diff options
-rw-r--r-- | make/config/jogl/glu-CustomJavaCode-base.java | 14 | ||||
-rw-r--r-- | make/config/jogl/glu-common.cfg | 1 |
2 files changed, 12 insertions, 3 deletions
diff --git a/make/config/jogl/glu-CustomJavaCode-base.java b/make/config/jogl/glu-CustomJavaCode-base.java index 49722b469..21d6277e9 100644 --- a/make/config/jogl/glu-CustomJavaCode-base.java +++ b/make/config/jogl/glu-CustomJavaCode-base.java @@ -1250,16 +1250,24 @@ public final void gluDisk(GLUquadric quad, double inner, double outer, int slice /** Option (throws GLException if not available in profile). <br> Interface to C language function: <br> <code> GLUquadric * gluNewQuadric(void); </code> */ public final GLUquadric gluNewQuadric() { - return gluNewQuadric(false); + return gluNewQuadric(false, null, 0); } -public final GLUquadric gluNewQuadric(boolean useGLSL) { +public final GLUquadric gluNewQuadric(boolean useGLSL, ShaderState st) { + return gluNewQuadric(useGLSL, st, 0); +} + +public final GLUquadric gluNewQuadric(boolean useGLSL, int shaderProgram) { + return gluNewQuadric(useGLSL, null, shaderProgram); +} + +private final GLUquadric gluNewQuadric(boolean useGLSL, ShaderState st, int shaderProgram) { GL gl = getCurrentGL(); if(useGLSL && !gl.isGL2ES2()) { throw new GLException("GLUquadric GLSL implementation not supported for profile: "+gl); } validateGLUquadricImpl(); - return new GLUquadricImpl(gl, useGLSL); + return new GLUquadricImpl(gl, useGLSL, st, shaderProgram); } /** Option (throws GLException if not available in profile). <br> Interface to C language function: <br> <code> void gluPartialDisk(GLUquadric * quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops, GLdouble start, GLdouble sweep); </code> */ diff --git a/make/config/jogl/glu-common.cfg b/make/config/jogl/glu-common.cfg index 9271ec3c6..85d556b77 100644 --- a/make/config/jogl/glu-common.cfg +++ b/make/config/jogl/glu-common.cfg @@ -11,6 +11,7 @@ TagNativeBinding true # Import javax.media.opengl.* Import javax.media.opengl.glu.* +import com.jogamp.opengl.util.glsl.ShaderState Import jogamp.opengl.* Import jogamp.opengl.glu.* Import jogamp.opengl.glu.tessellator.GLUtessellatorImpl |