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-rw-r--r--src/jogl/classes/jogamp/opengl/GLBufferSizeTracker.java26
-rw-r--r--src/jogl/classes/jogamp/opengl/GLBufferStateTracker.java8
2 files changed, 3 insertions, 31 deletions
diff --git a/src/jogl/classes/jogamp/opengl/GLBufferSizeTracker.java b/src/jogl/classes/jogamp/opengl/GLBufferSizeTracker.java
index 15e3affee..fc8be95e9 100644
--- a/src/jogl/classes/jogamp/opengl/GLBufferSizeTracker.java
+++ b/src/jogl/classes/jogamp/opengl/GLBufferSizeTracker.java
@@ -107,17 +107,7 @@ public class GLBufferSizeTracker {
int target, GL caller, long size) {
// Need to do some similar queries to getBufferSize below
int buffer = bufferStateTracker.getBoundBufferObject(target, caller);
- boolean valid = bufferStateTracker.isBoundBufferObjectKnown(target);
- if (valid) {
- if (buffer == 0) {
- // FIXME: this really should not happen if we know what's
- // going on. Very likely there is an OpenGL error in the
- // application if we get here. Could silently return 0, but it
- // seems better to get an early warning that something is
- // wrong.
- throw new GLException("Error: no OpenGL buffer object appears to be bound to target 0x" +
- Integer.toHexString(target));
- }
+ if (buffer != 0) {
setDirectStateBufferSize(buffer, caller, size);
}
// We don't know the current buffer state. Note that the buffer
@@ -135,18 +125,8 @@ public class GLBufferSizeTracker {
GL caller) {
// See whether we know what buffer is currently bound to the given
// state
- int buffer = bufferStateTracker.getBoundBufferObject(target, caller);
- boolean valid = bufferStateTracker.isBoundBufferObjectKnown(target);
- if (valid) {
- if (0 == buffer) {
- // FIXME: this really should not happen if we know what's
- // going on. Very likely there is an OpenGL error in the
- // application if we get here. Could silently return 0, but it
- // seems better to get an early warning that something is
- // wrong.
- throw new GLException("Error: no OpenGL buffer object appears to be bound to target 0x" +
- Integer.toHexString(target));
- }
+ final int buffer = bufferStateTracker.getBoundBufferObject(target, caller);
+ if (0 != buffer) {
return getBufferSizeImpl(target, buffer, caller);
}
// We don't know what's going on in this case; query the GL for an answer
diff --git a/src/jogl/classes/jogamp/opengl/GLBufferStateTracker.java b/src/jogl/classes/jogamp/opengl/GLBufferStateTracker.java
index d028bf98d..5a31431d8 100644
--- a/src/jogl/classes/jogamp/opengl/GLBufferStateTracker.java
+++ b/src/jogl/classes/jogamp/opengl/GLBufferStateTracker.java
@@ -136,14 +136,6 @@ public class GLBufferStateTracker {
return value;
}
- /** Indicates whether the binding state for the specified target is
- currently known, ie it could be bound or not but it must be tracked.<br>
- Should be called after getBoundBufferObject()
- because that method may change the answer for a given target. */
- public boolean isBoundBufferObjectKnown(int target) {
- return 0 < bindingMap.get(target) ;
- }
-
/** Clears out the known/unknown state of the various buffer object
binding states. These will be refreshed later on an as-needed
basis. This is called by the implementations of