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-rw-r--r--make/build-common.xml17
-rw-r--r--make/build-jogl.xml59
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-common.java5
-rw-r--r--make/config/jogl/glu-CustomJavaCode-base.java14
-rw-r--r--make/config/jogl/glu-common.cfg1
-rwxr-xr-xmake/scripts/java-win32-dbg.bat2
-rwxr-xr-xmake/scripts/java-win64-dbg.bat1
-rwxr-xr-xmake/scripts/tests-x64.bat16
-rwxr-xr-xmake/scripts/tests.sh64
-rw-r--r--src/jogl/classes/com/jogamp/opengl/FBObject.java6
-rw-r--r--src/jogl/classes/com/jogamp/opengl/swt/GLCanvas.java2
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/GLArrayDataClient.java55
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/GLArrayDataServer.java29
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/GLArrayDataWrapper.java76
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java281
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderState.java111
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/texture/spi/PNGImage.java2
-rw-r--r--src/jogl/classes/javax/media/opengl/GLArrayData.java57
-rw-r--r--src/jogl/classes/javax/media/opengl/GLBase.java15
-rw-r--r--src/jogl/classes/javax/media/opengl/GLContext.java26
-rw-r--r--src/jogl/classes/javax/media/opengl/GLFBODrawable.java22
-rw-r--r--src/jogl/classes/javax/media/opengl/GLUniformData.java20
-rw-r--r--src/jogl/classes/javax/media/opengl/awt/GLCanvas.java8
-rw-r--r--src/jogl/classes/javax/media/opengl/awt/GLJPanel.java681
-rw-r--r--src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java2
-rw-r--r--src/jogl/classes/jogamp/opengl/GLContextImpl.java169
-rw-r--r--src/jogl/classes/jogamp/opengl/GLDrawableHelper.java16
-rw-r--r--src/jogl/classes/jogamp/opengl/GLDrawableImpl.java60
-rw-r--r--src/jogl/classes/jogamp/opengl/GLFBODrawableImpl.java14
-rw-r--r--src/jogl/classes/jogamp/opengl/GLOffscreenAutoDrawableImpl.java10
-rw-r--r--src/jogl/classes/jogamp/opengl/egl/EGLContext.java12
-rw-r--r--src/jogl/classes/jogamp/opengl/egl/EGLExternalContext.java2
-rw-r--r--src/jogl/classes/jogamp/opengl/egl/EGLPbufferDrawable.java1
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/GLUquadricImpl.java42
-rw-r--r--src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java16
-rw-r--r--src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXExternalCGLContext.java2
-rw-r--r--src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOffscreenCGLContext.java14
-rw-r--r--src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXPbufferCGLDrawable.java2
-rw-r--r--src/jogl/classes/jogamp/opengl/macosx/cgl/awt/MacOSXJava2DCGLContext.java2
-rw-r--r--src/jogl/classes/jogamp/opengl/util/GLArrayHandler.java6
-rw-r--r--src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandler.java66
-rw-r--r--src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandlerFlat.java31
-rw-r--r--src/jogl/classes/jogamp/opengl/util/glsl/GLSLTextureRaster.java195
-rw-r--r--src/jogl/classes/jogamp/opengl/windows/wgl/WindowsBitmapWGLContext.java10
-rw-r--r--src/jogl/classes/jogamp/opengl/windows/wgl/WindowsBitmapWGLDrawable.java4
-rw-r--r--src/jogl/classes/jogamp/opengl/windows/wgl/WindowsExternalWGLContext.java2
-rw-r--r--src/jogl/classes/jogamp/opengl/windows/wgl/WindowsPbufferWGLDrawable.java6
-rw-r--r--src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java16
-rw-r--r--src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawable.java2
-rw-r--r--src/jogl/classes/jogamp/opengl/x11/glx/X11ExternalGLXContext.java2
-rw-r--r--src/jogl/classes/jogamp/opengl/x11/glx/X11GLXContext.java18
-rw-r--r--src/jogl/classes/jogamp/opengl/x11/glx/X11GLXDrawable.java2
-rw-r--r--src/jogl/classes/jogamp/opengl/x11/glx/X11PbufferGLXDrawable.java8
-rw-r--r--src/jogl/classes/jogamp/opengl/x11/glx/X11PixmapGLXContext.java17
-rw-r--r--src/jogl/classes/jogamp/opengl/x11/glx/X11PixmapGLXDrawable.java4
-rw-r--r--src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLPointsNEWT.java (renamed from src/test/com/jogamp/opengl/test/junit/jogl/acore/TestPointsNEWT.java)4
-rw-r--r--src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLUnitsNEWT.java210
-rw-r--r--src/test/com/jogamp/opengl/test/junit/jogl/awt/TestBug642JSplitPaneMixHwLw01AWT.java196
-rw-r--r--src/test/com/jogamp/opengl/test/junit/jogl/awt/TestIsRealizedConcurrency01AWT.java101
-rw-r--r--src/test/com/jogamp/opengl/test/junit/jogl/awt/TestJScrollPaneMixHwLw01AWT.java3
-rw-r--r--src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/GearsES2.java12
-rw-r--r--src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/GearsObjectES2.java37
-rw-r--r--src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/MultisampleDemoES2.java2
-rw-r--r--src/test/com/jogamp/opengl/test/junit/jogl/glsl/GLSLMiscHelper.java167
-rw-r--r--src/test/com/jogamp/opengl/test/junit/jogl/glsl/TestGLSLShaderState01NEWT.java186
-rw-r--r--src/test/com/jogamp/opengl/test/junit/jogl/glsl/TestGLSLShaderState02NEWT.java51
-rw-r--r--src/test/com/jogamp/opengl/test/junit/jogl/util/DemoGL2ES1ImmModeSink.java35
-rw-r--r--src/test/com/jogamp/opengl/test/junit/jogl/util/DemoGL2ES1Plain.java27
-rw-r--r--src/test/com/jogamp/opengl/test/junit/jogl/util/DemoGL2ES2ImmModeSink.java207
-rw-r--r--src/test/com/jogamp/opengl/test/junit/jogl/util/TestImmModeSinkES2NEWT.java119
-rw-r--r--www/index.html10
71 files changed, 2638 insertions, 1052 deletions
diff --git a/make/build-common.xml b/make/build-common.xml
index 414b0eba2..f68cc43be 100644
--- a/make/build-common.xml
+++ b/make/build-common.xml
@@ -279,8 +279,6 @@
<property name="jogl-glmobile-dbg.jar" value="${build.jogl}/jogl-glmobile-dbg.jar" />
<property name="jogl-util.jar" value="${build.jogl}/jogl-util.jar" />
<property name="jogl-util-graph.jar" value="${build.jogl}/jogl-util-graph.jar" />
- <property name="jogl-glutess.jar" value="${build.jogl}/jogl-glu-tess.jar" />
- <property name="jogl-glumipmap.jar" value="${build.jogl}/jogl-glu-mipmap.jar" />
<property name="jogl-util-fixedfuncemu.jar" value="${build.jogl}/jogl-util-fixedfuncemu.jar" />
<property name="jogl-awt.jar" value="${build.jogl}/jogl-awt.jar" />
<property name="jogl-swt.jar" value="${build.jogl}/jogl-swt.jar" />
@@ -291,6 +289,7 @@
<property name="jogl-os-android.jar" value="${build.jogl}/jogl-os-android.jar" />
<property name="jogl-gldesktop.jar" value="${build.jogl}/jogl-gldesktop.jar" />
<property name="jogl-gldesktop-dbg.jar" value="${build.jogl}/jogl-gldesktop-dbg.jar" />
+ <property name="jogl-glu.jar" value="${build.jogl}/jogl-glu.jar" />
<property name="jogl-glu-gldesktop.jar" value="${build.jogl}/jogl-glu-gldesktop.jar" />
<property name="jogl-util-gldesktop.jar" value="${build.jogl}/jogl-util-gldesktop.jar" />
<property name="jogl-omx.jar" value="${build.jogl}/jogl-omx.jar" />
@@ -303,8 +302,6 @@
<pathelement location="${jogl-glmobile-dbg.jar}" />
<pathelement location="${jogl-util.jar}" />
<pathelement location="${jogl-util-graph.jar}" />
- <pathelement location="${jogl-glutess.jar}" />
- <pathelement location="${jogl-glumipmap.jar}" />
<pathelement location="${jogl-util-fixedfuncemu.jar}" />
<pathelement location="${jogl-awt.jar}" />
<pathelement location="${jogl-swt.jar}" />
@@ -314,6 +311,7 @@
<pathelement location="${jogl-os-osx.jar}" />
<pathelement location="${jogl-gldesktop.jar}" />
<pathelement location="${jogl-gldesktop-dbg.jar}" />
+ <pathelement location="${jogl-glu.jar}" />
<pathelement location="${jogl-glu-gldesktop.jar}" />
<pathelement location="${jogl-util-gldesktop.jar}" />
<pathelement location="${jogl-omx.jar}" />
@@ -325,14 +323,13 @@
<pathelement location="${jogl-glmobile-dbg.jar}" />
<pathelement location="${jogl-util.jar}" />
<pathelement location="${jogl-util-graph.jar}" />
- <pathelement location="${jogl-glutess.jar}" />
- <pathelement location="${jogl-glumipmap.jar}" />
<pathelement location="${jogl-util-fixedfuncemu.jar}" />
<pathelement location="${jogl-os-x11.jar}" />
<pathelement location="${jogl-os-win.jar}" />
<pathelement location="${jogl-os-osx.jar}" />
<pathelement location="${jogl-gldesktop.jar}" />
<pathelement location="${jogl-gldesktop-dbg.jar}" />
+ <pathelement location="${jogl-glu.jar}" />
<pathelement location="${jogl-glu-gldesktop.jar}" />
<pathelement location="${jogl-util-gldesktop.jar}" />
<pathelement location="${jogl-omx.jar}" />
@@ -343,8 +340,7 @@
<pathelement location="${jogl-glmobile-dbg.jar}" />
<pathelement location="${jogl-util.jar}" />
<pathelement location="${jogl-util-graph.jar}" />
- <pathelement location="${jogl-glutess.jar}" />
- <pathelement location="${jogl-glumipmap.jar}" />
+ <pathelement location="${jogl-glu.jar}" />
<pathelement location="${jogl-util-fixedfuncemu.jar}" />
<pathelement location="${jogl-os-x11.jar}" />
<pathelement location="${jogl-omx.jar}" />
@@ -355,14 +351,13 @@
<pathelement location="${jogl-glmobile-dbg.jar}" />
<pathelement location="${jogl-util.jar}" />
<pathelement location="${jogl-util-graph.jar}" />
- <pathelement location="${jogl-glutess.jar}" />
- <pathelement location="${jogl-glumipmap.jar}" />
+ <pathelement location="${jogl-glu.jar}" />
<pathelement location="${jogl-util-fixedfuncemu.jar}" />
<pathelement location="${jogl-os-android.jar}" />
<pathelement location="${jogl-omx.jar}" />
</path>
<!--
- ${jogl-core.jar} ${jogl-glutess.jar} ${jogl-glumipmap.jar} ${jogl-glu-gldesktop.jar} ${jogl-os-x11.jar} ${jogl-os-win.jar} ${jogl-os-osx.jar} ${jogl-gldesktop.jar} ${jogl-gldesktop-dbg.jar} ${jogl-glmobile.jar} ${jogl-glmobile-dbg.jar} ${jogl-omx.jar} ${jogl-util.jar} ${jogl-util-graph.jar} ${jogl-util-gldesktop.jar} ${jogl-util-awt.jar} ${jogl-util-fixedfuncemu.jar} ${jogl-sdk.jar} -->
+ ${jogl-core.jar} ${jogl-glu.jar} ${jogl-glu-gldesktop.jar} ${jogl-os-x11.jar} ${jogl-os-win.jar} ${jogl-os-osx.jar} ${jogl-gldesktop.jar} ${jogl-gldesktop-dbg.jar} ${jogl-glmobile.jar} ${jogl-glmobile-dbg.jar} ${jogl-omx.jar} ${jogl-util.jar} ${jogl-util-graph.jar} ${jogl-util-gldesktop.jar} ${jogl-util-awt.jar} ${jogl-util-fixedfuncemu.jar} ${jogl-sdk.jar} -->
<property name="newt-core.jar" value="${build.newt}/newt-core.jar" />
<property name="newt-ogl.jar" value="${build.newt}/newt-ogl.jar" />
diff --git a/make/build-jogl.xml b/make/build-jogl.xml
index b72cf4024..379758392 100644
--- a/make/build-jogl.xml
+++ b/make/build-jogl.xml
@@ -88,9 +88,12 @@
<property name="java.part.gluegen-gl-rt"
value="com/jogamp/gluegen/runtime/opengl/*"/>
+ <property name="java.part.core.util"
+ value="com/jogamp/opengl/util/* jogamp/opengl/util/* com/jogamp/opengl/util/glsl/* jogamp/opengl/util/glsl/* jogamp/opengl/shader/**"/>
+
<property name="java.part.core"
- value="${java.part.gluegen-gl-rt} javax/media/opengl/* javax/media/opengl/fixedfunc/* javax/media/opengl/glu/* javax/media/opengl/glu/gl2es1/* com/jogamp/opengl/* com/jogamp/opengl/math/** jogamp/opengl/* jogamp/opengl/glu/* jogamp/opengl/glu/error/* jogamp/opengl/shader/**"/>
- <property name="java.part.core.exclude" value="javax/media/opengl/Debug* javax/media/opengl/Trace*"/>
+ value="${java.part.gluegen-gl-rt} javax/media/opengl/* javax/media/opengl/fixedfunc/* com/jogamp/opengl/* com/jogamp/opengl/math/** jogamp/opengl/* ${java.part.core.util}"/>
+ <property name="java.part.core.exclude" value="javax/media/opengl/Debug* javax/media/opengl/Trace* com/jogamp/opengl/util/AWTAnimatorImpl*"/>
<property name="java.part.nv-cg"
value="com/jogamp/opengl/cg com/jogamp/opengl/cg/* jogamp/opengl/cg/*"/>
@@ -98,13 +101,10 @@
<property name="java.part.egl"
value="jogamp/opengl/egl/*"/>
- <property name="java.part.glutess"
- value="jogamp/opengl/glu/tessellator/**"/>
-
- <property name="java.part.glumipmap"
- value="jogamp/opengl/glu/mipmap/**"/>
+ <property name="java.part.glu"
+ value="javax/media/opengl/glu/* javax/media/opengl/glu/gl2es1/* jogamp/opengl/glu/* jogamp/opengl/glu/error/* jogamp/opengl/glu/tessellator/** jogamp/opengl/glu/mipmap/**"/>
- <property name="java.part.glugldesktop"
+ <property name="java.part.glu.gldesktop"
value="jogamp/opengl/glu/gl2/** jogamp/opengl/glu/nurbs/** jogamp/opengl/glu/registry/** javax/media/opengl/glu/gl2/**"/>
<property name="java.part.openmax"
@@ -129,37 +129,37 @@
value="jogamp/opengl/**/gl2/** jogamp/opengl/**/gl3/** jogamp/opengl/**/gl4/**"/>
<property name="java.part.gldesktop.dbg"
- value="javax/media/opengl/TraceGL2.* javax/media/opengl/DebugGL2.* javax/media/opengl/TraceGL2GL3.* javax/media/opengl/DebugGL2GL3.* javax/media/opengl/TraceGL3.* javax/media/opengl/DebugGL3.* javax/media/opengl/TraceGL3bc.* javax/media/opengl/DebugGL3bc.* javax/media/opengl/TraceGL4.* javax/media/opengl/DebugGL4.* javax/media/opengl/TraceGL4bc.* javax/media/opengl/DebugGL4bc.*"/>
+ value="javax/media/opengl/TraceGL2.* javax/media/opengl/DebugGL2.* javax/media/opengl/TraceGL3.* javax/media/opengl/DebugGL3.* javax/media/opengl/TraceGL3bc.* javax/media/opengl/DebugGL3bc.* javax/media/opengl/TraceGL4.* javax/media/opengl/DebugGL4.* javax/media/opengl/TraceGL4bc.* javax/media/opengl/DebugGL4bc.*"/>
<property name="java.part.es1"
value="javax/media/opengl/**/es1/** com/jogamp/opengl/**/es1/** jogamp/opengl/**/es1/**"/>
<property name="java.part.es1.dbg"
- value="javax/media/opengl/TraceGLES1.* javax/media/opengl/DebugGLES1.* javax/media/opengl/TraceGL2ES1.* javax/media/opengl/DebugGL2ES1.*"/>
+ value="javax/media/opengl/TraceGLES1.* javax/media/opengl/DebugGLES1.*"/>
<property name="java.part.es2"
value="javax/media/opengl/**/es2/** com/jogamp/opengl/**/es2/** jogamp/opengl/**/es2/**"/>
<property name="java.part.es2.dbg"
- value="javax/media/opengl/TraceGLES2.* javax/media/opengl/DebugGLES2.* javax/media/opengl/TraceGL2ES2.* javax/media/opengl/DebugGL2ES2.*"/>
+ value="javax/media/opengl/TraceGLES2.* javax/media/opengl/DebugGLES2.*"/>
<property name="java.part.awt"
- value="javax/media/opengl/awt/** jogamp/opengl/**/awt/**"/>
+ value="javax/media/opengl/awt/** jogamp/opengl/**/awt/** com/jogamp/opengl/util/AWTAnimatorImpl*"/>
<property name="java.part.swt"
value="com/jogamp/opengl/**/swt/**"/>
<property name="java.part.util"
- value="com/jogamp/opengl/util/* com/jogamp/opengl/util/texture/** com/jogamp/opengl/util/av/* com/jogamp/opengl/util/packrect/** jogamp/opengl/util/* jogamp/opengl/util/av/** jogamp/opengl/util/pngj/**"/>
+ value="com/jogamp/opengl/util/texture/** com/jogamp/opengl/util/av/* com/jogamp/opengl/util/packrect/** jogamp/opengl/util/av/** jogamp/opengl/util/pngj/**"/>
<property name="java.part.util.awt"
- value="com/jogamp/opengl/util/**/awt/** com/jogamp/opengl/util/AWTAnimatorImpl*"/>
+ value="com/jogamp/opengl/util/**/awt/**"/>
<property name="java.part.util.gldesktop"
value="com/jogamp/opengl/util/**/gl2/**"/>
<property name="java.part.util.glsl"
- value="com/jogamp/opengl/util/glsl/* com/jogamp/opengl/util/glsl/fixedfunc/* jogamp/opengl/util/glsl/*"/>
+ value="com/jogamp/opengl/util/glsl/fixedfunc/*"/>
<property name="java.part.util.graph"
value="com/jogamp/graph/** jogamp/graph/**"/>
@@ -183,7 +183,7 @@
value="${java.part.core.shadercode} ${java.part.util.fixedfuncemu.shadercode} ${java.part.util.graph.shadercode} ${java.part.util.graph.fonts}"/>
<property name="java.part.all-desktop"
- value="${java.part.sdk} ${java.part.glx} ${java.part.wgl} ${java.part.cgl} ${java.part.gldesktop} ${java.part.glugldesktop} ${java.part.util.gldesktop}"/>
+ value="${java.part.sdk} ${java.part.glx} ${java.part.wgl} ${java.part.cgl} ${java.part.gldesktop} ${java.part.glu.gldesktop} ${java.part.util.gldesktop}"/>
<!-- condition excludes -->
@@ -922,11 +922,6 @@
<arg value="${src.generated.java}/javax/media/opengl" />
<classpath refid="pipeline.classpath" />
</java>
- <java classname="com.jogamp.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
- <arg value="javax.media.opengl.GL2ES1" />
- <arg value="${src.generated.java}/javax/media/opengl" />
- <classpath refid="pipeline.classpath" />
- </java>
</target>
<target name="java.generate.composable.pipeline.es2" depends="java.generate.composable.pipeline.check.es2" unless="java.generate.composable.pipeline.skip.es2">
@@ -935,11 +930,6 @@
<arg value="${src.generated.java}/javax/media/opengl" />
<classpath refid="pipeline.classpath" />
</java>
- <java classname="com.jogamp.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
- <arg value="javax.media.opengl.GL2ES2" />
- <arg value="${src.generated.java}/javax/media/opengl" />
- <classpath refid="pipeline.classpath" />
- </java>
</target>
<target name="java.generate.composable.pipeline.gl2" depends="java.generate.composable.pipeline.check.gl2" unless="java.generate.composable.pipeline.skip.gl2">
@@ -948,11 +938,6 @@
<arg value="${src.generated.java}/javax/media/opengl" />
<classpath refid="pipeline.classpath" />
</java>
- <java classname="com.jogamp.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
- <arg value="javax.media.opengl.GL2GL3" />
- <arg value="${src.generated.java}/javax/media/opengl" />
- <classpath refid="pipeline.classpath" />
- </java>
</target>
<target name="java.generate.composable.pipeline.gl3" depends="java.generate.composable.pipeline.check.gl3" unless="java.generate.composable.pipeline.skip.gl3">
@@ -1625,7 +1610,7 @@
<jar manifest="${build.jogl}/manifest.mf" destfile="${jogl-gldesktop.jar}" filesonly="true">
<fileset dir="${classes}"
includes="${java.part.gldesktop}"
- excludes="${java.part.gldesktop.dbg} ${java.part.glugldesktop}"/>
+ excludes="${java.part.gldesktop.dbg} ${java.part.glu.gldesktop}"/>
</jar>
<!-- misc -->
@@ -1635,7 +1620,7 @@
</jar>
<jar manifest="${build.jogl}/manifest.mf" destfile="${jogl-glu-gldesktop.jar}" filesonly="true">
<fileset dir="${classes}"
- includes="${java.part.glugldesktop}"/>
+ includes="${java.part.glu.gldesktop}"/>
</jar>
<jar manifest="${build.jogl}/manifest.mf" destfile="${jogl-util-gldesktop.jar}" filesonly="true">
<fileset dir="${classes}"
@@ -1655,13 +1640,9 @@
<fileset dir="${classes}"
includes="${java.part.sdk}"/>
</jar>
- <jar manifest="${build.jogl}/manifest.mf" destfile="${jogl-glutess.jar}" filesonly="true">
- <fileset dir="${classes}"
- includes="${java.part.glutess}"/>
- </jar>
- <jar manifest="${build.jogl}/manifest.mf" destfile="${jogl-glumipmap.jar}" filesonly="true">
+ <jar manifest="${build.jogl}/manifest.mf" destfile="${jogl-glu.jar}" filesonly="true">
<fileset dir="${classes}"
- includes="${java.part.glumipmap}"/>
+ includes="${java.part.glu}"/>
</jar>
<jar manifest="${build.jogl}/manifest.mf" destfile="${jogl-util.jar}" filesonly="true">
<fileset dir="${classes}"
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-common.java b/make/config/jogl/gl-impl-CustomJavaCode-common.java
index 283a4e623..8e8165fff 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-common.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-common.java
@@ -113,3 +113,8 @@
return _context.getDefaultReadFramebuffer();
}
+ @Override
+ public final int getDefaultReadBuffer() {
+ return _context.getDefaultReadBuffer();
+ }
+
diff --git a/make/config/jogl/glu-CustomJavaCode-base.java b/make/config/jogl/glu-CustomJavaCode-base.java
index 49722b469..21d6277e9 100644
--- a/make/config/jogl/glu-CustomJavaCode-base.java
+++ b/make/config/jogl/glu-CustomJavaCode-base.java
@@ -1250,16 +1250,24 @@ public final void gluDisk(GLUquadric quad, double inner, double outer, int slice
/** Option (throws GLException if not available in profile). <br> Interface to C language function: <br> <code> GLUquadric * gluNewQuadric(void); </code> */
public final GLUquadric gluNewQuadric() {
- return gluNewQuadric(false);
+ return gluNewQuadric(false, null, 0);
}
-public final GLUquadric gluNewQuadric(boolean useGLSL) {
+public final GLUquadric gluNewQuadric(boolean useGLSL, ShaderState st) {
+ return gluNewQuadric(useGLSL, st, 0);
+}
+
+public final GLUquadric gluNewQuadric(boolean useGLSL, int shaderProgram) {
+ return gluNewQuadric(useGLSL, null, shaderProgram);
+}
+
+private final GLUquadric gluNewQuadric(boolean useGLSL, ShaderState st, int shaderProgram) {
GL gl = getCurrentGL();
if(useGLSL && !gl.isGL2ES2()) {
throw new GLException("GLUquadric GLSL implementation not supported for profile: "+gl);
}
validateGLUquadricImpl();
- return new GLUquadricImpl(gl, useGLSL);
+ return new GLUquadricImpl(gl, useGLSL, st, shaderProgram);
}
/** Option (throws GLException if not available in profile). <br> Interface to C language function: <br> <code> void gluPartialDisk(GLUquadric * quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops, GLdouble start, GLdouble sweep); </code> */
diff --git a/make/config/jogl/glu-common.cfg b/make/config/jogl/glu-common.cfg
index 9271ec3c6..85d556b77 100644
--- a/make/config/jogl/glu-common.cfg
+++ b/make/config/jogl/glu-common.cfg
@@ -11,6 +11,7 @@ TagNativeBinding true
#
Import javax.media.opengl.*
Import javax.media.opengl.glu.*
+import com.jogamp.opengl.util.glsl.ShaderState
Import jogamp.opengl.*
Import jogamp.opengl.glu.*
Import jogamp.opengl.glu.tessellator.GLUtessellatorImpl
diff --git a/make/scripts/java-win32-dbg.bat b/make/scripts/java-win32-dbg.bat
index e0760d02b..a4a9e9a5b 100755
--- a/make/scripts/java-win32-dbg.bat
+++ b/make/scripts/java-win32-dbg.bat
@@ -21,7 +21,7 @@ set CP_ALL=.;%BLD_DIR%\jar\jogl-all.jar;%BLD_DIR%\jar\jogl-test.jar;..\..\gluege
echo CP_ALL %CP_ALL%
-set D_ARGS="-Djogl.debug.GLDrawable" "-Djogl.debug.GLContext" "-Djogl.debug.FBObject" "-Djogl.enable.ANGLE"
+REM set D_ARGS="-Djogl.debug.GLDrawable" "-Djogl.debug.GLContext" "-Djogl.debug.FBObject" "-Djogl.enable.ANGLE"
REM set D_ARGS="-Djogl.debug.GLDrawable" "-Djogl.debug.EGLDrawableFactory.DontQuery"
REM set D_ARGS="-Djogl.debug.GLDrawable" "-Djogl.debug.EGLDrawableFactory.QueryNativeTK"
REM set D_ARGS="-Djogl.debug=all" "-Dnewt.debug=all" "-Dnativewindow.debug=all"
diff --git a/make/scripts/java-win64-dbg.bat b/make/scripts/java-win64-dbg.bat
index 7ececa5e4..f0a0e9ad7 100755
--- a/make/scripts/java-win64-dbg.bat
+++ b/make/scripts/java-win64-dbg.bat
@@ -22,6 +22,7 @@ REM set D_ARGS="-Djogl.debug.GLContext" "-Djogl.debug.FBObject"
REM set D_ARGS="-Djogl.debug.GLDrawable" "-Djogl.debug.EGLDrawableFactory.DontQuery"
REM set D_ARGS="-Djogl.debug.GLDrawable" "-Djogl.debug.EGLDrawableFactory.QueryNativeTK"
REM set D_ARGS="-Djogl.debug=all" "-Dnewt.debug=all" "-Dnativewindow.debug=all"
+REM set D_ARGS="-Djogl.debug.GLDrawable" "-Djogl.debug.GLContext" "-Djogl.debug.GLCanvas"
REM set D_ARGS="-Djogl.debug=all" "-Dnewt.debug=all" "-Dnativewindow.debug=all" "-Djogamp.debug=all" "-Djogl.debug.EGLDrawableFactory.DontQuery"
REM set D_ARGS="-Dnativewindow.debug.GraphicsConfiguration -Djogl.debug.CapabilitiesChooser -Djogl.debug.GLProfile"
REM set D_ARGS="-Djogamp.debug.IOUtil" "-Djogl.debug.GLSLCode" "-Djogl.debug.GLMediaPlayer"
diff --git a/make/scripts/tests-x64.bat b/make/scripts/tests-x64.bat
index db7e27264..d33f5dfdc 100755
--- a/make/scripts/tests-x64.bat
+++ b/make/scripts/tests-x64.bat
@@ -6,9 +6,6 @@ REM scripts\java-win64.bat com.jogamp.opengl.test.junit.jogl.acore.TestShutdownC
REM scripts\java-win64.bat com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT %*
REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT %*
REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT -time 5000
-REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn
-REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT %*
-REM scripts\java-win64.bat com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn
REM scripts\java-win64.bat com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT -time 5000
REM scripts\java-win64.bat com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT -time 5000
REM scripts\java-win64.bat com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 %*
@@ -16,8 +13,17 @@ REM scripts\java-win64.bat com.jogamp.opengl.test.junit.jogl.acore.TestSharedCon
REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT %*
REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile02NEWT %*
REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT %*
+
+REM scripts\java-win64.bat com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn
REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT %*
REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT %*
+REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn
+REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT %*
+REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01
+REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 %*
+REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT %*
+scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT %*
+REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT %*
REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper %*
REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT -time 30000
@@ -25,10 +31,8 @@ REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.demos.es1.newt.
REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT %*
REM scripts\java-win64.bat com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT -vsync -time 4000 -x 10 -y 10 -width 100 -height 100 -screen 0
REM scripts\java-win64.bat com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT -vsync -time 40000 -width 100 -height 100 -screen 0 %*
-REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 %*
REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT -time 5000
REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT -time 5000
-REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01
REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411
REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT
REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT -time 2000
@@ -54,7 +58,7 @@ REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.newt.parenting.TestP
REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT %*
REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn %*
-scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn %*
+REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn %*
REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn %*
REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock %*
REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec %*
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
index 628ab706b..6f6438267 100755
--- a/make/scripts/tests.sh
+++ b/make/scripts/tests.sh
@@ -42,8 +42,30 @@ if [ $MOSX -eq 1 ] ; then
MOSX_MT=1
fi
+#export LD_LIBRARY_PATH=$spath/../lib/external/PVRVFrame/OGLES-2.0/Linux_x86_64:$LD_LIBRARY_PATH
+#export LD_LIBRARY_PATH=$spath/../lib/external/PVRVFrame/OGLES-2.0/Linux_x86_32:$LD_LIBRARY_PATH
+#export LD_LIBRARY_PATH=/usr/local/projects/Xorg.modular/build-x86_64/lib:$LD_LIBRARY_PATH
+#export LD_LIBRARY_PATH=/opt-linux-x86_64/x11lib-1.3:$LD_LIBRARY_PATH
+#export LD_LIBRARY_PATH=/opt-linux-x86_64/mesa-7.8.1/lib64:$LD_LIBRARY_PATH
+#export LD_LIBRARY_PATH=/usr/lib/mesa:/usr/lib32/mesa:$LD_LIBRARY_PATH
+#export LD_LIBRARY_PATH=/usr/lib/x86_64-linux-gnu/mesa:/usr/lib/i386-linux-gnu/mesa:$LD_LIBRARY_PATH
+#export LIBGL_DRIVERS_PATH=/usr/lib/x86_64-linux-gnu/dri:/usr/lib/i386-linux-gnu/dri
+#export LD_LIBRARY_PATH=`pwd`/lib/external/mesa_git/x86_64-linux-gnu:$LD_LIBRARY_PATH
+#export LIBGL_DRIVERS_PATH=`pwd`/lib/external/mesa_git/x86_64-linux-gnu/dri
+#export LD_LIBRARY_PATH=`pwd`/lib/external/mesa_901/x86_64-linux-gnu:$LD_LIBRARY_PATH
+#export LIBGL_DRIVERS_PATH=`pwd`/lib/external/mesa_901/x86_64-linux-gnu/dri
+#export LD_LIBRARY_PATH=`pwd`/lib/external/mesa_900/x86_64-linux-gnu:$LD_LIBRARY_PATH
+#export LIBGL_DRIVERS_PATH=`pwd`/lib/external/mesa_900/x86_64-linux-gnu/dri
+
+#export LIBGL_DEBUG=verbose
+#export MESA_DEBUG=true
+#export LIBGL_ALWAYS_SOFTWARE=true
+#export INTEL_DEBUG="buf bat"
+#export INTEL_STRICT_CONFORMANCE=1
+
which "$javaexe" 2>&1 | tee -a java-run.log
"$javaexe" -version 2>&1 | tee -a java-run.log
+echo LD_LIBRARY_PATH $LD_LIBRARY_PATH 2>&1 | tee -a java-run.log
echo LIBXCB_ALLOW_SLOPPY_LOCK: $LIBXCB_ALLOW_SLOPPY_LOCK 2>&1 | tee -a java-run.log
echo LIBGL_DRIVERS_PATH: $LIBGL_DRIVERS_PATH 2>&1 | tee -a java-run.log
echo LIBGL_DEBUG: $LIBGL_DEBUG 2>&1 | tee -a java-run.log
@@ -80,6 +102,7 @@ function jrun() {
#D_ARGS="-Djogamp.debug=all -Dnativewindow.debug=all -Djogl.debug=all -Dnewt.debug=all"
#D_ARGS="-Dnativewindow.debug=all -Djogl.debug=all -Dnewt.debug=all"
#D_ARGS="-Djogl.debug=all -Dnewt.debug=all"
+ #D_ARGS="-Djogl.debug.GLDrawable -Djogl.debug.GLContext -Djogl.debug.GLCanvas"
#D_ARGS="-Djogl.debug.GLContext -Djogl.debug.GLDrawable -Dnativewindow.debug.GraphicsConfiguration"
#D_ARGS="-Djogl.debug.GLDrawable"
#D_ARGS="-Djogl.fbo.force.none"
@@ -113,7 +136,7 @@ function jrun() {
#D_ARGS="-Djogl.debug.GLContext -Djogl.debug.GLProfile"
#D_ARGS="-Djogl.debug.GLProfile"
#D_ARGS="-Dnativewindow.debug.NativeWindow"
- D_ARGS="-Djogl.debug.GLCanvas -Dnewt.debug.Window -Dnewt.debug.Display -Dnewt.debug.EDT -Djogl.debug.Animator"
+ #D_ARGS="-Djogl.debug.GLCanvas -Dnewt.debug.Window -Dnewt.debug.Display -Dnewt.debug.EDT -Djogl.debug.Animator"
#D_ARGS="-Dnewt.debug.EDT -Dnewt.debug.Window -Djogl.debug.GLContext"
#D_ARGS="-Dnativewindow.debug.X11Util.XErrorStackDump -Dnativewindow.debug.X11Util.TraceDisplayLifecycle -Dnativewindow.debug.X11Util"
#D_ARGS="-Dnativewindow.debug.X11Util -Djogl.debug.GLContext -Djogl.debug.GLDrawable -Dnewt.debug=all"
@@ -164,10 +187,12 @@ function jrun() {
#D_ARGS="-Dnewt.debug=all -Djogamp.debug.Lock -Djogamp.debug.Lock.TraceLock"
#D_ARGS="-Djogl.debug.GLContext -Dnewt.debug=all -Djogamp.debug.Lock -Djogamp.common.utils.locks.Lock.timeout=10000"
#D_ARGS="-Dnewt.debug=all"
+ #D_ARGS="-Djogl.debug.GLCanvas -Djogl.debug.GLJPanel"
#X_ARGS="-Dsun.java2d.noddraw=True -Dsun.java2d.opengl=True -Dsun.java2d.xrender=false"
#X_ARGS="-Dsun.java2d.noddraw=True -Dsun.java2d.opengl=false -Dsun.java2d.xrender=false"
#X_ARGS="-verbose:jni"
#X_ARGS="-Xrs"
+ #X_ARGS="-Dsun.awt.disableMixing=true"
if [ $awton -eq 1 ] ; then
export CLASSPATH=$JOGAMP_ALL_AWT_CLASSPATH
@@ -196,25 +221,10 @@ function jrun() {
C_ARG="com.jogamp.newt.util.MainThread"
fi
fi
- #export LD_LIBRARY_PATH=$spath/../lib/external/PVRVFrame/OGLES-2.0/Linux_x86_64:$LD_LIBRARY_PATH
- #export LD_LIBRARY_PATH=$spath/../lib/external/PVRVFrame/OGLES-2.0/Linux_x86_32:$LD_LIBRARY_PATH
- #export LD_LIBRARY_PATH=/usr/local/projects/Xorg.modular/build-x86_64/lib:$LD_LIBRARY_PATH
- #export LD_LIBRARY_PATH=/opt-linux-x86_64/x11lib-1.3:$LD_LIBRARY_PATH
- #export LD_LIBRARY_PATH=/opt-linux-x86_64/mesa-7.8.1/lib64:$LD_LIBRARY_PATH
- #export LD_LIBRARY_PATH=/usr/lib/mesa:/usr/lib32/mesa:$LD_LIBRARY_PATH
- #export LD_LIBRARY_PATH=/usr/lib/x86_64-linux-gnu/mesa:/usr/lib/i386-linux-gnu/mesa:$LD_LIBRARY_PATH
- #export LD_LIBRARY_PATH=`pwd`/lib/external/mesa/x86_64-linux-gnu:$LD_LIBRARY_PATH
- #export LD_LIBRARY_PATH=`pwd`/lib/external/mesa/x86_64-linux-gnu/gallium:$LD_LIBRARY_PATH
echo
echo "Test Start: $*"
echo
- echo LD_LIBRARY_PATH $LD_LIBRARY_PATH
- echo
echo "$javaexe" $javaxargs $X_ARGS $D_ARGS $C_ARG $*
- #LIBGL_DRIVERS_PATH=/usr/lib/mesa:/usr/lib32/mesa \
- #LIBGL_DEBUG=verbose INTEL_STRICT_CONFORMANCE=1 INTEL_DEBUG="buf bat" \
- #LIBGL_DEBUG=verbose MESA_DEBUG=true INTEL_STRICT_CONFORMANCE=1 \
- #export LIBGL_DEBUG=verbose MESA_DEBUG=true LIBGL_ALWAYS_SOFTWARE=true
#gdb --args "$javaexe" $javaxargs $X_ARGS $D_ARGS $C_ARG $*
"$javaexe" $javaxargs $X_ARGS $D_ARGS $C_ARG $*
echo
@@ -268,7 +278,8 @@ function testawtswt() {
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestPointsNEWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT $*
@@ -328,10 +339,6 @@ function testawtswt() {
#testawt jogamp.newt.awt.opengl.VersionApplet $*
#testawt javax.media.opengl.awt.GLCanvas $*
#testawt com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT $*
-#testawt com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT $*
-#testawt com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT $*
-#testawt com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT $*
-#testawt com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn $*
#testawt com.jogamp.opengl.test.junit.jogl.acore.TestAWTCloseX11DisplayBug565 $*
#testawt com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT $*
#testawt com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 $*
@@ -339,9 +346,16 @@ function testawtswt() {
#testawt com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT $*
#testawt com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT $*
#testawt com.jogamp.opengl.test.junit.jogl.acore.x11.TestGLXCallsOnAWT $*
+#testawt com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT $*
+#testawt com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT $*
+#testawt com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT $*
+#testawt com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn $*
#testawt com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn
#testawt com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 $*
#testawt com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing
+#testawt com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT $*
+#testawt com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT $*
+#testawt com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT $*
#testawt com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464
#testawt com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT $*
#testawt com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT $*
@@ -370,7 +384,7 @@ function testawtswt() {
#
#testawtswt com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn $*
#testawtswt com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn $*
-testawtswt com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn $*
+#testawtswt com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn $*
#testawtswt com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn $*
#testawtswt com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock $*
#testawtswt com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec $*
@@ -378,7 +392,7 @@ testawtswt com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn $*
#
# newt.awt (testawt)
#
-#testawt com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 $*
+testawt com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 $*
#testawt com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper $*
#testawt com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug
#testawt com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot $*
@@ -416,10 +430,14 @@ testawtswt com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn $*
#testawt $*
+#testawtswt com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT $*
+
#
# Misc Utils
#
#testnoawt com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT $*
diff --git a/src/jogl/classes/com/jogamp/opengl/FBObject.java b/src/jogl/classes/com/jogamp/opengl/FBObject.java
index 40b45ead2..17589aa0e 100644
--- a/src/jogl/classes/com/jogamp/opengl/FBObject.java
+++ b/src/jogl/classes/com/jogamp/opengl/FBObject.java
@@ -31,6 +31,7 @@ package com.jogamp.opengl;
import java.util.Arrays;
import javax.media.opengl.GL;
+import javax.media.opengl.GL2ES2;
import javax.media.opengl.GL2GL3;
import javax.media.opengl.GL3;
import javax.media.opengl.GLBase;
@@ -812,7 +813,7 @@ public class FBObject {
maxColorAttachments = 1;
if( fullFBOSupport || NV_fbo_color_attachments ) {
try {
- gl.glGetIntegerv(GL2GL3.GL_MAX_COLOR_ATTACHMENTS, val, 0);
+ gl.glGetIntegerv(GL2ES2.GL_MAX_COLOR_ATTACHMENTS, val, 0);
realMaxColorAttachments = 1 <= val[0] ? val[0] : 1; // cap minimum to 1
} catch (GLException gle) { gle.printStackTrace(); }
}
@@ -2283,7 +2284,8 @@ public class FBObject {
/** Returns the framebuffer name to render to. */
public final int getWriteFramebuffer() { return fbName; }
/** Returns the framebuffer name to read from. Depending on multisampling, this may be a different framebuffer. */
- public final int getReadFramebuffer() { return ( samples > 0 ) ? samplingSink.getReadFramebuffer() : fbName; }
+ public final int getReadFramebuffer() { return ( samples > 0 ) ? samplingSink.getReadFramebuffer() : fbName; }
+ public final int getDefaultReadBuffer() { return GL.GL_COLOR_ATTACHMENT0; }
/** Return the number of color/texture attachments */
public final int getColorAttachmentCount() { return colorAttachmentCount; }
/** Return the stencil {@link RenderAttachment} attachment, if exist. Maybe share the same {@link Attachment#getName()} as {@link #getDepthAttachment()}, if packed depth-stencil is being used. */
diff --git a/src/jogl/classes/com/jogamp/opengl/swt/GLCanvas.java b/src/jogl/classes/com/jogamp/opengl/swt/GLCanvas.java
index 0320c63ae..4ba4def9a 100644
--- a/src/jogl/classes/com/jogamp/opengl/swt/GLCanvas.java
+++ b/src/jogl/classes/com/jogamp/opengl/swt/GLCanvas.java
@@ -207,7 +207,7 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
// so we can continue with the destruction.
try {
if( !GLCanvas.this.isDisposed() ) {
- helper.disposeGL(GLCanvas.this, context);
+ helper.disposeGL(GLCanvas.this, context, true);
} else {
context.destroy();
}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataClient.java b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataClient.java
index 88cb3303f..e0bbbc33c 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataClient.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataClient.java
@@ -1,3 +1,30 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
package com.jogamp.opengl.util;
@@ -120,6 +147,17 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData
return adc;
}
+ @Override
+ public void associate(Object obj, boolean enable) {
+ if(obj instanceof ShaderState) {
+ if(enable) {
+ shaderState = (ShaderState)obj;
+ } else {
+ shaderState = null;
+ }
+ }
+ }
+
//
// Data read access
//
@@ -157,7 +195,7 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData
seal(seal);
enableBuffer(gl, seal);
}
-
+
@Override
public void enableBuffer(GL gl, boolean enable) {
if( enableBufferAlways || bufferEnabled != enable ) {
@@ -166,16 +204,7 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData
// init/generate VBO name if not done yet
init_vbo(gl);
}
- final Object ext;
- if(usesGLSL) {
- ext = ShaderState.getShaderState(gl);
- if(null == ext) {
- throw new GLException("A ShaderState must be bound to the GL context, use 'ShaderState.setShaderState(gl)'");
- }
- } else {
- ext = null;
- }
- glArrayHandler.enableState(gl, enable, ext);
+ glArrayHandler.enableState(gl, enable, usesGLSL ? shaderState : null);
bufferEnabled = enable;
}
}
@@ -297,6 +326,8 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData
", index "+index+
", location "+location+
", isVertexAttribute "+isVertexAttribute+
+ ", usesGLSL "+usesGLSL+
+ ", usesShaderState "+(null!=shaderState)+
", dataType 0x"+Integer.toHexString(componentType)+
", bufferClazz "+componentClazz+
", elements "+getElementCount()+
@@ -421,5 +452,7 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData
protected GLArrayHandler glArrayHandler;
protected boolean usesGLSL;
+ protected ShaderState shaderState;
+
}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataServer.java b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataServer.java
index c9dd98751..7e7d27b36 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataServer.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataServer.java
@@ -1,3 +1,30 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
package com.jogamp.opengl.util;
@@ -332,6 +359,8 @@ public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataE
", index "+index+
", location "+location+
", isVertexAttribute "+isVertexAttribute+
+ ", usesGLSL "+usesGLSL+
+ ", usesShaderState "+(null!=shaderState)+
", dataType 0x"+Integer.toHexString(componentType)+
", bufferClazz "+componentClazz+
", elements "+getElementCount()+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataWrapper.java b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataWrapper.java
index f4a197be1..7d08ad08f 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataWrapper.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataWrapper.java
@@ -1,3 +1,30 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
package com.jogamp.opengl.util;
@@ -97,53 +124,91 @@ public class GLArrayDataWrapper implements GLArrayData {
return glp.isValidArrayDataType(getIndex(), getComponentCount(), getComponentType(), isVertexAttribute(), throwException);
}
+ @Override
+ public void associate(Object obj, boolean enable) {
+ // nop
+ }
+
//
// Data read access
//
+ @Override
public final boolean isVertexAttribute() { return isVertexAttribute; }
+ @Override
public final int getIndex() { return index; }
+ @Override
public final int getLocation() { return location; }
- public final void setLocation(int v) { location = v; }
+ @Override
+ public final int setLocation(int v) { location = v; return location; }
+ @Override
+ public final int setLocation(GL2ES2 gl, int program) {
+ location = gl.glGetAttribLocation(program, name);
+ return location;
+ }
+
+ @Override
+ public final int setLocation(GL2ES2 gl, int program, int location) {
+ this.location = location;
+ gl.glBindAttribLocation(program, location, name);
+ return location;
+ }
+
+ @Override
public final String getName() { return name; }
+ @Override
public final long getVBOOffset() { return vboEnabled?vboOffset:0; }
+ @Override
public final int getVBOName() { return vboEnabled?vboName:0; }
+ @Override
public final boolean isVBO() { return vboEnabled; }
+ @Override
public final int getVBOUsage() { return vboEnabled?vboUsage:0; }
+ @Override
public final int getVBOTarget() { return vboEnabled?vboTarget:0; }
+ @Override
public final Buffer getBuffer() { return buffer; }
+ @Override
public final int getComponentCount() { return components; }
+ @Override
public final int getComponentType() { return componentType; }
+ @Override
public final int getComponentSizeInBytes() { return componentByteSize; }
+ @Override
public final int getElementCount() {
if(null==buffer) return 0;
return ( buffer.position()==0 ) ? ( buffer.limit() / components ) : ( buffer.position() / components ) ;
}
+
+ @Override
public final int getSizeInBytes() {
if(null==buffer) return 0;
return ( buffer.position()==0 ) ? ( buffer.limit() * componentByteSize ) : ( buffer.position() * componentByteSize ) ;
}
+ @Override
public final boolean getNormalized() { return normalized; }
+ @Override
public final int getStride() { return strideB; }
- public final Class getBufferClass() { return componentClazz; }
+ public final Class<?> getBufferClass() { return componentClazz; }
+ @Override
public void destroy(GL gl) {
buffer = null;
vboName=0;
@@ -152,6 +217,7 @@ public class GLArrayDataWrapper implements GLArrayData {
alive = false;
}
+ @Override
public String toString() {
return "GLArrayDataWrapper["+name+
", index "+index+
@@ -172,7 +238,7 @@ public class GLArrayDataWrapper implements GLArrayData {
"]";
}
- public static final Class getBufferClass(int dataType) {
+ public static final Class<?> getBufferClass(int dataType) {
switch(dataType) {
case GL.GL_BYTE:
case GL.GL_UNSIGNED_BYTE:
@@ -189,6 +255,7 @@ public class GLArrayDataWrapper implements GLArrayData {
}
}
+ @Override
public void setName(String newName) {
location = -1;
name = newName;
@@ -310,14 +377,13 @@ public class GLArrayDataWrapper implements GLArrayData {
protected String name;
protected int components;
protected int componentType;
- protected Class componentClazz;
+ protected Class<?> componentClazz;
protected int componentByteSize;
protected boolean normalized;
protected int strideB; // stride in bytes
protected int strideL; // stride in logical components
protected Buffer buffer;
protected boolean isVertexAttribute;
-
protected long vboOffset;
protected int vboName;
protected boolean vboEnabled;
diff --git a/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java b/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java
index f01896b96..27ce7d8ec 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java
@@ -35,7 +35,7 @@ import com.jogamp.opengl.util.glsl.ShaderState;
* via {@link #glEnd(GL, boolean) glEnd(gl, false)} for deferred rendering via {@link #draw(GL, boolean)}.
* </p>
* <a name="storageDetails"><h5>Buffer storage and it's creation via {@link #createFixed(int, int, int, int, int, int, int, int, int, int) createFixed(..)}
- * and {@link #createGLSL(int, int, int, int, int, int, int, int, int, int) createGLSL(..)}</h5></a>
+ * and {@link #createGLSL(int, int, int, int, int, int, int, int, int, int, ShaderState) createGLSL(..)}</h5></a>
* <p>
* If unsure whether <i>colors</i>, <i>normals</i> and <i>textures</i> will be used,
* simply add them with an expected component count.
@@ -82,13 +82,11 @@ public class ImmModeSink {
int glBufferUsage) {
return new ImmModeSink(initialElementCount,
vComps, vDataType, cComps, cDataType, nComps, nDataType, tComps, tDataType,
- false, glBufferUsage);
+ false, glBufferUsage, null, 0);
}
/**
- * Uses a GL2ES2 GLSL shader immediate mode sink.
- * To issue the draw() command,
- * a ShaderState must be current, using ShaderState.glUseProgram().
+ * Uses a GL2ES2 GLSL shader immediate mode sink, utilizing the given ShaderState.
* <p>
* See <a href="#storageDetails"> buffer storage details</a>.
* </p>
@@ -104,7 +102,7 @@ public class ImmModeSink {
* @param tDataType optional texture-coordinate data type, e.g. {@link GL#GL_FLOAT}
* @param glBufferUsage VBO <code>usage</code> parameter for {@link GL#glBufferData(int, long, Buffer, int)}, e.g. {@link GL#GL_STATIC_DRAW},
* set to <code>0</code> for no VBO usage
- *
+ * @param st ShaderState to locate the vertex attributes
* @see #draw(GL, boolean)
* @see com.jogamp.opengl.util.glsl.ShaderState#useProgram(GL2ES2, boolean)
* @see com.jogamp.opengl.util.glsl.ShaderState#getCurrentShaderState()
@@ -114,12 +112,45 @@ public class ImmModeSink {
int cComps, int cDataType,
int nComps, int nDataType,
int tComps, int tDataType,
- int glBufferUsage) {
+ int glBufferUsage, ShaderState st) {
return new ImmModeSink(initialElementCount,
vComps, vDataType, cComps, cDataType, nComps, nDataType, tComps, tDataType,
- true, glBufferUsage);
+ true, glBufferUsage, st, 0);
}
+ /**
+ * Uses a GL2ES2 GLSL shader immediate mode sink, utilizing the given shader-program.
+ * <p>
+ * See <a href="#storageDetails"> buffer storage details</a>.
+ * </p>
+ *
+ * @param initialElementCount initial buffer size, if subsequent mutable operations are about to exceed the buffer size, the buffer will grow about the initial size.
+ * @param vComps mandatory vertex component count, should be 2, 3 or 4.
+ * @param vDataType mandatory vertex data type, e.g. {@link GL#GL_FLOAT}
+ * @param cComps optional color component count, may be 0, 3 or 4
+ * @param cDataType optional color data type, e.g. {@link GL#GL_FLOAT}
+ * @param nComps optional normal component count, may be 0, 3 or 4
+ * @param nDataType optional normal data type, e.g. {@link GL#GL_FLOAT}
+ * @param tComps optional texture-coordinate component count, may be 0, 2 or 3
+ * @param tDataType optional texture-coordinate data type, e.g. {@link GL#GL_FLOAT}
+ * @param glBufferUsage VBO <code>usage</code> parameter for {@link GL#glBufferData(int, long, Buffer, int)}, e.g. {@link GL#GL_STATIC_DRAW},
+ * set to <code>0</code> for no VBO usage
+ * @param shaderProgram shader-program name to locate the vertex attributes
+ * @see #draw(GL, boolean)
+ * @see com.jogamp.opengl.util.glsl.ShaderState#useProgram(GL2ES2, boolean)
+ * @see com.jogamp.opengl.util.glsl.ShaderState#getCurrentShaderState()
+ */
+ public static ImmModeSink createGLSL(int initialElementCount,
+ int vComps, int vDataType,
+ int cComps, int cDataType,
+ int nComps, int nDataType,
+ int tComps, int tDataType,
+ int glBufferUsage, int shaderProgram) {
+ return new ImmModeSink(initialElementCount,
+ vComps, vDataType, cComps, cDataType, nComps, nDataType, tComps, tDataType,
+ true, glBufferUsage, null, shaderProgram);
+ }
+
public void destroy(GL gl) {
destroyList(gl);
@@ -330,10 +361,10 @@ public class ImmModeSink {
int cComps, int cDataType,
int nComps, int nDataType,
int tComps, int tDataType,
- boolean useGLSL, int glBufferUsage) {
- vboSet = new VBOSet(initialElementCount,
- vComps, vDataType, cComps, cDataType, nComps, nDataType, tComps, tDataType,
- useGLSL, glBufferUsage);
+ boolean useGLSL, int glBufferUsage, ShaderState st, int shaderProgram) {
+ vboSet = new VBOSet(initialElementCount,
+ vComps, vDataType, cComps, cDataType, nComps, nDataType, tComps, tDataType,
+ useGLSL, glBufferUsage, st, shaderProgram);
this.vboSetList = new ArrayList<VBOSet>();
}
@@ -349,7 +380,7 @@ public class ImmModeSink {
* Sets the additional element count if buffer resize is required,
* defaults to <code>initialElementCount</code> of factory method.
* @see #createFixed(int, int, int, int, int, int, int, int, int, int)
- * @see #createGLSL(int, int, int, int, int, int, int, int, int, int)
+ * @see #createGLSL(int, int, int, int, int, int, int, int, int, int, ShaderState)
*/
public void setResizeElementCount(int v) { vboSet.setResizeElementCount(v); }
@@ -369,9 +400,19 @@ public class ImmModeSink {
int cComps, int cDataType,
int nComps, int nDataType,
int tComps, int tDataType,
- boolean useGLSL, int glBufferUsage) {
+ boolean useGLSL, int glBufferUsage, ShaderState st, int shaderProgram) {
+ // final ..
this.glBufferUsage=glBufferUsage;
this.initialElementCount=initialElementCount;
+ this.useVBO = 0 != glBufferUsage;
+ this.useGLSL=useGLSL;
+ this.shaderState = st;
+ this.shaderProgram = shaderProgram;
+
+ if(useGLSL && null == shaderState && 0 == shaderProgram) {
+ throw new IllegalArgumentException("Using GLSL but neither a valid shader-program nor ShaderState has been passed!");
+ }
+ // variable ..
this.resizeElementCount=initialElementCount;
this.vDataType=vDataType;
this.vDataTypeSigned=GLBuffers.isSignedGLType(vDataType);
@@ -389,8 +430,6 @@ public class ImmModeSink {
this.tDataTypeSigned=GLBuffers.isSignedGLType(tDataType);
this.tComps=tComps;
this.tCompsBytes=tComps * GLBuffers.sizeOfGLType(tDataType);
- this.useGLSL=useGLSL;
- this.useVBO = 0 != glBufferUsage;
this.vboName = 0;
this.vCount=0;
@@ -414,6 +453,7 @@ public class ImmModeSink {
this.bufferEnabled=false;
this.bufferWritten=false;
this.bufferWrittenOnce=false;
+ this.glslLocationSet = false;
}
protected int getResizeElementCount() { return resizeElementCount; }
@@ -423,7 +463,8 @@ public class ImmModeSink {
protected final VBOSet regenerate(GL gl) {
return new VBOSet(initialElementCount, vComps,
- vDataType, cComps, cDataType, nComps, nDataType, tComps, tDataType, useGLSL, glBufferUsage);
+ vDataType, cComps, cDataType, nComps, nDataType, tComps, tDataType,
+ useGLSL, glBufferUsage, shaderState, shaderProgram);
}
protected void checkSeal(boolean test) throws GLException {
@@ -439,10 +480,27 @@ public class ImmModeSink {
}
}
+ private boolean usingShaderProgram = false;
+
+ protected void useShaderProgram(GL2ES2 gl, boolean force) {
+ if( force || !usingShaderProgram ) {
+ if(null != shaderState) {
+ shaderState.useProgram(gl, true);
+ } else /* if( 0 != shaderProgram) */ {
+ gl.glUseProgram(shaderProgram);
+ }
+ usingShaderProgram = true;
+ }
+ }
+
protected void draw(GL gl, Buffer indices, boolean disableBufferAfterDraw, int i)
{
enableBuffer(gl, true);
-
+
+ if(null != shaderState || 0 != shaderProgram) {
+ useShaderProgram(gl.getGL2ES2(), false);
+ }
+
if(DEBUG_DRAW) {
System.err.println("ImmModeSink.draw["+i+"].0 (disableBufferAfterDraw: "+disableBufferAfterDraw+"):\n\t"+this);
}
@@ -788,6 +846,51 @@ public class ImmModeSink {
}
}
+ public void setShaderProgram(int program) {
+ if(null == shaderState && 0 == program) {
+ throw new IllegalArgumentException("Not allowed to zero shader program if no ShaderState is set");
+ }
+ shaderProgram = program;
+ glslLocationSet = false; // enforce location reset!
+ }
+
+ /**
+ * @param gl
+ * @return true if all locations for all used arrays are found (min 1 array), otherwise false.
+ * Also sets 'glslLocationSet' to the return value!
+ */
+ private boolean resetGLSLArrayLocation(GL2ES2 gl) {
+ int iA = 0;
+ int iL = 0;
+
+ if(null != vArrayData) {
+ iA++;
+ if( vArrayData.setLocation(gl, shaderProgram) >= 0 ) {
+ iL++;
+ }
+ }
+ if(null != cArrayData) {
+ iA++;
+ if( cArrayData.setLocation(gl, shaderProgram) >= 0 ) {
+ iL++;
+ }
+ }
+ if(null != nArrayData) {
+ iA++;
+ if( nArrayData.setLocation(gl, shaderProgram) >= 0 ) {
+ iL++;
+ }
+ }
+ if(null != tArrayData) {
+ iA++;
+ if( tArrayData.setLocation(gl, shaderProgram) >= 0 ) {
+ iL++;
+ }
+ }
+ glslLocationSet = iA == iL;
+ return glslLocationSet;
+ }
+
public void destroy(GL gl) {
reset(gl);
@@ -868,8 +971,13 @@ public class ImmModeSink {
checkSeal(true);
}
bufferEnabled = enable;
- if(useGLSL) {
- enableBufferGLSL(gl, enable);
+ if(useGLSL) {
+ useShaderProgram(gl.getGL2ES2(), true);
+ if(null != shaderState) {
+ enableBufferGLSLShaderState(gl, enable);
+ } else {
+ enableBufferGLSLSimple(gl, enable);
+ }
} else {
enableBufferFixed(gl, enable);
}
@@ -901,7 +1009,7 @@ public class ImmModeSink {
}
}
- public void enableBufferFixed(GL gl, boolean enable) {
+ private void enableBufferFixed(GL gl, boolean enable) {
GL2ES1 glf = gl.getGL2ES1();
final boolean useV = vComps>0 && vElems>0 ;
@@ -969,11 +1077,75 @@ public class ImmModeSink {
}
}
- public void enableBufferGLSL(GL gl, boolean enable) {
- ShaderState st = ShaderState.getShaderState(gl);
- if(null==st) {
- throw new GLException("No ShaderState in "+gl);
- }
+ private void enableBufferGLSLShaderState(GL gl, boolean enable) {
+ GL2ES2 glsl = gl.getGL2ES2();
+
+ final boolean useV = vComps>0 && vElems>0 ;
+ final boolean useC = cComps>0 && cElems>0 ;
+ final boolean useN = nComps>0 && nElems>0 ;
+ final boolean useT = tComps>0 && tElems>0 ;
+
+ if(DEBUG_DRAW) {
+ System.err.println("ImmModeSink.enableGLSL.A.0 "+enable+": use [ v "+useV+", c "+useC+", n "+useN+", t "+useT+"], "+getElemUseCountStr()+", "+buffer);
+ }
+
+ if(enable) {
+ if(useVBO) {
+ if(0 == vboName) {
+ throw new InternalError("Using VBO but no vboName");
+ }
+ glsl.glBindBuffer(GL.GL_ARRAY_BUFFER, vboName);
+ if(!bufferWritten) {
+ writeBuffer(gl);
+ }
+ }
+ bufferWritten=true;
+ }
+
+ if(useV) {
+ if(enable) {
+ shaderState.enableVertexAttribArray(glsl, vArrayData);
+ shaderState.vertexAttribPointer(glsl, vArrayData);
+ } else {
+ shaderState.disableVertexAttribArray(glsl, vArrayData);
+ }
+ }
+ if(useC) {
+ if(enable) {
+ shaderState.enableVertexAttribArray(glsl, cArrayData);
+ shaderState.vertexAttribPointer(glsl, cArrayData);
+ } else {
+ shaderState.disableVertexAttribArray(glsl, cArrayData);
+ }
+ }
+ if(useN) {
+ if(enable) {
+ shaderState.enableVertexAttribArray(glsl, nArrayData);
+ shaderState.vertexAttribPointer(glsl, nArrayData);
+ } else {
+ shaderState.disableVertexAttribArray(glsl, nArrayData);
+ }
+ }
+ if(useT) {
+ if(enable) {
+ shaderState.enableVertexAttribArray(glsl, tArrayData);
+ shaderState.vertexAttribPointer(glsl, tArrayData);
+ } else {
+ shaderState.disableVertexAttribArray(glsl, tArrayData);
+ }
+ }
+ glslLocationSet = true; // ShaderState does set the location implicit
+
+ if(enable && useVBO) {
+ glsl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0);
+ }
+
+ if(DEBUG_DRAW) {
+ System.err.println("ImmModeSink.enableGLSL.A.X ");
+ }
+ }
+
+ private void enableBufferGLSLSimple(GL gl, boolean enable) {
GL2ES2 glsl = gl.getGL2ES2();
final boolean useV = vComps>0 && vElems>0 ;
@@ -982,7 +1154,20 @@ public class ImmModeSink {
final boolean useT = tComps>0 && tElems>0 ;
if(DEBUG_DRAW) {
- System.err.println("ImmModeSink.enableGLSL.0 "+enable+": use [ v "+useV+", c "+useC+", n "+useN+", t "+useT+"], "+getElemUseCountStr()+", "+buffer);
+ System.err.println("ImmModeSink.enableGLSL.B.0 "+enable+": use [ v "+useV+", c "+useC+", n "+useN+", t "+useT+"], "+getElemUseCountStr()+", "+buffer);
+ }
+
+ if(!glslLocationSet) {
+ if( !resetGLSLArrayLocation(glsl) ) {
+ if(DEBUG_DRAW) {
+ final int vLoc = null != vArrayData ? vArrayData.getLocation() : -1;
+ final int cLoc = null != cArrayData ? cArrayData.getLocation() : -1;
+ final int nLoc = null != nArrayData ? nArrayData.getLocation() : -1;
+ final int tLoc = null != tArrayData ? tArrayData.getLocation() : -1;
+ System.err.println("ImmModeSink.enableGLSL.B.X attribute locations in shader program "+shaderProgram+", incomplete ["+vLoc+", "+cLoc+", "+nLoc+", "+tLoc+"] - glslLocationSet "+glslLocationSet);
+ }
+ return;
+ }
}
if(enable) {
@@ -1000,34 +1185,34 @@ public class ImmModeSink {
if(useV) {
if(enable) {
- st.enableVertexAttribArray(glsl, vArrayData);
- st.vertexAttribPointer(glsl, vArrayData);
+ glsl.glEnableVertexAttribArray(vArrayData.getLocation());
+ glsl.glVertexAttribPointer(vArrayData);
} else {
- st.disableVertexAttribArray(glsl, vArrayData);
+ glsl.glDisableVertexAttribArray(vArrayData.getLocation());
}
}
if(useC) {
if(enable) {
- st.enableVertexAttribArray(glsl, cArrayData);
- st.vertexAttribPointer(glsl, cArrayData);
+ glsl.glEnableVertexAttribArray(cArrayData.getLocation());
+ glsl.glVertexAttribPointer(cArrayData);
} else {
- st.disableVertexAttribArray(glsl, cArrayData);
+ glsl.glDisableVertexAttribArray(cArrayData.getLocation());
}
}
if(useN) {
if(enable) {
- st.enableVertexAttribArray(glsl, nArrayData);
- st.vertexAttribPointer(glsl, nArrayData);
+ glsl.glEnableVertexAttribArray(nArrayData.getLocation());
+ glsl.glVertexAttribPointer(nArrayData);
} else {
- st.disableVertexAttribArray(glsl, nArrayData);
+ glsl.glDisableVertexAttribArray(nArrayData.getLocation());
}
}
if(useT) {
if(enable) {
- st.enableVertexAttribArray(glsl, tArrayData);
- st.vertexAttribPointer(glsl, tArrayData);
+ glsl.glEnableVertexAttribArray(tArrayData.getLocation());
+ glsl.glVertexAttribPointer(tArrayData);
} else {
- st.disableVertexAttribArray(glsl, tArrayData);
+ glsl.glDisableVertexAttribArray(tArrayData.getLocation());
}
}
@@ -1036,11 +1221,16 @@ public class ImmModeSink {
}
if(DEBUG_DRAW) {
- System.err.println("ImmModeSink.enableGLSL.X ");
+ System.err.println("ImmModeSink.enableGLSL.B.X ");
}
}
-
+
public String toString() {
+ final String glslS = useGLSL ?
+ ", useShaderState "+(null!=shaderState)+
+ ", shaderProgram "+shaderProgram+
+ ", glslLocationSet "+glslLocationSet : "";
+
return "VBOSet[mode "+mode+
", modeOrig "+modeOrig+
", use/count "+getElemUseCountStr()+
@@ -1049,6 +1239,8 @@ public class ImmModeSink {
", bufferEnabled "+bufferEnabled+
", bufferWritten "+bufferWritten+" (once "+bufferWrittenOnce+")"+
", useVBO "+useVBO+", vboName "+vboName+
+ ", useGLSL "+useGLSL+
+ glslS+
",\n\t"+vArrayData+
",\n\t"+cArrayData+
",\n\t"+nArrayData+
@@ -1264,7 +1456,9 @@ public class ImmModeSink {
}
final private int glBufferUsage, initialElementCount;
- final private boolean useVBO;
+ final private boolean useVBO, useGLSL;
+ final private ShaderState shaderState;
+ private int shaderProgram;
private int mode, modeOrig, resizeElementCount;
private ByteBuffer buffer;
@@ -1286,8 +1480,9 @@ public class ImmModeSink {
private Buffer vertexArray, colorArray, normalArray, textCoordArray;
private GLArrayDataWrapper vArrayData, cArrayData, nArrayData, tArrayData;
- private boolean sealed, sealedGL, useGLSL;
+ private boolean sealed, sealedGL;
private boolean bufferEnabled, bufferWritten, bufferWrittenOnce;
+ private boolean glslLocationSet;
}
}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderState.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderState.java
index ff8982ddf..9d71ee276 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderState.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderState.java
@@ -35,7 +35,6 @@ import java.util.Iterator;
import javax.media.opengl.GL;
import javax.media.opengl.GL2ES2;
import javax.media.opengl.GLArrayData;
-import javax.media.opengl.GLContext;
import javax.media.opengl.GLException;
import javax.media.opengl.GLUniformData;
@@ -58,7 +57,6 @@ import com.jogamp.opengl.util.GLArrayDataEditable;
*/
public class ShaderState {
public static final boolean DEBUG = Debug.isPropertyDefined("jogl.debug.GLSLState", true);
- private static final String currentStateKey = "jogamp.opengl.glsl.ShaderState" ;
public ShaderState() {
}
@@ -68,46 +66,6 @@ public class ShaderState {
public void setVerbose(boolean v) { verbose = DEBUG || v; }
/**
- * Fetches the current shader state from this thread (TLS) current GLContext
- *
- * @see com.jogamp.opengl.util.glsl.ShaderState#useProgram(GL2ES2, boolean)
- * @see com.jogamp.opengl.util.glsl.ShaderState#getShaderState(GL)
- * @see com.jogamp.opengl.util.glsl.ShaderState#setShaderState(GL)
- * @see com.jogamp.opengl.util.glsl.ShaderState#getCurrentShaderState()
- */
- public static ShaderState getCurrentShaderState() {
- return getShaderState(GLContext.getCurrentGL());
- }
-
- /**
- * Gets the shader state attached to the GL object's GLContext
- *
- * @param gl the GL object referencing the GLContext
- *
- * @see com.jogamp.opengl.util.glsl.ShaderState#useProgram(GL2ES2, boolean)
- * @see com.jogamp.opengl.util.glsl.ShaderState#getShaderState(GL)
- * @see com.jogamp.opengl.util.glsl.ShaderState#setShaderState(GL)
- * @see com.jogamp.opengl.util.glsl.ShaderState#getCurrentShaderState()
- */
- public static ShaderState getShaderState(GL gl) {
- return (ShaderState) gl.getContext().getAttachedObject(currentStateKey);
- }
-
- /**
- * Attaches the shader state to the GL object's GLContext
- *
- * @param gl the GL object referencing the GLContext
- *
- * @see com.jogamp.opengl.util.glsl.ShaderState#useProgram(GL2ES2, boolean)
- * @see com.jogamp.opengl.util.glsl.ShaderState#getShaderState(GL)
- * @see com.jogamp.opengl.util.glsl.ShaderState#setShaderState(GL)
- * @see com.jogamp.opengl.util.glsl.ShaderState#getCurrentShaderState()
- */
- public final ShaderState setShaderState(GL gl) {
- return (ShaderState) gl.getContext().attachObject(currentStateKey, this);
- }
-
- /**
* Returns the attached user object for the given name to this ShaderState.
*/
public final Object getAttachedObject(String name) {
@@ -135,19 +93,14 @@ public class ShaderState {
/**
* Turns the shader program on or off.<br>
- * Puts this ShaderState to to the thread local storage (TLS),
- * if <code>on</code> is <code>true</code>.
*
* @throws GLException if no program is attached
*
* @see com.jogamp.opengl.util.glsl.ShaderState#useProgram(GL2ES2, boolean)
- * @see com.jogamp.opengl.util.glsl.ShaderState#getShaderState(GL)
- * @see com.jogamp.opengl.util.glsl.ShaderState#getCurrentShaderState()
*/
public synchronized void useProgram(GL2ES2 gl, boolean on) throws GLException {
if(null==shaderProgram) { throw new GLException("No program is attached"); }
if(on) {
- setShaderState(gl);
if(shaderProgram.linked()) {
shaderProgram.useProgram(gl, true);
if(resetAllShaderData) {
@@ -332,6 +285,10 @@ public class ShaderState {
return activeAttribDataMap.get(name);
}
+ public boolean isActiveAttribute(GLArrayData attribute) {
+ return attribute == activeAttribDataMap.get(attribute.getName());
+ }
+
/**
* Binds or unbinds the {@link GLArrayData} lifecycle to this ShaderState.
*
@@ -343,11 +300,14 @@ public class ShaderState {
*
* <p>The data will not be transfered to the GPU, use {@link #vertexAttribPointer(GL2ES2, GLArrayData)} additionally.</p>
*
+ * <p>The data will also be {@link GLArrayData#associate(Object, boolean) associated} with this ShaderState.</p>
+ *
* @param attribute the {@link GLArrayData} which lifecycle shall be managed
* @param own true if <i>owning</i> shall be performs, false if <i>disowning</i>.
*
* @see #bindAttribLocation(GL2ES2, int, String)
* @see #getAttribute(String)
+ * @see GLArrayData#associate(Object, boolean)
*/
public void ownAttribute(GLArrayData attribute, boolean own) {
if(own) {
@@ -359,6 +319,7 @@ public class ShaderState {
} else {
managedAttributes.remove(attribute);
}
+ attribute.associate(this, own);
}
public boolean ownsAttribute(GLArrayData attribute) {
@@ -402,8 +363,12 @@ public class ShaderState {
* @see #getAttribute(String)
*/
public void bindAttribLocation(GL2ES2 gl, int location, GLArrayData data) {
- bindAttribLocation(gl, location, data.getName());
- data.setLocation(location);
+ if(null==shaderProgram) throw new GLException("No program is attached");
+ if(shaderProgram.linked()) throw new GLException("Program is already linked");
+ final String name = data.getName();
+ final Integer loc = new Integer(location);
+ activeAttribLocationMap.put(name, loc);
+ data.setLocation(gl, shaderProgram.program(), location);
activeAttribDataMap.put(data.getName(), data);
}
@@ -465,8 +430,27 @@ public class ShaderState {
* @see #getAttribute(String)
*/
public int getAttribLocation(GL2ES2 gl, GLArrayData data) {
- int location = getAttribLocation(gl, data.getName());
- data.setLocation(location);
+ if(null==shaderProgram) throw new GLException("No program is attached");
+ final String name = data.getName();
+ int location = getCachedAttribLocation(name);
+ if(0<=location) {
+ data.setLocation(location);
+ } else {
+ if(!shaderProgram.linked()) throw new GLException("Program is not linked");
+ location = data.setLocation(gl, shaderProgram.program());
+ if(0<=location) {
+ Integer idx = new Integer(location);
+ activeAttribLocationMap.put(name, idx);
+ if(DEBUG) {
+ System.err.println("ShaderState: glGetAttribLocation: "+name+", loc: "+location);
+ }
+ } else if(verbose) {
+ System.err.println("ShaderState: glGetAttribLocation failed, no location for: "+name+", loc: "+location);
+ if(DEBUG) {
+ Thread.dumpStack();
+ }
+ }
+ }
activeAttribDataMap.put(data.getName(), data);
return location;
}
@@ -873,6 +857,7 @@ public class ShaderState {
if(!shaderProgram.inUse()) throw new GLException("Program is not in use");
int location = getCachedUniformLocation(name);
if(0>location) {
+ if(!shaderProgram.linked()) throw new GLException("Program is not linked");
location = gl.glGetUniformLocation(shaderProgram.program(), name);
if(0<=location) {
Integer idx = new Integer(location);
@@ -886,7 +871,7 @@ public class ShaderState {
}
return location;
}
-
+
/**
* Validates and returns the location of a shader uniform.<br>
* Uses either the cached value {@link #getCachedUniformLocation(String)} if valid,
@@ -908,9 +893,25 @@ public class ShaderState {
* @see ShaderProgram#glReplaceShader
*/
public int getUniformLocation(GL2ES2 gl, GLUniformData data) {
- int location = getUniformLocation(gl, data.getName());
- data.setLocation(location);
- activeUniformDataMap.put(data.getName(), data);
+ if(!shaderProgram.inUse()) throw new GLException("Program is not in use");
+ final String name = data.getName();
+ int location = getCachedUniformLocation(name);
+ if(0<=location) {
+ data.setLocation(location);
+ } else {
+ if(!shaderProgram.linked()) throw new GLException("Program is not linked");
+ location = data.setLocation(gl, shaderProgram.program());
+ if(0<=location) {
+ Integer idx = new Integer(location);
+ activeUniformLocationMap.put(name, idx);
+ } else if(verbose) {
+ System.err.println("ShaderState: glUniform failed, no location for: "+name+", index: "+location);
+ if(DEBUG) {
+ Thread.dumpStack();
+ }
+ }
+ }
+ activeUniformDataMap.put(name, data);
return location;
}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/PNGImage.java b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/PNGImage.java
index d8d6f7daa..d9be4ce31 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/PNGImage.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/PNGImage.java
@@ -144,7 +144,7 @@ public class PNGImage {
/** Returns the dpi of the image. */
public double[] getDpi() { return dpi; }
- /** Returns the OpenGL format for this texture; e.g. GL.GL_BGR or GL.GL_BGRA. */
+ /** Returns the OpenGL format for this texture; e.g. GL.GL_LUMINANCE, GL.GL_RGB or GL.GL_RGBA. */
public int getGLFormat() { return glFormat; }
/** Returns the OpenGL data type: GL.GL_UNSIGNED_BYTE. */
diff --git a/src/jogl/classes/javax/media/opengl/GLArrayData.java b/src/jogl/classes/javax/media/opengl/GLArrayData.java
index 5d17f6874..8e1383031 100644
--- a/src/jogl/classes/javax/media/opengl/GLArrayData.java
+++ b/src/jogl/classes/javax/media/opengl/GLArrayData.java
@@ -30,6 +30,8 @@ package javax.media.opengl;
import java.nio.Buffer;
+import javax.media.opengl.fixedfunc.GLPointerFunc;
+
/**
*
* The total number of bytes hold by the referenced buffer is:
@@ -38,6 +40,19 @@ import java.nio.Buffer;
*/
public interface GLArrayData {
/**
+ * Implementation and type dependent object association.
+ * <p>
+ * One currently known use case is to associate a {@link com.jogamp.opengl.util.glsl.ShaderState ShaderState}
+ * to an GLSL aware vertex attribute object, allowing to use the ShaderState to handle it's
+ * data persistence, location and state change.<br/>
+ * This is implicitly done via {@link com.jogamp.opengl.util.glsl.ShaderState#ownAttribute(GLArrayData, boolean) shaderState.ownAttribute(GLArrayData, boolean)}.
+ * </p>
+ * @param obj implementation and type dependent association
+ * @param enable pass true to enable the association and false to disable it.
+ */
+ public void associate(Object obj, boolean enable);
+
+ /**
* Returns true if this data set is intended for a GLSL vertex shader attribute,
* otherwise false, ie intended for fixed function vertex pointer
*/
@@ -47,10 +62,10 @@ public interface GLArrayData {
* The index of the predefined array index, see list below,
* or -1 in case of a shader attribute array.
*
- * @see javax.media.opengl.GL2#GL_VERTEX_ARRAY
- * @see javax.media.opengl.GL2#GL_NORMAL_ARRAY
- * @see javax.media.opengl.GL2#GL_COLOR_ARRAY
- * @see javax.media.opengl.GL2#GL_TEXTURE_COORD_ARRAY
+ * @see GLPointerFunc#GL_VERTEX_ARRAY
+ * @see GLPointerFunc#GL_NORMAL_ARRAY
+ * @see GLPointerFunc#GL_COLOR_ARRAY
+ * @see GLPointerFunc#GL_TEXTURE_COORD_ARRAY
*/
public int getIndex();
@@ -61,6 +76,11 @@ public interface GLArrayData {
/**
* Set a new name for this array.
+ * <p>
+ * This clears the location, i.e. sets it to -1.
+ * </p>
+ * @see #setLocation(int)
+ * @see #setLocation(GL2ES2, int)
*/
public void setName(String newName);
@@ -72,14 +92,37 @@ public interface GLArrayData {
public int getLocation();
/**
- * Sets the determined location of the shader attribute
- * This is usually done within ShaderState.
+ * Sets the given location of the shader attribute
*
+ * @return the given location
* @see com.jogamp.opengl.util.glsl.ShaderState#vertexAttribPointer(GL2ES2, GLArrayData)
*/
- public void setLocation(int v);
+ public int setLocation(int v);
/**
+ * Retrieves the location of the shader attribute from the linked shader program.
+ * <p>
+ * No validation is performed within the implementation.
+ * </p>
+ * @param gl
+ * @param program
+ * @return &ge;0 denotes a valid attribute location as found and used in the given shader program.
+ * &lt;0 denotes an invalid location, i.e. not found or used in the given shader program.
+ */
+ public int setLocation(GL2ES2 gl, int program);
+
+ /**
+ * Binds the location of the shader attribute to the given location for the unlinked shader program.
+ * <p>
+ * No validation is performed within the implementation.
+ * </p>
+ * @param gl
+ * @param program
+ * @return the given location
+ */
+ public int setLocation(GL2ES2 gl, int program, int location);
+
+ /**
* Determines whether the data is server side (VBO) and enabled,
* or a client side array (false).
*/
diff --git a/src/jogl/classes/javax/media/opengl/GLBase.java b/src/jogl/classes/javax/media/opengl/GLBase.java
index 9bcee819a..82bb06b9c 100644
--- a/src/jogl/classes/javax/media/opengl/GLBase.java
+++ b/src/jogl/classes/javax/media/opengl/GLBase.java
@@ -432,6 +432,19 @@ public interface GLBase {
* </p>
*/
public int getDefaultReadFramebuffer();
-
+
+ /**
+ * Returns the default color buffer within the current bound
+ * {@link #getDefaultReadFramebuffer()}, i.e. GL_READ_FRAMEBUFFER​,
+ * which will be used as the source for pixel reading commands,
+ * like {@link GL#glReadPixels(int, int, int, int, int, int, java.nio.Buffer)} etc.
+ * <p>
+ * For offscreen framebuffer objects this is {@link GL#GL_COLOR_ATTACHMENT0},
+ * otherwise this is {@link GL#GL_FRONT} for single buffer configurations
+ * and {@link GL#GL_BACK} for double buffer configurations.
+ * </p>
+ */
+ public int getDefaultReadBuffer();
+
}
diff --git a/src/jogl/classes/javax/media/opengl/GLContext.java b/src/jogl/classes/javax/media/opengl/GLContext.java
index de10a2815..235003c38 100644
--- a/src/jogl/classes/javax/media/opengl/GLContext.java
+++ b/src/jogl/classes/javax/media/opengl/GLContext.java
@@ -970,6 +970,32 @@ public abstract class GLContext {
*/
public abstract int getDefaultReadFramebuffer();
+ /**
+ * Returns the default color buffer within the current bound
+ * {@link #getDefaultReadFramebuffer()}, i.e. GL_READ_FRAMEBUFFER​,
+ * which will be used as the source for pixel reading commands,
+ * like {@link GL#glReadPixels(int, int, int, int, int, int, java.nio.Buffer)} etc.
+ * <p>
+ * For offscreen framebuffer objects this is {@link GL#GL_COLOR_ATTACHMENT0},
+ * otherwise this is {@link GL#GL_FRONT} for single buffer configurations
+ * and {@link GL#GL_BACK} for double buffer configurations.
+ * </p>
+ */
+ public abstract int getDefaultReadBuffer();
+
+ /** On some platforms the mismatch between OpenGL's coordinate
+ system (origin at bottom left) and the window system's
+ coordinate system (origin at top left) necessitates a vertical
+ flip of pixels read from offscreen contexts.
+ <p>
+ Default impl. is <code>true</code>.
+ </p>
+ */
+ public abstract boolean isGLOrientationFlippedVertical();
+
+ /** Get the default pixel data type, as required by e.g. {@link GL#glReadPixels(int, int, int, int, int, int, java.nio.Buffer)}. */
+ public abstract int getDefaultPixelDataType();
+
/**
* @return The extension implementing the GLDebugOutput feature,
* either <i>GL_ARB_debug_output</i> or <i>GL_AMD_debug_output</i>.
diff --git a/src/jogl/classes/javax/media/opengl/GLFBODrawable.java b/src/jogl/classes/javax/media/opengl/GLFBODrawable.java
index 079d9af5c..4d6c7c20e 100644
--- a/src/jogl/classes/javax/media/opengl/GLFBODrawable.java
+++ b/src/jogl/classes/javax/media/opengl/GLFBODrawable.java
@@ -101,7 +101,8 @@ public interface GLFBODrawable extends GLDrawable {
void setTextureUnit(int unit);
/**
- * Set a new sample size
+ * Set the number of sample buffers if using MSAA
+ *
* @param gl GL context object bound to this drawable, will be made current during operation.
* A prev. current context will be make current after operation.
* @param newSamples new sample size
@@ -113,6 +114,25 @@ public interface GLFBODrawable extends GLDrawable {
* @return the number of sample buffers if using MSAA, otherwise 0
*/
int getNumSamples();
+
+ /**
+ * Sets the number of buffers (FBO) being used if using {@link GLCapabilities#getDoubleBuffered() double buffering}.
+ * <p>
+ * If {@link GLCapabilities#getDoubleBuffered() double buffering} is not chosen, this is a NOP.
+ * </p>
+ * <p>
+ * Must be called before {@link #isInitialized() initialization}, otherwise an exception is thrown.
+ * </p>
+ * @return the new number of buffers (FBO) used, maybe different than the requested <code>bufferCount</code> (see above)
+ * @throws GLException if already initialized, see {@link #isInitialized()}.
+ */
+ int setNumBuffers(int bufferCount) throws GLException;
+
+ /**
+ * @return the number of buffers (FBO) being used. 1 if not using {@link GLCapabilities#getDoubleBuffered() double buffering},
+ * otherwise &ge; 2, depending on {@link #setNumBuffers(int)}.
+ */
+ int getNumBuffers();
/**
* @return the used {@link DoubleBufferMode}
diff --git a/src/jogl/classes/javax/media/opengl/GLUniformData.java b/src/jogl/classes/javax/media/opengl/GLUniformData.java
index 18a422670..60d0c58bf 100644
--- a/src/jogl/classes/javax/media/opengl/GLUniformData.java
+++ b/src/jogl/classes/javax/media/opengl/GLUniformData.java
@@ -147,10 +147,26 @@ public class GLUniformData {
public int getLocation() { return location; }
/**
- * Sets the determined location of the shader uniform.
+ * Sets the given location of the shader uniform.
+ * @return the given location
*/
- public GLUniformData setLocation(int location) { this.location=location; return this; }
+ public int setLocation(int location) { this.location=location; return location; }
+ /**
+ * Retrieves the location of the shader uniform from the linked shader program.
+ * <p>
+ * No validation is performed within the implementation.
+ * </p>
+ * @param gl
+ * @param program
+ * @return &ge;0 denotes a valid uniform location as found and used in the given shader program.
+ * &lt;0 denotes an invalid location, i.e. not found or used in the given shader program.
+ */
+ public int setLocation(GL2ES2 gl, int program) {
+ location = gl.glGetUniformLocation(program, name);
+ return location;
+ }
+
public Object getObject() {
return data;
}
diff --git a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java
index a40cdcf88..efdc69ed8 100644
--- a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java
+++ b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java
@@ -915,7 +915,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
// Catch dispose GLExceptions by GLEventListener, just 'print' them
// so we can continue with the destruction.
try {
- helper.disposeGL(GLCanvas.this, context);
+ helper.disposeGL(GLCanvas.this, context, true);
} catch (GLException gle) {
gle.printStackTrace();
}
@@ -1024,7 +1024,9 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
final RecursiveLock _lock = lock;
_lock.lock();
try {
- helper.invokeGL(drawable, context, displayAction, initAction);
+ if( null != drawable && drawable.isRealized() ) {
+ helper.invokeGL(drawable, context, displayAction, initAction);
+ }
} finally {
_lock.unlock();
}
@@ -1037,7 +1039,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
final RecursiveLock _lock = lock;
_lock.lock();
try {
- if(null != drawable) {
+ if( null != drawable && drawable.isRealized() ) {
drawable.swapBuffers();
}
} finally {
diff --git a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
index dcfc1f0dd..23dedaa66 100644
--- a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
+++ b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
@@ -49,10 +49,8 @@ import java.awt.GraphicsEnvironment;
import java.awt.Rectangle;
import java.awt.geom.Rectangle2D;
import java.awt.image.BufferedImage;
-import java.awt.image.DataBufferByte;
import java.awt.image.DataBufferInt;
import java.beans.Beans;
-import java.nio.ByteBuffer;
import java.nio.IntBuffer;
import java.util.List;
@@ -73,7 +71,7 @@ import javax.media.opengl.GLDrawable;
import javax.media.opengl.GLDrawableFactory;
import javax.media.opengl.GLEventListener;
import javax.media.opengl.GLException;
-import javax.media.opengl.GLPbuffer;
+import javax.media.opengl.GLFBODrawable;
import javax.media.opengl.GLProfile;
import javax.media.opengl.GLRunnable;
import javax.media.opengl.Threading;
@@ -86,10 +84,11 @@ import jogamp.opengl.GLDrawableHelper;
import jogamp.opengl.GLDrawableImpl;
import jogamp.opengl.awt.Java2D;
import jogamp.opengl.awt.Java2DGLContext;
+import jogamp.opengl.util.glsl.GLSLTextureRaster;
import com.jogamp.nativewindow.awt.AWTWindowClosingProtocol;
import com.jogamp.opengl.FBObject;
-import com.jogamp.opengl.util.GLBuffers;
+import com.jogamp.opengl.util.GLPixelStorageModes;
// FIXME: Subclasses need to call resetGLFunctionAvailability() on their
// context whenever the displayChanged() function is called on their
@@ -122,14 +121,17 @@ import com.jogamp.opengl.util.GLBuffers;
* </P>
*/
-@SuppressWarnings({ "serial", "deprecation" })
+@SuppressWarnings("serial")
public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosingProtocol {
private static final boolean DEBUG = Debug.debug("GLJPanel");
private GLDrawableHelper helper = new GLDrawableHelper();
private volatile boolean isInitialized;
+ //
// Data used for either pbuffers or pixmap-based offscreen surfaces
+ //
+ /** Single buffered offscreen caps */
private GLCapabilitiesImmutable offscreenCaps;
private GLProfile glProfile;
private GLDrawableFactoryImpl factory;
@@ -150,16 +152,6 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
// Used by all backends either directly or indirectly to hook up callbacks
private Updater updater = new Updater();
- // Turns off the pbuffer-based backend (used by default, unless the
- // Java 2D / OpenGL pipeline is in use)
- private static boolean hardwareAccelerationDisabled =
- Debug.isPropertyDefined("jogl.gljpanel.nohw", true);
-
- // Turns off the fallback to software-based rendering from
- // pbuffer-based rendering
- private static boolean softwareRenderingDisabled =
- Debug.isPropertyDefined("jogl.gljpanel.nosw", true);
-
// Indicates whether the Java 2D OpenGL pipeline is enabled
private boolean oglPipelineEnabled =
Java2D.isOGLPipelineActive() &&
@@ -354,7 +346,8 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
// re-creating it -- tricky to do properly while the context is
// current
if (handleReshape) {
- handleReshape();
+ handleReshape = false;
+ sendReshape = handleReshape();
}
updater.setGraphics(g);
@@ -395,8 +388,10 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
called on all registered {@link GLEventListener}s. Subclasses
which override this method must call super.reshape() in
their reshape() method in order to function properly. <P>
-
- <DL><DD><CODE>reshape</CODE> in class <CODE>java.awt.Component</CODE></DD></DL> */
+ *
+ * {@inheritDoc}
+ */
+ @SuppressWarnings("deprecation")
@Override
public void reshape(int x, int y, int width, int height) {
super.reshape(x, y, width, height);
@@ -618,12 +613,18 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
@Override
public NativeSurface getNativeSurface() {
- throw new GLException("FIXME");
+ if(null != backend) {
+ return backend.getDrawable().getNativeSurface();
+ }
+ return null;
}
@Override
public long getHandle() {
- throw new GLException("FIXME");
+ if(null != backend) {
+ return backend.getDrawable().getNativeSurface().getSurfaceHandle();
+ }
+ return 0;
}
@Override
@@ -636,13 +637,11 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
//
private void createAndInitializeBackend() {
- if (panelWidth == 0 ||
- panelHeight == 0) {
+ if ( 0 >= panelWidth || 0 >= panelHeight ) {
// See whether we have a non-zero size yet and can go ahead with
// initialization
- if (reshapeWidth == 0 ||
- reshapeHeight == 0) {
- return;
+ if (0 >= reshapeWidth || 0 >= reshapeHeight ) {
+ return;
}
// Pull down reshapeWidth and reshapeHeight into panelWidth and
@@ -652,29 +651,18 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
panelHeight = reshapeHeight;
}
- do {
- if (backend == null) {
+ if ( null == backend ) {
if (oglPipelineEnabled) {
- backend = new J2DOGLBackend();
+ backend = new J2DOGLBackend();
} else {
- if (!hardwareAccelerationDisabled &&
- factory.canCreateGLPbuffer(null)) {
- backend = new PbufferBackend();
- } else {
- if (softwareRenderingDisabled) {
- throw new GLException("Fallback to software rendering disabled by user");
- }
- backend = new SoftwareBackend();
- }
+ backend = new OffscreenBackend();
}
- }
+ isInitialized = false;
+ }
- if (!isInitialized) {
+ if (!isInitialized) {
backend.initialize();
- }
- // The backend might set itself to null, indicating it punted to
- // a different implementation -- try again
- } while (backend == null);
+ }
awtWindowClosingProtocol.addClosingListenerOneShot();
}
@@ -689,7 +677,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
return awtWindowClosingProtocol.setDefaultCloseOperation(op);
}
- private void handleReshape() {
+ private boolean handleReshape() {
panelWidth = reshapeWidth;
panelHeight = reshapeHeight;
@@ -698,9 +686,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
panelWidth + "," + panelHeight + ")");
}
- sendReshape = true;
- backend.handleReshape();
- handleReshape = false;
+ return backend.handleReshape();
}
// This is used as the GLEventListener for the pbuffer-based backend
@@ -762,16 +748,17 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
public void run() {
if ( null != backend ) {
final GLContext _context = backend.getContext();
+ final boolean backendDestroy = !backend.isUsingOwnLifecycle();
if( null != _context && _context.isCreated() ) {
// Catch dispose GLExceptions by GLEventListener, just 'print' them
// so we can continue with the destruction.
try {
- helper.disposeGL(GLJPanel.this, _context);
+ helper.disposeGL(GLJPanel.this, _context, !backendDestroy);
} catch (GLException gle) {
gle.printStackTrace();
}
}
- if ( !backend.isUsingOwnThreadManagment() ) {
+ if ( backendDestroy ) {
backend.destroy();
backend = null;
isInitialized = false;
@@ -815,15 +802,6 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
}
};
- private int getNextPowerOf2(int number) {
- // Workaround for problems where 0 width or height are transiently
- // seen during layout
- if (number == 0) {
- return 2;
- }
- return GLBuffers.getNextPowerOf2(number);
- }
-
private int getGLInteger(GL gl, int which) {
int[] tmp = new int[1];
gl.glGetIntegerv(which, tmp, 0);
@@ -843,7 +821,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
// / JOGL bridge
static interface Backend {
// Create, Destroy, ..
- public boolean isUsingOwnThreadManagment();
+ public boolean isUsingOwnLifecycle();
// Called each time the backend needs to initialize itself
public void initialize();
@@ -876,7 +854,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
// Called to handle a reshape event. When this is called, the
// OpenGL context associated with the backend is not current, to
// make it easier to destroy and re-create pbuffers if necessary.
- public void handleReshape();
+ public boolean handleReshape();
// Called before the OpenGL work is done in init() and display().
// If false is returned, this render is aborted.
@@ -894,12 +872,11 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
// Base class used by both the software (pixmap) and pbuffer
// backends, both of which rely on reading back the OpenGL frame
// buffer and drawing it with a BufferedImage
- abstract class AbstractReadbackBackend implements Backend {
+ class OffscreenBackend implements Backend {
// This image is exactly the correct size to render into the panel
protected BufferedImage offscreenImage;
// One of these is used to store the read back pixels before storing
// in the BufferedImage
- protected ByteBuffer readBackBytes;
protected IntBuffer readBackInts;
protected int readBackWidthInPixels;
protected int readBackHeightInPixels;
@@ -907,12 +884,118 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
private int glFormat;
private int glType;
+ // Implementation using software rendering
+ private GLDrawableImpl offscreenDrawable;
+ private FBObject fboFlipped;
+ private GLSLTextureRaster glslTextureRaster;
+ private final int fboTextureUnit = 0;
+
+ private GLContextImpl offscreenContext;
+ private boolean flippedVertical;
+
// For saving/restoring of OpenGL state during ReadPixels
- private int[] swapbytes = new int[1];
- private int[] rowlength = new int[1];
- private int[] skiprows = new int[1];
- private int[] skippixels = new int[1];
- private int[] alignment = new int[1];
+ private final GLPixelStorageModes psm = new GLPixelStorageModes();
+
+ @Override
+ public boolean isUsingOwnLifecycle() { return false; }
+
+ @Override
+ public void initialize() {
+ if(DEBUG) {
+ System.err.println(getThreadName()+": OffscreenBackend: initialize()");
+ }
+ try {
+ offscreenDrawable = (GLDrawableImpl) factory.createOffscreenDrawable(
+ null /* default platform device */,
+ offscreenCaps,
+ chooser,
+ panelWidth, panelHeight);
+ offscreenDrawable.setRealized(true);
+ offscreenContext = (GLContextImpl) offscreenDrawable.createContext(shareWith);
+ offscreenContext.setContextCreationFlags(additionalCtxCreationFlags);
+ if( GLContext.CONTEXT_NOT_CURRENT < offscreenContext.makeCurrent() ) {
+ isInitialized = true;
+ final GL gl = offscreenContext.getGL();
+ flippedVertical = offscreenContext.isGLOrientationFlippedVertical();
+ final GLCapabilitiesImmutable chosenCaps = offscreenDrawable.getChosenGLCapabilities();
+ if( chosenCaps.isFBO() && flippedVertical && gl.isGL2ES2() ) {
+ helper.setAutoSwapBufferMode(false);
+ final GLFBODrawable fboDrawable = (GLFBODrawable) offscreenDrawable;
+ try {
+ fboFlipped = new FBObject();
+ fboFlipped.reset(gl, fboDrawable.getWidth(), fboDrawable.getHeight(), 0, false);
+ fboFlipped.attachTexture2D(gl, 0, chosenCaps.getAlphaBits()>0);
+ // fboFlipped.attachRenderbuffer(gl, Attachment.Type.DEPTH, 24);
+ glslTextureRaster = new GLSLTextureRaster(fboTextureUnit, true);
+ glslTextureRaster.init(gl.getGL2ES2());
+ glslTextureRaster.reshape(gl.getGL2ES2(), 0, 0, fboDrawable.getWidth(), fboDrawable.getHeight());
+ } catch (Exception ex) {
+ ex.printStackTrace();
+ if(null != glslTextureRaster) {
+ glslTextureRaster.dispose(gl.getGL2ES2());
+ glslTextureRaster = null;
+ }
+ if(null != fboFlipped) {
+ fboFlipped.destroy(gl);
+ fboFlipped = null;
+ }
+ }
+ } else {
+ fboFlipped = null;
+ glslTextureRaster = null;
+ }
+ offscreenContext.release();
+ } else {
+ isInitialized = false;
+ }
+ } finally {
+ if( !isInitialized ) {
+ if(null != offscreenContext) {
+ offscreenContext.destroy();
+ offscreenContext = null;
+ }
+ if(null != offscreenDrawable) {
+ offscreenDrawable.setRealized(false);
+ offscreenDrawable = null;
+ }
+ }
+ }
+ }
+
+ @Override
+ public void destroy() {
+ if(DEBUG) {
+ System.err.println(getThreadName()+": OffscreenBackend: destroy() - offscreenContext: "+(null!=offscreenContext)+" - offscreenDrawable: "+(null!=offscreenDrawable));
+ }
+ if ( null != offscreenContext && offscreenContext.isCreated() ) {
+ if( GLContext.CONTEXT_NOT_CURRENT < offscreenContext.makeCurrent() ) {
+ try {
+ final GL gl = offscreenContext.getGL();
+ if(null != glslTextureRaster) {
+ glslTextureRaster.dispose(gl.getGL2ES2());
+ }
+ if(null != fboFlipped) {
+ fboFlipped.destroy(gl);
+ }
+ } finally {
+ offscreenContext.destroy();
+ }
+ }
+ }
+ offscreenContext = null;
+ glslTextureRaster = null;
+ fboFlipped = null;
+ offscreenContext = null;
+
+ if (offscreenDrawable != null) {
+ final AbstractGraphicsDevice adevice = offscreenDrawable.getNativeSurface().getGraphicsConfiguration().getScreen().getDevice();
+ offscreenDrawable.setRealized(false);
+ offscreenDrawable = null;
+ if(null != adevice) {
+ adevice.close();
+ }
+ }
+ }
@Override
public void setOpaque(boolean opaque) {
@@ -935,128 +1018,85 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
if (isDisplay) {
// Must now copy pixels from offscreen context into surface
if (offscreenImage == null) {
- if (panelWidth > 0 && panelHeight > 0) {
- // It looks like NVidia's drivers (at least the ones on my
- // notebook) are buggy and don't allow a sub-rectangle to be
- // read from a pbuffer...this doesn't really matter because
- // it's the Graphics.drawImage() calls that are the
- // bottleneck
-
- int awtFormat = 0;
-
- // Should be more flexible in these BufferedImage formats;
- // perhaps see what the preferred image types are on the
- // given platform
- if (isOpaque()) {
- awtFormat = BufferedImage.TYPE_INT_RGB;
- } else {
- awtFormat = BufferedImage.TYPE_INT_ARGB;
- }
-
- offscreenImage = new BufferedImage(panelWidth,
- panelHeight,
- awtFormat);
- switch (awtFormat) {
- case BufferedImage.TYPE_3BYTE_BGR:
- glFormat = GL2.GL_BGR;
- glType = GL.GL_UNSIGNED_BYTE;
- readBackBytes = ByteBuffer.allocate(readBackWidthInPixels * readBackHeightInPixels * 3);
- break;
-
- case BufferedImage.TYPE_INT_RGB:
- case BufferedImage.TYPE_INT_ARGB:
- glFormat = GL.GL_BGRA;
- glType = getGLPixelType();
+ if (0 >= panelWidth || 0 >= panelHeight ) {
+ return;
+ }
+ final boolean withAlpha = !isOpaque();
+
+ glFormat = GL.GL_BGRA;
+ glType = GL.GL_UNSIGNED_BYTE; // offscreenContext.getDefaultPixelDataType();
+
+ if(!flippedVertical || null != glslTextureRaster) {
+ offscreenImage = new BufferedImage(panelWidth, panelHeight, withAlpha ? BufferedImage.TYPE_INT_ARGB : BufferedImage.TYPE_INT_RGB);
+ final int[] readBackIntBuffer = ((DataBufferInt) offscreenImage.getRaster().getDataBuffer()).getData();
+ readBackInts = IntBuffer.wrap(readBackIntBuffer);
+ } else {
+ offscreenImage = new BufferedImage(panelWidth, panelHeight, withAlpha ? BufferedImage.TYPE_INT_ARGB : BufferedImage.TYPE_INT_RGB);
readBackInts = IntBuffer.allocate(readBackWidthInPixels * readBackHeightInPixels);
- break;
-
- default:
- // FIXME: Support more off-screen image types (current
- // offscreen context implementations don't use others, and
- // some of the OpenGL formats aren't supported in the 1.1
- // headers, which we're currently using)
- throw new GLException("Unsupported offscreen image type " + awtFormat);
- }
+ }
+ if(DEBUG) {
+ System.err.println(getThreadName()+": OffscreenBackend postGL offscreenImage-init: flippedVertical "+flippedVertical+", glslTextureRaster "+(null!=glslTextureRaster));
}
}
- if (offscreenImage != null) {
- GL2 gl = getGL().getGL2();
- // Save current modes
- gl.glGetIntegerv(GL2.GL_PACK_SWAP_BYTES, swapbytes, 0);
- gl.glGetIntegerv(GL2.GL_PACK_ROW_LENGTH, rowlength, 0);
- gl.glGetIntegerv(GL2.GL_PACK_SKIP_ROWS, skiprows, 0);
- gl.glGetIntegerv(GL2.GL_PACK_SKIP_PIXELS, skippixels, 0);
- gl.glGetIntegerv(GL2.GL_PACK_ALIGNMENT, alignment, 0);
-
- gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, GL.GL_FALSE);
- gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, readBackWidthInPixels);
- gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, 0);
- gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, 0);
- gl.glPixelStorei(GL2.GL_PACK_ALIGNMENT, 1);
-
- // Actually read the pixels.
- gl.glReadBuffer(GL2.GL_FRONT);
- if (readBackBytes != null) {
- gl.glReadPixels(0, 0, readBackWidthInPixels, readBackHeightInPixels, glFormat, glType, readBackBytes);
- } else if (readBackInts != null) {
+ final GL gl = offscreenContext.getGL();
+
+ // Save current modes
+ psm.setAlignment(gl, 1, 1);
+ if(gl.isGL2GL3()) {
+ final GL2GL3 gl2gl3 = gl.getGL2GL3();
+ gl2gl3.glPixelStorei(GL2GL3.GL_PACK_ROW_LENGTH, readBackWidthInPixels);
+ gl2gl3.glReadBuffer(gl2gl3.getDefaultReadBuffer());
+ }
+
+ if(null != glslTextureRaster) { // implies flippedVertical
+ // perform vert-flipping via OpenGL/FBO
+ final GLFBODrawable fboDrawable = (GLFBODrawable)offscreenDrawable;
+ final FBObject.TextureAttachment fboTex = fboDrawable.getTextureBuffer(GL.GL_FRONT);
+
+ fboDrawable.swapBuffers();
+ fboFlipped.bind(gl);
+
+ // gl.glActiveTexture(fboDrawable.getTextureUnit()); // implicit!
+ gl.glBindTexture(GL.GL_TEXTURE_2D, fboTex.getName());
+ // gl.glClear(GL.GL_DEPTH_BUFFER_BIT); // fboFlipped runs w/o DEPTH!
+ glslTextureRaster.display(gl.getGL2ES2());
gl.glReadPixels(0, 0, readBackWidthInPixels, readBackHeightInPixels, glFormat, glType, readBackInts);
- }
- // Restore saved modes.
- gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, swapbytes[0]);
- gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, rowlength[0]);
- gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, skiprows[0]);
- gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, skippixels[0]);
- gl.glPixelStorei(GL2.GL_PACK_ALIGNMENT, alignment[0]);
-
- if (readBackBytes != null || readBackInts != null) {
- // Copy temporary data into raster of BufferedImage for faster
- // blitting Note that we could avoid this copy in the cases
- // where !offscreenContext.offscreenImageNeedsVerticalFlip(),
- // but that's the software rendering path which is very slow
- // anyway
- Object src = null;
- Object dest = null;
- int srcIncr = 0;
- int destIncr = 0;
-
- if (readBackBytes != null) {
- src = readBackBytes.array();
- dest = ((DataBufferByte) offscreenImage.getRaster().getDataBuffer()).getData();
- srcIncr = readBackWidthInPixels * 3;
- destIncr = offscreenImage.getWidth() * 3;
- } else {
- src = readBackInts.array();
- dest = ((DataBufferInt) offscreenImage.getRaster().getDataBuffer()).getData();
- srcIncr = readBackWidthInPixels;
- destIncr = offscreenImage.getWidth();
+ fboFlipped.unbind(gl);
+ } else {
+ gl.glReadPixels(0, 0, readBackWidthInPixels, readBackHeightInPixels, glFormat, glType, readBackInts);
+
+ if ( flippedVertical ) {
+ // Copy temporary data into raster of BufferedImage for faster
+ // blitting Note that we could avoid this copy in the cases
+ // where !offscreenContext.offscreenImageNeedsVerticalFlip(),
+ // but that's the software rendering path which is very slow
+ // anyway
+ final Object src = readBackInts.array();
+ final Object dest = ((DataBufferInt) offscreenImage.getRaster().getDataBuffer()).getData();
+ final int srcIncr = readBackWidthInPixels;
+ final int destIncr = offscreenImage.getWidth();
+ int srcPos = 0;
+ int destPos = (offscreenImage.getHeight() - 1) * destIncr;
+ for (; destPos >= 0; srcPos += srcIncr, destPos -= destIncr) {
+ System.arraycopy(src, srcPos, dest, destPos, destIncr);
+ }
}
+ }
- if (flipVertically()) {
- int srcPos = 0;
- int destPos = (offscreenImage.getHeight() - 1) * destIncr;
- for (; destPos >= 0; srcPos += srcIncr, destPos -= destIncr) {
- System.arraycopy(src, srcPos, dest, destPos, destIncr);
- }
- } else {
- int srcPos = 0;
- int destEnd = destIncr * offscreenImage.getHeight();
- for (int destPos = 0; destPos < destEnd; srcPos += srcIncr, destPos += destIncr) {
- System.arraycopy(src, srcPos, dest, destPos, destIncr);
- }
- }
+ // Restore saved modes.
+ psm.restore(gl);
- // Note: image will be drawn back in paintComponent() for
- // correctness on all platforms
- }
- }
+ // Note: image will be drawn back in paintComponent() for
+ // correctness on all platforms
}
}
@Override
public void doPaintComponent(Graphics g) {
- doPaintComponentImpl();
+ helper.invokeGL(offscreenDrawable, offscreenContext, updaterDisplayAction, updaterInitAction);
+
if (offscreenImage != null) {
// Draw resulting image in one shot
g.drawImage(offscreenImage, 0, 0,
@@ -1066,57 +1106,52 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
}
}
- protected abstract void doPaintComponentImpl();
- protected abstract int getGLPixelType();
- protected abstract boolean flipVertically();
- }
-
- class SoftwareBackend extends AbstractReadbackBackend {
- // Implementation using software rendering
- private GLDrawableImpl offscreenDrawable;
- private GLContextImpl offscreenContext;
-
- @Override
- public boolean isUsingOwnThreadManagment() { return false; }
-
@Override
- public void initialize() {
- if(DEBUG) {
- System.err.println(getThreadName()+": SoftwareBackend: initialize()");
- }
- // Fall-through path: create an offscreen context instead
- offscreenDrawable = (GLDrawableImpl) factory.createOffscreenDrawable(
- null /* default platform device */,
- offscreenCaps,
- chooser,
- Math.max(1, panelWidth),
- Math.max(1, panelHeight));
- offscreenDrawable.setRealized(true);
- offscreenContext = (GLContextImpl) offscreenDrawable.createContext(shareWith);
- offscreenContext.setContextCreationFlags(additionalCtxCreationFlags);
-
- isInitialized = true;
- }
+ public boolean handleReshape() {
+ /** FIXME: Shall we utilize such resize optimization (snippet kept alive from removed pbuffer backend) ?
+ // Use factor larger than 2 during shrinks for some hysteresis
+ float shrinkFactor = 2.5f;
+ if ( (panelWidth > readBackWidthInPixels) || (panelHeight > readBackHeightInPixels) ||
+ (panelWidth < (readBackWidthInPixels / shrinkFactor)) || (panelHeight < (readBackHeightInPixels / shrinkFactor))) {
+ if (DEBUG) {
+ System.err.println(getThreadName()+": Resizing offscreen from (" + readBackWidthInPixels + ", " + readBackHeightInPixels + ") " +
+ " to fit (" + panelWidth + ", " + panelHeight + ")");
+ }
+ } */
+
+ GLDrawableImpl _drawable = offscreenDrawable;
+ {
+ final GLDrawableImpl _drawableNew = GLDrawableHelper.resizeOffscreenDrawable(_drawable, offscreenContext, panelWidth, panelHeight);
+ if(_drawable != _drawableNew) {
+ // write back
+ _drawable = _drawableNew;
+ offscreenDrawable = _drawableNew;
+ }
+ }
+ panelWidth = _drawable.getWidth();
+ panelHeight = _drawable.getHeight();
+ readBackWidthInPixels = panelWidth;
+ readBackHeightInPixels = panelHeight;
+
+ if( null != glslTextureRaster ) {
+ if( GLContext.CONTEXT_NOT_CURRENT < offscreenContext.makeCurrent() ) {
+ try {
+ final GL gl = offscreenContext.getGL();
+ fboFlipped.reset(gl, _drawable.getWidth(), _drawable.getHeight(), 0, false);
+ glslTextureRaster.reshape(gl.getGL2ES2(), 0, 0, _drawable.getWidth(), _drawable.getHeight());
+ } finally {
+ offscreenContext.release();
+ }
+ }
+ }
- @Override
- public void destroy() {
- if(DEBUG) {
- System.err.println(getThreadName()+": SoftwareBackend: destroy() - offscreenContext: "+(null!=offscreenContext)+" - offscreenDrawable: "+(null!=offscreenDrawable));
- }
- if (offscreenContext != null) {
- offscreenContext.destroy();
- offscreenContext = null;
- }
- if (offscreenDrawable != null) {
- final AbstractGraphicsDevice adevice = offscreenDrawable.getNativeSurface().getGraphicsConfiguration().getScreen().getDevice();
- offscreenDrawable.setRealized(false);
- offscreenDrawable = null;
- if(null != adevice) {
- adevice.close();
+ if (offscreenImage != null) {
+ offscreenImage.flush();
+ offscreenImage = null;
}
- }
+ return _drawable.isRealized();
}
-
+
@Override
public GLContext createContext(GLContext shareWith) {
return (null != offscreenDrawable) ? offscreenDrawable.createContext(shareWith) : null;
@@ -1152,201 +1187,6 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
}
return offscreenDrawable.getGLProfile();
}
-
- @Override
- public void handleReshape() {
- destroy();
- initialize();
- readBackWidthInPixels = Math.max(1, panelWidth);
- readBackHeightInPixels = Math.max(1, panelHeight);
-
- if (offscreenImage != null) {
- offscreenImage.flush();
- offscreenImage = null;
- }
- }
-
- @Override
- protected void doPaintComponentImpl() {
- helper.invokeGL(offscreenDrawable, offscreenContext, updaterDisplayAction, updaterInitAction);
- }
-
- @Override
- protected int getGLPixelType() {
- return offscreenContext.getOffscreenContextPixelDataType();
- }
-
- @Override
- protected boolean flipVertically() {
- return offscreenContext.offscreenImageNeedsVerticalFlip();
- }
- }
-
- class PbufferBackend extends AbstractReadbackBackend {
- private GLPbuffer pbuffer;
- private int pbufferWidth = 256;
- private int pbufferHeight = 256;
-
- @Override
- public boolean isUsingOwnThreadManagment() { return false; }
-
- @Override
- public void initialize() {
- if (pbuffer != null) {
- throw new InternalError("Creating pbuffer twice without destroying it (memory leak / correctness bug)");
- }
- if(DEBUG) {
- System.err.println(getThreadName()+": PbufferBackend: initialize()");
- }
- try {
- pbuffer = factory.createGLPbuffer(null /* default platform device */,
- offscreenCaps,
- null,
- pbufferWidth,
- pbufferHeight,
- shareWith);
- pbuffer.setContextCreationFlags(additionalCtxCreationFlags);
- pbuffer.addGLEventListener(updater);
- isInitialized = true;
- } catch (GLException e) {
- if (DEBUG) {
- e.printStackTrace();
- System.err.println(getThreadName()+": GLJPanel: Falling back on software rendering because of problems creating pbuffer");
- }
- hardwareAccelerationDisabled = true;
- backend = null;
- isInitialized = false;
- createAndInitializeBackend();
- }
- }
-
- @Override
- public void destroy() {
- if(DEBUG) {
- System.err.println(getThreadName()+": PbufferBackend: destroy() - pbuffer: "+(null!=pbuffer));
- }
- if (pbuffer != null) {
- pbuffer.destroy();
- pbuffer = null;
- }
- }
-
- @Override
- public GLContext createContext(GLContext shareWith) {
- return (null != pbuffer) ? pbuffer.createContext(shareWith) : null;
- }
-
- @Override
- public void setContext(GLContext ctx) {
- if (pbuffer == null || Beans.isDesignTime()) {
- return;
- }
- pbuffer.setContext(ctx);
- }
-
- @Override
- public GLContext getContext() {
- // Workaround for crashes in NetBeans GUI builder
- if (null == pbuffer || Beans.isDesignTime()) {
- return null;
- }
- return pbuffer.getContext();
- }
-
- @Override
- public GLDrawable getDrawable() {
- return pbuffer;
- }
-
- @Override
- public GLCapabilitiesImmutable getChosenGLCapabilities() {
- if (pbuffer == null) {
- return null;
- }
- return pbuffer.getChosenGLCapabilities();
- }
-
- @Override
- public GLProfile getGLProfile() {
- if (pbuffer == null) {
- return null;
- }
- return pbuffer.getGLProfile();
- }
-
- @Override
- public void handleReshape() {
- // Use factor larger than 2 during shrinks for some hysteresis
- float shrinkFactor = 2.5f;
- if ((panelWidth > pbufferWidth) || (panelHeight > pbufferHeight) ||
- (panelWidth < (pbufferWidth / shrinkFactor)) || (panelHeight < (pbufferHeight / shrinkFactor))) {
- if (DEBUG) {
- System.err.println(getThreadName()+": Resizing pbuffer from (" + pbufferWidth + ", " + pbufferHeight + ") " +
- " to fit (" + panelWidth + ", " + panelHeight + ")");
- }
- // Must destroy and recreate pbuffer to fit
- if (pbuffer != null) {
- // Watch for errors during pbuffer destruction (due to
- // buggy / bad OpenGL drivers, in particular SiS) and fall
- // back to software rendering
- try {
- pbuffer.destroy();
- } catch (GLException e) {
- hardwareAccelerationDisabled = true;
- backend = null;
- isInitialized = false;
- // Just disabled hardware acceleration during this resize operation; do a fixup
- readBackWidthInPixels = Math.max(1, panelWidth);
- readBackHeightInPixels = Math.max(1, panelHeight);
- if (DEBUG) {
- System.err.println(getThreadName()+": Warning: falling back to software rendering due to bugs in OpenGL drivers");
- e.printStackTrace();
- }
- createAndInitializeBackend();
- return;
- }
- }
- pbuffer = null;
- isInitialized = false;
- pbufferWidth = getNextPowerOf2(panelWidth);
- pbufferHeight = getNextPowerOf2(panelHeight);
- if (DEBUG && !hardwareAccelerationDisabled) {
- System.err.println(getThreadName()+": New pbuffer size is (" + pbufferWidth + ", " + pbufferHeight + ")");
- }
- initialize();
- }
-
- // It looks like NVidia's drivers (at least the ones on my
- // notebook) are buggy and don't allow a rectangle of less than
- // the pbuffer's width to be read...this doesn't really matter
- // because it's the Graphics.drawImage() calls that are the
- // bottleneck. Should probably make the size of the offscreen
- // image be the exact size of the pbuffer to save some work on
- // resize operations...
- readBackWidthInPixels = pbufferWidth;
- readBackHeightInPixels = panelHeight;
-
- if (offscreenImage != null) {
- offscreenImage.flush();
- offscreenImage = null;
- }
- }
-
- @Override
- protected void doPaintComponentImpl() {
- pbuffer.display();
- }
-
- @Override
- protected int getGLPixelType() {
- // This seems to be a good choice on all platforms
- return GL2.GL_UNSIGNED_INT_8_8_8_8_REV;
- }
-
- @Override
- protected boolean flipVertically() {
- return true;
- }
}
class J2DOGLBackend implements Backend {
@@ -1399,7 +1239,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
private GraphicsConfiguration workaroundConfig;
@Override
- public boolean isUsingOwnThreadManagment() { return true; }
+ public boolean isUsingOwnLifecycle() { return true; }
@Override
public void initialize() {
@@ -1472,8 +1312,9 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
}
@Override
- public void handleReshape() {
+ public boolean handleReshape() {
// Empty in this implementation
+ return true;
}
@Override
@@ -1618,7 +1459,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
// Cause OpenGL pipeline to flush its results because
// otherwise it's possible we will buffer up multiple frames'
// rendering results, resulting in apparent mouse lag
- GL gl = getGL();
+ GL gl = joglContext.getGL();
gl.glFinish();
if (Java2D.isFBOEnabled() &&
diff --git a/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java b/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java
index 68fbe3dd5..cbb7cd699 100644
--- a/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java
+++ b/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java
@@ -228,7 +228,7 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter {
// Catch dispose GLExceptions by GLEventListener, just 'print' them
// so we can continue with the destruction.
try {
- helper.disposeGL(this, context);
+ helper.disposeGL(this, context, true);
} catch (GLException gle) {
gle.printStackTrace();
}
diff --git a/src/jogl/classes/jogamp/opengl/GLContextImpl.java b/src/jogl/classes/jogamp/opengl/GLContextImpl.java
index 65b523394..f61b55497 100644
--- a/src/jogl/classes/jogamp/opengl/GLContextImpl.java
+++ b/src/jogl/classes/jogamp/opengl/GLContextImpl.java
@@ -448,7 +448,7 @@ public abstract class GLContextImpl extends GLContext {
*/
@Override
public int makeCurrent() throws GLException {
- boolean unlockContextAndDrawable = false;
+ boolean unlockContextAndDrawable = true;
int res = CONTEXT_NOT_CURRENT;
// Note: the surface is locked within [makeCurrent .. swap .. release]
@@ -457,50 +457,51 @@ public abstract class GLContextImpl extends GLContext {
return CONTEXT_NOT_CURRENT;
}
try {
+ if (0 == drawable.getHandle()) {
+ throw new GLException("drawable has invalid handle: "+drawable);
+ }
if (NativeSurface.LOCK_SURFACE_CHANGED == lockRes) {
drawable.updateHandle();
}
- lock.lock();
- try {
- // One context can only be current by one thread,
- // and one thread can only have one context current!
- final GLContext current = getCurrent();
- if (current != null) {
- if (current == this) {
- // Assume we don't need to make this context current again
- // For Mac OS X, however, we need to update the context to track resizes
- drawableUpdatedNotify();
- if(TRACE_SWITCH) {
- System.err.println(getThreadName() +": GLContext.ContextSwitch: obj " + toHexString(hashCode()) + ", ctx "+toHexString(contextHandle)+", surf "+toHexString(drawable.getHandle())+" - keep - CONTEXT_CURRENT - "+lock);
+ if ( drawable.isRealized() ) {
+ lock.lock();
+ try {
+ // One context can only be current by one thread,
+ // and one thread can only have one context current!
+ final GLContext current = getCurrent();
+ if (current != null) {
+ if (current == this) {
+ // Assume we don't need to make this context current again
+ // For Mac OS X, however, we need to update the context to track resizes
+ drawableUpdatedNotify();
+ if(TRACE_SWITCH) {
+ System.err.println(getThreadName() +": GLContext.ContextSwitch: obj " + toHexString(hashCode()) + ", ctx "+toHexString(contextHandle)+", surf "+toHexString(drawable.getHandle())+" - keep - CONTEXT_CURRENT - "+lock);
+ }
+ return CONTEXT_CURRENT;
+ } else {
+ current.release();
}
- return CONTEXT_CURRENT;
- } else {
- current.release();
}
+ res = makeCurrentWithinLock(lockRes);
+ unlockContextAndDrawable = CONTEXT_NOT_CURRENT == res;
+
+ /**
+ * FIXME: refactor dependence on Java 2D / JOGL bridge
+ if ( tracker != null && res == CONTEXT_CURRENT_NEW ) {
+ // Increase reference count of GLObjectTracker
+ tracker.ref();
+ }
+ */
+ } catch (RuntimeException e) {
+ unlockContextAndDrawable = true;
+ throw e;
+ } finally {
+ if (unlockContextAndDrawable) {
+ lock.unlock();
+ }
}
- if (0 == drawable.getHandle()) {
- throw new GLException("drawable has invalid handle: "+drawable);
- }
- res = makeCurrentWithinLock(lockRes);
- unlockContextAndDrawable = CONTEXT_NOT_CURRENT == res;
-
- /**
- * FIXME: refactor dependence on Java 2D / JOGL bridge
- if ((tracker != null) &&
- (res == CONTEXT_CURRENT_NEW)) {
- // Increase reference count of GLObjectTracker
- tracker.ref();
- }
- */
- } catch (RuntimeException e) {
- unlockContextAndDrawable = true;
- throw e;
- } finally {
- if (unlockContextAndDrawable) {
- lock.unlock();
- }
- }
+ } /* if ( drawable.isRealized() ) */
} catch (RuntimeException e) {
unlockContextAndDrawable = true;
throw e;
@@ -511,8 +512,8 @@ public abstract class GLContextImpl extends GLContext {
}
if (res == CONTEXT_NOT_CURRENT) {
- if(TRACE_SWITCH) {
- System.err.println(getThreadName() +": GLContext.ContextSwitch: obj " + toHexString(hashCode()) + ", ctx "+toHexString(contextHandle)+", surf "+toHexString(drawable.getHandle())+" - switch - CONTEXT_NOT_CURRENT - "+lock);
+ if(DEBUG || TRACE_SWITCH) {
+ System.err.println(getThreadName() +": GLContext.ContextSwitch: obj " + toHexString(hashCode()) + ", ctx "+toHexString(contextHandle)+", surf "+toHexString(drawable.getHandle())+", drawable.isRealized() "+drawable.isRealized()+" - switch - CONTEXT_NOT_CURRENT - "+lock);
}
} else {
setCurrent(this);
@@ -693,8 +694,7 @@ public abstract class GLContextImpl extends GLContext {
* @see #createContextARBImpl
* @see #destroyContextARBImpl
*/
- protected abstract long createContextARBImpl(long share, boolean direct, int ctxOptionFlags,
- int major, int minor);
+ protected abstract long createContextARBImpl(long share, boolean direct, int ctxOptionFlags, int major, int minor);
/**
* Destroy the context created by {@link #createContextARBImpl}.
@@ -757,7 +757,7 @@ public abstract class GLContextImpl extends GLContext {
_ctp[0] |= additionalCtxCreationFlags;
_ctx = createContextARBImpl(share, direct, _ctp[0], _major[0], _minor[0]);
if(0!=_ctx) {
- setGLFunctionAvailability(true, _major[0], _minor[0], _ctp[0]);
+ setGLFunctionAvailability(true, _major[0], _minor[0], _ctp[0], false);
}
}
return _ctx;
@@ -940,8 +940,7 @@ public abstract class GLContextImpl extends GLContext {
_context = createContextARBImpl(share, direct, ctxOptionFlags, major[0], minor[0]);
if(0 != _context) {
- ok = true;
- setGLFunctionAvailability(true, major[0], minor[0], ctxOptionFlags);
+ ok = setGLFunctionAvailability(true, major[0], minor[0], ctxOptionFlags, true);
} else {
ok = false;
}
@@ -1166,15 +1165,17 @@ public abstract class GLContextImpl extends GLContext {
* @param major OpenGL major version
* @param minor OpenGL minor version
* @param ctxProfileBits OpenGL context profile and option bits, see {@link javax.media.opengl.GLContext#CTX_OPTION_ANY}
- *
+ * @param strictVersionMatch if <code>true</code> and the ctx version (by string) is lower than the given major.minor version,
+ * method aborts and returns <code>false</code>, otherwise <code>true</code>.
+ * @return returns <code>true</code> if successful, otherwise <code>false</code>. See <code>strictVersionMatch</code>.
* @see #setContextVersion
* @see javax.media.opengl.GLContext#CTX_OPTION_ANY
* @see javax.media.opengl.GLContext#CTX_PROFILE_COMPAT
* @see javax.media.opengl.GLContext#CTX_IMPL_ES2_COMPAT
*/
- protected final void setGLFunctionAvailability(boolean force, int major, int minor, int ctxProfileBits) {
+ protected final boolean setGLFunctionAvailability(boolean force, int major, int minor, int ctxProfileBits, boolean strictVersionMatch) {
if(null!=this.gl && null!=glProcAddressTable && !force) {
- return; // already done and not forced
+ return true; // already done and not forced
}
if(null==this.gl || !verifyInstance(gl.getGLProfile(), "Impl", this.gl)) {
@@ -1206,7 +1207,13 @@ public abstract class GLContextImpl extends GLContext {
{
final VersionNumber setGLVersionNumber = new VersionNumber(major, minor, 0);
final VersionNumber strGLVersionNumber = getGLVersionNumber(ctxProfileBits, glVersion);
- if( null != strGLVersionNumber && ( strGLVersionNumber.compareTo(setGLVersionNumber) <= 0 || 0 == major ) ) {
+ if( null != strGLVersionNumber && ( strGLVersionNumber.compareTo(setGLVersionNumber) < 0 || 0 == major ) ) {
+ if( 0 < major && strictVersionMatch ) {
+ if(DEBUG) {
+ System.err.println(getThreadName() + ": GLContext.setGLFuncAvail.X: FAIL, GL version mismatch: "+major+"."+minor+", ctp "+toHexString(ctxProfileBits)+", "+glVersion+", "+strGLVersionNumber);
+ }
+ return false;
+ }
glVersionNumber = strGLVersionNumber;
major = glVersionNumber.getMajor();
minor = glVersionNumber.getMinor();
@@ -1299,8 +1306,9 @@ public abstract class GLContextImpl extends GLContext {
setDefaultSwapInterval();
if(DEBUG) {
- System.err.println(getThreadName() + ": GLContext.setGLFuncAvail.X: "+contextFQN+" - "+GLContext.getGLVersion(ctxMajorVersion, ctxMinorVersion, ctxOptions, null));
+ System.err.println(getThreadName() + ": GLContext.setGLFuncAvail.X: OK "+contextFQN+" - "+GLContext.getGLVersion(ctxMajorVersion, ctxMinorVersion, ctxOptions, null));
}
+ return true;
}
private final void setRendererQuirks(boolean hwAccel) {
@@ -1380,16 +1388,18 @@ public abstract class GLContextImpl extends GLContext {
}
synchronized(mappedContextTypeObjectLock) {
- ProcAddressTable table = mappedGLProcAddress.remove( contextFQN );
+ final ProcAddressTable table = mappedGLProcAddress.remove( contextFQN );
if(DEBUG) {
- System.err.println(getThreadName() + ": RM GLContext GL ProcAddressTable mapping key("+contextFQN+") -> "+table.hashCode());
+ final int hc = null != table ? table.hashCode() : 0;
+ System.err.println(getThreadName() + ": RM GLContext GL ProcAddressTable mapping key("+contextFQN+") -> "+toHexString(hc));
}
}
synchronized(mappedContextTypeObjectLock) {
- ExtensionAvailabilityCache eCache = mappedExtensionAvailabilityCache.remove( contextFQN );
+ final ExtensionAvailabilityCache eCache = mappedExtensionAvailabilityCache.remove( contextFQN );
if(DEBUG) {
- System.err.println(getThreadName() + ": RM GLContext GL ExtensionAvailabilityCache mapping key("+contextFQN+") -> "+eCache.hashCode());
+ final int hc = null != eCache ? eCache.hashCode() : 0;
+ System.err.println(getThreadName() + ": RM GLContext GL ExtensionAvailabilityCache mapping key("+contextFQN+") -> "+toHexString(hc));
}
}
}
@@ -1513,15 +1523,46 @@ public abstract class GLContextImpl extends GLContext {
throw new GLException("Not supported on non-pbuffer contexts");
}
- /** On some platforms the mismatch between OpenGL's coordinate
- system (origin at bottom left) and the window system's
- coordinate system (origin at top left) necessitates a vertical
- flip of pixels read from offscreen contexts. */
- public abstract boolean offscreenImageNeedsVerticalFlip();
+ @Override
+ public boolean isGLOrientationFlippedVertical() {
+ return true;
+ }
- /** Only called for offscreen contexts; needed by glReadPixels */
- public abstract int getOffscreenContextPixelDataType();
+ @Override
+ public int getDefaultPixelDataType() {
+ if(!pixelDataTypeEvaluated) {
+ synchronized(this) {
+ if(!pixelDataTypeEvaluated) {
+ evalPixelDataType();
+ pixelDataTypeEvaluated = true;
+ }
+ }
+ }
+ return pixelDataType;
+ }
+ private volatile boolean pixelDataTypeEvaluated = false;
+ int /* pixelDataInternalFormat, */ pixelDataFormat, pixelDataType;
+
+ private final void evalPixelDataType() {
+ /* if(isGL2GL3() && 3 == components) {
+ pixelDataInternalFormat=GL.GL_RGB;
+ pixelDataFormat=GL.GL_RGB;
+ pixelDataType = GL.GL_UNSIGNED_BYTE;
+ } else */ if(isGLES2Compatible() || isExtensionAvailable(GLExtensions.OES_read_format)) {
+ final int[] glImplColorReadVals = new int[] { 0, 0 };
+ gl.glGetIntegerv(GL.GL_IMPLEMENTATION_COLOR_READ_FORMAT, glImplColorReadVals, 0);
+ gl.glGetIntegerv(GL.GL_IMPLEMENTATION_COLOR_READ_TYPE, glImplColorReadVals, 1);
+ // pixelDataInternalFormat = (4 == components) ? GL.GL_RGBA : GL.GL_RGB;
+ pixelDataFormat = glImplColorReadVals[0];
+ pixelDataType = glImplColorReadVals[1];
+ } else {
+ // RGBA read is safe for all GL profiles
+ // pixelDataInternalFormat = (4 == components) ? GL.GL_RGBA : GL.GL_RGB;
+ pixelDataFormat=GL.GL_RGBA;
+ pixelDataType = GL.GL_UNSIGNED_BYTE;
+ }
+ }
//----------------------------------------------------------------------
// Helpers for buffer object optimizations
@@ -1599,8 +1640,10 @@ public abstract class GLContextImpl extends GLContext {
@Override
public final int getDefaultDrawFramebuffer() { return drawable.getDefaultDrawFramebuffer(); }
@Override
- public final int getDefaultReadFramebuffer() { return drawable.getDefaultReadFramebuffer(); }
-
+ public final int getDefaultReadFramebuffer() { return drawable.getDefaultReadFramebuffer(); }
+ @Override
+ public final int getDefaultReadBuffer() { return drawable.getDefaultReadBuffer(gl); }
+
//---------------------------------------------------------------------------
// GL_ARB_debug_output, GL_AMD_debug_output helpers
//
diff --git a/src/jogl/classes/jogamp/opengl/GLDrawableHelper.java b/src/jogl/classes/jogamp/opengl/GLDrawableHelper.java
index 0f8b6b816..dc5d50cf2 100644
--- a/src/jogl/classes/jogamp/opengl/GLDrawableHelper.java
+++ b/src/jogl/classes/jogamp/opengl/GLDrawableHelper.java
@@ -398,7 +398,7 @@ public class GLDrawableHelper {
* </p>
* <p>
* Please consider using {@link #disposeAllGLEventListener(GLAutoDrawable, GLContext, boolean)}
- * or {@link #disposeGL(GLAutoDrawable, GLContext)}
+ * or {@link #disposeGL(GLAutoDrawable, GLContext, boolean)}
* for correctness, i.e. encapsulating all calls w/ makeCurrent etc.
* </p>
* @param autoDrawable
@@ -826,12 +826,16 @@ public class GLDrawableHelper {
/**
* Principal helper method which runs
* {@link #disposeAllGLEventListener(GLAutoDrawable, boolean) disposeAllGLEventListener(autoDrawable, false)}
- * with the context made current <b>and</b> destroys the context afterwards while holding the lock.
+ * with the context made current.
+ * <p>
+ * If <code>destroyContext</code> is <code>true</code> the context is destroyed in the end while holding the lock.<br/>
+ * </p>
* @param autoDrawable
* @param context
+ * @param destroyContext destroy context in the end while holding the lock
*/
public final void disposeGL(final GLAutoDrawable autoDrawable,
- final GLContext context) {
+ final GLContext context, boolean destroyContext) {
// Support for recursive makeCurrent() calls as well as calling
// other drawables' display() methods from within another one's
GLContext lastContext = GLContext.getCurrent();
@@ -858,7 +862,11 @@ public class GLDrawableHelper {
}
} finally {
try {
- context.destroy();
+ if(destroyContext) {
+ context.destroy();
+ } else {
+ context.release();
+ }
flushGLRunnables();
} catch (Exception e) {
System.err.println("Catched: "+e.getMessage());
diff --git a/src/jogl/classes/jogamp/opengl/GLDrawableImpl.java b/src/jogl/classes/jogamp/opengl/GLDrawableImpl.java
index df7f742aa..2d062eaf1 100644
--- a/src/jogl/classes/jogamp/opengl/GLDrawableImpl.java
+++ b/src/jogl/classes/jogamp/opengl/GLDrawableImpl.java
@@ -76,7 +76,7 @@ public abstract class GLDrawableImpl implements GLDrawable {
@Override
public final void swapBuffers() throws GLException {
- if( !realized ) {
+ if( !realized ) { // volatile OK (locked below)
return; // destroyed already
}
int lockRes = lockSurface(); // it's recursive, so it's ok within [makeCurrent .. release]
@@ -87,17 +87,19 @@ public abstract class GLDrawableImpl implements GLDrawable {
if (NativeSurface.LOCK_SURFACE_CHANGED == lockRes) {
updateHandle();
}
- final GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable)surface.getGraphicsConfiguration().getChosenCapabilities();
- if ( caps.getDoubleBuffered() ) {
- if(!surface.surfaceSwap()) {
- swapBuffersImpl(true);
- }
- } else {
- final GLContext ctx = GLContext.getCurrent();
- if(null!=ctx && ctx.getGLDrawable()==this) {
- ctx.getGL().glFlush();
+ if( realized ) { // volatile OK
+ final GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable)surface.getGraphicsConfiguration().getChosenCapabilities();
+ if ( caps.getDoubleBuffered() ) {
+ if(!surface.surfaceSwap()) {
+ swapBuffersImpl(true);
+ }
+ } else {
+ final GLContext ctx = GLContext.getCurrent();
+ if(null!=ctx && ctx.getGLDrawable()==this) {
+ ctx.getGL().glFlush();
+ }
+ swapBuffersImpl(false);
}
- swapBuffersImpl(false);
}
} finally {
unlockSurface();
@@ -160,12 +162,11 @@ public abstract class GLDrawableImpl implements GLDrawable {
}
@Override
- public final synchronized void setRealized(boolean realizedArg) {
- if ( realized != realizedArg ) {
+ public final void setRealized(boolean realizedArg) {
+ if ( realized != realizedArg ) { // volatile: OK (locked below)
if(DEBUG) {
System.err.println(getThreadName() + ": setRealized: "+getClass().getSimpleName()+" "+realized+" -> "+realizedArg);
}
- realized = realizedArg;
AbstractGraphicsDevice aDevice = surface.getGraphicsConfiguration().getScreen().getDevice();
if(realizedArg) {
if(surface instanceof ProxySurface) {
@@ -178,12 +179,15 @@ public abstract class GLDrawableImpl implements GLDrawable {
aDevice.lock();
}
try {
- if(realizedArg) {
- setRealizedImpl();
- updateHandle();
- } else {
- destroyHandle();
- setRealizedImpl();
+ if ( realized != realizedArg ) { // volatile: OK
+ realized = realizedArg;
+ if(realizedArg) {
+ setRealizedImpl();
+ updateHandle();
+ } else {
+ destroyHandle();
+ setRealizedImpl();
+ }
}
} finally {
if(realizedArg) {
@@ -199,6 +203,7 @@ public abstract class GLDrawableImpl implements GLDrawable {
System.err.println(getThreadName() + ": setRealized: "+getClass().getName()+" "+this.realized+" == "+realizedArg);
}
}
+
/**
* Platform specific realization of drawable
*/
@@ -244,10 +249,19 @@ public abstract class GLDrawableImpl implements GLDrawable {
/** Callback for special implementations, allowing GLContext to fetch a custom default render framebuffer. Defaults to zero.*/
protected int getDefaultDrawFramebuffer() { return 0; }
/** Callback for special implementations, allowing GLContext to fetch a custom default read framebuffer. Defaults to zero. */
- protected int getDefaultReadFramebuffer() { return 0; }
+ protected int getDefaultReadFramebuffer() { return 0; }
+ /** Callback for special implementations, allowing GLContext to fetch a custom default read buffer of current framebuffer. */
+ protected int getDefaultReadBuffer(GL gl) {
+ if(gl.isGLES() || getChosenGLCapabilities().getDoubleBuffered()) {
+ // Note-1: Neither ES1 nor ES2 supports selecting the read buffer via glReadBuffer
+ // Note-2: ES3 only supports GL_BACK, GL_NONE or GL_COLOR_ATTACHMENT0+i
+ return GL.GL_BACK;
+ }
+ return GL.GL_FRONT ;
+ }
@Override
- public final synchronized boolean isRealized() {
+ public final boolean isRealized() {
return realized;
}
@@ -297,6 +311,6 @@ public abstract class GLDrawableImpl implements GLDrawable {
// result of calling show() on the main thread. To work around this
// we prevent any JAWT or OpenGL operations from being done until
// addNotify() is called on the surface.
- protected boolean realized;
+ protected volatile boolean realized;
}
diff --git a/src/jogl/classes/jogamp/opengl/GLFBODrawableImpl.java b/src/jogl/classes/jogamp/opengl/GLFBODrawableImpl.java
index 7a468a41e..b72f79868 100644
--- a/src/jogl/classes/jogamp/opengl/GLFBODrawableImpl.java
+++ b/src/jogl/classes/jogamp/opengl/GLFBODrawableImpl.java
@@ -302,6 +302,9 @@ public class GLFBODrawableImpl extends GLDrawableImpl implements GLFBODrawable {
protected final int getDefaultReadFramebuffer() { return initialized ? fbos[fboIFront].getReadFramebuffer() : 0; }
@Override
+ protected final int getDefaultReadBuffer(GL gl) { return initialized ? fbos[fboIFront].getDefaultReadBuffer() : GL.GL_COLOR_ATTACHMENT0 ; }
+
+ @Override
protected final void setRealizedImpl() {
final MutableGraphicsConfiguration msConfig = (MutableGraphicsConfiguration) surface.getGraphicsConfiguration();
if(realized) {
@@ -435,6 +438,17 @@ public class GLFBODrawableImpl extends GLDrawableImpl implements GLFBODrawable {
}
}
+ @Override
+ public final int setNumBuffers(int bufferCount) throws GLException {
+ // FIXME: Implement
+ return bufferCount;
+ }
+
+ @Override
+ public final int getNumBuffers() {
+ return bufferCount;
+ }
+
/** // TODO: Add or remove TEXTURE (only) DoubleBufferMode support
@Override
public final DoubleBufferMode getDoubleBufferMode() {
diff --git a/src/jogl/classes/jogamp/opengl/GLOffscreenAutoDrawableImpl.java b/src/jogl/classes/jogamp/opengl/GLOffscreenAutoDrawableImpl.java
index 7701f209f..59a00170d 100644
--- a/src/jogl/classes/jogamp/opengl/GLOffscreenAutoDrawableImpl.java
+++ b/src/jogl/classes/jogamp/opengl/GLOffscreenAutoDrawableImpl.java
@@ -95,6 +95,16 @@ public class GLOffscreenAutoDrawableImpl extends GLAutoDrawableDelegate implemen
windowRepaintOp();
}
+ @Override
+ public final int setNumBuffers(int bufferCount) throws GLException {
+ return ((GLFBODrawableImpl)drawable).setNumBuffers(bufferCount);
+ }
+
+ @Override
+ public final int getNumBuffers() {
+ return ((GLFBODrawableImpl)drawable).getNumBuffers();
+ }
+
/** // TODO: Add or remove TEXTURE (only) DoubleBufferMode support
@Override
public DoubleBufferMode getDoubleBufferMode() {
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLContext.java b/src/jogl/classes/jogamp/opengl/egl/EGLContext.java
index 84aeaa94a..bd8e7dee9 100644
--- a/src/jogl/classes/jogamp/opengl/egl/EGLContext.java
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLContext.java
@@ -214,7 +214,7 @@ public abstract class EGLContext extends GLContextImpl {
throw new GLException("Error making context " +
toHexString(contextHandle) + " current: error code " + toHexString(EGL.eglGetError()));
}
- setGLFunctionAvailability(true, glProfile.usesNativeGLES2() ? 2 : 1, 0, CTX_PROFILE_ES);
+ setGLFunctionAvailability(true, glProfile.usesNativeGLES2() ? 2 : 1, 0, CTX_PROFILE_ES, false);
return true;
}
@@ -344,14 +344,4 @@ public abstract class EGLContext extends GLContextImpl {
public ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
throw new GLException("Should not call this");
}
-
- @Override
- public boolean offscreenImageNeedsVerticalFlip() {
- throw new GLException("Should not call this");
- }
-
- @Override
- public int getOffscreenContextPixelDataType() {
- throw new GLException("Should not call this");
- }
}
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLExternalContext.java b/src/jogl/classes/jogamp/opengl/egl/EGLExternalContext.java
index 84bd705db..da8fb519d 100644
--- a/src/jogl/classes/jogamp/opengl/egl/EGLExternalContext.java
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLExternalContext.java
@@ -45,7 +45,7 @@ public class EGLExternalContext extends EGLContext {
public EGLExternalContext(AbstractGraphicsScreen screen) {
super(null, null);
GLContextShareSet.contextCreated(this);
- setGLFunctionAvailability(false, 0, 0, CTX_PROFILE_ES);
+ setGLFunctionAvailability(false, 0, 0, CTX_PROFILE_ES, false);
getGLStateTracker().setEnabled(false); // external context usage can't track state in Java
}
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLPbufferDrawable.java b/src/jogl/classes/jogamp/opengl/egl/EGLPbufferDrawable.java
index eb7e320c8..9e5d9327b 100644
--- a/src/jogl/classes/jogamp/opengl/egl/EGLPbufferDrawable.java
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLPbufferDrawable.java
@@ -41,7 +41,6 @@
package jogamp.opengl.egl;
import javax.media.nativewindow.NativeSurface;
-import javax.media.nativewindow.MutableSurface;
import javax.media.opengl.GLContext;
public class EGLPbufferDrawable extends EGLDrawable {
diff --git a/src/jogl/classes/jogamp/opengl/glu/GLUquadricImpl.java b/src/jogl/classes/jogamp/opengl/glu/GLUquadricImpl.java
index 62ff3aa09..7cd7da53e 100644
--- a/src/jogl/classes/jogamp/opengl/glu/GLUquadricImpl.java
+++ b/src/jogl/classes/jogamp/opengl/glu/GLUquadricImpl.java
@@ -120,6 +120,7 @@ import javax.media.opengl.glu.GLU;
import javax.media.opengl.glu.GLUquadric;
import com.jogamp.opengl.util.ImmModeSink;
+import com.jogamp.opengl.util.glsl.ShaderState;
/**
* GLUquadricImpl.java
@@ -140,22 +141,26 @@ public class GLUquadricImpl implements GLUquadric {
private boolean immModeSinkImmediate;
public int normalType;
public GL gl;
+ public ShaderState shaderState;
+ public int shaderProgram;
public static final boolean USE_NORM = true;
public static final boolean USE_TEXT = false;
private ImmModeSink immModeSink=null;
- public GLUquadricImpl(GL gl, boolean useGLSL) {
+ public GLUquadricImpl(GL gl, boolean useGLSL, ShaderState st, int shaderProgram) {
this.gl=gl;
this.useGLSL = useGLSL;
- drawStyle = GLU.GLU_FILL;
- orientation = GLU.GLU_OUTSIDE;
- textureFlag = false;
- normals = GLU.GLU_SMOOTH;
- normalType = gl.isGLES1()?GL.GL_BYTE:GL.GL_FLOAT;
- immModeSinkImmediate=true;
- immModeSinkEnabled=!gl.isGL2();
+ this.drawStyle = GLU.GLU_FILL;
+ this.orientation = GLU.GLU_OUTSIDE;
+ this.textureFlag = false;
+ this.normals = GLU.GLU_SMOOTH;
+ this.normalType = gl.isGLES1()?GL.GL_BYTE:GL.GL_FLOAT;
+ this.immModeSinkImmediate=true;
+ this.immModeSinkEnabled=!gl.isGL2();
+ this.shaderState = st;
+ this.shaderProgram = shaderProgram;
replaceImmModeSink();
}
@@ -191,12 +196,21 @@ public class GLUquadricImpl implements GLUquadric {
ImmModeSink res = immModeSink;
if(useGLSL) {
- immModeSink = ImmModeSink.createGLSL (32,
- 3, GL.GL_FLOAT, // vertex
- 0, GL.GL_FLOAT, // color
- USE_NORM?3:0, normalType, // normal
- USE_TEXT?2:0, GL.GL_FLOAT, // texCoords
- GL.GL_STATIC_DRAW);
+ if(null != shaderState) {
+ immModeSink = ImmModeSink.createGLSL (32,
+ 3, GL.GL_FLOAT, // vertex
+ 0, GL.GL_FLOAT, // color
+ USE_NORM?3:0, normalType, // normal
+ USE_TEXT?2:0, GL.GL_FLOAT, // texCoords
+ GL.GL_STATIC_DRAW, shaderState);
+ } else {
+ immModeSink = ImmModeSink.createGLSL (32,
+ 3, GL.GL_FLOAT, // vertex
+ 0, GL.GL_FLOAT, // color
+ USE_NORM?3:0, normalType, // normal
+ USE_TEXT?2:0, GL.GL_FLOAT, // texCoords
+ GL.GL_STATIC_DRAW, shaderProgram);
+ }
} else {
immModeSink = ImmModeSink.createFixed(32,
3, GL.GL_FLOAT, // vertex
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java
index cde9841b8..838a0387d 100644
--- a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java
@@ -164,7 +164,7 @@ public abstract class MacOSXCGLContext extends GLContextImpl
pmvMatrix.glMatrixMode(PMVMatrix.GL_MODELVIEW);
pmvMatrix.glLoadIdentity();
final GLUniformData pmvMatrixUniform = new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf()); // P, Mv
- pmvMatrixUniform.setLocation( gl.glGetUniformLocation( sp.program(), pmvMatrixUniform.getName() ) );
+ pmvMatrixUniform.setLocation(gl, sp.program());
gl.glUniform(pmvMatrixUniform);
sp.useProgram(gl, false);
@@ -420,20 +420,6 @@ public abstract class MacOSXCGLContext extends GLContextImpl
return super.isExtensionAvailable(glExtensionName);
}
- @Override
- public int getOffscreenContextPixelDataType() {
- throw new GLException("Should not call this");
- }
-
- public int getOffscreenContextReadBuffer() {
- throw new GLException("Should not call this");
- }
-
- @Override
- public boolean offscreenImageNeedsVerticalFlip() {
- throw new GLException("Should not call this");
- }
-
// Support for "mode switching" as described in MacOSXCGLDrawable
public void setOpenGLMode(GLBackendType mode) {
if (mode == openGLMode) {
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXExternalCGLContext.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXExternalCGLContext.java
index 65ed5fc15..f121a2547 100644
--- a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXExternalCGLContext.java
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXExternalCGLContext.java
@@ -64,7 +64,7 @@ public class MacOSXExternalCGLContext extends MacOSXCGLContext {
setOpenGLMode(isNSContext ? GLBackendType.NSOPENGL : GLBackendType.CGL );
this.contextHandle = handle;
GLContextShareSet.contextCreated(this);
- setGLFunctionAvailability(false, 0, 0, CTX_PROFILE_COMPAT);
+ setGLFunctionAvailability(false, 0, 0, CTX_PROFILE_COMPAT, false);
getGLStateTracker().setEnabled(false); // external context usage can't track state in Java
}
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOffscreenCGLContext.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOffscreenCGLContext.java
index 7b13ce22e..f2e636796 100644
--- a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOffscreenCGLContext.java
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOffscreenCGLContext.java
@@ -49,18 +49,8 @@ public class MacOSXOffscreenCGLContext extends MacOSXPbufferCGLContext
}
@Override
- public int getOffscreenContextPixelDataType() {
- GL gl = getGL();
+ public int getDefaultPixelDataType() {
+ final GL gl = getGL();
return gl.isGL2GL3()?GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV:GL.GL_UNSIGNED_SHORT_5_5_5_1;
}
-
- @Override
- public int getOffscreenContextReadBuffer() {
- return GL.GL_FRONT;
- }
-
- @Override
- public boolean offscreenImageNeedsVerticalFlip() {
- return true;
- }
}
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXPbufferCGLDrawable.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXPbufferCGLDrawable.java
index 668e463a2..ddff43031 100644
--- a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXPbufferCGLDrawable.java
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXPbufferCGLDrawable.java
@@ -131,7 +131,7 @@ public class MacOSXPbufferCGLDrawable extends MacOSXCGLDrawable {
MacOSXCGLDrawableFactory.SharedResource sr = ((MacOSXCGLDrawableFactory)factory).getOrCreateOSXSharedResource(config.getScreen().getDevice());
if (DEBUG) {
- System.out.println("Pbuffer config: " + config);
+ System.out.println(getThreadName()+": Pbuffer config: " + config);
if(null != sr) {
System.out.println("Pbuffer NPOT Texure avail: "+sr.isNPOTTextureAvailable());
System.out.println("Pbuffer RECT Texture avail: "+sr.isRECTTextureAvailable());
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/awt/MacOSXJava2DCGLContext.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/awt/MacOSXJava2DCGLContext.java
index f41400d83..bd183b900 100644
--- a/src/jogl/classes/jogamp/opengl/macosx/cgl/awt/MacOSXJava2DCGLContext.java
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/awt/MacOSXJava2DCGLContext.java
@@ -97,7 +97,7 @@ public class MacOSXJava2DCGLContext extends MacOSXCGLContext implements Java2DGL
}
return false;
}
- setGLFunctionAvailability(true, 0, 0, CTX_PROFILE_COMPAT); // use GL_VERSION
+ setGLFunctionAvailability(true, 0, 0, CTX_PROFILE_COMPAT, false); // use GL_VERSION
contextHandle = ctx;
return true;
}
diff --git a/src/jogl/classes/jogamp/opengl/util/GLArrayHandler.java b/src/jogl/classes/jogamp/opengl/util/GLArrayHandler.java
index a6314a216..1a4ca345b 100644
--- a/src/jogl/classes/jogamp/opengl/util/GLArrayHandler.java
+++ b/src/jogl/classes/jogamp/opengl/util/GLArrayHandler.java
@@ -31,9 +31,9 @@ package jogamp.opengl.util;
import javax.media.opengl.*;
/**
- * Handles consistency of buffer data and array state.
- * Implementations shall consider buffer types (VBO, ..), interleaved, etc.
- * They also need to consider array state types, i.e. fixed function or GLSL.
+ * Handles consistency of buffer data and array state.<br/>
+ * Implementations shall consider buffer types (VBO, ..), interleaved, etc.<br/>
+ * They also need to consider array state types, i.e. fixed function or GLSL.<br/>
*/
public interface GLArrayHandler {
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandler.java b/src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandler.java
index 79bed90c9..3c468f358 100644
--- a/src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandler.java
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandler.java
@@ -44,8 +44,8 @@ import com.jogamp.opengl.util.glsl.ShaderState;
* Used for 1:1 GLSL arrays, i.e. where the buffer data
* represents this array only.
*/
-public class GLSLArrayHandler extends GLVBOArrayHandler implements GLArrayHandler {
-
+public class GLSLArrayHandler extends GLVBOArrayHandler implements GLArrayHandler {
+
public GLSLArrayHandler(GLArrayDataEditable ad) {
super(ad);
}
@@ -60,8 +60,14 @@ public class GLSLArrayHandler extends GLVBOArrayHandler implements GLArrayHandle
public final void enableState(GL gl, boolean enable, Object ext) {
final GL2ES2 glsl = gl.getGL2ES2();
- final ShaderState st = (ShaderState) ext;
-
+ if( null != ext ) {
+ enableShaderState(glsl, enable, (ShaderState)ext);
+ } else {
+ enableSimple(glsl, enable);
+ }
+ }
+
+ private final void enableShaderState(GL2ES2 glsl, boolean enable, ShaderState st) {
if(enable) {
/*
* This would be the non optimized code path:
@@ -108,5 +114,57 @@ public class GLSLArrayHandler extends GLVBOArrayHandler implements GLArrayHandle
st.disableVertexAttribArray(glsl, ad);
}
}
+
+ private final void enableSimple(GL2ES2 glsl, boolean enable) {
+ final int location = ad.getLocation();
+ if( 0 > location ) {
+ return;
+ }
+ if(enable) {
+ /*
+ * This would be the non optimized code path:
+ *
+ if(ad.isVBO()) {
+ glsl.glBindBuffer(ad.getVBOTarget(), ad.getVBOName());
+ if(!ad.isVBOWritten()) {
+ if(null!=buffer) {
+ glsl.glBufferData(ad.getVBOTarget(), ad.getSizeInBytes(), buffer, ad.getVBOUsage());
+ }
+ ad.setVBOWritten(true);
+ }
+ }
+ st.vertexAttribPointer(glsl, ad);
+ */
+ final Buffer buffer = ad.getBuffer();
+ if(ad.isVBO()) {
+ // bind and refresh the VBO / vertex-attr only if necessary
+ if(!ad.isVBOWritten()) {
+ glsl.glBindBuffer(ad.getVBOTarget(), ad.getVBOName());
+ if(null!=buffer) {
+ glsl.glBufferData(ad.getVBOTarget(), ad.getSizeInBytes(), buffer, ad.getVBOUsage());
+ }
+ ad.setVBOWritten(true);
+ glsl.glVertexAttribPointer(ad);
+ glsl.glBindBuffer(ad.getVBOTarget(), 0);
+ } else {
+ // didn't experience a performance hit on this query ..
+ // (using ShaderState's location query above to validate the location)
+ final int[] qi = new int[1];
+ glsl.glGetVertexAttribiv(location, GL2ES2.GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, qi, 0);
+ if(ad.getVBOName() != qi[0]) {
+ glsl.glBindBuffer(ad.getVBOTarget(), ad.getVBOName());
+ glsl.glVertexAttribPointer(ad);
+ glsl.glBindBuffer(ad.getVBOTarget(), 0);
+ }
+ }
+ } else if(null!=buffer) {
+ glsl.glVertexAttribPointer(ad);
+ }
+
+ glsl.glEnableVertexAttribArray(location);
+ } else {
+ glsl.glDisableVertexAttribArray(location);
+ }
+ }
}
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandlerFlat.java b/src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandlerFlat.java
index c5beb7dd0..855406db3 100644
--- a/src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandlerFlat.java
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandlerFlat.java
@@ -53,9 +53,13 @@ public class GLSLArrayHandlerFlat implements GLArrayHandlerFlat {
public final void syncData(GL gl, Object ext) {
final GL2ES2 glsl = gl.getGL2ES2();
- final ShaderState st = (ShaderState) ext;
-
- st.vertexAttribPointer(glsl, ad);
+ if( null != ext ) {
+ ((ShaderState)ext).vertexAttribPointer(glsl, ad);
+ } else {
+ if( 0 <= ad.getLocation() ) {
+ glsl.glVertexAttribPointer(ad);
+ }
+ }
/**
* Due to probable application VBO switching, this might not make any sense ..
*
@@ -75,13 +79,22 @@ public class GLSLArrayHandlerFlat implements GLArrayHandlerFlat {
public final void enableState(GL gl, boolean enable, Object ext) {
final GL2ES2 glsl = gl.getGL2ES2();
- final ShaderState st = (ShaderState) ext;
-
- if(enable) {
- st.enableVertexAttribArray(glsl, ad);
+ if( null != ext ) {
+ final ShaderState st = (ShaderState)ext;
+ if(enable) {
+ st.enableVertexAttribArray(glsl, ad);
+ } else {
+ st.disableVertexAttribArray(glsl, ad);
+ }
} else {
- st.disableVertexAttribArray(glsl, ad);
+ final int location = ad.getLocation();
+ if( 0 <= location ) {
+ if(enable) {
+ glsl.glEnableVertexAttribArray(location);
+ } else {
+ glsl.glDisableVertexAttribArray(location);
+ }
+ }
}
}
}
-
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/GLSLTextureRaster.java b/src/jogl/classes/jogamp/opengl/util/glsl/GLSLTextureRaster.java
new file mode 100644
index 000000000..20c251635
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/GLSLTextureRaster.java
@@ -0,0 +1,195 @@
+/**
+ * Copyright 2012 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package jogamp.opengl.util.glsl;
+
+import java.nio.FloatBuffer;
+
+import com.jogamp.opengl.util.GLArrayDataServer;
+import com.jogamp.opengl.util.PMVMatrix;
+import com.jogamp.opengl.util.glsl.ShaderCode;
+import com.jogamp.opengl.util.glsl.ShaderProgram;
+
+import javax.media.opengl.GL;
+import javax.media.opengl.GL2ES2;
+import javax.media.opengl.GLArrayData;
+import javax.media.opengl.GLException;
+import javax.media.opengl.GLUniformData;
+import javax.media.opengl.fixedfunc.GLMatrixFunc;
+
+public class GLSLTextureRaster {
+ private final boolean textureVertFlipped;
+ private final int textureUnit;
+
+ private ShaderProgram sp;
+ private PMVMatrix pmvMatrix;
+ private GLUniformData pmvMatrixUniform;
+ private GLUniformData activeTexUniform;
+ private GLArrayDataServer interleavedVBO;
+
+ public GLSLTextureRaster(int textureUnit, boolean textureVertFlipped) {
+ this.textureVertFlipped = textureVertFlipped;
+ this.textureUnit = textureUnit;
+ }
+
+ public int getTextureUnit() { return textureUnit; }
+
+ static final String shaderBasename = "texture01_xxx";
+ static final String shaderSrcPath = "../../shader";
+ static final String shaderBinPath = "../../shader/bin";
+
+ public void init(GL2ES2 gl) {
+ // Create & Compile the shader objects
+ final ShaderCode rsVp = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, this.getClass(),
+ shaderSrcPath, shaderBinPath, shaderBasename, true);
+ final ShaderCode rsFp = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, this.getClass(),
+ shaderSrcPath, shaderBinPath, shaderBasename, true);
+ rsVp.defaultShaderCustomization(gl, true, ShaderCode.es2_default_precision_vp);
+ rsFp.defaultShaderCustomization(gl, true, ShaderCode.es2_default_precision_fp);
+
+ // Create & Link the shader program
+ sp = new ShaderProgram();
+ sp.add(rsVp);
+ sp.add(rsFp);
+ if(!sp.link(gl, System.err)) {
+ throw new GLException("Couldn't link program: "+sp);
+ }
+ sp.useProgram(gl, true);
+
+ // setup mgl_PMVMatrix
+ pmvMatrix = new PMVMatrix();
+ pmvMatrix.glMatrixMode(PMVMatrix.GL_PROJECTION);
+ pmvMatrix.glLoadIdentity();
+ pmvMatrix.glMatrixMode(PMVMatrix.GL_MODELVIEW);
+ pmvMatrix.glLoadIdentity();
+ pmvMatrixUniform = new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf()); // P, Mv
+ if( pmvMatrixUniform.setLocation(gl, sp.program()) < 0 ) {
+ throw new GLException("Couldn't locate "+pmvMatrixUniform+" in shader: "+sp);
+ }
+ gl.glUniform(pmvMatrixUniform);
+
+ activeTexUniform = new GLUniformData("mgl_Texture0", textureUnit);
+ if( activeTexUniform.setLocation(gl, sp.program()) < 0 ) {
+ throw new GLException("Couldn't locate "+activeTexUniform+" in shader: "+sp);
+ }
+ gl.glUniform(activeTexUniform);
+
+ final float[] s_quadTexCoords;
+ if( textureVertFlipped ) {
+ s_quadTexCoords = s_quadTexCoords01;
+ } else {
+ s_quadTexCoords = s_quadTexCoords00;
+ }
+
+ interleavedVBO = GLArrayDataServer.createGLSLInterleaved(3+2, GL.GL_FLOAT, false, 2*4, GL.GL_STATIC_DRAW);
+ {
+ final GLArrayData vArrayData = interleavedVBO.addGLSLSubArray("mgl_Vertex", 3, GL.GL_ARRAY_BUFFER);
+ if( vArrayData.setLocation(gl, sp.program()) < 0 ) {
+ throw new GLException("Couldn't locate "+vArrayData+" in shader: "+sp);
+ }
+ final GLArrayData tArrayData = interleavedVBO.addGLSLSubArray("mgl_MultiTexCoord", 2, GL.GL_ARRAY_BUFFER);
+ if( tArrayData.setLocation(gl, sp.program()) < 0 ) {
+ throw new GLException("Couldn't locate "+tArrayData+" in shader: "+sp);
+ }
+ final FloatBuffer ib = (FloatBuffer)interleavedVBO.getBuffer();
+ for(int i=0; i<4; i++) {
+ ib.put(s_quadVertices, i*3, 3);
+ ib.put(s_quadTexCoords, i*2, 2);
+ }
+ }
+ interleavedVBO.seal(gl, true);
+ interleavedVBO.enableBuffer(gl, false);
+
+ sp.useProgram(gl, false);
+ }
+
+ public void reshape(GL2ES2 gl, int x, int y, int width, int height) {
+ if(null != sp) {
+ pmvMatrix.glMatrixMode(GLMatrixFunc.GL_PROJECTION);
+ pmvMatrix.glLoadIdentity();
+ pmvMatrix.glOrthof(-1.0f, 1.0f, -1.0f, 1.0f, 0.0f, 10.0f);
+
+ pmvMatrix.glMatrixMode(GLMatrixFunc.GL_MODELVIEW);
+ pmvMatrix.glLoadIdentity();
+
+ sp.useProgram(gl, true);
+ gl.glUniform(pmvMatrixUniform);
+ sp.useProgram(gl, false);
+ }
+ }
+
+ public void dispose(GL2ES2 gl) {
+ if(null != pmvMatrixUniform) {
+ pmvMatrixUniform = null;
+ }
+ if(null != pmvMatrix) {
+ pmvMatrix.destroy();
+ pmvMatrix=null;
+ }
+ if(null != interleavedVBO) {
+ interleavedVBO.destroy(gl);
+ interleavedVBO=null;
+ }
+ if(null != sp) {
+ sp.destroy(gl);
+ sp=null;
+ }
+ }
+
+ public void display(GL2ES2 gl) {
+ if(null != sp) {
+ sp.useProgram(gl, true);
+ interleavedVBO.enableBuffer(gl, true);
+
+ gl.glDrawArrays(GL.GL_TRIANGLE_STRIP, 0, 4);
+
+ interleavedVBO.enableBuffer(gl, false);
+ sp.useProgram(gl, false);
+ }
+ }
+
+ private static final float[] s_quadVertices = {
+ -1f, -1f, 0f, // LB
+ 1f, -1f, 0f, // RB
+ -1f, 1f, 0f, // LT
+ 1f, 1f, 0f // RT
+ };
+ private static final float[] s_quadTexCoords00 = {
+ 0f, 0f, // LB
+ 1f, 0f, // RB
+ 0f, 1f, // LT
+ 1f, 1f // RT
+ };
+ private static final float[] s_quadTexCoords01 = {
+ 0f, 1f, // LB
+ 1f, 1f, // RB
+ 0f, 0f, // LT
+ 1f, 0f // RT
+ };
+}
+
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsBitmapWGLContext.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsBitmapWGLContext.java
index 51341a098..c8aac7f7b 100644
--- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsBitmapWGLContext.java
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsBitmapWGLContext.java
@@ -49,18 +49,12 @@ public class WindowsBitmapWGLContext extends WindowsWGLContext {
}
@Override
- public int getOffscreenContextPixelDataType() {
+ public int getDefaultPixelDataType() {
return GL.GL_UNSIGNED_BYTE;
}
@Override
- public int getOffscreenContextReadBuffer() {
- // On Windows these contexts are always single-buffered
- return GL.GL_FRONT;
- }
-
- @Override
- public boolean offscreenImageNeedsVerticalFlip() {
+ public boolean isGLOrientationFlippedVertical() {
// We can take care of this in the DIB creation (see below)
return false;
}
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsBitmapWGLDrawable.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsBitmapWGLDrawable.java
index cf6f43b1c..6993191f6 100644
--- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsBitmapWGLDrawable.java
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsBitmapWGLDrawable.java
@@ -79,7 +79,7 @@ public class WindowsBitmapWGLDrawable extends WindowsWGLDrawable {
int werr;
NativeSurface ns = getNativeSurface();
if(DEBUG) {
- System.err.println("WindowsBitmapWGLDrawable (1): "+ns);
+ System.err.println(getThreadName()+": WindowsBitmapWGLDrawable (1): "+ns);
}
WindowsWGLGraphicsConfiguration config = (WindowsWGLGraphicsConfiguration)ns.getGraphicsConfiguration();
GLCapabilitiesImmutable capabilities = (GLCapabilitiesImmutable)config.getRequestedCapabilities();
@@ -141,7 +141,7 @@ public class WindowsBitmapWGLDrawable extends WindowsWGLDrawable {
}
((MutableSurface)ns).setSurfaceHandle(hdc);
if(DEBUG) {
- System.err.println("WindowsBitmapWGLDrawable (2): "+ns);
+ System.err.println(getThreadName()+": WindowsBitmapWGLDrawable (2): "+ns);
}
if ((origbitmap = GDI.SelectObject(hdc, hbitmap)) == 0) {
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsExternalWGLContext.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsExternalWGLContext.java
index f6cc2956d..84b29a09f 100644
--- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsExternalWGLContext.java
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsExternalWGLContext.java
@@ -65,7 +65,7 @@ public class WindowsExternalWGLContext extends WindowsWGLContext {
System.err.println(getThreadName() + ": Created external OpenGL context " + toHexString(ctx) + " for " + this);
}
GLContextShareSet.contextCreated(this);
- setGLFunctionAvailability(false, 0, 0, CTX_PROFILE_COMPAT); // use GL_VERSION
+ setGLFunctionAvailability(false, 0, 0, CTX_PROFILE_COMPAT, false); // use GL_VERSION
getGLStateTracker().setEnabled(false); // external context usage can't track state in Java
}
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsPbufferWGLDrawable.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsPbufferWGLDrawable.java
index 7a512c85f..6c7893c3e 100644
--- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsPbufferWGLDrawable.java
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsPbufferWGLDrawable.java
@@ -131,7 +131,7 @@ public class WindowsPbufferWGLDrawable extends WindowsWGLDrawable {
WGLExt wglExt = ((WindowsWGLContext)sharedResource.getContext()).getWGLExt();
if (DEBUG) {
- System.out.println("Pbuffer config: " + config);
+ System.out.println(getThreadName()+": Pbuffer config: " + config);
}
final int winattrPbuffer = GLGraphicsConfigurationUtil.getExclusiveWinAttributeBits(false /* onscreen */, false /* fbo */, true /* pbuffer */, false /* bitmap */);
@@ -146,8 +146,8 @@ public class WindowsPbufferWGLDrawable extends WindowsWGLDrawable {
final AbstractGraphicsDevice device = config.getScreen().getDevice();
if (DEBUG) {
- System.out.println("Pbuffer parentHdc = " + toHexString(sharedHdc));
- System.out.println("Pbuffer chosenCaps: " + chosenCaps);
+ System.out.println(getThreadName()+": Pbuffer parentHdc = " + toHexString(sharedHdc));
+ System.out.println(getThreadName()+": Pbuffer chosenCaps: " + chosenCaps);
}
if(!WindowsWGLGraphicsConfiguration.GLCapabilities2AttribList(chosenCaps,
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java
index 57f16522c..a654cdd04 100644
--- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java
@@ -308,7 +308,7 @@ public class WindowsWGLContext extends GLContextImpl {
if (!WGL.wglMakeCurrent(drawable.getHandle(), temp_ctx)) {
throw new GLException("Error making temp context current: 0x" + toHexString(temp_ctx) + ", werr: "+GDI.GetLastError());
}
- setGLFunctionAvailability(true, 0, 0, CTX_PROFILE_COMPAT); // use GL_VERSION
+ setGLFunctionAvailability(true, 0, 0, CTX_PROFILE_COMPAT, false); // use GL_VERSION
WGL.wglMakeCurrent(0, 0); // release temp context
if( !createContextARBTried) {
@@ -538,20 +538,6 @@ public class WindowsWGLContext extends GLContextImpl {
}
@Override
- public int getOffscreenContextPixelDataType() {
- throw new GLException("Should not call this");
- }
-
- public int getOffscreenContextReadBuffer() {
- throw new GLException("Should not call this");
- }
-
- @Override
- public boolean offscreenImageNeedsVerticalFlip() {
- throw new GLException("Should not call this");
- }
-
- @Override
public void bindPbufferToTexture() {
throw new GLException("Should not call this");
}
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawable.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawable.java
index 3b3f0c123..8b8cb2052 100644
--- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawable.java
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawable.java
@@ -67,7 +67,7 @@ public abstract class WindowsWGLDrawable extends GLDrawableImpl {
WindowsWGLGraphicsConfiguration config = (WindowsWGLGraphicsConfiguration)ns.getGraphicsConfiguration();
config.updateGraphicsConfiguration(getFactory(), ns, null);
if (DEBUG) {
- System.err.println("WindowsWGLDrawable.setRealized(true): "+config);
+ System.err.println(getThreadName()+": WindowsWGLDrawable.setRealized(true): "+config);
}
}
}
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11ExternalGLXContext.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11ExternalGLXContext.java
index bebb4e68a..12fa5786a 100644
--- a/src/jogl/classes/jogamp/opengl/x11/glx/X11ExternalGLXContext.java
+++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11ExternalGLXContext.java
@@ -64,7 +64,7 @@ public class X11ExternalGLXContext extends X11GLXContext {
super(drawable, null);
this.contextHandle = ctx;
GLContextShareSet.contextCreated(this);
- setGLFunctionAvailability(false, 0, 0, CTX_PROFILE_COMPAT);
+ setGLFunctionAvailability(false, 0, 0, CTX_PROFILE_COMPAT, false);
getGLStateTracker().setEnabled(false); // external context usage can't track state in Java
}
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXContext.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXContext.java
index 76e0bc15c..5b0d32353 100644
--- a/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXContext.java
+++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXContext.java
@@ -308,7 +308,7 @@ public abstract class X11GLXContext extends GLContextImpl {
if (!glXMakeContextCurrent(display, drawable.getHandle(), drawableRead.getHandle(), contextHandle)) {
throw new GLException(getThreadName()+": Error making temp context(0) current: display "+toHexString(display)+", context "+toHexString(contextHandle)+", drawable "+drawable);
}
- setGLFunctionAvailability(true, 0, 0, CTX_PROFILE_COMPAT); // use GL_VERSION
+ setGLFunctionAvailability(true, 0, 0, CTX_PROFILE_COMPAT, false); // use GL_VERSION
isDirect = GLX.glXIsDirect(display, contextHandle);
if (DEBUG) {
System.err.println(getThreadName() + ": createContextImpl: OK (old-1) share "+share+", direct "+isDirect+"/"+direct);
@@ -338,7 +338,7 @@ public abstract class X11GLXContext extends GLContextImpl {
if (!glXMakeContextCurrent(display, drawable.getHandle(), drawableRead.getHandle(), temp_ctx)) {
throw new GLException(getThreadName()+": Error making temp context(1) current: display "+toHexString(display)+", context "+toHexString(temp_ctx)+", drawable "+drawable);
}
- setGLFunctionAvailability(true, 0, 0, CTX_PROFILE_COMPAT); // use GL_VERSION
+ setGLFunctionAvailability(true, 0, 0, CTX_PROFILE_COMPAT, false); // use GL_VERSION
glXMakeContextCurrent(display, 0, 0, 0); // release temp context
if( !createContextARBTried ) {
// is*Available calls are valid since setGLFunctionAvailability(..) was called
@@ -619,20 +619,6 @@ public abstract class X11GLXContext extends GLContextImpl {
}
@Override
- public int getOffscreenContextPixelDataType() {
- throw new GLException("Should not call this");
- }
-
- public int getOffscreenContextReadBuffer() {
- throw new GLException("Should not call this");
- }
-
- @Override
- public boolean offscreenImageNeedsVerticalFlip() {
- throw new GLException("Should not call this");
- }
-
- @Override
public void bindPbufferToTexture() {
throw new GLException("Should not call this");
}
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXDrawable.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXDrawable.java
index 8c642777d..155c00c4c 100644
--- a/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXDrawable.java
+++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXDrawable.java
@@ -63,7 +63,7 @@ public abstract class X11GLXDrawable extends GLDrawableImpl {
config.updateGraphicsConfiguration();
if (DEBUG) {
- System.err.println("X11GLXDrawable.setRealized(true): "+config);
+ System.err.println(getThreadName()+": X11GLXDrawable.setRealized(true): "+config);
}
}
}
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11PbufferGLXDrawable.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11PbufferGLXDrawable.java
index 28db2ade9..d2d0c6789 100644
--- a/src/jogl/classes/jogamp/opengl/x11/glx/X11PbufferGLXDrawable.java
+++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11PbufferGLXDrawable.java
@@ -54,6 +54,7 @@ import javax.media.opengl.GLPbuffer;
import com.jogamp.common.nio.Buffers;
+@SuppressWarnings("deprecation")
public class X11PbufferGLXDrawable extends X11GLXDrawable {
protected X11PbufferGLXDrawable(GLDrawableFactory factory, NativeSurface target) {
/* GLCapabilities caps,
@@ -82,6 +83,9 @@ public class X11PbufferGLXDrawable extends X11GLXDrawable {
GLX.glXDestroyPbuffer(ns.getDisplayHandle(), ns.getSurfaceHandle());
}
((MutableSurface)ns).setSurfaceHandle(0);
+ if (DEBUG) {
+ System.err.println(getThreadName()+": Destroyed pbuffer " + this);
+ }
}
private void createPbuffer() {
@@ -92,7 +96,7 @@ public class X11PbufferGLXDrawable extends X11GLXDrawable {
final long display = aDevice.getHandle();
if (DEBUG) {
- System.out.println("Pbuffer config: " + config);
+ System.out.println(getThreadName()+": Pbuffer config: " + config);
}
if (display==0) {
@@ -131,7 +135,7 @@ public class X11PbufferGLXDrawable extends X11GLXDrawable {
ms.setSurfaceHandle(pbuffer);
if (DEBUG) {
- System.err.println("Created pbuffer " + this);
+ System.err.println(getThreadName()+": Created pbuffer " + this);
}
}
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11PixmapGLXContext.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11PixmapGLXContext.java
index 96d0f18dc..1cfb7e427 100644
--- a/src/jogl/classes/jogamp/opengl/x11/glx/X11PixmapGLXContext.java
+++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11PixmapGLXContext.java
@@ -50,24 +50,9 @@ public class X11PixmapGLXContext extends X11GLXContext {
}
@Override
- public int getOffscreenContextPixelDataType() {
+ public int getDefaultPixelDataType() {
GL gl = getGL();
return gl.isGL2GL3()?GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV:GL.GL_UNSIGNED_SHORT_5_5_5_1;
}
- @Override
- public int getOffscreenContextReadBuffer() {
- GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable)drawable.getNativeSurface().getGraphicsConfiguration().getChosenCapabilities();
- if (caps.getDoubleBuffered()) {
- return GL.GL_BACK;
- }
- return GL.GL_FRONT;
- }
-
- @Override
- public boolean offscreenImageNeedsVerticalFlip() {
- // There doesn't seem to be a way to do this in the construction
- // of the Pixmap or GLXPixmap
- return true;
- }
}
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11PixmapGLXDrawable.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11PixmapGLXDrawable.java
index 04627724c..ab25e4ef4 100644
--- a/src/jogl/classes/jogamp/opengl/x11/glx/X11PixmapGLXDrawable.java
+++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11PixmapGLXDrawable.java
@@ -95,7 +95,7 @@ public class X11PixmapGLXDrawable extends X11GLXDrawable {
}
((MutableSurface)ns).setSurfaceHandle(drawable);
if (DEBUG) {
- System.err.println("Created pixmap " + toHexString(pixmap) +
+ System.err.println(getThreadName()+": Created pixmap " + toHexString(pixmap) +
", GLXPixmap " + toHexString(drawable) +
", display " + toHexString(dpy));
}
@@ -109,7 +109,7 @@ public class X11PixmapGLXDrawable extends X11GLXDrawable {
long drawable = ns.getSurfaceHandle();
if (DEBUG) {
- System.err.println("Destroying pixmap " + toHexString(pixmap) +
+ System.err.println(getThreadName()+": Destroying pixmap " + toHexString(pixmap) +
", GLXPixmap " + toHexString(drawable) +
", display " + toHexString(display));
}
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestPointsNEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLPointsNEWT.java
index 0ac75d424..692a3181b 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestPointsNEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLPointsNEWT.java
@@ -43,7 +43,7 @@ import org.junit.BeforeClass;
import org.junit.AfterClass;
import org.junit.Test;
-public class TestPointsNEWT extends UITestCase {
+public class TestGLPointsNEWT extends UITestCase {
static int width, height;
@BeforeClass
@@ -151,6 +151,6 @@ public class TestPointsNEWT extends UITestCase {
} catch (Exception ex) { ex.printStackTrace(); }
}
}
- org.junit.runner.JUnitCore.main(TestPointsNEWT.class.getName());
+ org.junit.runner.JUnitCore.main(TestGLPointsNEWT.class.getName());
}
}
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLUnitsNEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLUnitsNEWT.java
new file mode 100644
index 000000000..c699e6304
--- /dev/null
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLUnitsNEWT.java
@@ -0,0 +1,210 @@
+/**
+ * Copyright 2012 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl.test.junit.jogl.acore;
+
+import com.jogamp.newt.opengl.GLWindow;
+import com.jogamp.opengl.GLExtensions;
+import com.jogamp.opengl.test.junit.util.UITestCase;
+
+import javax.media.opengl.GL;
+import javax.media.opengl.GL2ES2;
+import javax.media.opengl.GL2GL3;
+import javax.media.opengl.GLAutoDrawable;
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLEventListener;
+import javax.media.opengl.GLProfile;
+
+import org.junit.Assert;
+import org.junit.BeforeClass;
+import org.junit.AfterClass;
+import org.junit.Test;
+
+public class TestGLUnitsNEWT extends UITestCase {
+ static int width, height;
+
+ @BeforeClass
+ public static void initClass() {
+ width = 512;
+ height = 512;
+ }
+
+ @AfterClass
+ public static void releaseClass() {
+ }
+
+ class UnitTester implements GLEventListener {
+ @Override
+ public void init(GLAutoDrawable drawable) {
+ final GL gl = drawable.getGL();
+ System.err.println("GL UnitTester");
+ System.err.println(" GL_VENDOR: " + gl.glGetString(GL.GL_VENDOR));
+ System.err.println(" GL_RENDERER: " + gl.glGetString(GL.GL_RENDERER));
+ System.err.println(" GL_VERSION: " + gl.glGetString(GL.GL_VERSION));
+ System.err.println(" GL GLSL: "+gl.hasGLSL()+", has-compiler: "+gl.isFunctionAvailable("glCompileShader")+", version "+(gl.hasGLSL() ? gl.glGetString(GL2ES2.GL_SHADING_LANGUAGE_VERSION) : "none")+", "+gl.getContext().getGLSLVersionNumber());
+ System.err.println(" GL FBO: basic "+ gl.hasBasicFBOSupport()+", full "+gl.hasFullFBOSupport());
+ System.err.println(" GL Profile: "+gl.getGLProfile());
+ System.err.println(" GL Renderer Quirks:" + gl.getContext().getRendererQuirks().toString());
+ System.err.println(" GL:" + gl + ", " + gl.getContext().getGLVersion());
+
+ final int _glerr = gl.glGetError(); // clear pre-error
+ System.err.println(" - pre GL-Error 0x"+Integer.toHexString(_glerr));
+
+ final int[] val = new int[1];
+ final int[] glerr = new int[] { GL.GL_NO_ERROR, GL.GL_NO_ERROR, GL.GL_NO_ERROR, GL.GL_NO_ERROR, GL.GL_NO_ERROR };
+ int i=0;
+
+ val[0]=0;
+ gl.glGetIntegerv(GL.GL_MAX_TEXTURE_SIZE, val, 0);
+ System.out.println(" - GL_MAX_TEXTURE_SIZE: " + val[0]);
+ glerr[i] = gl.glGetError(); // clear pre-error
+ System.err.println(" - GL-Error 0x"+Integer.toHexString(glerr[i]));
+ i++;
+
+ val[0]=0;
+ gl.glGetIntegerv(GL2ES2.GL_ACTIVE_TEXTURE, val, 0);
+ System.out.println(" - GL_ACTIVE_TEXTURE: " + val[0]);
+ glerr[i] = gl.glGetError(); // clear pre-error
+ System.err.println(" - GL-Error 0x"+Integer.toHexString(glerr[i]));
+ i++;
+
+ if(gl.isGL2ES2()) {
+ val[0]=0;
+ gl.glGetIntegerv(GL2ES2.GL_MAX_TEXTURE_IMAGE_UNITS, val, 0);
+ System.out.println(" - GL_MAX_TEXTURE_IMAGE_UNITS: " + val[0]);
+ glerr[i] = gl.glGetError(); // clear pre-error
+ System.err.println(" - GL-Error 0x"+Integer.toHexString(glerr[i]));
+ }
+ i++;
+
+ if( gl.hasFullFBOSupport() || gl.isExtensionAvailable(GLExtensions.NV_fbo_color_attachments) ) {
+ val[0]=0;
+ gl.glGetIntegerv(GL2ES2.GL_MAX_COLOR_ATTACHMENTS, val, 0);
+ System.out.println(" - GL_MAX_COLOR_ATTACHMENTS: " + val[0]);
+ glerr[i] = gl.glGetError(); // clear pre-error
+ System.err.println(" - GL-Error 0x"+Integer.toHexString(glerr[i]));
+ }
+ i++;
+
+ if( gl.hasFullFBOSupport() ) {
+ val[0]=0;
+ gl.glGetIntegerv(GL2GL3.GL_MAX_SAMPLES, val, 0);
+ System.out.println(" - GL_MAX_SAMPLES: " + val[0]);
+ glerr[i] = gl.glGetError(); // clear pre-error
+ System.err.println(" - GL-Error 0x"+Integer.toHexString(glerr[i]));
+ }
+ i++;
+
+ boolean ok = true;
+ String res="";
+ for(int j=0; j<i; j++) {
+ switch(j) {
+ case 0: res += "GL_MAX_TEXTURE_SIZE"; break;
+ case 1: res += "GL_ACTIVE_TEXTURE"; break;
+ case 2: res += "GL_MAX_TEXTURE_IMAGE_UNITS"; break;
+ case 3: res += "GL_MAX_COLOR_ATTACHMENTS"; break;
+ case 4: res += "GL_MAX_SAMPLES"; break;
+ }
+ if(GL.GL_NO_ERROR == glerr[j]) {
+ res += " OK, ";
+ } else {
+ res += " ERROR, ";
+ ok = false;
+ }
+ }
+ Assert.assertTrue(res, ok);
+ }
+
+ @Override
+ public void dispose(GLAutoDrawable drawable) {
+ }
+
+ @Override
+ public void display(GLAutoDrawable drawable) {
+ }
+
+ @Override
+ public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) {
+ }
+ }
+
+ protected void runTestGL(GLCapabilities caps) throws InterruptedException {
+ GLWindow glWindow = GLWindow.create(caps);
+ Assert.assertNotNull(glWindow);
+ glWindow.setTitle(getSimpleTestName("."));
+
+ UnitTester demo = new UnitTester();
+
+ glWindow.addGLEventListener(demo);
+
+ glWindow.setSize(width, height);
+ glWindow.setVisible(true);
+ glWindow.display();
+
+ glWindow.destroy();
+ }
+
+ @Test
+ public void test01_ES1() throws InterruptedException {
+ if(!GLProfile.isAvailable(GLProfile.GLES1)) { System.err.println("GLES1 n/a"); return; }
+ GLCapabilities caps = new GLCapabilities(GLProfile.get(GLProfile.GLES1));
+ runTestGL(caps);
+ }
+
+ @Test
+ public void test02__ES2() throws InterruptedException {
+ if(!GLProfile.isAvailable(GLProfile.GLES2)) { System.err.println("GLES2 n/a"); return; }
+ GLCapabilities caps = new GLCapabilities(GLProfile.get(GLProfile.GLES2));
+ runTestGL(caps);
+ }
+
+ @Test
+ public void test03_GL2() throws InterruptedException {
+ if(!GLProfile.isAvailable(GLProfile.GL2)) { System.err.println("GL2 n/a"); return; }
+ GLCapabilities caps = new GLCapabilities(GLProfile.get(GLProfile.GL2));
+ runTestGL(caps);
+ }
+
+ @Test
+ public void test04_GL3() throws InterruptedException {
+ if(!GLProfile.isAvailable(GLProfile.GL3)) { System.err.println("GL3 n/a"); return; }
+ GLCapabilities caps = new GLCapabilities(GLProfile.get(GLProfile.GL3));
+ runTestGL(caps);
+ }
+
+ @Test
+ public void test05_GL4() throws InterruptedException {
+ if(!GLProfile.isAvailable(GLProfile.GL4)) { System.err.println("GL4 n/a"); return; }
+ GLCapabilities caps = new GLCapabilities(GLProfile.get(GLProfile.GL4));
+ runTestGL(caps);
+ }
+
+ public static void main(String args[]) {
+ org.junit.runner.JUnitCore.main(TestGLUnitsNEWT.class.getName());
+ }
+}
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/awt/TestBug642JSplitPaneMixHwLw01AWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/awt/TestBug642JSplitPaneMixHwLw01AWT.java
new file mode 100644
index 000000000..8b88a8615
--- /dev/null
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/awt/TestBug642JSplitPaneMixHwLw01AWT.java
@@ -0,0 +1,196 @@
+package com.jogamp.opengl.test.junit.jogl.awt;
+
+import java.awt.BorderLayout;
+// import java.awt.Canvas;
+import java.awt.Component;
+import java.awt.Container;
+import java.awt.Dimension;
+import java.awt.GraphicsConfiguration;
+import java.awt.Rectangle;
+import java.awt.Shape;
+import java.io.IOException;
+
+import javax.media.opengl.GLAnimatorControl;
+import javax.media.opengl.GLAutoDrawable;
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLProfile;
+import javax.media.opengl.awt.GLCanvas;
+import javax.media.opengl.awt.GLJPanel;
+import javax.swing.JFrame;
+import javax.swing.JPanel;
+import javax.swing.JScrollPane;
+import javax.swing.JSplitPane;
+import javax.swing.WindowConstants;
+
+import org.junit.Assert;
+import org.junit.Assume;
+import org.junit.Test;
+
+import com.jogamp.common.util.ReflectionUtil;
+import com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2;
+import com.jogamp.opengl.test.junit.util.MiscUtils;
+import com.jogamp.opengl.test.junit.util.UITestCase;
+import com.jogamp.opengl.util.Animator;
+import com.jogamp.opengl.util.FPSAnimator;
+
+/**
+ * Documenting Bug 642 (related to Bug 586)
+ *
+ * <p>
+ * JSplitPane cannot mix hw/lw components, only if setting property '-Dsun.awt.disableMixing=true'.
+ * </p>
+ * See Bug 586
+ * See git commit '8df12ca151dfc577c90b485d4ebfe491b88e55aa'.
+ */
+public class TestBug642JSplitPaneMixHwLw01AWT extends UITestCase {
+ static long durationPerTest = 500;
+
+ static {
+ // too late: use at cmd-line '-Dsun.awt.disableMixing=true' works
+ // System.setProperty("sun.awt.disableMixing", "true");
+ }
+
+ /**
+ * Doesn't work either ..
+ */
+ @SuppressWarnings("serial")
+ public static class TransparentJScrollPane extends JScrollPane {
+
+ public TransparentJScrollPane(Component view) {
+ super(view);
+
+ setOpaque(false);
+
+ try {
+ ReflectionUtil.callStaticMethod(
+ "com.sun.awt.AWTUtilities", "setComponentMixingCutoutShape",
+ new Class<?>[] { Component.class, Shape.class },
+ new Object[] { this, new Rectangle() } ,
+ GraphicsConfiguration.class.getClassLoader());
+ System.err.println("com.sun.awt.AWTUtilities.setComponentMixingCutoutShape(..) passed");
+ } catch (RuntimeException re) {
+ System.err.println("com.sun.awt.AWTUtilities.setComponentMixingCutoutShape(..) failed: "+re.getMessage());
+ }
+ }
+
+ @Override
+ public void setOpaque(boolean isOpaque) {
+ }
+ }
+
+ protected void runTestGL(GLCapabilities caps, boolean useGLJPanel, boolean useContainer) throws InterruptedException {
+ final String typeS = useGLJPanel ? "LW" : "HW";
+ final JFrame frame = new JFrame("Mix Hw/Lw Swing - Canvas "+typeS);
+ Assert.assertNotNull(frame);
+
+ final Dimension f_sz = new Dimension(824,568);
+ // final Dimension f_sz = new Dimension(600,400);
+ // final Dimension glc_sz = new Dimension(500,600);
+
+ frame.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
+
+ final Component glComp;
+ final GLAutoDrawable glad;
+ if(useGLJPanel) {
+ final GLJPanel glJPanel = new GLJPanel(new GLCapabilities(GLProfile.getDefault()));
+ Assert.assertNotNull(glJPanel);
+ glJPanel.addGLEventListener(new GearsES2());
+ glComp = glJPanel;
+ glad = glJPanel;
+ } else {
+ final GLCanvas glCanvas = new GLCanvas(new GLCapabilities(GLProfile.getDefault()));
+ Assert.assertNotNull(glCanvas);
+ glCanvas.addGLEventListener(new GearsES2());
+ if( useContainer ) {
+ final Container cont = new Container();
+ cont.setLayout(new BorderLayout());
+ cont.add(glCanvas, BorderLayout.CENTER);
+ glComp = cont;
+ } else {
+ glComp = glCanvas;
+ }
+ glad = glCanvas;
+ }
+
+ final Container contentPane = frame.getContentPane();
+
+ JSplitPane splitPane = new JSplitPane(JSplitPane.HORIZONTAL_SPLIT);
+ splitPane.setResizeWeight(0.5d);
+ splitPane.setLeftComponent(glComp);
+ // splitPane.setLeftComponent(new JPanel());
+ // splitPane.setLeftComponent(new Canvas());
+ splitPane.setRightComponent(new JPanel());
+ contentPane.add(splitPane, BorderLayout.CENTER);
+
+ final GLAnimatorControl animator = useGLJPanel ? new FPSAnimator(glad, 60) : new Animator(glad);
+ animator.start();
+
+ try {
+ javax.swing.SwingUtilities.invokeAndWait(new Runnable() {
+ public void run() {
+ frame.setPreferredSize(f_sz);
+ frame.setSize(f_sz.width+1, f_sz.height+1); // trick to force pack() to work!
+ frame.pack();
+ frame.setVisible(true);
+ // however, Hw/Lw mixing is still a problem ..
+ }});
+ } catch (Throwable t) {
+ t.printStackTrace();
+ Assume.assumeNoException(t);
+ }
+
+ animator.setUpdateFPSFrames(60, System.err);
+ Thread.sleep(durationPerTest);
+
+ animator.stop();
+
+ try {
+ javax.swing.SwingUtilities.invokeAndWait(new Runnable() {
+ public void run() {
+ frame.setVisible(false);
+ frame.dispose();
+ }});
+ } catch (Throwable t) {
+ t.printStackTrace();
+ Assume.assumeNoException(t);
+ }
+ }
+
+ @Test
+ public void test01JSplitPaneWithHwGLCanvasPlain() throws InterruptedException {
+ GLProfile glp = GLProfile.getGL2ES2();
+ GLCapabilities caps = new GLCapabilities(glp);
+ runTestGL(caps, false, false);
+ }
+
+ @Test
+ public void test02JSplitPaneWithHwGLCanvasContainer() throws InterruptedException {
+ GLProfile glp = GLProfile.getGL2ES2();
+ GLCapabilities caps = new GLCapabilities(glp);
+ runTestGL(caps, false, true);
+ }
+
+ @Test
+ public void test03JSplitPaneWithLwGLJPanel() throws InterruptedException {
+ GLProfile glp = GLProfile.getGL2ES2();
+ GLCapabilities caps = new GLCapabilities(glp);
+ runTestGL(caps, true, false);
+ }
+
+ public static void main(String args[]) throws IOException {
+ for(int i=0; i<args.length; i++) {
+ if(args[i].equals("-time")) {
+ durationPerTest = MiscUtils.atol(args[++i], durationPerTest);
+ }
+ }
+ /**
+ BufferedReader stdin = new BufferedReader(new InputStreamReader(System.in));
+ System.err.println("Press enter to continue");
+ System.err.println(stdin.readLine());
+ */
+ System.out.println("durationPerTest: "+durationPerTest);
+ String tstname = TestBug642JSplitPaneMixHwLw01AWT.class.getName();
+ org.junit.runner.JUnitCore.main(tstname);
+ }
+
+}
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/awt/TestIsRealizedConcurrency01AWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/awt/TestIsRealizedConcurrency01AWT.java
new file mode 100644
index 000000000..74e5d6cb7
--- /dev/null
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/awt/TestIsRealizedConcurrency01AWT.java
@@ -0,0 +1,101 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl.test.junit.jogl.awt;
+
+import javax.media.opengl.awt.GLCanvas;
+import com.jogamp.opengl.util.Animator;
+
+import com.jogamp.opengl.test.junit.util.UITestCase;
+import com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2;
+
+import com.jogamp.opengl.test.junit.util.MiscUtils;
+
+import java.awt.Dimension;
+import java.awt.Frame;
+import java.lang.reflect.InvocationTargetException;
+
+import org.junit.Assert;
+import org.junit.Test;
+
+
+public class TestIsRealizedConcurrency01AWT extends UITestCase {
+ static long durationPerTest = 500; // ms
+
+ @Test
+ public void testAddRemove() throws InterruptedException, InvocationTargetException {
+ final Dimension f_sz = new Dimension(512, 512);
+
+ final GLCanvas glCanvas = new GLCanvas();
+ Assert.assertNotNull(glCanvas);
+ glCanvas.addGLEventListener(new GearsES2());
+
+ final Animator animator = new Animator(glCanvas);
+ animator.start();
+
+ final Frame frame = new Frame("Frame");
+ Assert.assertNotNull(frame);
+ frame.add(glCanvas);
+
+ javax.swing.SwingUtilities.invokeAndWait(new Runnable() {
+ public void run() {
+ frame.setLocation(0, 0);
+ frame.setPreferredSize(f_sz);
+ frame.setSize(f_sz);
+ frame.pack();
+ frame.setVisible(true);
+ }});
+ Thread.sleep(durationPerTest/2);
+
+ javax.swing.SwingUtilities.invokeAndWait(new Runnable() {
+ public void run() {
+ frame.remove(glCanvas);
+ frame.validate();
+ frame.add(glCanvas);
+ frame.validate();
+ }});
+ Thread.sleep(durationPerTest/2);
+
+ javax.swing.SwingUtilities.invokeAndWait(new Runnable() {
+ public void run() {
+ glCanvas.destroy();
+ frame.dispose();
+ }});
+
+ animator.stop();
+ }
+
+ public static void main(String args[]) {
+ for(int i=0; i<args.length; i++) {
+ if(args[i].equals("-time")) {
+ durationPerTest = MiscUtils.atoi(args[++i], (int)durationPerTest);
+ }
+ }
+ org.junit.runner.JUnitCore.main(TestIsRealizedConcurrency01AWT.class.getName());
+ }
+}
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/awt/TestJScrollPaneMixHwLw01AWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/awt/TestJScrollPaneMixHwLw01AWT.java
index bb525c949..8868d255d 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/awt/TestJScrollPaneMixHwLw01AWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/awt/TestJScrollPaneMixHwLw01AWT.java
@@ -77,7 +77,8 @@ public class TestJScrollPaneMixHwLw01AWT extends UITestCase {
}
protected void runTestGL(GLCapabilities caps, boolean useJScroll) throws InterruptedException {
- final JFrame frame = new JFrame("Mix Hw/Lw Swing");
+ final String typeS = useJScroll ? "LW" : "HW";
+ final JFrame frame = new JFrame("Mix Hw/Lw Swing - ScrollPane "+typeS);
Assert.assertNotNull(frame);
final Dimension f_sz = new Dimension(600,400);
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/GearsES2.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/GearsES2.java
index a3023538f..21c9f3535 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/GearsES2.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/GearsES2.java
@@ -152,26 +152,26 @@ public class GearsES2 implements GLEventListener {
st.uniform(gl, colorU);
if(null == gear1) {
- gear1 = new GearsObjectES2(1.0f, 4.0f, 1.0f, 20, 0.7f, pmvMatrix, pmvMatrixUniform, colorU);
+ gear1 = new GearsObjectES2(st, 1.0f, 4.0f, 1.0f, 20, 0.7f, pmvMatrix, pmvMatrixUniform, colorU);
System.err.println("gear1 created: "+gear1);
} else {
- gear1 = new GearsObjectES2(gear1, pmvMatrix, pmvMatrixUniform, colorU);
+ gear1 = new GearsObjectES2(gear1, st, pmvMatrix, pmvMatrixUniform, colorU);
System.err.println("gear1 reused: "+gear1);
}
if(null == gear2) {
- gear2 = new GearsObjectES2(0.5f, 2.0f, 2.0f, 10, 0.7f, pmvMatrix, pmvMatrixUniform, colorU);
+ gear2 = new GearsObjectES2(st, 0.5f, 2.0f, 2.0f, 10, 0.7f, pmvMatrix, pmvMatrixUniform, colorU);
System.err.println("gear2 created: "+gear2);
} else {
- gear2 = new GearsObjectES2(gear2, pmvMatrix, pmvMatrixUniform, colorU);
+ gear2 = new GearsObjectES2(gear2, st, pmvMatrix, pmvMatrixUniform, colorU);
System.err.println("gear2 reused: "+gear2);
}
if(null == gear3) {
- gear3 = new GearsObjectES2(1.3f, 2.0f, 0.5f, 10, 0.7f, pmvMatrix, pmvMatrixUniform, colorU);
+ gear3 = new GearsObjectES2(st, 1.3f, 2.0f, 0.5f, 10, 0.7f, pmvMatrix, pmvMatrixUniform, colorU);
System.err.println("gear3 created: "+gear3);
} else {
- gear3 = new GearsObjectES2(gear3, pmvMatrix, pmvMatrixUniform, colorU);
+ gear3 = new GearsObjectES2(gear3, st, pmvMatrix, pmvMatrixUniform, colorU);
System.err.println("gear3 reused: "+gear3);
}
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/GearsObjectES2.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/GearsObjectES2.java
index 32cc4c4d9..eb9647949 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/GearsObjectES2.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/GearsObjectES2.java
@@ -36,31 +36,45 @@ import com.jogamp.opengl.util.glsl.ShaderState;
* @author Brian Paul (converted to Java by Ron Cemer and Sven Gothel) <P>
*/
public class GearsObjectES2 extends GearsObject {
- PMVMatrix pmvMatrix;
- GLUniformData pmvMatrixUniform;
- GLUniformData colorUniform;
+ final PMVMatrix pmvMatrix;
+ final GLUniformData pmvMatrixUniform;
+ final GLUniformData colorUniform;
+ final ShaderState st;
- public GearsObjectES2(float inner_radius, float outer_radius, float width,
- int teeth, float tooth_depth,
- PMVMatrix pmvMatrix,
- GLUniformData pmvMatrixUniform,
- GLUniformData colorUniform)
+ public GearsObjectES2(ShaderState st, float inner_radius, float outer_radius,
+ float width, int teeth,
+ float tooth_depth,
+ PMVMatrix pmvMatrix,
+ GLUniformData pmvMatrixUniform, GLUniformData colorUniform)
{
super(inner_radius, outer_radius, width, teeth, tooth_depth);
this.pmvMatrix = pmvMatrix;
this.pmvMatrixUniform = pmvMatrixUniform;
this.colorUniform = colorUniform;
+ this.st = st;
+ associate(st);
}
public GearsObjectES2(GearsObjectES2 shared,
- PMVMatrix pmvMatrix,
- GLUniformData pmvMatrixUniform,
- GLUniformData colorUniform)
+ ShaderState st,
+ PMVMatrix pmvMatrix,
+ GLUniformData pmvMatrixUniform, GLUniformData colorUniform)
{
super(shared);
this.pmvMatrix = pmvMatrix;
this.pmvMatrixUniform = pmvMatrixUniform;
this.colorUniform = colorUniform;
+ this.st = st;
+ associate(st);
+ }
+
+ private void associate(ShaderState st) {
+ frontFace.associate(st, true);
+ frontSide.associate(st, true);
+ backFace.associate(st, true);
+ backSide.associate(st, true);
+ outwardFace.associate(st, true);
+ insideRadiusCyl.associate(st, true);
}
@Override
@@ -83,7 +97,6 @@ public class GearsObjectES2 extends GearsObject {
@Override
public void draw(GL _gl, float x, float y, float angle, FloatBuffer color) {
final GL2ES2 gl = _gl.getGL2ES2();
- final ShaderState st = ShaderState.getShaderState(gl);
pmvMatrix.glPushMatrix();
pmvMatrix.glTranslatef(x, y, 0f);
pmvMatrix.glRotatef(angle, 0f, 0f, 1f);
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/MultisampleDemoES2.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/MultisampleDemoES2.java
index 691e08ed2..98641398d 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/MultisampleDemoES2.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/MultisampleDemoES2.java
@@ -117,7 +117,7 @@ public class MultisampleDemoES2 implements GLEventListener {
4, GL.GL_FLOAT, // color
0, GL.GL_FLOAT, // normal
0, GL.GL_FLOAT, // texCoords
- GL.GL_STATIC_DRAW);
+ GL.GL_STATIC_DRAW, st);
final int numSteps = 20;
final double increment = Math.PI / numSteps;
final double radius = 1;
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/glsl/GLSLMiscHelper.java b/src/test/com/jogamp/opengl/test/junit/jogl/glsl/GLSLMiscHelper.java
index c2285ba25..361c2916a 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/glsl/GLSLMiscHelper.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/glsl/GLSLMiscHelper.java
@@ -40,8 +40,7 @@ public class GLSLMiscHelper {
public static final int frames_perftest = 600; // frames
public static final int frames_warmup = 100; // frames
- public static void validateGLArrayDataServerState(GL2ES2 gl, GLArrayDataServer data) {
- final ShaderState st = ShaderState.getShaderState(gl);
+ public static void validateGLArrayDataServerState(GL2ES2 gl, ShaderState st, GLArrayDataServer data) {
int[] qi = new int[1];
if(null != st) {
Assert.assertEquals(data, st.getAttribute(data.getName()));
@@ -66,7 +65,7 @@ public class GLSLMiscHelper {
}
}
- public static void displayVCArrays(GLDrawable drawable, GL2ES2 gl, boolean preEnable, GLArrayDataServer vertices, GLArrayDataServer colors, boolean postDisable, int num, long postDelay) throws InterruptedException {
+ public static void displayVCArrays(GLDrawable drawable, GL2ES2 gl, ShaderState st, boolean preEnable, GLArrayDataServer vertices, GLArrayDataServer colors, boolean postDisable, int num, long postDelay) throws InterruptedException {
System.err.println("screen #"+num);
if(preEnable) {
vertices.enableBuffer(gl, true);
@@ -81,8 +80,8 @@ public class GLSLMiscHelper {
Assert.assertTrue(vertices.enabled());
Assert.assertTrue(colors.enabled());
- validateGLArrayDataServerState(gl, vertices);
- validateGLArrayDataServerState(gl, colors);
+ validateGLArrayDataServerState(gl, st, vertices);
+ validateGLArrayDataServerState(gl, st, colors);
gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
gl.glDrawArrays(GL.GL_TRIANGLE_STRIP, 0, 4);
Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
@@ -111,88 +110,98 @@ public class GLSLMiscHelper {
drawable.swapBuffers();
}
- public static GLArrayDataServer createRSVertices0(GL2ES2 gl, int location) {
- final ShaderState st = ShaderState.getShaderState(gl);
-
+ public static GLArrayDataServer createVertices(GL2ES2 gl, ShaderState st, int shaderProgram, int location, float[] vertices) {
+ if(null != st && 0 != shaderProgram) {
+ throw new InternalError("Use either ShaderState _or_ shader-program, not both");
+ }
+ if(null == st && 0 == shaderProgram) {
+ throw new InternalError("Pass a valid ShaderState _xor_ shader-program, not none");
+ }
// Allocate Vertex Array0
- GLArrayDataServer vertices0 = GLArrayDataServer.createGLSL("mgl_Vertex", 3, GL.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW);
- if(0<=location) {
- st.bindAttribLocation(gl, location, vertices0);
+ GLArrayDataServer vDataArray = GLArrayDataServer.createGLSL("mgl_Vertex", 3, GL.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW);
+ if(null != st) {
+ st.ownAttribute(vDataArray, true);
+ if(0<=location) {
+ st.bindAttribLocation(gl, location, vDataArray);
+ }
+ } else {
+ if(0<=location) {
+ vDataArray.setLocation(gl, shaderProgram, location);
+ } else {
+ vDataArray.setLocation(gl, shaderProgram);
+ }
}
- Assert.assertTrue(vertices0.isVBO());
- Assert.assertTrue(vertices0.isVertexAttribute());
- Assert.assertTrue(!vertices0.isVBOWritten());
- Assert.assertTrue(!vertices0.sealed());
- vertices0.putf(-2); vertices0.putf(2); vertices0.putf(0);
- vertices0.putf(2); vertices0.putf(2); vertices0.putf(0);
- vertices0.putf(-2); vertices0.putf(-2); vertices0.putf(0);
- vertices0.putf(2); vertices0.putf(-2); vertices0.putf(0);
- vertices0.seal(gl, true);
- Assert.assertTrue(vertices0.isVBOWritten());
- Assert.assertTrue(vertices0.sealed());
- Assert.assertEquals(4, vertices0.getElementCount());
+ Assert.assertTrue(vDataArray.isVBO());
+ Assert.assertTrue(vDataArray.isVertexAttribute());
+ Assert.assertTrue(!vDataArray.isVBOWritten());
+ Assert.assertTrue(!vDataArray.sealed());
+ int i=0;
+ vDataArray.putf(vertices[i++]); vDataArray.putf(vertices[i++]); vDataArray.putf(vertices[i++]);
+ vDataArray.putf(vertices[i++]); vDataArray.putf(vertices[i++]); vDataArray.putf(vertices[i++]);
+ vDataArray.putf(vertices[i++]); vDataArray.putf(vertices[i++]); vDataArray.putf(vertices[i++]);
+ vDataArray.putf(vertices[i++]); vDataArray.putf(vertices[i++]); vDataArray.putf(vertices[i++]);
+ vDataArray.seal(gl, true);
+ Assert.assertTrue(vDataArray.isVBOWritten());
+ Assert.assertTrue(vDataArray.sealed());
+ Assert.assertEquals(4, vDataArray.getElementCount());
Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
Assert.assertEquals(0, gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER)); // should be cleared ASAP
- validateGLArrayDataServerState(gl, vertices0);
- return vertices0;
+ validateGLArrayDataServerState(gl, st, vDataArray);
+ return vDataArray;
}
+ public static float[] vertices0 = new float[] { -2f, 2f, 0f,
+ 2f, 2f, 0f,
+ -2f, -2f, 0f,
+ 2f, -2f, 0f };
- public static GLArrayDataServer createRSVertices1(GL2ES2 gl) {
- GLArrayDataServer vertices1 = GLArrayDataServer.createGLSL("mgl_Vertex", 3, GL.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW);
- Assert.assertTrue(vertices1.isVBO());
- Assert.assertTrue(vertices1.isVertexAttribute());
- Assert.assertTrue(!vertices1.isVBOWritten());
- Assert.assertTrue(!vertices1.sealed());
- vertices1.putf(-2); vertices1.putf(1); vertices1.putf(0);
- vertices1.putf(2); vertices1.putf(1); vertices1.putf(0);
- vertices1.putf(-2); vertices1.putf(-1); vertices1.putf(0);
- vertices1.putf(2); vertices1.putf(-1); vertices1.putf(0);
- vertices1.seal(gl, true);
- Assert.assertTrue(vertices1.isVBOWritten());
- Assert.assertTrue(vertices1.sealed());
- Assert.assertEquals(4, vertices1.getElementCount());
- Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
- Assert.assertEquals(0, gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER)); // should be cleared ASAP
- validateGLArrayDataServerState(gl, vertices1);
- return vertices1;
- }
-
- public static GLArrayDataServer createRSColors0(GL2ES2 gl, int location) {
- final ShaderState st = ShaderState.getShaderState(gl);
- GLArrayDataServer colors0 = GLArrayDataServer.createGLSL("mgl_Color", 4, GL.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW);
- if(0<=location) {
- st.bindAttribLocation(gl, location, colors0);
- }
- colors0.putf(1); colors0.putf(0); colors0.putf(0); colors0.putf(1);
- colors0.putf(0); colors0.putf(0); colors0.putf(1); colors0.putf(1);
- colors0.putf(1); colors0.putf(0); colors0.putf(0); colors0.putf(1);
- colors0.putf(1); colors0.putf(0); colors0.putf(0); colors0.putf(1);
- colors0.seal(gl, true);
- Assert.assertTrue(colors0.isVBO());
- Assert.assertTrue(colors0.isVertexAttribute());
- Assert.assertTrue(colors0.isVBOWritten());
- Assert.assertTrue(colors0.sealed());
+ public static float[] vertices1 = new float[] { -2f, 1f, 0f,
+ 2f, 1f, 0f,
+ -2f, -1f, 0f,
+ 2f, -1f, 0f };
+
+ public static GLArrayDataServer createColors(GL2ES2 gl, ShaderState st, int shaderProgram, int location, float[] colors) {
+ if(null != st && 0 != shaderProgram) {
+ throw new InternalError("Use either ShaderState _or_ shader-program, not both");
+ }
+ if(null == st && 0 == shaderProgram) {
+ throw new InternalError("Pass a valid ShaderState _xor_ shader-program, not none");
+ }
+ GLArrayDataServer cDataArray = GLArrayDataServer.createGLSL("mgl_Color", 4, GL.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW);
+ if(null != st) {
+ st.ownAttribute(cDataArray, true);
+ if(0<=location) {
+ st.bindAttribLocation(gl, location, cDataArray);
+ }
+ } else {
+ if(0<=location) {
+ cDataArray.setLocation(gl, shaderProgram, location);
+ } else {
+ cDataArray.setLocation(gl, shaderProgram);
+ }
+ }
+ int i=0;
+ cDataArray.putf(colors[i++]); cDataArray.putf(colors[i++]); cDataArray.putf(colors[i++]); cDataArray.putf(colors[i++]);
+ cDataArray.putf(colors[i++]); cDataArray.putf(colors[i++]); cDataArray.putf(colors[i++]); cDataArray.putf(colors[i++]);
+ cDataArray.putf(colors[i++]); cDataArray.putf(colors[i++]); cDataArray.putf(colors[i++]); cDataArray.putf(colors[i++]);
+ cDataArray.putf(colors[i++]); cDataArray.putf(colors[i++]); cDataArray.putf(colors[i++]); cDataArray.putf(colors[i++]);
+ cDataArray.seal(gl, true);
+ Assert.assertTrue(cDataArray.isVBO());
+ Assert.assertTrue(cDataArray.isVertexAttribute());
+ Assert.assertTrue(cDataArray.isVBOWritten());
+ Assert.assertTrue(cDataArray.sealed());
Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
Assert.assertEquals(0, gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER)); // should be cleared ASAP
- validateGLArrayDataServerState(gl, colors0);
- return colors0;
+ validateGLArrayDataServerState(gl, st, cDataArray);
+ return cDataArray;
}
+ public static float[] colors0 = new float[] { 1f, 0f, 0f, 1f,
+ 0f, 0f, 1f, 1f,
+ 1f, 0f, 0f, 1f,
+ 1f, 0f, 1f, 1f };
+
+ public static float[] colors1 = new float[] { 1f, 0f, 1f, 1f,
+ 0f, 1f, 0f, 1f,
+ 1f, 0f, 1f, 1f,
+ 1f, 0f, 1f, 1f };
- public static GLArrayDataServer createRSColors1(GL2ES2 gl) {
- // Allocate Color Array1
- GLArrayDataServer colors1 = GLArrayDataServer.createGLSL("mgl_Color", 4, GL.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW);
- colors1.putf(1); colors1.putf(0); colors1.putf(1); colors1.putf(1);
- colors1.putf(0); colors1.putf(1); colors1.putf(0); colors1.putf(1);
- colors1.putf(1); colors1.putf(0); colors1.putf(1); colors1.putf(1);
- colors1.putf(1); colors1.putf(0); colors1.putf(1); colors1.putf(1);
- colors1.seal(gl, true);
- Assert.assertTrue(colors1.isVBO());
- Assert.assertTrue(colors1.isVertexAttribute());
- Assert.assertTrue(colors1.isVBOWritten());
- Assert.assertTrue(colors1.sealed());
- Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
- Assert.assertEquals(0, gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER)); // should be cleared ASAP
- validateGLArrayDataServerState(gl, colors1);
- return colors1;
- }
}
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/glsl/TestGLSLShaderState01NEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/glsl/TestGLSLShaderState01NEWT.java
index ab4b2d8b6..04108eda5 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/glsl/TestGLSLShaderState01NEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/glsl/TestGLSLShaderState01NEWT.java
@@ -60,7 +60,123 @@ public class TestGLSLShaderState01NEWT extends UITestCase {
static final int colors0_loc = 1;
@Test
- public void testShaderState01Validation() throws InterruptedException {
+ public void test00NoShaderState_Validation() throws InterruptedException {
+ // preset ..
+ final NEWTGLContext.WindowContext winctx = NEWTGLContext.createOnscreenWindow(
+ new GLCapabilities(GLProfile.getGL2ES2()), 480, 480, true);
+ final GLDrawable drawable = winctx.context.getGLDrawable();
+ final GL2ES2 gl = winctx.context.getGL().getGL2ES2();
+ System.err.println(winctx.context);
+
+ Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+
+ // test code ..
+ final ShaderCode rsVp = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, RedSquareES2.class,
+ "shader", "shader/bin", "RedSquareShader", true);
+ final ShaderCode rsFp = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, RedSquareES2.class,
+ "shader", "shader/bin", "RedSquareShader", true);
+ rsVp.defaultShaderCustomization(gl, true, ShaderCode.es2_default_precision_vp);
+ rsFp.defaultShaderCustomization(gl, true, ShaderCode.es2_default_precision_fp);
+
+ final ShaderProgram sp = new ShaderProgram();
+ Assert.assertTrue(0 == sp.program());
+
+ sp.add(gl, rsVp, System.err);
+ sp.add(gl, rsFp, System.err);
+
+ Assert.assertTrue(0 != sp.program());
+ Assert.assertTrue(!sp.inUse());
+ Assert.assertTrue(!sp.linked());
+ Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+
+ Assert.assertTrue( sp.link(gl, System.err) );
+ sp.useProgram(gl, true);
+
+ // Allocate Vertex Array0
+ final GLArrayDataServer vertices0 = GLSLMiscHelper.createVertices(gl, null, sp.program(), vertices0_loc, GLSLMiscHelper.vertices0);
+ System.err.println("vertices0: " + vertices0);
+ vertices0.enableBuffer(gl, false);
+ Assert.assertEquals(vertices0_loc, vertices0.getLocation());
+
+ // Allocate Color Array0
+ final GLArrayDataServer colors0 = GLSLMiscHelper.createColors(gl, null, sp.program(), colors0_loc, GLSLMiscHelper.colors0);
+ System.err.println("colors0: " + colors0);
+ colors0.enableBuffer(gl, false);
+ Assert.assertEquals(colors0_loc, colors0.getLocation());
+
+ Assert.assertTrue(sp.link(gl, System.err));
+ Assert.assertTrue(sp.linked());
+ Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+
+ Assert.assertEquals(vertices0_loc, vertices0.getLocation());
+ GLSLMiscHelper.validateGLArrayDataServerState(gl, null, vertices0);
+
+ Assert.assertEquals(colors0_loc, colors0.getLocation());
+ GLSLMiscHelper.validateGLArrayDataServerState(gl, null, colors0);
+
+ sp.useProgram(gl, true);
+ Assert.assertTrue(sp.inUse());
+ Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+
+ // setup mgl_PMVMatrix
+ final PMVMatrix pmvMatrix = new PMVMatrix();
+ final GLUniformData pmvMatrixUniform = new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf());
+ Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+ pmvMatrixUniform.setLocation(gl, sp.program());
+ gl.glUniform(pmvMatrixUniform);
+
+ Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+
+ // Allocate Vertex Array1
+ final GLArrayDataServer vertices1 = GLSLMiscHelper.createVertices(gl, null, sp.program(), -1, GLSLMiscHelper.vertices1);
+ System.err.println("vertices1: " + vertices1);
+ vertices1.enableBuffer(gl, false);
+ GLSLMiscHelper.validateGLArrayDataServerState(gl, null, vertices1);
+
+ // Allocate Color Array1
+ final GLArrayDataServer colors1 = GLSLMiscHelper.createColors(gl, null, sp.program(), -1, GLSLMiscHelper.colors1);
+ System.err.println("colors1: " + colors1);
+ colors1.enableBuffer(gl, false);
+ GLSLMiscHelper.validateGLArrayDataServerState(gl, null, colors1);
+
+ // misc GL setup
+ gl.glClearColor(0, 0, 0, 1);
+ gl.glEnable(GL2ES2.GL_DEPTH_TEST);
+ Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+
+ // reshape
+ pmvMatrix.glMatrixMode(PMVMatrix.GL_PROJECTION);
+ pmvMatrix.glLoadIdentity();
+ pmvMatrix.gluPerspective(45.0F, (float) drawable.getWidth() / (float) drawable.getHeight(), 1.0F, 100.0F);
+ pmvMatrix.glMatrixMode(PMVMatrix.GL_MODELVIEW);
+ pmvMatrix.glLoadIdentity();
+ pmvMatrix.glTranslatef(0, 0, -10);
+ gl.glUniform(pmvMatrixUniform);
+
+ gl.glViewport(0, 0, drawable.getWidth(), drawable.getHeight());
+ Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+
+ // display #1 vertices0 / colors0 (post-disable)
+ GLSLMiscHelper.displayVCArrays(drawable, gl, null, true, vertices0, colors0, true, 1, durationPerTest);
+
+ // display #2 #1 vertices1 / colors1 (post-disable)
+ GLSLMiscHelper.displayVCArrays(drawable, gl, null, true, vertices1, colors1, true, 2, durationPerTest);
+
+ // display #3 vertices0 / colors0 (post-disable)
+ GLSLMiscHelper.displayVCArrays(drawable, gl, null, true, vertices0, colors0, true, 3, durationPerTest);
+
+ // cleanup
+ sp.useProgram(gl, false);
+ sp.destroy(gl);
+ vertices1.destroy(gl);
+ colors0.destroy(gl);
+ colors1.destroy(gl);
+
+ NEWTGLContext.destroyWindow(winctx);
+ }
+
+ @Test
+ public void test01ShaderState_Validation() throws InterruptedException {
// preset ..
final NEWTGLContext.WindowContext winctx = NEWTGLContext.createOnscreenWindow(
new GLCapabilities(GLProfile.getGL2ES2()), 480, 480, true);
@@ -95,33 +211,27 @@ public class TestGLSLShaderState01NEWT extends UITestCase {
Assert.assertTrue(!sp.inUse());
Assert.assertTrue(!sp.linked());
- Assert.assertEquals(null, ShaderState.getShaderState(gl));
- st.setShaderState(gl); // pre-use attach
- Assert.assertEquals(st, ShaderState.getShaderState(gl));
-
// Allocate Vertex Array0
- final GLArrayDataServer vertices0 = GLSLMiscHelper.createRSVertices0(gl, vertices0_loc);
+ final GLArrayDataServer vertices0 = GLSLMiscHelper.createVertices(gl, st, 0, vertices0_loc, GLSLMiscHelper.vertices0);
System.err.println("vertices0: " + vertices0);
vertices0.enableBuffer(gl, false);
Assert.assertEquals(vertices0_loc, vertices0.getLocation());
- st.ownAttribute(vertices0, true);
// Allocate Color Array0
- final GLArrayDataServer colors0 = GLSLMiscHelper.createRSColors0(gl, colors0_loc);
+ final GLArrayDataServer colors0 = GLSLMiscHelper.createColors(gl, st, 0, colors0_loc, GLSLMiscHelper.colors0);
System.err.println("colors0: " + colors0);
colors0.enableBuffer(gl, false);
Assert.assertEquals(colors0_loc, colors0.getLocation());
- st.ownAttribute(colors0, true);
Assert.assertTrue(sp.link(gl, System.err));
Assert.assertTrue(sp.linked());
Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
Assert.assertEquals(vertices0_loc, vertices0.getLocation());
- GLSLMiscHelper.validateGLArrayDataServerState(gl, vertices0);
+ GLSLMiscHelper.validateGLArrayDataServerState(gl, st, vertices0);
Assert.assertEquals(colors0_loc, colors0.getLocation());
- GLSLMiscHelper.validateGLArrayDataServerState(gl, colors0);
+ GLSLMiscHelper.validateGLArrayDataServerState(gl, st, colors0);
st.useProgram(gl, true);
Assert.assertTrue(sp.inUse());
@@ -138,18 +248,16 @@ public class TestGLSLShaderState01NEWT extends UITestCase {
Assert.assertEquals(pmvMatrixUniform, st.getUniform("mgl_PMVMatrix"));
// Allocate Vertex Array1
- final GLArrayDataServer vertices1 = GLSLMiscHelper.createRSVertices1(gl);
+ final GLArrayDataServer vertices1 = GLSLMiscHelper.createVertices(gl, st, 0, -1, GLSLMiscHelper.vertices1);
System.err.println("vertices1: " + vertices1);
vertices1.enableBuffer(gl, false);
- GLSLMiscHelper.validateGLArrayDataServerState(gl, vertices1);
- st.ownAttribute(vertices1, true);
+ GLSLMiscHelper.validateGLArrayDataServerState(gl, st, vertices1);
// Allocate Color Array1
- final GLArrayDataServer colors1 = GLSLMiscHelper.createRSColors1(gl);
+ final GLArrayDataServer colors1 = GLSLMiscHelper.createColors(gl, st, 0, -1, GLSLMiscHelper.colors1);
System.err.println("colors1: " + colors1);
colors1.enableBuffer(gl, false);
- GLSLMiscHelper.validateGLArrayDataServerState(gl, colors1);
- st.ownAttribute(colors0, true);
+ GLSLMiscHelper.validateGLArrayDataServerState(gl, st, colors1);
// misc GL setup
gl.glClearColor(0, 0, 0, 1);
@@ -168,13 +276,13 @@ public class TestGLSLShaderState01NEWT extends UITestCase {
Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
// display #1 vertices0 / colors0 (post-disable)
- GLSLMiscHelper.displayVCArrays(drawable, gl, true, vertices0, colors0, true, 1, durationPerTest);
+ GLSLMiscHelper.displayVCArrays(drawable, gl, st, true, vertices0, colors0, true, 1, durationPerTest);
// display #2 #1 vertices1 / colors1 (post-disable)
- GLSLMiscHelper.displayVCArrays(drawable, gl, true, vertices1, colors1, true, 2, durationPerTest);
+ GLSLMiscHelper.displayVCArrays(drawable, gl, st, true, vertices1, colors1, true, 2, durationPerTest);
// display #3 vertices0 / colors0 (post-disable)
- GLSLMiscHelper.displayVCArrays(drawable, gl, true, vertices0, colors0, true, 3, durationPerTest);
+ GLSLMiscHelper.displayVCArrays(drawable, gl, st, true, vertices0, colors0, true, 3, durationPerTest);
// cleanup
st.destroy(gl);
@@ -183,15 +291,15 @@ public class TestGLSLShaderState01NEWT extends UITestCase {
}
@Test(timeout=240000)
- public void testShaderState00PerformanceSingleKeepEnabled() throws InterruptedException {
- testShaderState00PerformanceSingle(false);
+ public void test02ShaderState_PerformanceSingleKeepEnabled() throws InterruptedException {
+ testShaderState_PerformanceSingleImpl(false);
}
@Test(timeout=240000)
- public void testShaderState00PerformanceSingleToggleEnable() throws InterruptedException {
- testShaderState00PerformanceSingle(true);
+ public void test03ShaderState_PerformanceSingleToggleEnable() throws InterruptedException {
+ testShaderState_PerformanceSingleImpl(true);
}
- void testShaderState00PerformanceSingle(boolean toggleEnable) throws InterruptedException {
+ private void testShaderState_PerformanceSingleImpl(boolean toggleEnable) throws InterruptedException {
// preset ..
final NEWTGLContext.WindowContext winctx = NEWTGLContext.createOnscreenWindow(
new GLCapabilities(GLProfile.getGL2ES2()), 480, 480, false);
@@ -226,13 +334,11 @@ public class TestGLSLShaderState01NEWT extends UITestCase {
st.uniform(gl, pmvMatrixUniform);
// Allocate Vertex Array0
- final GLArrayDataServer vertices0 = GLSLMiscHelper.createRSVertices0(gl, -1);
- st.ownAttribute(vertices0, true);
+ final GLArrayDataServer vertices0 = GLSLMiscHelper.createVertices(gl, st, 0, -1, GLSLMiscHelper.vertices0);
vertices0.enableBuffer(gl, toggleEnable ? false : true);
// Allocate Color Array0
- final GLArrayDataServer colors0 = GLSLMiscHelper.createRSColors0(gl, -1);
- st.ownAttribute(colors0, true);
+ final GLArrayDataServer colors0 = GLSLMiscHelper.createColors(gl, st, 0, -1, GLSLMiscHelper.colors0);
colors0.enableBuffer(gl, toggleEnable ? false : true);
// misc GL setup
@@ -252,7 +358,7 @@ public class TestGLSLShaderState01NEWT extends UITestCase {
gl.setSwapInterval(0);
// validation ..
- GLSLMiscHelper.displayVCArrays(drawable, gl, toggleEnable, vertices0, colors0, toggleEnable, 1, 0);
+ GLSLMiscHelper.displayVCArrays(drawable, gl, st, toggleEnable, vertices0, colors0, toggleEnable, 1, 0);
// warmup ..
for(int frames=0; frames<GLSLMiscHelper.frames_warmup; frames++) {
@@ -280,7 +386,7 @@ public class TestGLSLShaderState01NEWT extends UITestCase {
}
@Test(timeout=240000)
- public void testShaderState01PerformanceDouble() throws InterruptedException {
+ public void test04ShaderState_PerformanceDouble() throws InterruptedException {
// preset ..
final NEWTGLContext.WindowContext winctx = NEWTGLContext.createOnscreenWindow(
new GLCapabilities(GLProfile.getGL2ES2()), 480, 480, false);
@@ -315,23 +421,19 @@ public class TestGLSLShaderState01NEWT extends UITestCase {
st.uniform(gl, pmvMatrixUniform);
// Allocate Vertex Array0
- final GLArrayDataServer vertices0 = GLSLMiscHelper.createRSVertices0(gl, -1);
- st.ownAttribute(vertices0, true);
+ final GLArrayDataServer vertices0 = GLSLMiscHelper.createVertices(gl, st, 0, -1, GLSLMiscHelper.vertices0);
vertices0.enableBuffer(gl, false);
// Allocate Vertex Array1
- final GLArrayDataServer vertices1 = GLSLMiscHelper.createRSVertices1(gl);
- st.ownAttribute(vertices1, true);
+ final GLArrayDataServer vertices1 = GLSLMiscHelper.createVertices(gl, st, 0, -1, GLSLMiscHelper.vertices1);
vertices1.enableBuffer(gl, false);
// Allocate Color Array0
- final GLArrayDataServer colors0 = GLSLMiscHelper.createRSColors0(gl, -1);
- st.ownAttribute(colors0, true);
+ final GLArrayDataServer colors0 = GLSLMiscHelper.createColors(gl, st, 0, -1, GLSLMiscHelper.colors0);
colors0.enableBuffer(gl, false);
// Allocate Color Array1
- final GLArrayDataServer colors1 = GLSLMiscHelper.createRSColors1(gl);
- st.ownAttribute(colors1, true);
+ final GLArrayDataServer colors1 = GLSLMiscHelper.createColors(gl, st, 0, -1, GLSLMiscHelper.colors1);
colors1.enableBuffer(gl, false);
// misc GL setup
@@ -351,8 +453,8 @@ public class TestGLSLShaderState01NEWT extends UITestCase {
gl.setSwapInterval(0);
// validation ..
- GLSLMiscHelper.displayVCArrays(drawable, gl, true, vertices0, colors0, true, 1, 0);
- GLSLMiscHelper.displayVCArrays(drawable, gl, true, vertices1, colors1, true, 2, 0);
+ GLSLMiscHelper.displayVCArrays(drawable, gl, st, true, vertices0, colors0, true, 1, 0);
+ GLSLMiscHelper.displayVCArrays(drawable, gl, st, true, vertices1, colors1, true, 2, 0);
// warmup ..
for(int frames=0; frames<GLSLMiscHelper.frames_warmup; frames+=2) {
@@ -397,7 +499,7 @@ public class TestGLSLShaderState01NEWT extends UITestCase {
while(-1 == System.in.read()) ;
TestGLSLShaderState01NEWT tst = new TestGLSLShaderState01NEWT();
try {
- tst.testShaderState01PerformanceDouble();
+ tst.test04ShaderState_PerformanceDouble();
} catch (Exception e) {
e.printStackTrace();
}
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/glsl/TestGLSLShaderState02NEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/glsl/TestGLSLShaderState02NEWT.java
index 7022b7400..1ba7d9edb 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/glsl/TestGLSLShaderState02NEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/glsl/TestGLSLShaderState02NEWT.java
@@ -121,20 +121,15 @@ public class TestGLSLShaderState02NEWT extends UITestCase {
st.attachShaderProgram(gl, sp0, false);
Assert.assertTrue(!sp0.inUse());
Assert.assertTrue(!sp0.linked());
- Assert.assertEquals(null, ShaderState.getShaderState(gl));
- st.setShaderState(gl); // pre-use attach
- Assert.assertEquals(st, ShaderState.getShaderState(gl));
// Allocate Vertex Array0
- final GLArrayDataServer vertices0 = GLSLMiscHelper.createRSVertices0(gl, vertices0_loc);
- st.ownAttribute(vertices0, true);
+ final GLArrayDataServer vertices0 = GLSLMiscHelper.createVertices(gl, st, 0, vertices0_loc, GLSLMiscHelper.vertices0);
System.err.println("vertices0: " + vertices0);
vertices0.enableBuffer(gl, false);
Assert.assertEquals(vertices0_loc, vertices0.getLocation());
// Allocate Color Array0
- final GLArrayDataServer colors0 = GLSLMiscHelper.createRSColors0(gl, colors0_loc);
- st.ownAttribute(colors0, true);
+ final GLArrayDataServer colors0 = GLSLMiscHelper.createColors(gl, st, 0, colors0_loc, GLSLMiscHelper.colors0);
System.err.println("colors0: " + colors0);
colors0.enableBuffer(gl, false);
Assert.assertEquals(colors0_loc, colors0.getLocation());
@@ -166,14 +161,12 @@ public class TestGLSLShaderState02NEWT extends UITestCase {
Assert.assertEquals(pmvMatrixUniform, st.getUniform("mgl_PMVMatrix"));
// Allocate Vertex Array1
- final GLArrayDataServer vertices1 = GLSLMiscHelper.createRSVertices1(gl);
- st.ownAttribute(vertices1, true);
+ final GLArrayDataServer vertices1 = GLSLMiscHelper.createVertices(gl, st, 0, -1, GLSLMiscHelper.vertices1);
System.err.println("vertices1: " + vertices1);
vertices1.enableBuffer(gl, false);
// Allocate Color Array1
- final GLArrayDataServer colors1 = GLSLMiscHelper.createRSColors1(gl);
- st.ownAttribute(colors1, true);
+ final GLArrayDataServer colors1 = GLSLMiscHelper.createColors(gl, st, 0, -1, GLSLMiscHelper.colors1);
System.err.println("colors1: " + colors1);
colors1.enableBuffer(gl, false);
@@ -194,16 +187,16 @@ public class TestGLSLShaderState02NEWT extends UITestCase {
Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
// display #1 vertices0 / colors0 (post-disable)
- GLSLMiscHelper.displayVCArrays(drawable, gl, true, vertices0, colors0, true, 1, durationPerTest);
+ GLSLMiscHelper.displayVCArrays(drawable, gl, st, true, vertices0, colors0, true, 1, durationPerTest);
// display #2 vertices1 / colors1 (post-disable)
- GLSLMiscHelper.displayVCArrays(drawable, gl, true, vertices1, colors1, true, 2, durationPerTest);
+ GLSLMiscHelper.displayVCArrays(drawable, gl, st, true, vertices1, colors1, true, 2, durationPerTest);
// display #3 vertices0 / colors0 (post-disable)
- GLSLMiscHelper.displayVCArrays(drawable, gl, true, vertices0, colors0, true, 3, durationPerTest);
+ GLSLMiscHelper.displayVCArrays(drawable, gl, st, true, vertices0, colors0, true, 3, durationPerTest);
// display #4 vertices1 / colors1 (post-disable)
- GLSLMiscHelper.displayVCArrays(drawable, gl, true, vertices1, colors1, true, 4, durationPerTest);
+ GLSLMiscHelper.displayVCArrays(drawable, gl, st, true, vertices1, colors1, true, 4, durationPerTest);
// SP1
st.attachShaderProgram(gl, sp1, true);
@@ -222,16 +215,16 @@ public class TestGLSLShaderState02NEWT extends UITestCase {
}
// display #1 vertices0 / colors0 (post-disable)
- GLSLMiscHelper.displayVCArrays(drawable, gl, true, vertices0, colors0, true, 10, durationPerTest);
+ GLSLMiscHelper.displayVCArrays(drawable, gl, st, true, vertices0, colors0, true, 10, durationPerTest);
// display #2 vertices1 / colors1 (post-disable)
- GLSLMiscHelper.displayVCArrays(drawable, gl, true, vertices1, colors1, true, 20, durationPerTest);
+ GLSLMiscHelper.displayVCArrays(drawable, gl, st, true, vertices1, colors1, true, 20, durationPerTest);
// display #3 vertices0 / colors0 (post-disable)
- GLSLMiscHelper.displayVCArrays(drawable, gl, true, vertices0, colors0, true, 30, durationPerTest);
+ GLSLMiscHelper.displayVCArrays(drawable, gl, st, true, vertices0, colors0, true, 30, durationPerTest);
// display #4 vertices1 / colors1 (post-disable)
- GLSLMiscHelper.displayVCArrays(drawable, gl, true, vertices1, colors1, true, 40, durationPerTest);
+ GLSLMiscHelper.displayVCArrays(drawable, gl, st, true, vertices1, colors1, true, 40, durationPerTest);
// cleanup
st.destroy(gl);
@@ -286,23 +279,19 @@ public class TestGLSLShaderState02NEWT extends UITestCase {
st.uniform(gl, pmvMatrixUniform);
// Allocate Vertex Array0
- final GLArrayDataServer vertices0 = GLSLMiscHelper.createRSVertices0(gl, -1);
- st.ownAttribute(vertices0, true);
+ final GLArrayDataServer vertices0 = GLSLMiscHelper.createVertices(gl, st, 0, -1, GLSLMiscHelper.vertices0);
vertices0.enableBuffer(gl, false);
// Allocate Vertex Array1
- final GLArrayDataServer vertices1 = GLSLMiscHelper.createRSVertices1(gl);
- st.ownAttribute(vertices1, true);
+ final GLArrayDataServer vertices1 = GLSLMiscHelper.createVertices(gl, st, 0, -1, GLSLMiscHelper.vertices1);
vertices1.enableBuffer(gl, false);
// Allocate Color Array0
- final GLArrayDataServer colors0 = GLSLMiscHelper.createRSColors0(gl, -1);
- st.ownAttribute(colors0, true);
+ final GLArrayDataServer colors0 = GLSLMiscHelper.createColors(gl, st, 0, -1, GLSLMiscHelper.colors0);
colors0.enableBuffer(gl, false);
// Allocate Color Array1
- final GLArrayDataServer colors1 = GLSLMiscHelper.createRSColors1(gl);
- st.ownAttribute(colors1, true);
+ final GLArrayDataServer colors1 = GLSLMiscHelper.createColors(gl, st, 0, -1, GLSLMiscHelper.colors1);
colors1.enableBuffer(gl, false);
// misc GL setup
@@ -323,11 +312,11 @@ public class TestGLSLShaderState02NEWT extends UITestCase {
// validation ..
st.attachShaderProgram(gl, sp0, true);
- GLSLMiscHelper.displayVCArrays(drawable, gl, true, vertices0, colors0, true, 1, 0);
- GLSLMiscHelper.displayVCArrays(drawable, gl, true, vertices1, colors1, true, 2, 0);
+ GLSLMiscHelper.displayVCArrays(drawable, gl, st, true, vertices0, colors0, true, 1, 0);
+ GLSLMiscHelper.displayVCArrays(drawable, gl, st, true, vertices1, colors1, true, 2, 0);
st.attachShaderProgram(gl, sp1, true);
- GLSLMiscHelper.displayVCArrays(drawable, gl, true, vertices0, colors0, true, 1, 0);
- GLSLMiscHelper.displayVCArrays(drawable, gl, true, vertices1, colors1, true, 2, 0);
+ GLSLMiscHelper.displayVCArrays(drawable, gl, st, true, vertices0, colors0, true, 1, 0);
+ GLSLMiscHelper.displayVCArrays(drawable, gl, st, true, vertices1, colors1, true, 2, 0);
// warmup ..
for(int frames=0; frames<GLSLMiscHelper.frames_warmup; frames+=2) {
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/util/DemoGL2ES1ImmModeSink.java b/src/test/com/jogamp/opengl/test/junit/jogl/util/DemoGL2ES1ImmModeSink.java
index 276fb17f9..c82e7def4 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/util/DemoGL2ES1ImmModeSink.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/util/DemoGL2ES1ImmModeSink.java
@@ -1,3 +1,30 @@
+/**
+ * Copyright 2012 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
package com.jogamp.opengl.test.junit.jogl.util;
import javax.media.opengl.GL;
@@ -68,8 +95,6 @@ class DemoGL2ES1ImmModeSink implements GLEventListener {
gl.glMatrixMode( GL2ES1.GL_MODELVIEW );
gl.glLoadIdentity();
-
- gl.glViewport( 0, 0, width, height );
}
@Override
@@ -79,15 +104,13 @@ class DemoGL2ES1ImmModeSink implements GLEventListener {
gl.glClear( GL.GL_COLOR_BUFFER_BIT );
// draw a triangle filling the window
- gl.glLoadIdentity();
-
ims.glBegin(GL.GL_TRIANGLES);
ims.glColor3f( 1, 0, 0 );
ims.glVertex2f( 0, 0 );
ims.glColor3f( 0, 1, 0 );
- ims.glVertex2f( TestImmModeSinkES1NEWT.iWidth, 0 );
+ ims.glVertex2f( drawable.getWidth(), 0 );
ims.glColor3f( 0, 0, 1 );
- ims.glVertex2f( TestImmModeSinkES1NEWT.iWidth / 2, TestImmModeSinkES1NEWT.iHeight );
+ ims.glVertex2f( drawable.getWidth() / 2, drawable.getHeight() );
ims.glEnd(gl, true);
}
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/util/DemoGL2ES1Plain.java b/src/test/com/jogamp/opengl/test/junit/jogl/util/DemoGL2ES1Plain.java
index b66a0955c..0df368615 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/util/DemoGL2ES1Plain.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/util/DemoGL2ES1Plain.java
@@ -1,3 +1,30 @@
+/**
+ * Copyright 2012 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
package com.jogamp.opengl.test.junit.jogl.util;
import java.nio.ByteBuffer;
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/util/DemoGL2ES2ImmModeSink.java b/src/test/com/jogamp/opengl/test/junit/jogl/util/DemoGL2ES2ImmModeSink.java
new file mode 100644
index 000000000..b38ae85e8
--- /dev/null
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/util/DemoGL2ES2ImmModeSink.java
@@ -0,0 +1,207 @@
+/**
+ * Copyright 2012 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl.test.junit.jogl.util;
+
+import javax.media.opengl.GL;
+import javax.media.opengl.GL2ES2;
+import javax.media.opengl.GLAutoDrawable;
+import javax.media.opengl.GLEventListener;
+import javax.media.opengl.GLException;
+import javax.media.opengl.GLUniformData;
+import javax.media.opengl.fixedfunc.GLMatrixFunc;
+
+import com.jogamp.opengl.util.ImmModeSink;
+import com.jogamp.opengl.util.PMVMatrix;
+import com.jogamp.opengl.util.glsl.ShaderCode;
+import com.jogamp.opengl.util.glsl.ShaderProgram;
+import com.jogamp.opengl.util.glsl.ShaderState;
+
+public class DemoGL2ES2ImmModeSink implements GLEventListener {
+
+ private final ShaderState st;
+ private final PMVMatrix pmvMatrix;
+ private int glBufferUsage;
+ private ShaderProgram sp;
+ private GLUniformData pmvMatrixUniform;
+ private ImmModeSink ims;
+
+ public DemoGL2ES2ImmModeSink(boolean useVBO, boolean useShaderState) {
+ if(useShaderState) {
+ st = new ShaderState();
+ st.setVerbose(true);
+ } else {
+ st = null;
+ }
+ glBufferUsage = useVBO ? GL.GL_STATIC_DRAW : 0;
+ pmvMatrix = new PMVMatrix();
+ }
+
+ static final String[] es2_prelude = { "#version 100\n", "precision mediump float;\n" };
+ static final String gl2_prelude = "#version 110\n";
+
+ public void init(GLAutoDrawable glad) {
+ final GL2ES2 gl = glad.getGL().getGL2ES2();
+
+ System.err.println("GL_VENDOR "+gl.glGetString(GL.GL_VENDOR));
+ System.err.println("GL_RENDERER "+gl.glGetString(GL.GL_RENDERER));
+ System.err.println("GL_VERSION "+gl.glGetString(GL.GL_VERSION));
+
+ final ShaderCode vp0 = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, DemoGL2ES2ImmModeSink.class,
+ "../demos/es2/shader", "../demos/es2/shader/bin", "mgl_default_xxx", true);
+ final ShaderCode fp0 = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, DemoGL2ES2ImmModeSink.class,
+ "../demos/es2/shader", "../demos/es2/shader/bin", "mgl_default_xxx", true);
+
+ // Prelude shader code w/ GLSL profile specifics [ 1. pre-proc, 2. other ]
+ int fp0Pos;
+ if(gl.isGLES2()) {
+ vp0.insertShaderSource(0, 0, es2_prelude[0]);
+ fp0Pos = fp0.insertShaderSource(0, 0, es2_prelude[0]);
+ } else {
+ vp0.insertShaderSource(0, 0, gl2_prelude);
+ fp0Pos = fp0.insertShaderSource(0, 0, gl2_prelude);
+ }
+ if(gl.isGLES2()) {
+ fp0Pos = fp0.insertShaderSource(0, fp0Pos, es2_prelude[1]);
+ }
+
+ sp = new ShaderProgram();
+ sp.add(gl, vp0, System.err);
+ sp.add(gl, fp0, System.err);
+ if( null != st ) {
+ st.attachShaderProgram(gl, sp, true);
+ } else {
+ if(!sp.link(gl, System.err)) {
+ throw new GLException("Could not link program: "+sp);
+ }
+ sp.useProgram(gl, true);
+ }
+
+ pmvMatrixUniform = new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf());
+ if(null != st) {
+ st.ownUniform(pmvMatrixUniform);
+ st.uniform(gl, pmvMatrixUniform);
+ } else {
+ if( pmvMatrixUniform.setLocation(gl, sp.program()) < 0 ) {
+ throw new GLException("Could not find location for uniform: "+pmvMatrixUniform+", "+sp);
+ }
+ gl.glUniform(pmvMatrixUniform);
+ }
+
+ // Using predef array names, see
+ // GLPointerFuncUtil.getPredefinedArrayIndexName(glArrayIndex);
+ if( null != st ) {
+ ims = ImmModeSink.createGLSL(40,
+ 3, GL.GL_FLOAT, // vertex
+ 4, GL.GL_FLOAT, // color
+ 0, GL.GL_FLOAT, // normal
+ 0, GL.GL_FLOAT, // texCoords
+ glBufferUsage, st);
+ } else {
+ ims = ImmModeSink.createGLSL(40,
+ 3, GL.GL_FLOAT, // vertex
+ 4, GL.GL_FLOAT, // color
+ 0, GL.GL_FLOAT, // normal
+ 0, GL.GL_FLOAT, // texCoords
+ glBufferUsage, sp.program());
+ }
+ final int numSteps = 20;
+ final double increment = Math.PI / numSteps;
+ final double radius = 1;
+ ims.glBegin(GL.GL_LINES);
+ for (int i = numSteps - 1; i >= 0; i--) {
+ ims.glVertex3f((float) (radius * Math.cos(i * increment)),
+ (float) (radius * Math.sin(i * increment)),
+ 0f);
+ ims.glColor4f( 1f, 1f, 1f, 1f );
+ ims.glVertex3f((float) (-1.0 * radius * Math.cos(i * increment)),
+ (float) (-1.0 * radius * Math.sin(i * increment)),
+ 0f);
+ ims.glColor4f( 1f, 1f, 1f, 1f );
+ }
+ ims.glEnd(gl, false);
+
+ if(null != st) {
+ st.useProgram(gl, false);
+ } else {
+ gl.glUseProgram(0);
+ }
+ }
+
+ public void dispose(GLAutoDrawable glad) {
+ final GL2ES2 gl = glad.getGL().getGL2ES2();
+ ims.destroy(gl);
+ ims = null;
+ if(null != st) {
+ st.destroy(gl);
+ }
+ }
+
+ public void display(GLAutoDrawable drawable) {
+ final GL2ES2 gl = drawable.getGL().getGL2ES2();
+
+ gl.glClear( GL.GL_COLOR_BUFFER_BIT );
+
+ // draw a triangle filling the window
+ ims.glBegin(GL.GL_TRIANGLES);
+ ims.glColor3f( 1, 0, 0 );
+ ims.glVertex2f( 0, 0 );
+ ims.glColor3f( 0, 1, 0 );
+ ims.glVertex2f( drawable.getWidth(), 0 );
+ ims.glColor3f( 0, 0, 1 );
+ ims.glVertex2f( drawable.getWidth() / 2, drawable.getHeight() );
+ ims.glEnd(gl, true);
+ }
+
+ // Unused routines
+ public void reshape(GLAutoDrawable glad, int x, int y, int width, int height) {
+ System.err.println("reshape ..");
+ final GL2ES2 gl = glad.getGL().getGL2ES2();
+ pmvMatrix.glMatrixMode(GLMatrixFunc.GL_PROJECTION);
+ pmvMatrix.glLoadIdentity();
+
+ // coordinate system origin at lower left with width and height same as the window
+ pmvMatrix.glOrthof( 0.0f, width, 0.0f, height, -1, 1 );
+
+ pmvMatrix.glMatrixMode(GLMatrixFunc.GL_MODELVIEW);
+ pmvMatrix.glLoadIdentity();
+
+ if(null != st) {
+ st.useProgram(gl, true);
+ st.uniform(gl, pmvMatrixUniform);
+ st.useProgram(gl, false);
+ } else {
+ gl.glUseProgram(sp.program());
+ gl.glUniform(pmvMatrixUniform);
+ gl.glUseProgram(0);
+ }
+ }
+
+ public void displayChanged(GLAutoDrawable drawable, boolean modeChanged, boolean deviceChanged) {
+ }
+}
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/util/TestImmModeSinkES2NEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/util/TestImmModeSinkES2NEWT.java
new file mode 100644
index 000000000..48f1df757
--- /dev/null
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/util/TestImmModeSinkES2NEWT.java
@@ -0,0 +1,119 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl.test.junit.jogl.util;
+
+import java.io.IOException;
+
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLCapabilitiesImmutable;
+import javax.media.opengl.GLEventListener;
+import javax.media.opengl.GLProfile;
+
+import org.junit.Test;
+
+import com.jogamp.newt.opengl.GLWindow;
+import com.jogamp.opengl.test.junit.util.MiscUtils;
+import com.jogamp.opengl.test.junit.util.UITestCase;
+
+/**
+ * Testing the ImmModeSink w/ GL2ES1 context
+ */
+public class TestImmModeSinkES2NEWT extends UITestCase {
+ static int duration = 100;
+ static final int iWidth = 400;
+ static final int iHeight = 400;
+
+ static GLCapabilities getCaps(String profile) {
+ if( !GLProfile.isAvailable(profile) ) {
+ System.err.println("Profile "+profile+" n/a");
+ return null;
+ }
+ return new GLCapabilities(GLProfile.get(profile));
+ }
+
+ void doTest(GLCapabilitiesImmutable reqGLCaps, GLEventListener demo) throws InterruptedException {
+ System.out.println("Requested GL Caps: "+reqGLCaps);
+
+ //
+ // Create native windowing resources .. X11/Win/OSX
+ //
+ final GLWindow glad = GLWindow.create(reqGLCaps);
+ glad.addGLEventListener(demo);
+
+ final SnapshotGLEventListener snapshotGLEventListener = new SnapshotGLEventListener();
+ glad.addGLEventListener(snapshotGLEventListener);
+ glad.setSize(iWidth, iHeight);
+ glad.setVisible(true);
+
+ snapshotGLEventListener.setMakeSnapshot();
+ glad.display(); // initial resize/display
+
+ Thread.sleep(duration);
+
+ glad.destroy();
+ }
+
+ @Test
+ public void test05ImmSinkGL2ES2_VBOOff_Direct() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2ES2);
+ if(null == reqGLCaps) return;
+ doTest(reqGLCaps, new DemoGL2ES2ImmModeSink(false, false));
+ }
+
+ @Test
+ public void test05ImmSinkGL2ES2_VBOOff_ShaderState() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2ES2);
+ if(null == reqGLCaps) return;
+ doTest(reqGLCaps, new DemoGL2ES2ImmModeSink(false, true));
+ }
+
+ @Test
+ public void test06ImmSinkGL2ES2_VBOOn_Direct() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2ES2);
+ if(null == reqGLCaps) return;
+ doTest(reqGLCaps, new DemoGL2ES2ImmModeSink(true, false));
+ }
+
+ @Test
+ public void test06ImmSinkGL2ES2_VBOOn_ShaderState() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2ES2);
+ if(null == reqGLCaps) return;
+ doTest(reqGLCaps, new DemoGL2ES2ImmModeSink(true, true));
+ }
+
+ public static void main(String args[]) throws IOException {
+ for(int i=0; i<args.length; i++) {
+ if(args[i].equals("-time")) {
+ duration = MiscUtils.atoi(args[++i], duration);
+ }
+ }
+ org.junit.runner.JUnitCore.main(TestImmModeSinkES2NEWT.class.getName());
+ }
+
+}
diff --git a/www/index.html b/www/index.html
index acc88a154..a1643af72 100644
--- a/www/index.html
+++ b/www/index.html
@@ -50,7 +50,7 @@
<h3>Presentations</h3>
<ul>
<li><a href="../../doc/gpunurbs2011/graphicon2011-slides.pdf">NURBS @ GPU</a></li>
- <li><a href="../../doc/siggraph2012/jogamp-siggraph2012.pdf">Siggraph 2012</a></li>
+ <li><a href="../../doc/siggraph2012/">Siggraph 2012</a></li>
<li><a href="../../doc/siggraph2011/jogamp-siggraph2011.pdf">Siggraph 2011</a></li>
<li><a href="../../doc/siggraph2010/jogamp-siggraph2010.pdf">Siggraph 2010</a></li>
<li><a href="BOF-3908-JOGL-slides.pdf"> JavaOne 2007 BOF Slides</a></li>
@@ -281,7 +281,7 @@
width="160" align="left" alt="jMonkeyEngine"></img>jMonkeyEngine</a>
is a game engine made for developers who want to create 3D games following modern technology standards.
The framework is programmed entirely in Java aimed at wide accessibility and quick deployment to desktop, web, and mobile platforms.<br/>
- Currently <a href="http://jogamp.org/wiki/index.php/Maintainer_and_Contacts#Julien_Gouesse">Julien Gouesse</a>
+ Currently <a href="../../wiki/index.php/Maintainer_and_Contacts#Julien_Gouesse">Julien Gouesse</a>
develops a <a href="http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/jogl-support-jogl2-that-is/">JOGL backend for jME3</a>
with support of the jME team. <i>NEWT support</i> is also underway, which will allow jME3 to run <i>on mobile devices</i> as long
proper <a href="http://jogamp.org/jogl/doc/Overview-OpenGL-Evolution-And-JOGL.html">JOGL/OpenGL</a>
@@ -292,7 +292,7 @@
<a href="http://ardor3d.com/"><img src="media/ardor3d.png"
width="160" align="left" alt="Ardor3D"></img>Ardor3D</a>
is a professionally oriented, open source, Java based 3D engine brought to you by <a href="http://www.ardorlabs.com/">Ardor Labs</a>.<br/>
- <a href="http://jogamp.org/wiki/index.php/Maintainer_and_Contacts#Julien_Gouesse">Julien Gouesse</a> started the new JOGL backend development,
+ <a href="../../wiki/index.php/Maintainer_and_Contacts#Julien_Gouesse">Julien Gouesse</a> started the new JOGL backend development,
which is now merged into the official trunk.
</td>
</tr>
@@ -300,8 +300,8 @@
<td width="50%">
<a href="http://en.wikipedia.org/wiki/Java_3D"><img src="media/Java3d.png" width="160" align="left" alt="Ardor3D"></img>Java3D</a>
<a href="http://gouessej.wordpress.com/2012/08/01/java-3d-est-de-retour-java-3d-is-back/">is back</a>.
- It is maintained by <a href="https://jogamp.org/wiki/index.php/Maintainer_and_Contacts#Harvey_Harrison">Harvey Harrison</a> and initially ported to
- our current JOGL version by <a href="http://jogamp.org/wiki/index.php/Maintainer_and_Contacts#Julien_Gouesse">Julien Gouesse</a>.<br/>
+ It is maintained by <a href="../../wiki/index.php/Maintainer_and_Contacts#Harvey_Harrison">Harvey Harrison</a> and initially ported to
+ our current JOGL version by <a href="../../wiki/index.php/Maintainer_and_Contacts#Julien_Gouesse">Julien Gouesse</a>.<br/>
Source available via this <a href="https://github.com/hharrison/java3d-core">git repository</a>
and JAR files can <a href="https://github.com/hharrison/java3d-core/downloads">be downloaded here</a>.
Our <a href="http://forum.jogamp.org/java3d-f3728156.html">forum</a> may help you with your questions.