diff options
-rw-r--r-- | src/jogl/classes/jogamp/opengl/x11/glx/awt/X11AWTGLXGraphicsConfigurationFactory.java | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/awt/X11AWTGLXGraphicsConfigurationFactory.java b/src/jogl/classes/jogamp/opengl/x11/glx/awt/X11AWTGLXGraphicsConfigurationFactory.java index 55f1f034b..ee7dd280e 100644 --- a/src/jogl/classes/jogamp/opengl/x11/glx/awt/X11AWTGLXGraphicsConfigurationFactory.java +++ b/src/jogl/classes/jogamp/opengl/x11/glx/awt/X11AWTGLXGraphicsConfigurationFactory.java @@ -96,13 +96,12 @@ public class X11AWTGLXGraphicsConfigurationFactory extends GLGraphicsConfigurati System.err.println(Thread.currentThread().getName() + " - X11AWTGLXGraphicsConfigurationFactory: using AWT X11 display 0x"+Long.toHexString(displayHandle)); } /** - * May cause an exception on NVidia X11 Display destruction, - * when destruction happen immediately after construction, around 10ms. - * However, the own Display handle is required for AMD gpus. + * Using the AWT display handle works fine with NVidia and AMD drivers today 2011-02-22, + * hence no need for our own display instance anymore. + String name = X11Util.XDisplayString(displayHandle); + displayHandle = X11Util.createDisplay(name); + owner = true; */ - String name = X11Util.XDisplayString(displayHandle); - displayHandle = X11Util.createDisplay(name); - owner = true; } ((AWTGraphicsDevice)awtScreen.getDevice()).setSubType(NativeWindowFactory.TYPE_X11, displayHandle); X11GraphicsDevice x11Device = new X11GraphicsDevice(displayHandle, AbstractGraphicsDevice.DEFAULT_UNIT); |