diff options
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/FBObject.java | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/FBObject.java b/src/jogl/classes/com/jogamp/opengl/FBObject.java index bb96f2721..ceebe5f45 100644 --- a/src/jogl/classes/com/jogamp/opengl/FBObject.java +++ b/src/jogl/classes/com/jogamp/opengl/FBObject.java @@ -1518,7 +1518,7 @@ public class FBObject { final TextureAttachment texA = colbuf.getTextureAttachment(); if( samples > 0 ) { removeColorAttachment(attachmentPoint, texA); - if(initializedColorbuf) { + if( initializedColorbuf ) { texA.free(gl); } throw new GLException("Texture2D not supported w/ MSAA. If you have enabled MSAA with exisiting texture attachments, you may want to detach them via detachAllTexturebuffer(gl)."); @@ -1531,9 +1531,9 @@ public class FBObject { if(!ignoreStatus) { updateStatus(gl); - if(!isStatusValid()) { + if( !isStatusValid() ) { detachColorbuffer(gl, attachmentPoint, true); - throw new GLException("attachTexture2D "+texA+" at "+attachmentPoint+" failed "+getStatusString()+", "+this); + throw new GLException("attachTexture2D "+texA+" at "+attachmentPoint+" failed: "+getStatusString()+", "+this); } } } else { @@ -1546,9 +1546,9 @@ public class FBObject { if(!ignoreStatus) { updateStatus(gl); - if(!isStatusValid()) { + if( !isStatusValid() ) { detachColorbuffer(gl, attachmentPoint, true); - throw new GLException("attachColorbuffer "+colA+" at "+attachmentPoint+" failed "+getStatusString()+", "+this); + throw new GLException("attachColorbuffer "+colA+" at "+attachmentPoint+" failed: "+getStatusString()+", "+this); } } } @@ -1794,7 +1794,7 @@ public class FBObject { updateStatus(gl); if( !isStatusValid() ) { detachRenderbuffer(gl, atype, true); - throw new GLException("renderbuffer [attachmentType "+atype+", iformat "+toHexString(internalFormat)+"] failed: "+this.getStatusString()+": "+this.toString()); + throw new GLException("renderbuffer [attachmentType "+atype+", iformat "+toHexString(internalFormat)+"] failed: "+this.getStatusString()+", "+this.toString()); } } @@ -2195,7 +2195,7 @@ public class FBObject { } */ updateStatus(gl); if(!isStatusValid()) { - throw new GLException("detachAllImpl failed "+getStatusString()+", "+this); + throw new GLException("detachAllImpl failed: "+getStatusString()+", "+this); } } } finally { |