diff options
-rw-r--r-- | make/build-common.xml | 1 | ||||
-rw-r--r-- | make/build-oculusvr.xml | 75 |
2 files changed, 55 insertions, 21 deletions
diff --git a/make/build-common.xml b/make/build-common.xml index 974f66d5e..4eafd5386 100644 --- a/make/build-common.xml +++ b/make/build-common.xml @@ -233,6 +233,7 @@ <property name="oculusvr.build.xml" value="${oculusvr.make}/build-oculusvr.xml" /> <property name="build.oculusvr" value="${build}/oculusvr" /> <property name="obj.oculusvr" value="${build.oculusvr}/obj"/> + <property name="rootrel.obj.oculusvr" value="${rootrel.build}/oculusvr/obj"/> <property name="rootrel.oculusvr.sdk" value="oculusvr-sdk"/> <property name="rel.oculusvr.sdk" value="${project.root}/${rootrel.oculusvr.sdk}"/> diff --git a/make/build-oculusvr.xml b/make/build-oculusvr.xml index 3710185d4..7258c8ea0 100644 --- a/make/build-oculusvr.xml +++ b/make/build-oculusvr.xml @@ -31,7 +31,6 @@ <mkdir dir="${src.generated.c}" /> <mkdir dir="${classes}" /> <mkdir dir="${obj.oculusvr}" /> - <mkdir dir="${obj.oculusvrsub}" /> </target> <target name="declare.common" description="Declare properties" depends="partitioning.setup"> @@ -54,7 +53,6 @@ <!-- The compiler output directories. --> <property name="classes" value="${build.oculusvr}/classes" /> - <property name="obj.oculusvrsub" value="${obj.oculusvr}" /> <!-- The OculusVR headers from which Java files are generated --> <property name="stub.includes.ovr" value="${rel.oculusvr.sdk}/LibOVR/Src" /> @@ -96,7 +94,7 @@ <!-- isset property="isAndroid"/--> <isset property="isWindowsX86"/> <isset property="isWindowsAMD64"/> - <!-- isset property="isOSX"/--> + <isset property="isOSX"/> </or> <not> <isset property="c.build.oculusvr.skip"/> @@ -205,9 +203,7 @@ <linkerarg value="-weak_framework" /> <linkerarg value="AppKit" /> <linkerarg value="-weak_framework" /> - <linkerarg value="QuartzCore" /> - <linkerarg value="-weak_framework" /> - <linkerarg value="Cocoa" /> + <linkerarg value="IOKit" /> <!--linkerarg value="-weak_framework" /> <linkerarg value="OpenGL" /--> </linker> @@ -362,7 +358,6 @@ </target> <macrodef name="c.build"> - <attribute name="c.compiler.src.files" /> <attribute name="compiler.cfg.id" /> <attribute name="linker.cfg.id" /> <attribute name="output.lib.name" /> @@ -372,13 +367,10 @@ <condition property="c.compiler.use-debug"><istrue value="${c.compiler.debug}"/></condition> - <patternset id="c.src.files.oculusvr"> - <!-- - $ g++ -print-file-name=libstdc++.a - /usr/lib/gcc/x86_64-linux-gnu/4.8/libstdc++.a - <include name="/usr/lib/gcc/x86_64-linux-gnu/4.8/libstdc++.a"/> - --> + <patternset id="c.src.files.oculusvr.c"> <include name="${rootrel.generated.c}/OVR_JNI.c"/> + </patternset> + <patternset id="c.src.files.oculusvr.cpp"> <include name="${rootrel.src.c}/OVRImplMisc.cpp"/> <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/OVR_CAPI.cpp"/> <!-- include name="${rootrel.oculusvr.sdk}/LibOVR/Src/CAPI/CAPI_DistortionRenderer.cpp"/--> @@ -452,7 +444,8 @@ even when no files have been compiled --> <outofdate> <sourcefiles> - <fileset dir="${project.root}"><patternset refid="@{c.compiler.src.files}"/></fileset> + <fileset dir="${project.root}"><patternset refid="c.src.files.oculusvr.c"/></fileset> + <fileset dir="${project.root}"><patternset refid="c.src.files.oculusvr.cpp"/></fileset> </sourcefiles> <targetfiles> <fileset dir="${obj.oculusvr}" includes="lib@{output.lib.name}.so"/> @@ -460,9 +453,9 @@ <fileset dir="${obj.oculusvr}" includes="lib@{output.lib.name}.jnilib"/> </targetfiles> <sequential> - <cc outtype="shared" - objdir="${obj.oculusvrsub}" - outfile="${obj.oculusvr}/@{output.lib.name}" + <!-- C Compilation --> + <cc outtype="static" + objdir="${obj.oculusvr}" optimize="${c.compiler.optimise}" debug="${c.compiler.debug}" multithreaded="true" @@ -470,7 +463,7 @@ rtti="false"> <fileset dir="${project.root}"> - <patternset refid="@{c.compiler.src.files}"/> + <patternset refid="c.src.files.oculusvr.c"/> </fileset> <compiler extends="@{compiler.cfg.id}" > @@ -483,6 +476,34 @@ <!-- This is for the generated headers for handwritten C code --> <includepath path="${src.c}"/> <includepath path="${src.generated.c}" /> + </compiler> + </cc> + <!-- C++ Compilation --> + <cc outtype="static" + objdir="${obj.oculusvr}" + optimize="${c.compiler.optimise}" + debug="${c.compiler.debug}" + multithreaded="true" + exceptions="false" + rtti="false"> + + <fileset dir="${project.root}"> + <patternset refid="c.src.files.oculusvr.cpp"/> + </fileset> + + <compiler extends="@{compiler.cfg.id}" > + <sysincludepath path="${java.includes.dir}"/> + <sysincludepath path="${java.includes.dir.platform}"/> + <sysincludepath path="${stub.includes.gluegen.cc}"/> + <includepath path="${stub.includes.ovr}"/> + <includepath path="${stub.includes.ovr}/CAPI"/> + + <!-- This is for the generated headers for handwritten C code --> + <includepath path="${src.c}"/> + <includepath path="${src.generated.c}" /> + + <compilerarg location="start" value="-x" if="isCLANG"/> + <compilerarg location="start" value="c++" if="isCLANG"/> <compilerarg value="-fno-rtti"/> @@ -490,7 +511,20 @@ <compilerarg value="-DUNICODE" if="isMingW"/> <compilerarg value="-D_UNICODE" if="isMingW"/> </compiler> - + </cc> + <!-- Linkage --> + <cc outtype="shared" + objdir="${obj.oculusvr}" + outfile="${obj.oculusvr}/@{output.lib.name}" + optimize="${c.compiler.optimise}" + debug="${c.compiler.debug}" + multithreaded="true" + exceptions="false" + rtti="false"> + + <fileset dir="${project.root}" + includes="${rootrel.obj.oculusvr}/*.o"/> + <linker extends="@{linker.cfg.id}"> <syslibset libs="setupapi, winmm" if="isWindows"/> <syslibset libs="gdi32, kernel32" if="isWindows"/> @@ -542,8 +576,7 @@ </macrodef> <target name="c.build" depends="c.configure" if="c.build.supported"> - <c.build c.compiler.src.files="c.src.files.oculusvr" - output.lib.name="oculusvr" + <c.build output.lib.name="oculusvr" compiler.cfg.id="${compiler.cfg.id}" linker.cfg.id="${linker.cfg.id.os}"/> </target> |