diff options
13 files changed, 138 insertions, 149 deletions
diff --git a/make/gl-ignore-gl2_es-enums.cfg b/make/gl-ignore-gl2_es-enums.cfg index e3b555fa0..3b182bcd2 100644 --- a/make/gl-ignore-gl2_es-enums.cfg +++ b/make/gl-ignore-gl2_es-enums.cfg @@ -185,3 +185,13 @@ Ignore GL_VENDOR Ignore GL_VERSION Ignore GL_VIEWPORT Ignore GL_ZERO +Ignore GL_TEXTURE_CUBE_MAP.* +Ignore GL_TEXTURE_BINDING_CUBE_MAP.* +Ignore GL_TEXTURE_CUBE_MAP_POSITIVE_X.* +Ignore GL_TEXTURE_CUBE_MAP_NEGATIVE_X.* +Ignore GL_TEXTURE_CUBE_MAP_POSITIVE_Y.* +Ignore GL_TEXTURE_CUBE_MAP_NEGATIVE_Y.* +Ignore GL_TEXTURE_CUBE_MAP_POSITIVE_Z.* +Ignore GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.* +Ignore GL_MAX_CUBE_MAP_TEXTURE_SIZE.* + diff --git a/make/gl-ignore-gl2_es12-special.cfg b/make/gl-ignore-gl2_es12-special.cfg index 2e5d16ba8..a3e55f594 100644 --- a/make/gl-ignore-gl2_es12-special.cfg +++ b/make/gl-ignore-gl2_es12-special.cfg @@ -209,8 +209,6 @@ Ignore GL_MATRIX_PALETTE_OES Ignore GL_MAX_ARRAY_TEXTURE_LAYERS_EXT Ignore GL_MAX_CLIP_PLANES Ignore GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS -Ignore GL_MAX_CUBE_MAP_TEXTURE_SIZE -Ignore GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES Ignore GL_MAX_FRAGMENT_UNIFORM_VECTORS Ignore GL_MAX_LIGHTS Ignore GL_MAX_MODELVIEW_STACK_DEPTH @@ -404,8 +402,6 @@ Ignore GL_SUBTRACT Ignore GL_TEXTURE_2D_ARRAY_EXT Ignore GL_TEXTURE_2D_OES Ignore GL_TEXTURE_BINDING_2D_ARRAY_EXT -Ignore GL_TEXTURE_BINDING_CUBE_MAP -Ignore GL_TEXTURE_BINDING_CUBE_MAP_OES Ignore GL_TEXTURE_COORD_ARRAY Ignore GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING Ignore GL_TEXTURE_COORD_ARRAY_POINTER @@ -413,26 +409,6 @@ Ignore GL_TEXTURE_COORD_ARRAY_SIZE Ignore GL_TEXTURE_COORD_ARRAY_STRIDE Ignore GL_TEXTURE_COORD_ARRAY_TYPE Ignore GL_TEXTURE_CROP_RECT_OES -Ignore GL_TEXTURE_CUBE_MAP -Ignore GL_TEXTURE_CUBE_MAP_NEGATIVE_X -Ignore GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES -Ignore GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES -Ignore GL_TEXTURE_CUBE_MAP_NEGATIVE_Y -Ignore GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES -Ignore GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES -Ignore GL_TEXTURE_CUBE_MAP_NEGATIVE_Z -Ignore GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES -Ignore GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES -Ignore GL_TEXTURE_CUBE_MAP_OES -Ignore GL_TEXTURE_CUBE_MAP_POSITIVE_X -Ignore GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES -Ignore GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES -Ignore GL_TEXTURE_CUBE_MAP_POSITIVE_Y -Ignore GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES -Ignore GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES -Ignore GL_TEXTURE_CUBE_MAP_POSITIVE_Z -Ignore GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES -Ignore GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES Ignore GL_TEXTURE_ENV Ignore GL_TEXTURE_ENV_COLOR Ignore GL_TEXTURE_ENV_MODE diff --git a/make/stub_includes/opengl/GLES2/gl2ext.h b/make/stub_includes/opengl/GLES2/gl2ext.h index b531df2fb..8580e2bdf 100755 --- a/make/stub_includes/opengl/GLES2/gl2ext.h +++ b/make/stub_includes/opengl/GLES2/gl2ext.h @@ -64,6 +64,8 @@ extern "C" { #define GL_OES_EGL_image 1 #ifdef GL_OES_EGL_image +/** sgothel: wrong defines and/or numbers: + * #define GL_TEXTURE_2D_OES 0x1 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES 0x3 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES 0x4 @@ -73,6 +75,7 @@ extern "C" { #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES 0x8 #define GL_RENDERBUFFER_OES 0x9 #define GL_TEXTURE_RECTANGLE_NV_OES 0xb + */ typedef void *GLeglImageOES; GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image); diff --git a/src/classes/com/sun/opengl/impl/GLBufferSizeTracker.java b/src/classes/com/sun/opengl/impl/GLBufferSizeTracker.java index 3cc756788..53fcc2de1 100755 --- a/src/classes/com/sun/opengl/impl/GLBufferSizeTracker.java +++ b/src/classes/com/sun/opengl/impl/GLBufferSizeTracker.java @@ -48,7 +48,7 @@ import javax.media.opengl.*; * turn the resulting base address into a java.nio.ByteBuffer, we need * to know the size in bytes of the allocated OpenGL buffer object. * Previously we would compute this size by using - * glGetBufferParameterivARB with a pname of GL_BUFFER_SIZE_ARB, but + * glGetBufferParameterivARB with a pname of GL_BUFFER_SIZE, but * it appears doing so each time glMapBuffer is called is too costly * on at least Apple's new multithreaded OpenGL implementation. <P> * diff --git a/src/classes/com/sun/opengl/impl/macosx/cgl/MacOSXPbufferCGLContext.java b/src/classes/com/sun/opengl/impl/macosx/cgl/MacOSXPbufferCGLContext.java index 7b29dbfb6..bdde0c887 100644 --- a/src/classes/com/sun/opengl/impl/macosx/cgl/MacOSXPbufferCGLContext.java +++ b/src/classes/com/sun/opengl/impl/macosx/cgl/MacOSXPbufferCGLContext.java @@ -88,7 +88,7 @@ public class MacOSXPbufferCGLContext extends MacOSXCGLContext { rect = false; } } - textureTarget = (rect ? GL2.GL_TEXTURE_RECTANGLE_EXT : GL.GL_TEXTURE_2D); + textureTarget = (rect ? GL2.GL_TEXTURE_RECTANGLE: GL.GL_TEXTURE_2D); int[] tmp = new int[1]; gl.glGenTextures(1, tmp, 0); texture = tmp[0]; diff --git a/src/classes/com/sun/opengl/impl/macosx/cgl/MacOSXPbufferCGLDrawable.java b/src/classes/com/sun/opengl/impl/macosx/cgl/MacOSXPbufferCGLDrawable.java index dab06f19a..7828e6a2c 100644 --- a/src/classes/com/sun/opengl/impl/macosx/cgl/MacOSXPbufferCGLDrawable.java +++ b/src/classes/com/sun/opengl/impl/macosx/cgl/MacOSXPbufferCGLDrawable.java @@ -101,7 +101,7 @@ public class MacOSXPbufferCGLDrawable extends MacOSXCGLDrawable { int renderTarget; GLCapabilities capabilities = getCapabilities(); if (GLProfile.isGL2() && capabilities.getPbufferRenderToTextureRectangle()) { - renderTarget = GL2.GL_TEXTURE_RECTANGLE_EXT; + renderTarget = GL2.GL_TEXTURE_RECTANGLE; } else { int w = getNextPowerOf2(getWidth()); int h = getNextPowerOf2(getHeight()); diff --git a/src/classes/com/sun/opengl/impl/windows/wgl/WindowsPbufferWGLContext.java b/src/classes/com/sun/opengl/impl/windows/wgl/WindowsPbufferWGLContext.java index 7af3cbfc9..f6be43f57 100644 --- a/src/classes/com/sun/opengl/impl/windows/wgl/WindowsPbufferWGLContext.java +++ b/src/classes/com/sun/opengl/impl/windows/wgl/WindowsPbufferWGLContext.java @@ -68,7 +68,7 @@ public class WindowsPbufferWGLContext extends WindowsWGLContext { WGLExt wglExt = getWGLExt(); gl.glBindTexture(textureTarget, texture); if (rtt && hasRTT) { - if (!wglExt.wglBindTexImageARB(drawable.getPbuffer(), WGLExt.WGL_FRONT_LEFT_ARB)) { + if (!wglExt.wglBindTexImageARB(drawable.getPbuffer(), WGLExt.WGL_FRONT_LEFT)) { throw new GLException("Binding of pbuffer to texture failed: " + wglGetLastError()); } } @@ -84,7 +84,7 @@ public class WindowsPbufferWGLContext extends WindowsWGLContext { } if (rtt && hasRTT) { WGLExt wglExt = getWGLExt(); - if (!wglExt.wglReleaseTexImageARB(drawable.getPbuffer(), WGLExt.WGL_FRONT_LEFT_ARB)) { + if (!wglExt.wglReleaseTexImageARB(drawable.getPbuffer(), WGLExt.WGL_FRONT_LEFT)) { throw new GLException("Releasing of pbuffer from texture failed: " + wglGetLastError()); } } @@ -123,7 +123,7 @@ public class WindowsPbufferWGLContext extends WindowsWGLContext { if (DEBUG) { System.err.println(" Using render-to-texture-rectangle"); } - textureTarget = GL2.GL_TEXTURE_RECTANGLE_EXT; + textureTarget = GL2.GL_TEXTURE_RECTANGLE; } else { if (DEBUG) { System.err.println(" Using vanilla render-to-texture"); diff --git a/src/classes/com/sun/opengl/impl/windows/wgl/WindowsPbufferWGLDrawable.java b/src/classes/com/sun/opengl/impl/windows/wgl/WindowsPbufferWGLDrawable.java index eabaaa796..0cc8133d8 100644 --- a/src/classes/com/sun/opengl/impl/windows/wgl/WindowsPbufferWGLDrawable.java +++ b/src/classes/com/sun/opengl/impl/windows/wgl/WindowsPbufferWGLDrawable.java @@ -195,15 +195,15 @@ public class WindowsPbufferWGLDrawable extends WindowsWGLDrawable { if (DEBUG) { System.err.println("" + nformats + " suitable pixel formats found"); // query pixel format - iattributes[0] = WGLExt.WGL_RED_BITS_ARB; - iattributes[1] = WGLExt.WGL_GREEN_BITS_ARB; - iattributes[2] = WGLExt.WGL_BLUE_BITS_ARB; - iattributes[3] = WGLExt.WGL_ALPHA_BITS_ARB; - iattributes[4] = WGLExt.WGL_DEPTH_BITS_ARB; - iattributes[5] = (useFloat ? (ati ? WGLExt.WGL_PIXEL_TYPE_ARB : WGLExt.WGL_FLOAT_COMPONENTS_NV) : WGLExt.WGL_RED_BITS_ARB); - iattributes[6] = (haveMultisample ? WGLExt.WGL_SAMPLE_BUFFERS_ARB : WGLExt.WGL_RED_BITS_ARB); - iattributes[7] = (haveMultisample ? WGLExt.WGL_SAMPLES_ARB : WGLExt.WGL_RED_BITS_ARB); - iattributes[8] = WGLExt.WGL_DRAW_TO_PBUFFER_ARB; + iattributes[0] = WGLExt.WGL_RED_BITS; + iattributes[1] = WGLExt.WGL_GREEN_BITS; + iattributes[2] = WGLExt.WGL_BLUE_BITS; + iattributes[3] = WGLExt.WGL_ALPHA_BITS; + iattributes[4] = WGLExt.WGL_DEPTH_BITS; + iattributes[5] = (useFloat ? (ati ? WGLExt.WGL_PIXEL_TYPE: WGLExt.WGL_FLOAT_COMPONENTS_NV) : WGLExt.WGL_RED_BITS); + iattributes[6] = (haveMultisample ? WGLExt.WGL_SAMPLE_BUFFERS: WGLExt.WGL_RED_BITS); + iattributes[7] = (haveMultisample ? WGLExt.WGL_SAMPLES: WGLExt.WGL_RED_BITS); + iattributes[8] = WGLExt.WGL_DRAW_TO_PBUFFER; int[] ivalues = new int[9]; for (int i = 0; i < nformats; i++) { if (!wglExt.wglGetPixelFormatAttribivARB(parentHdc, pformats[i], 0, 9, iattributes, 0, ivalues, 0)) { @@ -222,9 +222,9 @@ public class WindowsPbufferWGLDrawable extends WindowsWGLDrawable { System.err.print(" samples: " + ivalues[7]); if (useFloat) { if (ati) { - if (ivalues[5] == WGLExt.WGL_TYPE_RGBA_FLOAT_ATI) { + if (ivalues[5] == WGLExt.WGL_TYPE_RGBA_FLOAT) { System.err.print(" [ati float]"); - } else if (ivalues[5] != WGLExt.WGL_TYPE_RGBA_ARB) { + } else if (ivalues[5] != WGLExt.WGL_TYPE_RGBA) { System.err.print(" [unknown pixel type " + ivalues[5] + "]"); } } else { @@ -251,20 +251,20 @@ public class WindowsPbufferWGLDrawable extends WindowsWGLDrawable { niattribs = 0; if (rtt) { - iattributes[niattribs++] = WGLExt.WGL_TEXTURE_FORMAT_ARB; + iattributes[niattribs++] = WGLExt.WGL_TEXTURE_FORMAT; if (useFloat) { iattributes[niattribs++] = WGLExt.WGL_TEXTURE_FLOAT_RGB_NV; } else { - iattributes[niattribs++] = WGLExt.WGL_TEXTURE_RGBA_ARB; + iattributes[niattribs++] = WGLExt.WGL_TEXTURE_RGBA; } - iattributes[niattribs++] = WGLExt.WGL_TEXTURE_TARGET_ARB; - iattributes[niattribs++] = rect ? WGLExt.WGL_TEXTURE_RECTANGLE_NV : WGLExt.WGL_TEXTURE_2D_ARB; + iattributes[niattribs++] = WGLExt.WGL_TEXTURE_TARGET; + iattributes[niattribs++] = rect ? WGLExt.WGL_TEXTURE_RECTANGLE_NV : WGLExt.WGL_TEXTURE_2D; - iattributes[niattribs++] = WGLExt.WGL_MIPMAP_TEXTURE_ARB; + iattributes[niattribs++] = WGLExt.WGL_MIPMAP_TEXTURE; iattributes[niattribs++] = GL.GL_FALSE; - iattributes[niattribs++] = WGLExt.WGL_PBUFFER_LARGEST_ARB; + iattributes[niattribs++] = WGLExt.WGL_PBUFFER_LARGEST; iattributes[niattribs++] = GL.GL_FALSE; } @@ -298,23 +298,23 @@ public class WindowsPbufferWGLDrawable extends WindowsWGLDrawable { // Re-query chosen pixel format { niattribs = 0; - iattributes[niattribs++] = WGLExt.WGL_ACCELERATION_ARB; - iattributes[niattribs++] = WGLExt.WGL_RED_BITS_ARB; - iattributes[niattribs++] = WGLExt.WGL_GREEN_BITS_ARB; - iattributes[niattribs++] = WGLExt.WGL_BLUE_BITS_ARB; - iattributes[niattribs++] = WGLExt.WGL_ALPHA_BITS_ARB; - iattributes[niattribs++] = WGLExt.WGL_DEPTH_BITS_ARB; - iattributes[niattribs++] = WGLExt.WGL_STENCIL_BITS_ARB; - iattributes[niattribs++] = WGLExt.WGL_DOUBLE_BUFFER_ARB; - iattributes[niattribs++] = WGLExt.WGL_STEREO_ARB; - iattributes[niattribs++] = WGLExt.WGL_ACCUM_RED_BITS_ARB; - iattributes[niattribs++] = WGLExt.WGL_ACCUM_GREEN_BITS_ARB; - iattributes[niattribs++] = WGLExt.WGL_ACCUM_BLUE_BITS_ARB; - iattributes[niattribs++] = WGLExt.WGL_ACCUM_ALPHA_BITS_ARB; - iattributes[niattribs++] = (useFloat ? (ati ? WGLExt.WGL_PIXEL_TYPE_ARB : WGLExt.WGL_FLOAT_COMPONENTS_NV) : WGLExt.WGL_RED_BITS_ARB); - iattributes[niattribs++] = (haveMultisample ? WGLExt.WGL_SAMPLE_BUFFERS_ARB : WGLExt.WGL_RED_BITS_ARB); - iattributes[niattribs++] = (haveMultisample ? WGLExt.WGL_SAMPLES_ARB : WGLExt.WGL_RED_BITS_ARB); - iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_PBUFFER_ARB; + iattributes[niattribs++] = WGLExt.WGL_ACCELERATION; + iattributes[niattribs++] = WGLExt.WGL_RED_BITS; + iattributes[niattribs++] = WGLExt.WGL_GREEN_BITS; + iattributes[niattribs++] = WGLExt.WGL_BLUE_BITS; + iattributes[niattribs++] = WGLExt.WGL_ALPHA_BITS; + iattributes[niattribs++] = WGLExt.WGL_DEPTH_BITS; + iattributes[niattribs++] = WGLExt.WGL_STENCIL_BITS; + iattributes[niattribs++] = WGLExt.WGL_DOUBLE_BUFFER; + iattributes[niattribs++] = WGLExt.WGL_STEREO; + iattributes[niattribs++] = WGLExt.WGL_ACCUM_RED_BITS; + iattributes[niattribs++] = WGLExt.WGL_ACCUM_GREEN_BITS; + iattributes[niattribs++] = WGLExt.WGL_ACCUM_BLUE_BITS; + iattributes[niattribs++] = WGLExt.WGL_ACCUM_ALPHA_BITS; + iattributes[niattribs++] = (useFloat ? (ati ? WGLExt.WGL_PIXEL_TYPE: WGLExt.WGL_FLOAT_COMPONENTS_NV) : WGLExt.WGL_RED_BITS); + iattributes[niattribs++] = (haveMultisample ? WGLExt.WGL_SAMPLE_BUFFERS: WGLExt.WGL_RED_BITS); + iattributes[niattribs++] = (haveMultisample ? WGLExt.WGL_SAMPLES: WGLExt.WGL_RED_BITS); + iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_PBUFFER; int[] ivalues = new int[niattribs]; // FIXME: usually prefer to throw exceptions, but failure here is not critical if (wglExt.wglGetPixelFormatAttribivARB(parentHdc, pformats[whichFormat], 0, niattribs, iattributes, 0, ivalues, 0)) { @@ -324,9 +324,9 @@ public class WindowsPbufferWGLDrawable extends WindowsWGLDrawable { // Determine the actual width and height we were able to create. int[] tmp = new int[1]; - wglExt.wglQueryPbufferARB( buffer, WGLExt.WGL_PBUFFER_WIDTH_ARB, tmp, 0 ); + wglExt.wglQueryPbufferARB( buffer, WGLExt.WGL_PBUFFER_WIDTH, tmp, 0 ); width = tmp[0]; - wglExt.wglQueryPbufferARB( buffer, WGLExt.WGL_PBUFFER_HEIGHT_ARB, tmp, 0 ); + wglExt.wglQueryPbufferARB( buffer, WGLExt.WGL_PBUFFER_HEIGHT, tmp, 0 ); height = tmp[0]; nw.setSize(width, height); } finally { diff --git a/src/classes/com/sun/opengl/impl/windows/wgl/WindowsWGLDrawable.java b/src/classes/com/sun/opengl/impl/windows/wgl/WindowsWGLDrawable.java index b0063382c..3b69ad3a2 100644 --- a/src/classes/com/sun/opengl/impl/windows/wgl/WindowsWGLDrawable.java +++ b/src/classes/com/sun/opengl/impl/windows/wgl/WindowsWGLDrawable.java @@ -203,37 +203,37 @@ public abstract class WindowsWGLDrawable extends GLDrawableImpl { // meaningless, and put in whether it can render to a // window, to a pbuffer, or to a pixmap) int niattribs = 0; - iattributes[0] = WGLExt.WGL_NUMBER_PIXEL_FORMATS_ARB; + iattributes[0] = WGLExt.WGL_NUMBER_PIXEL_FORMATS; if (dummyWGLExt.wglGetPixelFormatAttribivARB(hdc, 0, 0, 1, iattributes, 0, iresults, 0)) { numFormats = iresults[0]; if (DEBUG) { - System.err.println("wglGetPixelFormatAttribivARB reported WGL_NUMBER_PIXEL_FORMATS_ARB = " + numFormats); + System.err.println("wglGetPixelFormatAttribivARB reported WGL_NUMBER_PIXEL_FORMATS = " + numFormats); } // Should we be filtering out the pixel formats which aren't // applicable, as we are doing here? // We don't have enough information in the GLCapabilities to // represent those that aren't... - iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_WINDOW_ARB; - iattributes[niattribs++] = WGLExt.WGL_ACCELERATION_ARB; - iattributes[niattribs++] = WGLExt.WGL_SUPPORT_OPENGL_ARB; - iattributes[niattribs++] = WGLExt.WGL_DEPTH_BITS_ARB; - iattributes[niattribs++] = WGLExt.WGL_STENCIL_BITS_ARB; - iattributes[niattribs++] = WGLExt.WGL_DOUBLE_BUFFER_ARB; - iattributes[niattribs++] = WGLExt.WGL_STEREO_ARB; - iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE_ARB; - iattributes[niattribs++] = WGLExt.WGL_RED_BITS_ARB; - iattributes[niattribs++] = WGLExt.WGL_GREEN_BITS_ARB; - iattributes[niattribs++] = WGLExt.WGL_BLUE_BITS_ARB; - iattributes[niattribs++] = WGLExt.WGL_ALPHA_BITS_ARB; - iattributes[niattribs++] = WGLExt.WGL_ACCUM_RED_BITS_ARB; - iattributes[niattribs++] = WGLExt.WGL_ACCUM_GREEN_BITS_ARB; - iattributes[niattribs++] = WGLExt.WGL_ACCUM_BLUE_BITS_ARB; - iattributes[niattribs++] = WGLExt.WGL_ACCUM_ALPHA_BITS_ARB; + iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_WINDOW; + iattributes[niattribs++] = WGLExt.WGL_ACCELERATION; + iattributes[niattribs++] = WGLExt.WGL_SUPPORT_OPENGL; + iattributes[niattribs++] = WGLExt.WGL_DEPTH_BITS; + iattributes[niattribs++] = WGLExt.WGL_STENCIL_BITS; + iattributes[niattribs++] = WGLExt.WGL_DOUBLE_BUFFER; + iattributes[niattribs++] = WGLExt.WGL_STEREO; + iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE; + iattributes[niattribs++] = WGLExt.WGL_RED_BITS; + iattributes[niattribs++] = WGLExt.WGL_GREEN_BITS; + iattributes[niattribs++] = WGLExt.WGL_BLUE_BITS; + iattributes[niattribs++] = WGLExt.WGL_ALPHA_BITS; + iattributes[niattribs++] = WGLExt.WGL_ACCUM_RED_BITS; + iattributes[niattribs++] = WGLExt.WGL_ACCUM_GREEN_BITS; + iattributes[niattribs++] = WGLExt.WGL_ACCUM_BLUE_BITS; + iattributes[niattribs++] = WGLExt.WGL_ACCUM_ALPHA_BITS; if (haveWGLARBMultisample) { - iattributes[niattribs++] = WGLExt.WGL_SAMPLE_BUFFERS_ARB; - iattributes[niattribs++] = WGLExt.WGL_SAMPLES_ARB; + iattributes[niattribs++] = WGLExt.WGL_SAMPLE_BUFFERS; + iattributes[niattribs++] = WGLExt.WGL_SAMPLES; } availableCaps = new GLCapabilities[numFormats]; @@ -421,66 +421,66 @@ public abstract class WindowsWGLDrawable extends GLDrawableImpl { int niattribs = 0; - iattributes[niattribs++] = WGLExt.WGL_SUPPORT_OPENGL_ARB; + iattributes[niattribs++] = WGLExt.WGL_SUPPORT_OPENGL; iattributes[niattribs++] = GL.GL_TRUE; if (pbuffer) { - iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_PBUFFER_ARB; + iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_PBUFFER; iattributes[niattribs++] = GL.GL_TRUE; } else { - iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_WINDOW_ARB; + iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_WINDOW; iattributes[niattribs++] = GL.GL_TRUE; } - iattributes[niattribs++] = WGLExt.WGL_DOUBLE_BUFFER_ARB; + iattributes[niattribs++] = WGLExt.WGL_DOUBLE_BUFFER; if (capabilities.getDoubleBuffered()) { iattributes[niattribs++] = GL.GL_TRUE; } else { iattributes[niattribs++] = GL.GL_FALSE; } - iattributes[niattribs++] = WGLExt.WGL_STEREO_ARB; + iattributes[niattribs++] = WGLExt.WGL_STEREO; if (capabilities.getStereo()) { iattributes[niattribs++] = GL.GL_TRUE; } else { iattributes[niattribs++] = GL.GL_FALSE; } - iattributes[niattribs++] = WGLExt.WGL_DEPTH_BITS_ARB; + iattributes[niattribs++] = WGLExt.WGL_DEPTH_BITS; iattributes[niattribs++] = capabilities.getDepthBits(); - iattributes[niattribs++] = WGLExt.WGL_RED_BITS_ARB; + iattributes[niattribs++] = WGLExt.WGL_RED_BITS; iattributes[niattribs++] = capabilities.getRedBits(); - iattributes[niattribs++] = WGLExt.WGL_GREEN_BITS_ARB; + iattributes[niattribs++] = WGLExt.WGL_GREEN_BITS; iattributes[niattribs++] = capabilities.getGreenBits(); - iattributes[niattribs++] = WGLExt.WGL_BLUE_BITS_ARB; + iattributes[niattribs++] = WGLExt.WGL_BLUE_BITS; iattributes[niattribs++] = capabilities.getBlueBits(); - iattributes[niattribs++] = WGLExt.WGL_ALPHA_BITS_ARB; + iattributes[niattribs++] = WGLExt.WGL_ALPHA_BITS; iattributes[niattribs++] = capabilities.getAlphaBits(); - iattributes[niattribs++] = WGLExt.WGL_STENCIL_BITS_ARB; + iattributes[niattribs++] = WGLExt.WGL_STENCIL_BITS; iattributes[niattribs++] = capabilities.getStencilBits(); if (capabilities.getAccumRedBits() > 0 || capabilities.getAccumGreenBits() > 0 || capabilities.getAccumBlueBits() > 0 || capabilities.getAccumAlphaBits() > 0) { - iattributes[niattribs++] = WGLExt.WGL_ACCUM_BITS_ARB; + iattributes[niattribs++] = WGLExt.WGL_ACCUM_BITS; iattributes[niattribs++] = (capabilities.getAccumRedBits() + capabilities.getAccumGreenBits() + capabilities.getAccumBlueBits() + capabilities.getAccumAlphaBits()); - iattributes[niattribs++] = WGLExt.WGL_ACCUM_RED_BITS_ARB; + iattributes[niattribs++] = WGLExt.WGL_ACCUM_RED_BITS; iattributes[niattribs++] = capabilities.getAccumRedBits(); - iattributes[niattribs++] = WGLExt.WGL_ACCUM_GREEN_BITS_ARB; + iattributes[niattribs++] = WGLExt.WGL_ACCUM_GREEN_BITS; iattributes[niattribs++] = capabilities.getAccumGreenBits(); - iattributes[niattribs++] = WGLExt.WGL_ACCUM_BLUE_BITS_ARB; + iattributes[niattribs++] = WGLExt.WGL_ACCUM_BLUE_BITS; iattributes[niattribs++] = capabilities.getAccumBlueBits(); - iattributes[niattribs++] = WGLExt.WGL_ACCUM_ALPHA_BITS_ARB; + iattributes[niattribs++] = WGLExt.WGL_ACCUM_ALPHA_BITS; iattributes[niattribs++] = capabilities.getAccumAlphaBits(); } if (wglExt.isExtensionAvailable("WGL_ARB_multisample")) { if (capabilities.getSampleBuffers()) { - iattributes[niattribs++] = WGLExt.WGL_SAMPLE_BUFFERS_ARB; + iattributes[niattribs++] = WGLExt.WGL_SAMPLE_BUFFERS; iattributes[niattribs++] = GL.GL_TRUE; - iattributes[niattribs++] = WGLExt.WGL_SAMPLES_ARB; + iattributes[niattribs++] = WGLExt.WGL_SAMPLES; iattributes[niattribs++] = capabilities.getNumSamples(); } } @@ -526,16 +526,16 @@ public abstract class WindowsWGLDrawable extends GLDrawableImpl { if (rtt) { throw new GLException("Render-to-floating-point-texture not supported on ATI hardware"); } else { - iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE_ARB; - iattributes[niattribs++] = WGLExt.WGL_TYPE_RGBA_FLOAT_ATI; + iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE; + iattributes[niattribs++] = WGLExt.WGL_TYPE_RGBA_FLOAT; } } else { if (!rtt) { // Currently we don't support non-truecolor visuals in the // GLCapabilities, so we don't offer the option of making // color-index pbuffers. - iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE_ARB; - iattributes[niattribs++] = WGLExt.WGL_TYPE_RGBA_ARB; + iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE; + iattributes[niattribs++] = WGLExt.WGL_TYPE_RGBA; } } @@ -553,13 +553,13 @@ public abstract class WindowsWGLDrawable extends GLDrawableImpl { iattributes[niattribs++] = WGLExt.WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV; iattributes[niattribs++] = GL.GL_TRUE; } else { - iattributes[niattribs++] = rect ? WGLExt.WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV : WGLExt.WGL_BIND_TO_TEXTURE_RGB_ARB; + iattributes[niattribs++] = rect ? WGLExt.WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV : WGLExt.WGL_BIND_TO_TEXTURE_RGB; iattributes[niattribs++] = GL.GL_TRUE; } } } else { - iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE_ARB; - iattributes[niattribs++] = WGLExt.WGL_TYPE_RGBA_ARB; + iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE; + iattributes[niattribs++] = WGLExt.WGL_TYPE_RGBA; } return true; @@ -573,43 +573,43 @@ public abstract class WindowsWGLDrawable extends GLDrawableImpl { for (int i = 0; i < niattribs; i++) { int attr = iattribs[i]; switch (attr) { - case WGLExt.WGL_DRAW_TO_WINDOW_ARB: + case WGLExt.WGL_DRAW_TO_WINDOW: if (requireRenderToWindow && iresults[i] != GL.GL_TRUE) return null; break; - case WGLExt.WGL_DRAW_TO_PBUFFER_ARB: + case WGLExt.WGL_DRAW_TO_PBUFFER: break; - case WGLExt.WGL_ACCELERATION_ARB: - res.setHardwareAccelerated(iresults[i] == WGLExt.WGL_FULL_ACCELERATION_ARB); + case WGLExt.WGL_ACCELERATION: + res.setHardwareAccelerated(iresults[i] == WGLExt.WGL_FULL_ACCELERATION); break; - case WGLExt.WGL_SUPPORT_OPENGL_ARB: + case WGLExt.WGL_SUPPORT_OPENGL: if (iresults[i] != GL.GL_TRUE) return null; break; - case WGLExt.WGL_DEPTH_BITS_ARB: + case WGLExt.WGL_DEPTH_BITS: res.setDepthBits(iresults[i]); break; - case WGLExt.WGL_STENCIL_BITS_ARB: + case WGLExt.WGL_STENCIL_BITS: res.setStencilBits(iresults[i]); break; - case WGLExt.WGL_DOUBLE_BUFFER_ARB: + case WGLExt.WGL_DOUBLE_BUFFER: res.setDoubleBuffered(iresults[i] == GL.GL_TRUE); break; - case WGLExt.WGL_STEREO_ARB: + case WGLExt.WGL_STEREO: res.setStereo(iresults[i] == GL.GL_TRUE); break; - case WGLExt.WGL_PIXEL_TYPE_ARB: + case WGLExt.WGL_PIXEL_TYPE: // Fail softly with unknown results here - if (iresults[i] == WGLExt.WGL_TYPE_RGBA_ARB || - iresults[i] == WGLExt.WGL_TYPE_RGBA_FLOAT_ATI) { + if (iresults[i] == WGLExt.WGL_TYPE_RGBA|| + iresults[i] == WGLExt.WGL_TYPE_RGBA_FLOAT) { res.setPbufferFloatingPointBuffers(true); } break; @@ -620,43 +620,43 @@ public abstract class WindowsWGLDrawable extends GLDrawableImpl { } break; - case WGLExt.WGL_RED_BITS_ARB: + case WGLExt.WGL_RED_BITS: res.setRedBits(iresults[i]); break; - case WGLExt.WGL_GREEN_BITS_ARB: + case WGLExt.WGL_GREEN_BITS: res.setGreenBits(iresults[i]); break; - case WGLExt.WGL_BLUE_BITS_ARB: + case WGLExt.WGL_BLUE_BITS: res.setBlueBits(iresults[i]); break; - case WGLExt.WGL_ALPHA_BITS_ARB: + case WGLExt.WGL_ALPHA_BITS: res.setAlphaBits(iresults[i]); break; - case WGLExt.WGL_ACCUM_RED_BITS_ARB: + case WGLExt.WGL_ACCUM_RED_BITS: res.setAccumRedBits(iresults[i]); break; - case WGLExt.WGL_ACCUM_GREEN_BITS_ARB: + case WGLExt.WGL_ACCUM_GREEN_BITS: res.setAccumGreenBits(iresults[i]); break; - case WGLExt.WGL_ACCUM_BLUE_BITS_ARB: + case WGLExt.WGL_ACCUM_BLUE_BITS: res.setAccumBlueBits(iresults[i]); break; - case WGLExt.WGL_ACCUM_ALPHA_BITS_ARB: + case WGLExt.WGL_ACCUM_ALPHA_BITS: res.setAccumAlphaBits(iresults[i]); break; - case WGLExt.WGL_SAMPLE_BUFFERS_ARB: + case WGLExt.WGL_SAMPLE_BUFFERS: res.setSampleBuffers(iresults[i] != 0); break; - case WGLExt.WGL_SAMPLES_ARB: + case WGLExt.WGL_SAMPLES: res.setNumSamples(iresults[i]); break; diff --git a/src/classes/com/sun/opengl/impl/x11/glx/X11GLXDrawableFactory.java b/src/classes/com/sun/opengl/impl/x11/glx/X11GLXDrawableFactory.java index 8bf18e670..e9e4fc055 100644 --- a/src/classes/com/sun/opengl/impl/x11/glx/X11GLXDrawableFactory.java +++ b/src/classes/com/sun/opengl/impl/x11/glx/X11GLXDrawableFactory.java @@ -251,8 +251,8 @@ public class X11GLXDrawableFactory extends GLDrawableFactoryImpl { res.setAccumBlueBits (glXGetConfig(display, info, GLX.GLX_ACCUM_BLUE_SIZE, tmp, 0)); res.setAccumAlphaBits(glXGetConfig(display, info, GLX.GLX_ACCUM_ALPHA_SIZE, tmp, 0)); if (isMultisampleAvailable()) { - res.setSampleBuffers(glXGetConfig(display, info, GLX.GLX_SAMPLE_BUFFERS_ARB, tmp, 0) != 0); - res.setNumSamples (glXGetConfig(display, info, GLX.GLX_SAMPLES_ARB, tmp, 0)); + res.setSampleBuffers(glXGetConfig(display, info, GLX.GLX_SAMPLE_BUFFERS, tmp, 0) != 0); + res.setNumSamples (glXGetConfig(display, info, GLX.GLX_SAMPLES, tmp, 0)); } return res; } @@ -327,9 +327,9 @@ public class X11GLXDrawableFactory extends GLDrawableFactoryImpl { res[idx++] = caps.getAccumAlphaBits(); } if (isMultisampleAvailable && caps.getSampleBuffers()) { - res[idx++] = GLXExt.GLX_SAMPLE_BUFFERS_ARB; + res[idx++] = GLXExt.GLX_SAMPLE_BUFFERS; res[idx++] = GL.GL_TRUE; - res[idx++] = GLXExt.GLX_SAMPLES_ARB; + res[idx++] = GLXExt.GLX_SAMPLES; res[idx++] = caps.getNumSamples(); } if (pbuffer) { @@ -404,11 +404,11 @@ public class X11GLXDrawableFactory extends GLDrawableFactoryImpl { caps.setAccumAlphaBits(ivalues[i]); break; - case GLXExt.GLX_SAMPLE_BUFFERS_ARB: + case GLXExt.GLX_SAMPLE_BUFFERS: caps.setSampleBuffers(ivalues[i] != GL.GL_FALSE); break; - case GLXExt.GLX_SAMPLES_ARB: + case GLXExt.GLX_SAMPLES: caps.setNumSamples(ivalues[i]); break; diff --git a/src/classes/com/sun/opengl/impl/x11/glx/X11PbufferGLXDrawable.java b/src/classes/com/sun/opengl/impl/x11/glx/X11PbufferGLXDrawable.java index d5cdd6016..8caf2fa33 100644 --- a/src/classes/com/sun/opengl/impl/x11/glx/X11PbufferGLXDrawable.java +++ b/src/classes/com/sun/opengl/impl/x11/glx/X11PbufferGLXDrawable.java @@ -169,8 +169,8 @@ public class X11PbufferGLXDrawable extends X11GLXDrawable { this.fbConfig = fbConfig; // Pick innocent query values if multisampling or floating point buffers not available - int sbAttrib = ((X11GLXDrawableFactory)getFactory()).isMultisampleAvailable() ? GLXExt.GLX_SAMPLE_BUFFERS_ARB : GLX.GLX_RED_SIZE; - int samplesAttrib = ((X11GLXDrawableFactory)getFactory()).isMultisampleAvailable() ? GLXExt.GLX_SAMPLES_ARB : GLX.GLX_RED_SIZE; + int sbAttrib = ((X11GLXDrawableFactory)getFactory()).isMultisampleAvailable() ? GLXExt.GLX_SAMPLE_BUFFERS: GLX.GLX_RED_SIZE; + int samplesAttrib = ((X11GLXDrawableFactory)getFactory()).isMultisampleAvailable() ? GLXExt.GLX_SAMPLES: GLX.GLX_RED_SIZE; int floatNV = getCapabilities().getPbufferFloatingPointBuffers() ? GLX.GLX_FLOAT_COMPONENTS_NV : GLX.GLX_RED_SIZE; // Query the fbconfig to determine its GLCapabilities diff --git a/src/classes/com/sun/opengl/util/texture/Texture.java b/src/classes/com/sun/opengl/util/texture/Texture.java index 56f7e8a6a..b1066f120 100755 --- a/src/classes/com/sun/opengl/util/texture/Texture.java +++ b/src/classes/com/sun/opengl/util/texture/Texture.java @@ -259,7 +259,7 @@ public class Texture { * * @return the OpenGL target of this texture * @see javax.media.opengl.GL#GL_TEXTURE_2D - * @see javax.media.opengl.GL2#GL_TEXTURE_RECTANGLE_ARB + * @see javax.media.opengl.GL2#GL_TEXTURE_RECTANGLE */ public int getTarget() { return target; @@ -350,7 +350,7 @@ public class Texture { * @return the texture coordinates corresponding to the specified sub-image */ public TextureCoords getSubImageTexCoords(int x1, int y1, int x2, int y2) { - if (target == GL2.GL_TEXTURE_RECTANGLE_ARB) { + if (target == GL2.GL_TEXTURE_RECTANGLE) { if (mustFlipVertically) { return new TextureCoords(x1, texHeight - y1, x2, texHeight - y2); } else { @@ -460,7 +460,7 @@ public class Texture { texWidth = imgWidth; texHeight = imgHeight; - texTarget = GL2.GL_TEXTURE_RECTANGLE_ARB; + texTarget = GL2.GL_TEXTURE_RECTANGLE; } else { // If we receive non-power-of-two compressed texture data and // don't have true hardware support for compressed textures, we @@ -590,8 +590,8 @@ public class Texture { int magFilter = GL.GL_LINEAR; int wrapMode = (gl.isExtensionAvailable("GL_VERSION_1_2") || !gl.isGL2()) ? GL.GL_CLAMP_TO_EDGE : GL2.GL_CLAMP; - // REMIND: figure out what to do for GL_TEXTURE_RECTANGLE_ARB - if (texTarget != GL2.GL_TEXTURE_RECTANGLE_ARB) { + // REMIND: figure out what to do for GL_TEXTURE_RECTANGLE + if (texTarget != GL2.GL_TEXTURE_RECTANGLE) { gl.glTexParameteri(texParamTarget, GL.GL_TEXTURE_MIN_FILTER, minFilter); gl.glTexParameteri(texParamTarget, GL.GL_TEXTURE_MAG_FILTER, magFilter); gl.glTexParameteri(texParamTarget, GL.GL_TEXTURE_WRAP_S, wrapMode); @@ -605,7 +605,7 @@ public class Texture { // map if ((this.target == 0) || (this.target == GL.GL_TEXTURE_2D) || - (this.target == GL2.GL_TEXTURE_RECTANGLE_ARB)) { + (this.target == GL2.GL_TEXTURE_RECTANGLE)) { this.target = texTarget; } @@ -852,7 +852,7 @@ public class Texture { private void setImageSize(int width, int height, int target) { imgWidth = width; imgHeight = height; - if (target == GL2.GL_TEXTURE_RECTANGLE_ARB) { + if (target == GL2.GL_TEXTURE_RECTANGLE) { if (mustFlipVertically) { coords = new TextureCoords(0, imgHeight, imgWidth, 0); } else { diff --git a/src/classes/javax/media/opengl/awt/gl2/GL2JPanel.java b/src/classes/javax/media/opengl/awt/gl2/GL2JPanel.java index a48fa3676..4cbf3e217 100644 --- a/src/classes/javax/media/opengl/awt/gl2/GL2JPanel.java +++ b/src/classes/javax/media/opengl/awt/gl2/GL2JPanel.java @@ -361,7 +361,7 @@ public class GL2JPanel extends JPanel implements AWTGLAutoDrawable { } // The texture target for Java2D's OpenGL pipeline when using FBOs - // -- either GL_TEXTURE_2D or GL_TEXTURE_RECTANGLE_ARB + // -- either GL_TEXTURE_2D or GL_TEXTURE_RECTANGLE int fboTextureTarget = Java2D.getOGLTextureType(g); if (!checkedForFBObjectWorkarounds) { |