sloppy (only needed for -->
- <!-- JAWT-related .c files) but this doesn't break anything and is easier -->
- <!-- than rewriting the whole Makefile -->
- <property name="c.compiler.flags" value="${c.compiler.optflags} -fno-common -fpascal-strings -Wmost -ObjC -c -o" />
- <property name="c.compiler.obj.suffix" value="o" />
- <property name="c.compiler.jogl.outputfile.expr" value="${rootrel.obj.jogl}/*.${c.compiler.obj.suffix}" />
- <property name="c.compiler.includes" value="-I&quot;make/stub_includes/opengl&quot; -I&quot;${java.includes.dir}&quot; -I&quot;${java.includes.dir.platform}&quot; -I&quot;make/stub_includes/cg&quot;" />
- <property name="c.linker" value="gcc" />
- <property name="c.linker.flags" value="-arch ppc -prebind -Wl,-single_module -dynamiclib -compatibility_version 1 -current_version 1 -prebind_all_twolevel_modules" />
- <property name="c.linker.jogl.libs" value="-L&quot;${java.lib.dir.platform}&quot; -framework Cocoa -framework OpenGL -ljawt" />
- <property name="rootrel.c.linker.jogl.dso" value="${rootrel.obj}/libjogl.jnilib" />
- <property name="c.linker.jogl.dso" value="${project.root}/${rootrel.c.linker.jogl.dso}" />
- <property name="c.linker.jogl.flags" value="-o ${c.linker.jogl.dso}" />
- <!-- Cg declarations -->
- <property name="c.compiler.cg.outputfile.expr" value="${rootrel.obj.cg}/*.${c.compiler.obj.suffix}" />
- <property name="c.linker.cg.libs" value="-framework OpenGL -lCg -lCgGL" />
- <property name="rootrel.c.linker.cg.dso" value="${rootrel.obj}/libjogl_cg.jnilib" />
- <property name="c.linker.cg.dso" value="${project.root}/${rootrel.c.linker.cg.dso}" />
- <property name="c.linker.cg.flags" value="-o ${c.linker.cg.dso}" />
+ <property name="compiler.cfg.id" value="compiler.cfg.macosx" />
+ <property name="linker.cfg.id" value="linker.cfg.macosx" />
</target>
+
<!-- ================================================================== -->
<!--
- Initialize all parameters required for the build and create any
@@ -731,184 +643,193 @@
- Compile the native C code for JOGL (and optionally the Cg binding).
-->
- <!--
- - Check dependencies to see whether we need to recompile .c or .m files
- -->
- <target name="c.compile.jogl.check.nonmacosx" unless="is.macosx">
- <condition property="c.compile.jogl.skip">
- <and>
- <uptodate>
- <srcfiles dir="${project.root}" includes="${rootrel.src.c}/*.c" />
- <mapper type="glob" from="${rootrel.src.c}${sep}*.c" to="${rootrel.obj.jogl}${sep}*.${c.compiler.obj.suffix}" />
- </uptodate>
- <uptodate>
- <srcfiles dir="${project.root}" includes="${rootrel.generated.c.jogl}/*.c" />
- <mapper type="glob" from="${rootrel.generated.c.jogl}${sep}*.c" to="${rootrel.obj.jogl}${sep}*.${c.compiler.obj.suffix}" />
- </uptodate>
- </and>
- </condition>
- </target>
-
- <target name="c.compile.jogl.check.macosx" if="is.macosx">
- <condition property="c.compile.jogl.skip">
- <and>
- <uptodate>
- <srcfiles dir="${project.root}" includes="${rootrel.src.c}/*.c" />
- <mapper type="glob" from="${rootrel.src.c}${sep}*.c" to="${rootrel.obj.jogl}${sep}*.${c.compiler.obj.suffix}" />
- </uptodate>
- <uptodate>
- <srcfiles dir="${project.root}" includes="${rootrel.generated.c.jogl}/*.c" />
- <mapper type="glob" from="${rootrel.generated.c.jogl}${sep}*.c" to="${rootrel.obj.jogl}${sep}*.${c.compiler.obj.suffix}" />
- </uptodate>
- <uptodate>
- <srcfiles dir="${project.root}" includes="${rootrel.src.c}/*.m" />
- <mapper type="glob" from="${rootrel.src.c}${sep}*.m" to="${rootrel.obj.jogl}${sep}*.${c.compiler.obj.suffix}" />
- </uptodate>
- </and>
- </condition>
- </target>
-
- <target name="c.compile.jogl.check" depends="c.compile.jogl.check.nonmacosx,c.compile.jogl.check.macosx">
- </target>
-
- <!--
- - Compile source files
- -->
- <target name="c.compile.jogl.macosx.objs" if="is.macosx">
- <apply executable="${c.compiler}" dest="${rootrel.obj.jogl}" dir="${project.root}" relative="true" failonerror="true">
- <arg line="${c.compiler.includes}" />
- <arg line="${c.compiler.flags}" />
- <fileset dir="${project.root}">
- <include name="${rootrel.src.c}/*.m"/>
- </fileset>
- <targetfile />
- <srcfile />
- <mapper type="glob" from="${rootrel.src.c}${sep}*.m" to="${c.compiler.jogl.outputfile.expr}" />
- </apply>
- </target>
-
- <target name="c.compile.jogl" depends="c.compile.jogl.check" unless="c.compile.jogl.skip">
- <apply executable="${c.compiler}" dest="${rootrel.obj.jogl}" dir="${project.root}" relative="true" failonerror="true">
- <arg line="${c.compiler.includes}" />
- <arg line="${c.compiler.flags}" />
- <fileset dir="${project.root}">
- <include name="${rootrel.src.c}/*.c"/>
- </fileset>
- <targetfile />
- <srcfile />
- <mapper type="glob" from="${rootrel.src.c}${sep}*.c" to="${c.compiler.jogl.outputfile.expr}" />
- </apply>
- <apply executable="${c.compiler}" dest="${rootrel.obj.jogl}" dir="${project.root}" relative="true" failonerror="true">
- <arg line="${c.compiler.includes}" />
- <arg line="${c.compiler.flags}" />
- <fileset dir="${project.root}">
- <include name="${rootrel.generated.c.jogl}/*.c"/>
- </fileset>
- <targetfile />
- <srcfile />
- <mapper type="glob" from="${rootrel.generated.c.jogl}${sep}*.c" to="${c.compiler.jogl.outputfile.expr}" />
- </apply>
- <antcall target="c.compile.jogl.macosx.objs" inheritRefs="true" />
- </target>
+ <!-- import cpptasks -->
+ <typedef resource="net/sf/antcontrib/cpptasks/antlib.xml" classpath="${basedir}/lib/cpptasks-cvs-040628.jar"/>
+ <!--typedef resource="net/sf/antcontrib/cpptasks/antlib.xml"/-->
+ <target name="c.configure">
- <target name="c.compile.cg.check">
- <uptodate property="c.compile.cg.skip">
- <srcfiles dir="${project.root}" includes="${rootrel.generated.c.cg}/*.c" />
- <mapper type="glob" from="${rootrel.generated.c.cg}${sep}*.c" to="${rootrel.obj.cg}${sep}*.${c.compiler.obj.suffix}" />
- </uptodate>
- </target>
+ <!-- compiler configuration -->
+ <compiler id="compiler.cfg.linux" name="gcc" />
+
+ <compiler id="compiler.cfg.solaris" name="CC"/>
+
+ <compiler id="compiler.cfg.win32.mingw" name="gcc">
+ <defineset>
+ <define name="_DEBUG" if="c.compiler.use-debug"/>
+ <define name="DEBUG" if="c.compiler.use-debug"/>
+ <define name="NDEBUG" unless="c.compiler.use-debug"/>
+
+ <define name="DBUILD_DLL" />
+ <define name="_WINGDI_" />
+ <define name="_STRICT_ANSI" />
+ <define name="_JNI_IMPLEMENTATION_" />
+ </defineset>
+ </compiler>
+
+ <compiler id="compiler.cfg.win32.msvc" name="msvc">
+ <compilerarg value="/W3"/> <!-- set warning level -->
+ <compilerarg value="/Ob1"/> <!-- inline only functions marked inline -->
+ <compilerarg value="/GF"/> <!-- enable string pooling -->
+ <compilerarg value="/Gy"/> <!-- enable function level linking -->
+ <compilerarg value="/GS" if="c.compiler.use-msvc7"/> <!-- buffer security checks -->
+ <compilerarg value="/Wp64" if="c.compiler.use-msvc7"/> <!-- detect 64-bit port problems -->
+ <compilerarg value="/RTCcsu" if="c.compiler.use-msvc7"/> <!-- various runtime checks -->
+ <!-- Note: previous compiler options for VC7 were:
+ Debug: /MDd /Yd /GS /RTCs /RTCu /RTCc /W3 /Od /GF /EHsc /Zi /GS /Gy /Wp64 /Zi /D &quot;_DEBUG&quot;
+ Optimized: /MD /W3 /O2 /Ob1 /GF /EHsc /GS /Gy /Wp64 /D &quot;NDEBUG&quot; -->
+
+ <sysincludepath path="${c.compiler.include.root}/PlatformSDK/Include"/>
+ <sysincludepath path="${c.compiler.include.root}/include"/>
+
+ <defineset>
+ <define name="_DEBUG" if="c.compiler.use-debug"/>
+ <define name="DEBUG" if="c.compiler.use-debug"/>
+ <define name="NDEBUG" unless="c.compiler.use-debug"/>
+ </defineset>
+ </compiler>
+
+ <compiler id="compiler.cfg.macosx" name="gcc">
+ <compilerarg value="-Wmost" />
+ <compilerarg value="-ObjC" />
+ <defineset>
+ <define name="macosx" />
+ </defineset>
+ </compiler>
+
+ <!-- linker configuration -->
+
+ <linker id="linker.cfg.linux" name="gcc">
+ <syslibset dir="/usr/X11R6/lib" libs="GL, GLU, X11"/>
+ <syslibset dir="${x11.cg.lib}" libs="Cg, CgGL" if="c.compiler.use-cglib"/>
+ </linker>
+
+ <linker id="linker.cfg.solaris">
+ <syslibset dir="/usr/X11R6/lib" libs="GL, GLU, X11"/>
+ </linker>
+
+ <linker id="linker.cfg.win32.mingw" name="gcc" incremental="false">
+ <linkerarg value="-Wl,--kill-at" /> <!-- remove @ from function names -->
+ <syslibset libs="opengl32, glu32, gdi32, kernel32"/>
+ <syslibset dir="${windows.cg.lib}" libs="cg, cgGL" if="c.compiler.use-cglib"/>
+ </linker>
+
+ <linker id="linker.cfg.win32.msvc" name="msvc" incremental="false">
+ <linkerarg value="/OPT:REF,ICF" /> <!-- enable link-time optimisations -->
+ <linkerarg value="/SUBSYSTEM:WINDOWS" /> <!-- output is not a console app as uses WinMain entry point -->
+ <linkerarg value="/MACHINE:IX86" /> <!-- explicity set target platform -->
+
+ <syslibset dir="${c.linker.lib.root}/lib" libs="opengl32, glu32, gdi32, user32, kernel32" unless="c.compiler.use-msvc7"/>
+ <syslibset dir="${c.linker.lib.root}/PlatformSDK/lib" libs="opengl32, glu32, gdi32, user32, kernel32" if="c.compiler.use-msvc7"/>
+ <syslibset dir="${windows.cg.lib}" libs="cg, cgGL" if="c.compiler.use-cglib"/>
+ </linker>
+
+ <linker id="linker.cfg.macosx" name="gcc">
+ <linkerarg value="-framework" />
+ <linkerarg value="Cocoa" />
+ <linkerarg value="-framework" />
+ <linkerarg value="OpenGL" />
+ </linker>
+
+ <patternset id="c.src.files.jogl">
+ <include name="${rootrel.src.c.jogl}/*.c"/>
+ <include name="${rootrel.src.c.jogl}/*.m" if="os.isMacOSX"/>
+ <include name="${rootrel.generated.c.jogl}/*.c"/>
+ </patternset>
+
+ <patternset id="c.src.files.cg">
+ <include name="${rootrel.generated.c.cg}/*.c"/>
+ </patternset>
- <target name="c.compile.cg" depends="c.compile.cg.check" if="jogl.cg" unless="c.compile.cg.skip">
- <apply executable="${c.compiler}" dest="${rootrel.obj.cg}" dir="${project.root}" relative="true" failonerror="true">
- <arg line="${c.compiler.includes}" />
- <arg line="${c.compiler.flags}" />
- <fileset dir="${project.root}">
- <include name="${rootrel.generated.c.cg}/*.c"/>
- </fileset>
- <targetfile />
- <srcfile />
- <mapper type="glob" from="${rootrel.generated.c.cg}${sep}*.c" to="${c.compiler.cg.outputfile.expr}" />
- </apply>
</target>
- <!--
- - Link object files
- -->
- <target name="c.link.jogl.check">
- <!-- Check object files against resulting DSO/DLL -->
- <uptodate property="c.link.jogl.skip">
- <srcfiles id="c.link.jogl.obj.fileset" dir="${project.root}" includes="${rootrel.obj.jogl}/*.${c.compiler.obj.suffix}" />
- <mapper type="merge" to="${rootrel.c.linker.jogl.dso}" />
- </uptodate>
+ <target name="c.build" depends="c.configure">
+ <fail message="Requires '${c.compiler.src.files}'" unless="c.compiler.src.files"/>
+ <fail message="Requires '${compiler.cfg.id}'" unless="compiler.cfg.id"/>
+ <fail message="Requires '${linker.cfg.id}'" unless="linker.cfg.id"/>
+ <fail message="Requires '${output.lib.name}'" unless="output.lib.name"/>
+
+ <echo message="Output lib name = ${output.lib.name}" />
+
+ <!-- NOTE: the value of the debug and optimise attributes will not be overridden if already set externally -->
+ <property name="c.compiler.debug" value="true" />
+ <!-- Optimise flags one of { none, size, speed, minimal, full, aggressive, extreme, unsafe } -->
+ <property name="c.compiler.optimise" value="none" />
+
+ <condition property="c.compiler.use-debug"><istrue value="${c.compiler.debug}"/></condition>
+
+ <cc outtype="shared"
+ objdir="${obj.jogl}"
+ outfile="${obj}/${output.lib.name}"
+ optimize="${c.compiler.optimise}"
+ debug="${c.compiler.debug}"
+ multithreaded="true"
+ exceptions="false"
+ rtti="false">
+
+ <!-- TODO: versioninfo companyname="java.net"
+ legalcopyright="Copyright"
+ productname="JOGL"
+ productversion="x.y.z"
+ description="Description"
+ fileversion="x.y.z"
+ filecomments="File Comment" /-->
+
+ <fileset dir="${project.root}"><patternset refid="${c.compiler.src.files}"/></fileset>
+
+ <compiler extends="${compiler.cfg.id}" >
+ <sysincludepath path="${java.includes.dir}"/>
+ <sysincludepath path="${java.includes.dir.platform}"/>
+ <includepath path="stub_includes/opengl"/>
+ <includepath path="stub_includes/cg" if="c.compiler.use-cglib"/>
+ </compiler>
+
+ <linker extends="${linker.cfg.id}">
+ <syslibset dir="${java.lib.dir.platform}" libs="jawt"/>
+ </linker>
+ </cc>
+ </target>
+
+ <target name="c.rename.jogl.lib" if="os.isMacOSX">
+ <!-- FIXME: this is a hack; the cpptask should have an option to change the
+ suffix or at least understand the override from dylib to jnilib -->
+ <move file="${obj}/libjogl.dylib" tofile="${obj}/libjogl.jnilib" />
</target>
- <target name="c.link.jogl" depends="c.link.jogl.check" unless="c.link.jogl.skip">
- <pathconvert pathsep=" " property="c.link.jogl.obj.files" refid="c.link.jogl.obj.fileset" />
- <exec dir="." executable="${c.linker}" failonerror="true">
- <arg line="${c.linker.jogl.flags}" />
- <arg line="${c.linker.flags}" />
- <arg line="${c.link.jogl.obj.files}" />
- <arg line="${c.linker.jogl.libs}" />
- </exec>
+ <target name="c.build.jogl">
+ <antcall target="c.build" inheritRefs="true">
+ <param name="c.compiler.src.files" value="c.src.files.jogl"/>
+ <param name="output.lib.name" value="jogl"/>
+ </antcall>
+ <antcall target="c.rename.jogl.lib" inheritRefs="true" />
</target>
- <target name="c.link.cg.check">
- <!-- Check object files against resulting DSO/DLL -->
- <uptodate property="c.link.cg.skip">
- <srcfiles id="c.link.cg.obj.fileset" dir="${project.root}" includes="${rootrel.obj.cg}/*.${c.compiler.obj.suffix}" />
- <mapper type="merge" to="${rootrel.c.linker.cg.dso}" />
- </uptodate>
+ <target name="c.build.cg" if="jogl.cg">
+ <antcall target="c.build" inheritRefs="true">
+ <param name="c.compiler.src.files" value="c.src.files.cg"/>
+ <param name="c.compiler.use-cglib" value="XXX"/>
+ <param name="output.lib.name" value="jogl_cg"/>
+ </antcall>
</target>
- <target name="c.link.cg" depends="c.link.cg.check" if="jogl.cg" unless="c.link.cg.skip">
- <pathconvert pathsep=" " property="c.link.cg.obj.files" refid="c.link.cg.obj.fileset" />
- <exec dir="." executable="${c.linker}" failonerror="true">
- <arg line="${c.linker.cg.flags}" />
- <arg line="${c.linker.flags}" />
- <arg line="${c.link.cg.obj.files}" />
- <arg line="${c.linker.cg.libs}" />
- </exec>
- </target>
- <target name="c.compile.jogl.win32.vc6" depends="declare.win32.vc6">
- <antcall target="c.compile.jogl" inheritRefs="true" />
- <antcall target="c.link.jogl" inheritRefs="true" />
- <antcall target="c.compile.cg" inheritRefs="true" />
- <antcall target="c.link.cg" inheritRefs="true" />
+ <target name="c.compile.jogl.win32.vc6" depends="declare.win32.vc6, c.build.jogl, c.build.cg" >
</target>
- <target name="c.compile.jogl.win32.vc7" depends="declare.win32.vc7">
- <antcall target="c.compile.jogl" inheritRefs="true" />
- <antcall target="c.link.jogl" inheritRefs="true" />
- <antcall target="c.compile.cg" inheritRefs="true" />
- <antcall target="c.link.cg" inheritRefs="true" />
+ <target name="c.compile.jogl.win32.vc7" depends="declare.win32.vc7, c.build.jogl, c.build.cg">
+ <property name="c.compiler.use-msvc7" value="true"/>
</target>
- <target name="c.compile.jogl.win32.mingw" depends="declare.win32.mingw">
- <antcall target="c.compile.jogl" inheritRefs="true" />
- <antcall target="c.link.jogl" inheritRefs="true" />
- <antcall target="c.compile.cg" inheritRefs="true" />
- <antcall target="c.link.cg" inheritRefs="true" />
+ <target name="c.compile.jogl.win32.mingw" depends="declare.win32.mingw, c.build.jogl, c.build.cg">
</target>
-
- <target name="c.compile.jogl.linux" depends="declare.linux">
- <antcall target="c.compile.jogl" inheritRefs="true" />
- <antcall target="c.link.jogl" inheritRefs="true" />
- <antcall target="c.compile.cg" inheritRefs="true" />
- <antcall target="c.link.cg" inheritRefs="true" />
+
+ <target name="c.compile.jogl.linux" depends="declare.linux, c.build.jogl, c.build.cg" >
</target>
- <target name="c.compile.jogl.solaris" depends="declare.solaris">
- <antcall target="c.compile.jogl" inheritRefs="true" />
- <antcall target="c.link.jogl" inheritRefs="true" />
+ <target name="c.compile.jogl.solaris" depends="declare.solaris, c.build.jogl">
</target>
- <target name="c.compile.jogl.macosx" depends="declare.macosx">
- <antcall target="c.compile.jogl" inheritRefs="true" />
- <antcall target="c.link.jogl" inheritRefs="true" />
- <antcall target="c.compile.cg" inheritRefs="true" />
- <antcall target="c.link.cg" inheritRefs="true" />
+ <target name="c.compile.jogl.macosx" depends="declare.macosx, c.build.jogl">
</target>
<!-- ================================================================== -->
@@ -934,7 +855,7 @@
- on the platform specific build targets. To circumvent any
- errors, ensure that the source is built first.
-->
- <target name="javadoc.nocg" depends="setup.java.home.dir.nonmacosx,init" unless="jogl.cg">
+ <target name="javadoc.nocg" depends="setup.java.home.dir,init" unless="jogl.cg">
<!-- Build the general Javadoc -->
<javadoc packagenames="${javadoc.packagenames}"
sourcepath="${src};${src.generated.java}"
@@ -944,7 +865,7 @@
</target>
<!-- Same as above but with Cg directories added -->
- <target name="javadoc.cg" depends="setup.java.home.dir.nonmacosx,init" if="jogl.cg">
+ <target name="javadoc.cg" depends="setup.java.home.dir,init" if="jogl.cg">
<!-- Build the general Javadoc -->
<javadoc packagenames="${javadoc.packagenames},net.java.games.cg"
sourcepath="${src};${src.generated.java}"
@@ -974,9 +895,9 @@
link="${javadoc.link}" />
</target>
- <target name="javadoc.dev.win32" depends="setup.java.home.dir.nonmacosx,declare.win32,javadoc.dev.nocg,javadoc.dev.cg" />
- <target name="javadoc.dev.x11" depends="setup.java.home.dir.nonmacosx,declare.x11,javadoc.dev.nocg,javadoc.dev.cg" />
- <target name="javadoc.dev.macosx" depends="setup.java.home.dir.macosx,declare.macosx,javadoc.dev.nocg,javadoc.dev.cg" />
+ <target name="javadoc.dev.win32" depends="setup.java.home.dir,declare.win32,javadoc.dev.nocg,javadoc.dev.cg" />
+ <target name="javadoc.dev.x11" depends="setup.java.home.dir,declare.x11,javadoc.dev.nocg,javadoc.dev.cg" />
+ <target name="javadoc.dev.macosx" depends="setup.java.home.dir,declare.macosx,javadoc.dev.nocg,javadoc.dev.cg" />
<!-- ================================================================== -->
<!--
@@ -1068,7 +989,7 @@ Use a platform specific target: linux, macosx, solaris, win32.vc6, win32.vc7, w
<!--
- Win32 with MS VC6
-->
- <target name="win32.vc6" depends="setup.java.home.dir.nonmacosx, declare.win32">
+ <target name="win32.vc6" depends="setup.java.home.dir, declare.win32">
<!-- Generate, compile, and build the jar for the Java sources. -->
<antcall target="jar" inheritRefs="true" />
@@ -1079,7 +1000,7 @@ Use a platform specific target: linux, macosx, solaris, win32.vc6, win32.vc7, w
<!--
- Win32 with MS VC7
-->
- <target name="win32.vc7" depends="setup.java.home.dir.nonmacosx, declare.win32">
+ <target name="win32.vc7" depends="setup.java.home.dir, declare.win32">
<!-- Generate, compile, and build the jar for the Java sources. -->
<antcall target="jar" inheritRefs="true" />
@@ -1090,7 +1011,7 @@ Use a platform specific target: linux, macosx, solaris, win32.vc6, win32.vc7, w
<!--
- Win32 with mingw32
-->
- <target name="win32.mingw" depends="setup.java.home.dir.nonmacosx, declare.win32">
+ <target name="win32.mingw" depends="setup.java.home.dir, declare.win32">
<!-- Generate, compile, and build the jar for the Java sources. -->
<antcall target="jar" inheritRefs="true" />
@@ -1101,7 +1022,7 @@ Use a platform specific target: linux, macosx, solaris, win32.vc6, win32.vc7, w
<!--
- Linux (assuming GCC)
-->
- <target name="linux" depends="setup.java.home.dir.nonmacosx, declare.linux">
+ <target name="linux" depends="declare.linux">
<!-- Generate, compile, and build the jar for the Java sources. -->
<antcall target="jar" inheritRefs="true" />
@@ -1112,7 +1033,7 @@ Use a platform specific target: linux, macosx, solaris, win32.vc6, win32.vc7, w
<!--
- Solaris (assuming Solaris CC)
-->
- <target name="solaris" depends="setup.java.home.dir.nonmacosx, declare.solaris">
+ <target name="solaris" depends="setup.java.home.dir, declare.solaris">
<!-- Generate, compile, and build the jar for the Java sources. -->
<antcall target="jar" inheritRefs="true" />
@@ -1123,7 +1044,7 @@ Use a platform specific target: linux, macosx, solaris, win32.vc6, win32.vc7, w
<!--
- Mac OSX
-->
- <target name="macosx" depends="setup.java.home.dir.macosx, declare.macosx">
+ <target name="macosx" depends="setup.java.home.dir, declare.macosx">
<!-- Generate, compile, and build the jar for the Java sources. -->
<antcall target="jar" inheritRefs="true" />
diff --git a/make/lib/cpptasks-cvs-040628.jar b/make/lib/cpptasks-cvs-040628.jar
new file mode 100755
index 000000000..f827a4f0f
--- /dev/null
+++ b/make/lib/cpptasks-cvs-040628.jar
Binary files differ