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diff --git a/www/index.html b/www/index.html index e39a8d21c..a5310f82a 100644 --- a/www/index.html +++ b/www/index.html @@ -309,6 +309,18 @@ Guide (also known as the Red Book). <tr> <td bgcolor="#F8F8F8" width="50%"> +<a href="http://www.insparia.com/"><img src="insparia.jpg" width="160" +height="160" align="left">Insparia</a> was created to help people +easily visualize, construct and track information about a 3d +environment online. Shape and texture importing as well as a robust +renderer will be available in the final commercial version. Insparia +uses JOGL to allow the user to construct and interact with their 3d +environment in real-time. Please note that Insparia is in alpha +testing. Feedback is appreciated. + + </td> + <td bgcolor="#F8F8F8"> + <a href="http://www.scilab.org/"><img src="scilab.png" width="160" height="159" align="left">Scilab</a> is a free scientific software package for numerical computations providing a powerful open computing @@ -321,7 +333,10 @@ on JOGL, allowing it to take advantage of the OpenGL accelerated graphics. </td> - <td bgcolor="#F8F8F8"> + </tr> + + <tr> + <td bgcolor="#F8F8F8" width="50%"> <a href="http://www.brightideassoftware.com/Pebbles/PebblesHome.aspx"><img @@ -344,10 +359,7 @@ href="http://www.brightideassoftware.com/Pebbles/SurfacesOfRevolution.aspx">Surf of Revolution</a> examples! </td> - </tr> - - <tr> - <td bgcolor="#F8F8F8" width="50%"> + <td bgcolor="#F8F8F8"> <a href=http://www3.math.tu-berlin.de/jreality><img src="viewerVR.png" width="160" height="160" align="left">jReality</a> is an open-source, @@ -365,7 +377,10 @@ of tutorial examples</a> to help developers interested in using jReality to solve their 3D problems. </td> - <td bgcolor="#F8F8F8"> + </tr> + + <tr> + <td bgcolor="#F8F8F8" width="50%"> <a href="https://zg3d.dev.java.net/"><img src="zg3d.png" width="160" height="160" align="left">ZG3D</a> is an open source project that uses @@ -383,9 +398,6 @@ href="http://db.cger.nies.go.jp/g3db/ggtu/trajectory.html">Global Greenhouse Gases Database</a>. </td> - </tr> - - <tr> <td bgcolor="#F8F8F8" width="50%"> <a href="http://www.codededge.com"><img src="elflight.png" width="160" @@ -398,6 +410,9 @@ particularly well suited to the development of MMOs and virtual worlds. The Elflight Engine uses JOGL to access the OpenGL API. </td> + </tr> + + <tr> <td bgcolor="#F8F8F8" width="50%"> <a href="http://www.fusion-laboratory.de/"><img @@ -415,9 +430,6 @@ demonstrate the abilities of the framework; please fill out the web form to help evaluate the components' usefulness. </td> - </tr> - - <tr> <td bgcolor="#F8F8F8" width="50%"> <a href="http://www.artofillusion.org/"><img src="artofillusion.jpg" @@ -430,6 +442,9 @@ for designing procedural textures and materials. It uses JOGL for real-time OpenGL rendering in its modeling views. </td> + </tr> + + <tr> <td bgcolor="#F8F8F8" width="50%"> <a href="http://www.avengina.org/"><img src="avengina.jpg" @@ -444,9 +459,6 @@ per-pixel lighting and supports normal mapping, specular lighting and stencil volume shadows. Avengina uses JOGL for realtime rendering. </td> - </tr> - - <tr> <td bgcolor="#F8F8F8" width="50%"> <a href="http://chronotext.org/"><img src="chronotext.jpg" width="160" @@ -458,6 +470,9 @@ Start</a>. See the <a href="http://www.chronotext.org/mapping/">latest experiments</a> of mapping text on to real 3D surfaces. </td> + </tr> + + <tr> <td bgcolor="#F8F8F8" width="50%"> <a href="http://jsolutions.se/DukeBeanEm/"><img src="dukebeanem.jpg" @@ -472,9 +487,6 @@ patterns that are useful for 3-D application development on the Java platform. </td> - </tr> - - <tr> <td bgcolor="#F8F8F8" width="50%"> <a href="http://www.fenggui.org/"><img src="fenggui.jpg" width="160" @@ -486,6 +498,9 @@ build a complete GUI system. Since it is based on OpenGL, FengGUI fits well in multimedia and game environments. </td> + </tr> + + <tr> <td bgcolor="#F8F8F8" width="50%"> <a @@ -503,9 +518,6 @@ javax.swing.JPanel, java.awt.Canvas and JavaBeans. GL Studio uses OpenGL for rendering and GL Studio for Java uses the JOGL API. </td> - </tr> - - <tr> <td bgcolor="#F8F8F8" width="50%"> <a href="http://impact.sourceforge.net/"><img src="impact.jpg" @@ -517,6 +529,9 @@ modelling, solving and viewing of simulation results, all in OpenGL accelerated graphics through the use of JOGL. </td> + </tr> + + <tr> <td bgcolor="#F8F8F8" width="50%"> <a href="http://www.javapause.com/"><img src="jackflowers.jpg" @@ -528,9 +543,6 @@ through the game is to help Jack pick up flowers to progress through vegetal levels. </td> - </tr> - - <tr> <td bgcolor="#F8F8F8" width="50%"> <a href="http://mbt.sdsc.edu/"><img src="mbt.jpg" width="160" @@ -550,6 +562,9 @@ href="http://spdc.sdsc.edu/iedb/epitopeViewer/viewer_jogl333.php">webstart demo</a>), and <a href="http://sirius.sdsc.edu/">Sirius</a>. </td> + </tr> + + <tr> <td bgcolor="#F8F8F8" width="50%"> <a href="http://processing.org/"><img src="processing.jpg" width="160" @@ -563,9 +578,6 @@ domain. It uses JOGL for its hardware accelerated 3D rendering support. </td> - </tr> - - <tr> <td bgcolor="#F8F8F8" width="50%"> <a href="http://www.specknet.org/dev/specksim"><img src="specksim.jpg" @@ -579,6 +591,9 @@ characteristics, placement and motion; visualisation rendering and interaction and statistic generation. </td> + </tr> + + <tr> <td bgcolor="#F8F8F8" width="50%"> <a href="http://3d-alignment.eu"><img src="strap.jpg" width="160" @@ -589,9 +604,6 @@ sequence and 3D-structure. STRAP simultaneously displays It has powerful annotation features. </td> - </tr> - - <tr> <td bgcolor="#F8F8F8" width="50%"> <a @@ -604,6 +616,9 @@ engine is designed especially for car games. The demo uses JOGL and employs such techniques like shadow casting using the stencil buffer. </td> + </tr> + + <tr> <td bgcolor="#F8F8F8" width="50%"> <a href="http://www.vlsolutions.com/"><img src="vldocking.jpg" diff --git a/www/insparia.jpg b/www/insparia.jpg Binary files differnew file mode 100644 index 000000000..868e11204 --- /dev/null +++ b/www/insparia.jpg |