diff options
-rwxr-xr-x | src/classes/com/sun/opengl/util/texture/Texture.java | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/classes/com/sun/opengl/util/texture/Texture.java b/src/classes/com/sun/opengl/util/texture/Texture.java index 82027663d..8cd4980bf 100755 --- a/src/classes/com/sun/opengl/util/texture/Texture.java +++ b/src/classes/com/sun/opengl/util/texture/Texture.java @@ -64,7 +64,7 @@ import com.sun.opengl.impl.*; * appropriate texture coordinates for the situation. * * <p>One caveat in this approach is that certain texture wrap modes - * (e.g. GL_REPEAT) are not legal when the GL_ARB_texture_rectangle + * (e.g. <code>GL_REPEAT</code>) are not legal when the GL_ARB_texture_rectangle * extension is in use. Another issue to be aware of is that in the * default pow2 scenario, if the original image does not have pow2 * dimensions, then wrapping may not work as one might expect since @@ -85,7 +85,7 @@ import com.sun.opengl.impl.*; <pre> gl.glBlendFunc(GL.GL_ONE, GL.GL_ONE_MINUS_SRC_ALPHA); </pre> - * Also, when using a texture function like {@code GL_MODULATE} where + * Also, when using a texture function like <code>GL_MODULATE</code> where * the current color plays a role, it is important to remember to make * sure that the color is specified in a premultiplied form, for * example: |